Add missing mono lib to consoles build

This commit is contained in:
Wojtek Figat
2024-01-19 20:33:28 +01:00
parent 8e3123a129
commit 37fe11e19f

View File

@@ -78,6 +78,7 @@ public class nethost : ThirdPartyModule
options.OutputFiles.Add(Path.Combine(hostRuntime.Path, "libSystem.Native.a"));
options.OutputFiles.Add(Path.Combine(hostRuntime.Path, "libSystem.IO.Ports.Native.a"));
options.OutputFiles.Add(Path.Combine(hostRuntime.Path, "libSystem.IO.Compression.Native.a"));
options.OutputFiles.Add(Path.Combine(hostRuntime.Path, "libSystem.Globalization.Native.a"));
break;
case TargetPlatform.Android:
options.PublicDefinitions.Add("USE_MONO_DYNAMIC_LIB");