Fix game build

This commit is contained in:
Wojciech Figat
2022-11-21 14:23:59 +01:00
parent 1b7a7dc15c
commit 33e2fa7f9e

View File

@@ -316,6 +316,8 @@ GPUTextureView* GBufferPass::RenderSkybox(RenderContext& renderContext, GPUConte
return result;
}
#if USE_EDITOR
void GBufferPass::OverrideDrawCalls(RenderContext& renderContext)
{
// Override draw calls material to use material debug shader
@@ -345,8 +347,6 @@ void GBufferPass::OverrideDrawCalls(RenderContext& renderContext)
}
}
#if USE_EDITOR
void GBufferPass::DrawMaterialComplexity(RenderContext& renderContext, GPUContext* context, GPUTextureView* lightBuffer)
{
_materialComplexity->Draw(renderContext, context, lightBuffer);