Merge branch 'Tryibion-hide-animmodel-param'
This commit is contained in:
@@ -1,5 +1,7 @@
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// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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using System;
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using FlaxEditor.CustomEditors.Elements;
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using FlaxEditor.Surface;
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using FlaxEngine;
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@@ -12,6 +14,8 @@ namespace FlaxEditor.CustomEditors.Dedicated
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[CustomEditor(typeof(AnimatedModel)), DefaultEditor]
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public class AnimatedModelEditor : ActorEditor
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{
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private bool _parametersAdded = false;
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/// <inheritdoc />
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public override void Initialize(LayoutElementsContainer layout)
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{
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@@ -31,6 +35,24 @@ namespace FlaxEditor.CustomEditors.Dedicated
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(instance, parameter, tag) => ((AnimatedModel)instance).GetParameterValue(parameter.Identifier),
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(instance, value, parameter, tag) => ((AnimatedModel)instance).SetParameterValue(parameter.Identifier, value),
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Values);
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_parametersAdded = true;
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}
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}
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/// <inheritdoc />
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public override void Refresh()
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{
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base.Refresh();
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// Check if parameters group is still showing if not in play mode and hide it.
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if (!Editor.Instance.StateMachine.IsPlayMode && _parametersAdded)
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{
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var group = Layout.Children.Find(x => x is GroupElement g && g.Panel.HeaderText.Equals("Parameters", StringComparison.Ordinal));
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if (group != null)
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{
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RebuildLayout();
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_parametersAdded = false;
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}
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}
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}
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}
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