Add multifont rendering to editor

This commit is contained in:
ExMatics HydrogenC
2023-11-30 13:41:45 +08:00
parent a3bc394e4e
commit 41bbce56f6
69 changed files with 1132 additions and 647 deletions

View File

@@ -39,7 +39,7 @@ namespace FlaxEditor.Content.Create
AnchorPreset = AnchorPresets.HorizontalStretchTop,
Offsets = new Margin(0, 0, 0, 40),
Parent = this,
Font = new FontReference(Style.Current.FontTitle)
Font = new MultiFontReference(Style.Current.FontTitle)
};
var infoLabel = new Label
{

View File

@@ -60,7 +60,7 @@ namespace FlaxEditor.Content.Import
AnchorPreset = AnchorPresets.HorizontalStretchTop,
Offsets = new Margin(0, 0, 0, 40),
Parent = this,
Font = new FontReference(Style.Current.FontTitle)
Font = new MultiFontReference(Style.Current.FontTitle)
};
var infoLabel = new Label
{

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@@ -151,8 +151,8 @@ namespace FlaxEditor.Content
var textRect = TextRect;
for (int i = 0; i < ranges.Length; i++)
{
var start = font.First().GetCharPosition(text, ranges[i].StartIndex);
var end = font.First().GetCharPosition(text, ranges[i].EndIndex);
var start = font.GetCharPosition(text, ranges[i].StartIndex);
var end = font.GetCharPosition(text, ranges[i].EndIndex);
_highlights.Add(new Rectangle(start.X + textRect.X, textRect.Y, end.X - start.X, textRect.Height));
}
isThisVisible = true;

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@@ -81,7 +81,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
// Title
var title = new Label(2, 2, width - 4, 23.0f)
{
Font = new FontReference(FlaxEngine.GUI.Style.Current.FontLarge),
Font = new MultiFontReference(FlaxEngine.GUI.Style.Current.FontLarge),
Text = "Ragdoll Options",
Parent = this
};

View File

@@ -43,7 +43,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
// Add script button
var buttonText = "Add script";
var textSize = Style.Current.FontMedium.First().MeasureText(buttonText);
var textSize = Style.Current.FontMedium.MeasureText(buttonText);
float addScriptButtonWidth = (textSize.X < 60.0f) ? 60.0f : textSize.X + 4;
var buttonHeight = (textSize.Y < 18) ? 18 : textSize.Y + 4;
_addScriptsButton = new Button

View File

@@ -239,7 +239,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
// Title
var title = new Label(2, 2, DialogWidth - 4, TitleHeight)
{
Font = new FontReference(style.FontLarge),
Font = new MultiFontReference(style.FontLarge),
Text = "Anchor Presets",
Parent = this
};
@@ -247,7 +247,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
// Info
var info = new Label(0, title.Bottom, DialogWidth, InfoHeight)
{
Font = new FontReference(style.FontSmall.First()),
Font = new MultiFontReference(style.FontSmall),
Text = "Shift: also set bounds\nControl: also set pivot",
Parent = this
};
@@ -423,7 +423,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
// Set control type button
var space = layout.Space(20);
var buttonText = "Set Type";
var textSize = FlaxEngine.GUI.Style.Current.FontMedium.First().MeasureText(buttonText);
var textSize = FlaxEngine.GUI.Style.Current.FontMedium.MeasureText(buttonText);
float setTypeButtonWidth = (textSize.X < 60.0f) ? 60.0f : textSize.X + 4;
var setTypeButton = new Button
{

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@@ -101,7 +101,7 @@ namespace FlaxEditor.CustomEditors.Editors
_linkButton.Clicked += ToggleLink;
ToggleEnabled();
SetLinkStyle();
var textSize = FlaxEngine.GUI.Style.Current.FontMedium.First().MeasureText(LinkedLabel.Text.Value);
var textSize = FlaxEngine.GUI.Style.Current.FontMedium.MeasureText(LinkedLabel.Text.Value);
_linkButton.LocalX += textSize.X + 10;
LinkedLabel.SetupContextMenu += (label, menu, editor) =>
{

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@@ -631,7 +631,7 @@ namespace FlaxEditor.CustomEditors.Editors
TooltipText = "Edit...",
Parent = _label,
};
var textSize = FlaxEngine.GUI.Style.Current.FontMedium.First().MeasureText(buttonText);
var textSize = FlaxEngine.GUI.Style.Current.FontMedium.MeasureText(buttonText);
if (textSize.Y > button.Width)
button.Width = textSize.Y + 2;

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@@ -276,7 +276,7 @@ namespace FlaxEditor.CustomEditors
public LabelElement Header(string text)
{
var element = Label(text);
element.Label.Font = new FontReference(Style.Current.FontLarge);
element.Label.Font = new MultiFontReference(Style.Current.FontLarge);
return element;
}
@@ -284,7 +284,7 @@ namespace FlaxEditor.CustomEditors
{
var element = Header(header.Text);
if (header.FontSize != -1)
element.Label.Font = new FontReference(element.Label.Font.Font, header.FontSize);
element.Label.Font = new MultiFontReference(element.Label.Font, header.FontSize);
if (header.Color != 0)
element.Label.TextColor = Color.FromRGBA(header.Color);
return element;

View File

@@ -54,7 +54,7 @@ namespace FlaxEditor
/// </summary>
public static string PrimaryFont = "Editor/Fonts/Roboto-Regular";
public static string CJKFont = "Editor/Fonts/NotoSansSC-Regular";
public static string CjkFont = "Editor/Fonts/NotoSansSC-Regular";
/// <summary>
/// The Inconsolata Regular font.

View File

@@ -35,7 +35,7 @@ namespace FlaxEditor.GUI
/// <summary>
/// The title font.
/// </summary>
public Font TitleFont;
public MultiFont TitleFont;
/// <summary>
/// The column title text color.

View File

@@ -191,7 +191,7 @@ namespace FlaxEditor.GUI
/// Gets or sets the font used to draw text.
/// </summary>
[EditorDisplay("Style"), EditorOrder(2000)]
public FontReference Font { get; set; }
public MultiFontReference Font { get; set; }
/// <summary>
/// Gets or sets the color of the text.
@@ -273,7 +273,7 @@ namespace FlaxEditor.GUI
MaximumItemsInViewCount = 20;
var style = Style.Current;
Font = new FontReference(style.FontMedium.First());
Font = new MultiFontReference(style.FontMedium);
TextColor = style.Foreground;
BackgroundColor = style.BackgroundNormal;
BackgroundColorHighlighted = BackgroundColor;
@@ -554,7 +554,7 @@ namespace FlaxEditor.GUI
var textRect = new Rectangle(margin, 0, clientRect.Width - boxSize - 2.0f * margin, clientRect.Height);
Render2D.PushClip(textRect);
var textColor = TextColor;
Render2D.DrawText(Font.GetFont(), text, textRect, enabled ? textColor : textColor * 0.5f, TextAlignment.Near, TextAlignment.Center, TextWrapping.NoWrap, 1.0f, textScale);
Render2D.DrawText(Font.GetMultiFont(), text, textRect, enabled ? textColor : textColor * 0.5f, TextAlignment.Near, TextAlignment.Center, TextWrapping.NoWrap, 1.0f, textScale);
Render2D.PopClip();
}

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@@ -234,11 +234,11 @@ namespace FlaxEditor.GUI.ContextMenu
{
var style = Style.Current;
float width = 20;
if (style.FontMedium.First())
if (style.FontMedium)
{
width += style.FontMedium.First().MeasureText(Text).X;
width += style.FontMedium.MeasureText(Text).X;
if (!string.IsNullOrEmpty(ShortKeys))
width += 40 + style.FontMedium.First().MeasureText(ShortKeys).X;
width += 40 + style.FontMedium.MeasureText(ShortKeys).X;
}
return Mathf.Max(width, base.MinimumWidth);

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@@ -317,7 +317,7 @@ namespace FlaxEditor.GUI
private Color _contentsColor;
private Color _linesColor;
private Color _labelsColor;
private Font _labelsFont;
private MultiFont _labelsFont;
/// <summary>
/// The keyframe UI points.
@@ -437,7 +437,7 @@ namespace FlaxEditor.GUI
_contentsColor = style.Background.RGBMultiplied(0.7f);
_linesColor = style.ForegroundDisabled.RGBMultiplied(0.7f);
_labelsColor = style.ForegroundDisabled;
_labelsFont = style.FontSmall.First();
_labelsFont = style.FontSmall;
_mainPanel = new Panel(ScrollBars.Both)
{

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@@ -489,7 +489,7 @@ namespace FlaxEditor.GUI.Docking
{
var style = Style.Current;
if (style?.FontMedium != null)
_titleSize = style.FontMedium.First().MeasureText(_title);
_titleSize = style.FontMedium.MeasureText(_title);
}
base.PerformLayoutBeforeChildren();

View File

@@ -87,8 +87,8 @@ namespace FlaxEditor.GUI
var font = style.FontSmall;
for (int i = 0; i < ranges.Length; i++)
{
var start = font.First().GetCharPosition(Name, ranges[i].StartIndex);
var end = font.First().GetCharPosition(Name, ranges[i].EndIndex);
var start = font.GetCharPosition(Name, ranges[i].StartIndex);
var end = font.GetCharPosition(Name, ranges[i].EndIndex);
_highlights.Add(new Rectangle(start.X + 2, 0, end.X - start.X, Height));
}
Visible = true;

View File

@@ -76,7 +76,7 @@ namespace FlaxEditor.GUI
var windowIcon = FlaxEngine.Content.LoadAsyncInternal<Texture>(EditorAssets.WindowIcon);
FontAsset windowIconsFont = FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.WindowIconsFont);
Font iconFont = windowIconsFont?.CreateFont(9);
MultiFont iconFont = new MultiFontReference([windowIconsFont], 9).GetMultiFont();
_window = mainWindow.RootWindow.Window;
_window.HitTest += OnHitTest;
@@ -108,7 +108,7 @@ namespace FlaxEditor.GUI
_closeButton = new Button
{
Text = ((char)EditorAssets.SegMDL2Icons.ChromeClose).ToString(),
Font = new FontReference(iconFont),
Font = new MultiFontReference(iconFont),
BackgroundColor = Color.Transparent,
BorderColor = Color.Transparent,
BorderColorHighlighted = Color.Transparent,
@@ -124,7 +124,7 @@ namespace FlaxEditor.GUI
_minimizeButton = new Button
{
Text = ((char)EditorAssets.SegMDL2Icons.ChromeMinimize).ToString(),
Font = new FontReference(iconFont),
Font = new MultiFontReference(iconFont),
BackgroundColor = Color.Transparent,
BorderColor = Color.Transparent,
BorderColorHighlighted = Color.Transparent,
@@ -139,7 +139,7 @@ namespace FlaxEditor.GUI
_maximizeButton = new Button
{
Text = ((char)(_window.IsMaximized ? EditorAssets.SegMDL2Icons.ChromeRestore : EditorAssets.SegMDL2Icons.ChromeMaximize)).ToString(),
Font = new FontReference(iconFont),
Font = new MultiFontReference(iconFont),
BackgroundColor = Color.Transparent,
BorderColor = Color.Transparent,
BorderColorHighlighted = Color.Transparent,

View File

@@ -102,8 +102,8 @@ namespace FlaxEditor.GUI
var style = Style.Current;
float width = 18;
if (style.FontMedium.First())
width += style.FontMedium.First().MeasureText(Text).X;
if (style.FontMedium)
width += style.FontMedium.MeasureText(Text).X;
Width = width;
}

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@@ -66,9 +66,9 @@ namespace FlaxEditor.GUI
{
var style = Style.Current;
if (style.FontMedium.First())
if (style.FontMedium)
{
Width = style.FontMedium.First().MeasureText(Text).X + 2 * DefaultMargin;
Width = style.FontMedium.MeasureText(Text).X + 2 * DefaultMargin;
}
}
}

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@@ -39,8 +39,8 @@ namespace FlaxEditor.GUI
{
Depth = -1;
if (Height < Style.Current.FontMedium.First().Height)
Height = Style.Current.FontMedium.First().Height + 4;
if (Height < Style.Current.FontMedium.MaxHeight)
Height = Style.Current.FontMedium.MaxHeight + 4;
}
/// <inheritdoc />

View File

@@ -130,7 +130,7 @@ namespace FlaxEditor.GUI
Render2D.FillRectangle(rect, column.TitleBackgroundColor);
var style = Style.Current;
var font = column.TitleFont ?? style.FontMedium.First();
var font = column.TitleFont ?? style.FontMedium;
Render2D.DrawText(font, column.Title, rect, column.TitleColor, TextAlignment.Center, TextAlignment.Center);
if (columnIndex < _columns.Length - 1)

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@@ -2,6 +2,7 @@
using System;
using System.Globalization;
using System.Linq;
using FlaxEngine;
using FlaxEngine.GUI;
@@ -36,16 +37,16 @@ namespace FlaxEditor.GUI.Timeline.GUI
string labelText;
switch (_timeline.TimeShowMode)
{
case Timeline.TimeShowModes.Frames:
labelText = _timeline.CurrentFrame.ToString("###0", CultureInfo.InvariantCulture);
break;
case Timeline.TimeShowModes.Seconds:
labelText = _timeline.CurrentTime.ToString("###0.##'s'", CultureInfo.InvariantCulture);
break;
case Timeline.TimeShowModes.Time:
labelText = TimeSpan.FromSeconds(_timeline.CurrentTime).ToString("g");
break;
default: throw new ArgumentOutOfRangeException();
case Timeline.TimeShowModes.Frames:
labelText = _timeline.CurrentFrame.ToString("###0", CultureInfo.InvariantCulture);
break;
case Timeline.TimeShowModes.Seconds:
labelText = _timeline.CurrentTime.ToString("###0.##'s'", CultureInfo.InvariantCulture);
break;
case Timeline.TimeShowModes.Time:
labelText = TimeSpan.FromSeconds(_timeline.CurrentTime).ToString("g");
break;
default: throw new ArgumentOutOfRangeException();
}
var color = (_timeline.IsMovingPositionHandle ? style.ProgressNormal : style.Foreground).AlphaMultiplied(0.6f);
Matrix3x3.RotationZ(Mathf.PiOverTwo, out var m1);

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@@ -345,7 +345,7 @@ namespace FlaxEditor.GUI.Timeline.Tracks
if (_previewValue != null)
{
// Based on Track.Draw for track text placement
var left = _xOffset + 16 + Style.Current.FontSmall.First().MeasureText(Title ?? Name).X;
var left = _xOffset + 16 + Style.Current.FontSmall.MeasureText(Title ?? Name).X;
if (Icon.IsValid)
left += 18;
if (IsExpanded)

View File

@@ -151,8 +151,8 @@ namespace FlaxEditor.GUI
if (hasSprite)
width += iconSize;
if (!string.IsNullOrEmpty(_text) && style.FontMedium.First())
width += style.FontMedium.First().MeasureText(_text).X + (hasSprite ? DefaultMargin : 0);
if (!string.IsNullOrEmpty(_text) && style.FontMedium)
width += style.FontMedium.MeasureText(_text).X + (hasSprite ? DefaultMargin : 0);
Width = width;
}

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@@ -115,7 +115,7 @@ namespace FlaxEditor.GUI.Tree
/// Gets or sets the font used to render text.
/// </summary>
[EditorDisplay("Style"), EditorOrder(2000)]
public FontReference TextFont { get; set; }
public MultiFontReference TextFont { get; set; }
/// <summary>
/// Gets or sets the color of the background when tree node is selected.
@@ -318,7 +318,7 @@ namespace FlaxEditor.GUI.Tree
BackgroundColorSelected = style.BackgroundSelected;
BackgroundColorHighlighted = style.BackgroundHighlighted;
BackgroundColorSelectedUnfocused = style.LightBackground;
TextFont = new FontReference(style.FontSmall.First());
TextFont = new MultiFontReference(style.FontSmall);
}
/// <summary>
@@ -573,7 +573,7 @@ namespace FlaxEditor.GUI.Tree
{
if (_textChanged)
{
var font = TextFont.GetFont();
var font = TextFont.GetMultiFont();
if (font)
{
_textWidth = font.MeasureText(_text).X;
@@ -657,7 +657,7 @@ namespace FlaxEditor.GUI.Tree
}
// Draw text
Render2D.DrawText(TextFont.GetFont(), _text, textRect, _cachedTextColor, TextAlignment.Near, TextAlignment.Center);
Render2D.DrawText(TextFont.GetMultiFont(), _text, textRect, _cachedTextColor, TextAlignment.Near, TextAlignment.Center);
// Draw drag and drop effect
if (IsDragOver && _tree.DraggedOverNode == this)

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@@ -166,15 +166,13 @@ namespace FlaxEditor.Options
/// Gets or sets the output log text font.
/// </summary>
[EditorDisplay("Output Log", "Text Font"), EditorOrder(320), Tooltip("The output log text font.")]
public FontReference OutputLogTextFont
public MultiFontReference OutputLogTextFont
{
get => _outputLogFont;
set
{
if (value == null)
_outputLogFont = new FontReference(FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.InconsolataRegularFont), 10);
else if (!value.Font)
_outputLogFont.Font = FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.InconsolataRegularFont);
if (value == null || !value.Verify())
_outputLogFont = new MultiFontReference(ConsoleFonts, 10);
else
_outputLogFont = value;
}
@@ -236,32 +234,31 @@ namespace FlaxEditor.Options
[EditorDisplay("Cook & Run"), EditorOrder(500)]
public int NumberOfGameClientsToLaunch = 1;
private static FontAsset DefaultFont => FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.PrimaryFont);
private static FontAsset _cjkFont => FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.CJKFont);
private FontReference _titleFont = new FontReference(DefaultFont, 18);
private FontReference _largeFont = new FontReference(DefaultFont, 14);
private FontReference _mediumFont = new FontReference(DefaultFont, 9);
private FontReference _smallFont = new FontReference(DefaultFont, 9);
private FontReference _outputLogFont = new FontReference(FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.InconsolataRegularFont), 10);
private static FontAsset[] DefaultFonts =>
[FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.PrimaryFont),
FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.CjkFont)];
private static FontAsset[] ConsoleFonts => [FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.PrimaryFont),
FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.CjkFont)];
private MultiFontReference _titleFont = new MultiFontReference(DefaultFonts, 18);
private MultiFontReference _largeFont = new MultiFontReference(DefaultFonts, 14);
private MultiFontReference _mediumFont = new MultiFontReference(DefaultFonts, 9);
private MultiFontReference _smallFont = new MultiFontReference(DefaultFonts, 9);
private MultiFontReference _outputLogFont = new MultiFontReference(ConsoleFonts, 10);
public FontReference CJKFont
{
get => new FontReference(_cjkFont, 9);
}
/// <summary>
/// Gets or sets the title font for editor UI.
/// </summary>
[EditorDisplay("Fonts"), EditorOrder(600), Tooltip("The title font for editor UI.")]
public FontReference TitleFont
public MultiFontReference TitleFont
{
get => _titleFont;
set
{
if (value == null)
_titleFont = new FontReference(DefaultFont, 18);
else if (!value.Font)
_titleFont.Font = DefaultFont;
if (value == null || !value.Verify())
_titleFont = new MultiFontReference(DefaultFonts, 18);
else
_titleFont = value;
}
@@ -271,15 +268,13 @@ namespace FlaxEditor.Options
/// Gets or sets the large font for editor UI.
/// </summary>
[EditorDisplay("Fonts"), EditorOrder(610), Tooltip("The large font for editor UI.")]
public FontReference LargeFont
public MultiFontReference LargeFont
{
get => _largeFont;
set
{
if (value == null)
_largeFont = new FontReference(DefaultFont, 14);
else if (!value.Font)
_largeFont.Font = DefaultFont;
if (value == null || !value.Verify())
_largeFont = new MultiFontReference(DefaultFonts, 14);
else
_largeFont = value;
}
@@ -289,15 +284,13 @@ namespace FlaxEditor.Options
/// Gets or sets the medium font for editor UI.
/// </summary>
[EditorDisplay("Fonts"), EditorOrder(620), Tooltip("The medium font for editor UI.")]
public FontReference MediumFont
public MultiFontReference MediumFont
{
get => _mediumFont;
set
{
if (value == null)
_mediumFont = new FontReference(DefaultFont, 9);
else if (!value.Font)
_mediumFont.Font = DefaultFont;
if (value == null || !value.Verify())
_mediumFont = new MultiFontReference(DefaultFonts, 9);
else
_mediumFont = value;
}
@@ -307,15 +300,13 @@ namespace FlaxEditor.Options
/// Gets or sets the small font for editor UI.
/// </summary>
[EditorDisplay("Fonts"), EditorOrder(630), Tooltip("The small font for editor UI.")]
public FontReference SmallFont
public MultiFontReference SmallFont
{
get => _smallFont;
set
{
if (value == null)
_smallFont = new FontReference(DefaultFont, 9);
else if (!value.Font)
_smallFont.Font = DefaultFont;
if (value == null || !value.Verify())
_smallFont = new MultiFontReference(DefaultFonts, 9);
else
_smallFont = value;
}

View File

@@ -259,11 +259,10 @@ namespace FlaxEditor.Options
},
// Fonts
FontTitle = options.Interface.TitleFont.GetFont(),
FontLarge = options.Interface.LargeFont.GetFont(),
FontMedium = new Font[] { options.Interface.MediumFont.GetFont(), options.Interface.CJKFont.GetFont() },
FontSmall = new Font[] { options.Interface.SmallFont.GetFont(), options.Interface.CJKFont.GetFont() },
FontCJK = options.Interface.CJKFont.GetFont(),
FontTitle = options.Interface.TitleFont.GetMultiFont(),
FontLarge = options.Interface.LargeFont.GetMultiFont(),
FontMedium = options.Interface.MediumFont.GetMultiFont(),
FontSmall = options.Interface.SmallFont.GetMultiFont(),
// Icons
ArrowDown = Editor.Icons.ArrowDown12,
@@ -313,10 +312,10 @@ namespace FlaxEditor.Options
ProgressNormal = new Color(0.03f, 0.65f, 0.12f, 1f),
// Fonts
FontTitle = options.Interface.TitleFont.GetFont(),
FontLarge = options.Interface.LargeFont.GetFont(),
FontMedium = new Font[] { options.Interface.MediumFont.GetFont(), options.Interface.CJKFont.GetFont() },
FontSmall = new Font[] { options.Interface.SmallFont.GetFont(), options.Interface.CJKFont.GetFont() },
FontTitle = options.Interface.TitleFont.GetMultiFont(),
FontLarge = options.Interface.LargeFont.GetMultiFont(),
FontMedium = options.Interface.MediumFont.GetMultiFont(),
FontSmall = options.Interface.SmallFont.GetMultiFont(),
// Icons
ArrowDown = Editor.Icons.ArrowDown12,

View File

@@ -142,8 +142,8 @@ namespace FlaxEditor.SceneGraph.GUI
var textRect = TextRect;
for (int i = 0; i < ranges.Length; i++)
{
var start = font.First().GetCharPosition(text, ranges[i].StartIndex);
var end = font.First().GetCharPosition(text, ranges[i].EndIndex);
var start = font.GetCharPosition(text, ranges[i].StartIndex);
var end = font.GetCharPosition(text, ranges[i].EndIndex);
_highlights.Add(new Rectangle(start.X + textRect.X, textRect.Y, end.X - start.X, textRect.Height));
}
isThisVisible = true;

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@@ -39,7 +39,7 @@ namespace FlaxEditor.Surface.Archetypes
// Title
var title = new Label(2, 2, width - 4, 23.0f)
{
Font = new FontReference(Style.Current.FontLarge),
Font = new MultiFontReference(Style.Current.FontLarge),
Text = transition.SurfaceName,
Parent = this
};

View File

@@ -101,7 +101,7 @@ namespace FlaxEditor.Surface.Archetypes
_debugRelevant = Behavior.GetNodeDebugRelevancy(instance, behavior);
_debugInfo = Behavior.GetNodeDebugInfo(instance, behavior);
if (!string.IsNullOrEmpty(_debugInfo))
_debugInfoSize = Style.Current.FontSmall.First().MeasureText(_debugInfo);
_debugInfoSize = Style.Current.FontSmall.MeasureText(_debugInfo);
}
}

View File

@@ -1407,7 +1407,7 @@ namespace FlaxEditor.Surface.Archetypes
// Title
var title = new Label(2, 2, width - 4, 23.0f)
{
Font = new FontReference(Style.Current.FontLarge),
Font = new MultiFontReference(Style.Current.FontLarge),
Text = "Edit function signature",
Parent = this
};

View File

@@ -83,7 +83,7 @@ namespace FlaxEditor.Surface
// Title
var title = new Label(2, 2, width - 4, 23.0f)
{
Font = new FontReference(Style.Current.FontLarge),
Font = new MultiFontReference(Style.Current.FontLarge),
Text = "Edit attributes",
Parent = this
};

View File

@@ -141,7 +141,7 @@ namespace FlaxEditor.Surface.ContextMenu
};
// Title bar
var titleFontReference = new FontReference(Style.Current.FontLarge.Asset, 10);
var titleFontReference = new MultiFontReference(Style.Current.FontLarge);
var titleLabel = new Label
{
Width = Width * 0.5f - 8f,

View File

@@ -200,8 +200,8 @@ namespace FlaxEditor.Surface.ContextMenu
var font = style.FontSmall;
for (int i = 0; i < ranges.Length; i++)
{
var start = font.First().GetCharPosition(_archetype.Title, ranges[i].StartIndex);
var end = font.First().GetCharPosition(_archetype.Title, ranges[i].EndIndex);
var start = font.GetCharPosition(_archetype.Title, ranges[i].StartIndex);
var end = font.GetCharPosition(_archetype.Title, ranges[i].EndIndex);
_highlights.Add(new Rectangle(start.X + textRect.X, 0, end.X - start.X, Height));
if (ranges[i].StartIndex <= 0)
@@ -222,8 +222,8 @@ namespace FlaxEditor.Surface.ContextMenu
_highlights.Clear();
var style = Style.Current;
var font = style.FontSmall;
var start = font.First().GetCharPosition(_archetype.Title, 0);
var end = font.First().GetCharPosition(_archetype.Title, _archetype.Title.Length - 1);
var start = font.GetCharPosition(_archetype.Title, 0);
var end = font.GetCharPosition(_archetype.Title, _archetype.Title.Length - 1);
_highlights.Add(new Rectangle(start.X + textRect.X, 0, end.X - start.X, Height));
_isFullMatch = true;
Visible = true;
@@ -237,8 +237,8 @@ namespace FlaxEditor.Surface.ContextMenu
_highlights.Clear();
var style = Style.Current;
var font = style.FontSmall;
var start = font.First().GetCharPosition(_archetype.Title, 0);
var end = font.First().GetCharPosition(_archetype.Title, _archetype.Title.Length - 1);
var start = font.GetCharPosition(_archetype.Title, 0);
var end = font.GetCharPosition(_archetype.Title, _archetype.Title.Length - 1);
_highlights.Add(new Rectangle(start.X + textRect.X, 0, end.X - start.X, Height));
Visible = true;
@@ -286,7 +286,7 @@ namespace FlaxEditor.Surface.ContextMenu
Render2D.DrawText(style.FontSmall, _archetype.Title, textRect, Enabled ? style.Foreground : style.ForegroundDisabled, TextAlignment.Near, TextAlignment.Center);
if (_archetype.SubTitle != null)
{
var titleLength = style.FontSmall.First().MeasureText(_archetype.Title).X;
var titleLength = style.FontSmall.MeasureText(_archetype.Title).X;
var subTitleRect = new Rectangle(textRect.X + titleLength, textRect.Y, textRect.Width - titleLength, textRect.Height);
Render2D.DrawText(style.FontSmall, _archetype.SubTitle, subTitleRect, style.ForegroundDisabled, TextAlignment.Near, TextAlignment.Center);
}

View File

@@ -1428,7 +1428,7 @@ namespace FlaxEditor.Surface.Elements
if (_defaultValueEditor != null)
{
_defaultValueEditor.Location = new Float2(X + Width + 8 + Style.Current.FontSmall.First().MeasureText(Text).X, Y);
_defaultValueEditor.Location = new Float2(X + Width + 8 + Style.Current.FontSmall.MeasureText(Text).X, Y);
}
}
@@ -1635,7 +1635,7 @@ namespace FlaxEditor.Surface.Elements
{
if (DefaultValueEditors[i].CanUse(this, ref _currentType))
{
var bounds = new Rectangle(X + Width + 8 + Style.Current.FontSmall.First().MeasureText(Text).X, Y, 90, Height);
var bounds = new Rectangle(X + Width + 8 + Style.Current.FontSmall.MeasureText(Text).X, Y, 90, Height);
_editor = DefaultValueEditors[i];
try
{

View File

@@ -200,7 +200,7 @@ namespace FlaxEditor.Surface
continue;
if (child is InputBox inputBox)
{
var boxWidth = boxLabelFont.First().MeasureText(inputBox.Text).X + 20;
var boxWidth = boxLabelFont.MeasureText(inputBox.Text).X + 20;
if (inputBox.DefaultValueEditor != null)
boxWidth += inputBox.DefaultValueEditor.Width + 4;
leftWidth = Mathf.Max(leftWidth, boxWidth);
@@ -208,7 +208,7 @@ namespace FlaxEditor.Surface
}
else if (child is OutputBox outputBox)
{
rightWidth = Mathf.Max(rightWidth, boxLabelFont.First().MeasureText(outputBox.Text).X + 20);
rightWidth = Mathf.Max(rightWidth, boxLabelFont.MeasureText(outputBox.Text).X + 20);
rightHeight = Mathf.Max(rightHeight, outputBox.Archetype.Position.Y - Constants.NodeMarginY - Constants.NodeHeaderSize + 20.0f);
}
else if (child is Control control)

View File

@@ -148,7 +148,7 @@ namespace FlaxEditor.Tools.Foliage
Parent = _noFoliagePanel,
Enabled = false
};
var textSize = Style.Current.FontMedium.First().MeasureText(buttonText);
var textSize = Style.Current.FontMedium.MeasureText(buttonText);
if (_createNewFoliage.Width < textSize.X)
{
_createNewFoliage.LocalX -= (textSize.X - _createNewFoliage.Width) / 2;

View File

@@ -106,7 +106,7 @@ namespace FlaxEditor.Tools.Terrain
Parent = _noTerrainPanel,
Enabled = false
};
var textSize = Style.Current.FontMedium.First().MeasureText(buttonText);
var textSize = Style.Current.FontMedium.MeasureText(buttonText);
if (_createTerrainButton.Width < textSize.X)
{
_createTerrainButton.LocalX -= (textSize.X - _createTerrainButton.Width) / 2;

View File

@@ -96,7 +96,7 @@ namespace FlaxEditor.Tools.Terrain
AnchorPreset = AnchorPresets.HorizontalStretchTop,
Offsets = new Margin(0, 0, 0, 40),
Parent = this,
Font = new FontReference(Style.Current.FontTitle)
Font = new MultiFontReference(Style.Current.FontTitle)
};
var infoLabel = new Label
{

View File

@@ -548,9 +548,9 @@ namespace FlaxEditor.Viewport
#region Camera settings widget
var largestText = "Relative Panning";
var textSize = Style.Current.FontMedium.First().MeasureText(largestText);
var textSize = Style.Current.FontMedium.MeasureText(largestText);
var xLocationForExtras = textSize.X + 5;
var cameraSpeedTextWidth = Style.Current.FontMedium.First().MeasureText("0.00").X;
var cameraSpeedTextWidth = Style.Current.FontMedium.MeasureText("0.00").X;
// Camera Settings Widget
_cameraWidget = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight);
@@ -801,7 +801,7 @@ namespace FlaxEditor.Viewport
#region View mode widget
largestText = "Brightness";
textSize = Style.Current.FontMedium.First().MeasureText(largestText);
textSize = Style.Current.FontMedium.MeasureText(largestText);
xLocationForExtras = textSize.X + 5;
var viewMode = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperLeft);

View File

@@ -163,8 +163,8 @@ namespace FlaxEditor.Viewport.Widgets
{
var style = Style.Current;
if (style != null && style.FontMedium.First())
Width = CalculateButtonWidth(_forcedTextWidth > 0.0f ? _forcedTextWidth : style.FontMedium.First().MeasureText(_text).X, Icon.IsValid);
if (style != null && style.FontMedium)
Width = CalculateButtonWidth(_forcedTextWidth > 0.0f ? _forcedTextWidth : style.FontMedium.MeasureText(_text).X, Icon.IsValid);
}
}
}

View File

@@ -41,7 +41,7 @@ namespace FlaxEditor.Windows
var nameLabel = new Label(icon.Right + 10, icon.Top, 200, 34)
{
Text = "Flax Engine",
Font = new FontReference(Style.Current.FontTitle),
Font = new MultiFontReference(Style.Current.FontTitle),
HorizontalAlignment = TextAlignment.Near,
VerticalAlignment = TextAlignment.Center,
Parent = this
@@ -54,7 +54,7 @@ namespace FlaxEditor.Windows
Parent = this
};
var buttonText = "Copy version info";
var fontSize = Style.Current.FontMedium.First().MeasureText(buttonText);
var fontSize = Style.Current.FontMedium.MeasureText(buttonText);
var copyVersionButton = new Button(Width - fontSize.X - 8, 6, fontSize.X + 4, 20)
{
Text = buttonText,

View File

@@ -144,7 +144,7 @@ namespace FlaxEditor.Windows.Assets
protected override void OnAssetLinked()
{
Asset.WaitForLoaded();
_textPreview.Font = new FontReference(Asset.CreateFont(30));
_textPreview.Font = new MultiFontReference([Asset], 30);
_inputText.Text = string.Format("This is a sample text using font {0}.", Asset.FamilyName);
var options = Asset.Options;
_proxy.Set(ref options);

View File

@@ -57,7 +57,7 @@ namespace FlaxEditor.Windows
var textRect = new Rectangle(margin, 0, clientRect.Width - boxSize - 2.0f * margin, clientRect.Height);
Render2D.PushClip(textRect);
var textColor = TextColor;
Render2D.DrawText(Font.GetFont(), "View", textRect, enabled ? textColor : textColor * 0.5f, TextAlignment.Near, TextAlignment.Center, TextWrapping.NoWrap, 1.0f, textScale);
Render2D.DrawText(Font.GetMultiFont(), "View", textRect, enabled ? textColor : textColor * 0.5f, TextAlignment.Near, TextAlignment.Center, TextWrapping.NoWrap, 1.0f, textScale);
Render2D.PopClip();
// Arrow

View File

@@ -470,9 +470,9 @@ namespace FlaxEditor.Windows
var wasEmpty = _output.TextLength == 0;
// Cache fonts
_output.DefaultStyle.Font.GetFont();
_output.WarningStyle.Font.GetFont();
_output.ErrorStyle.Font.GetFont();
_output.DefaultStyle.Font.GetMultiFont();
_output.WarningStyle.Font.GetMultiFont();
_output.ErrorStyle.Font.GetMultiFont();
// Generate the output log
Span<Entry> entries = CollectionsMarshal.AsSpan(_entries);
@@ -536,7 +536,7 @@ namespace FlaxEditor.Windows
}
var prevBlockBottom = _textBlocks.Count == 0 ? 0.0f : _textBlocks[_textBlocks.Count - 1].Bounds.Bottom;
var entryText = _textBuffer.ToString(startIndex, endIndex - startIndex);
var font = textBlock.Style.Font.GetFont();
var font = textBlock.Style.Font.GetMultiFont();
if (!font)
continue;
var style = textBlock.Style;
@@ -544,46 +544,52 @@ namespace FlaxEditor.Windows
for (int j = 0; j < lines.Length; j++)
{
ref var line = ref lines[j];
textBlock.Range.StartIndex = startIndex + line.FirstCharIndex;
textBlock.Range.EndIndex = startIndex + line.LastCharIndex + 1;
textBlock.Bounds = new Rectangle(new Float2(0.0f, prevBlockBottom), line.Size);
if (textBlock.Range.Length > 0)
for (int k = 0; k < line.Blocks.Length; k++)
{
// Parse compilation error/warning
var regexStart = line.FirstCharIndex;
if (j == 0)
regexStart += prefixLength;
var regexLength = line.LastCharIndex + 1 - regexStart;
if (regexLength > 0)
ref var block = ref line.Blocks[k];
textBlock.Range.StartIndex = startIndex + block.FirstCharIndex;
textBlock.Range.EndIndex = startIndex + block.LastCharIndex + 1;
textBlock.Bounds = new Rectangle(new Float2(block.Location.X, prevBlockBottom), block.Size);
if (textBlock.Range.Length > 0)
{
var match = _compileRegex.Match(entryText, regexStart, regexLength);
if (match.Success)
// Parse compilation error/warning
var regexStart = block.FirstCharIndex;
if (j == 0)
regexStart += prefixLength;
var regexLength = block.LastCharIndex + 1 - regexStart;
if (regexLength > 0)
{
switch (match.Groups["level"].Value)
var match = _compileRegex.Match(entryText, regexStart, regexLength);
if (match.Success)
{
case "error":
textBlock.Style = _output.ErrorStyle;
break;
case "warning":
textBlock.Style = _output.WarningStyle;
break;
switch (match.Groups["level"].Value)
{
case "error":
textBlock.Style = _output.ErrorStyle;
break;
case "warning":
textBlock.Style = _output.WarningStyle;
break;
}
textBlock.Tag = new TextBlockTag
{
Type = TextBlockTag.Types.CodeLocation,
Url = match.Groups["path"].Value,
Line = int.Parse(match.Groups["line"].Value),
};
}
textBlock.Tag = new TextBlockTag
{
Type = TextBlockTag.Types.CodeLocation,
Url = match.Groups["path"].Value,
Line = int.Parse(match.Groups["line"].Value),
};
// TODO: parsing hyperlinks with link
// TODO: parsing file paths with link
}
// TODO: parsing hyperlinks with link
// TODO: parsing file paths with link
}
_textBlocks.Add(textBlock);
textBlock.Style = style;
}
prevBlockBottom += line.Size.Y;
_textBlocks.Add(textBlock);
textBlock.Style = style;
}
}

View File

@@ -14,6 +14,7 @@ using FlaxEditor.GUI.Tabs;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Json;
using FlaxEngine.Utilities;
namespace FlaxEditor.Windows
{
@@ -78,7 +79,7 @@ namespace FlaxEditor.Windows
HorizontalAlignment = TextAlignment.Near,
AnchorPreset = AnchorPresets.HorizontalStretchTop,
Text = desc.Name,
Font = new FontReference(Style.Current.FontLarge),
Font = new MultiFontReference(Style.Current.FontLarge),
Parent = this,
Bounds = new Rectangle(tmp1, margin, Width - tmp1 - margin, 28),
};
@@ -119,8 +120,8 @@ namespace FlaxEditor.Windows
url = desc.HomepageUrl;
else if (!string.IsNullOrEmpty(desc.RepositoryUrl))
url = desc.RepositoryUrl;
versionLabel.Font.Font.WaitForLoaded();
var font = versionLabel.Font.GetFont();
versionLabel.Font.ForEach(x => x.Font.WaitForLoaded());
var font = versionLabel.Font.GetMultiFont();
var authorWidth = font.MeasureText(desc.Author).X + 8;
var authorLabel = new ClickableLabel
{
@@ -391,7 +392,7 @@ namespace FlaxEditor.Windows
}
Editor.Log("Plugin project has been cloned.");
try
{
// Start git submodule clone

View File

@@ -85,8 +85,8 @@ namespace FlaxEditor.Windows.Profiler
Render2D.FillRectangle(bounds, color);
Render2D.DrawRectangle(bounds, color * 0.5f);
if (_nameLength < 0 && style.FontMedium.First())
_nameLength = style.FontMedium.First().MeasureText(_name).X;
if (_nameLength < 0 && style.FontMedium)
_nameLength = style.FontMedium.MeasureText(_name).X;
if (_nameLength < bounds.Width + 4)
{

View File

@@ -273,8 +273,8 @@ namespace FlaxEditor.Windows
var textRect = item.TextRect;
for (int i = 0; i < ranges.Length; i++)
{
var start = font.First().GetCharPosition(text, ranges[i].StartIndex);
var end = font.First().GetCharPosition(text, ranges[i].EndIndex);
var start = font.GetCharPosition(text, ranges[i].StartIndex);
var end = font.GetCharPosition(text, ranges[i].EndIndex);
highlights.Add(new Rectangle(start.X + textRect.X, textRect.Y, end.X - start.X, textRect.Height));
}
item.SetHighlights(highlights);

View File

@@ -293,249 +293,6 @@ void Font::ProcessText(const StringView& text, Array<FontLineCache>& outputLines
}
}
void Font::ProcessText(const Array<Font*>& fonts, const StringView& text, Array<MultiFontLineCache>& outputLines, API_PARAM(Ref) const TextLayoutOptions& layout)
{
float cursorX = 0;
int32 kerning;
MultiFontLineCache tmpLine;
MultiFontSegmentCache tmpSegment;
FontCharacterEntry entry;
FontCharacterEntry previous;
int32 textLength = text.Length();
float scale = layout.Scale / FontManager::FontScale;
float boundsWidth = layout.Bounds.GetWidth();
float baseLinesDistanceScale = layout.BaseLinesGapScale * scale;
tmpSegment.Location = Float2::Zero;
tmpSegment.Height = 0;
tmpSegment.FirstCharIndex = 0;
tmpSegment.LastCharIndex = -1;
tmpLine.Location = Float2::Zero;
tmpLine.Size = Float2::Zero;
tmpLine.Segments = Array<MultiFontSegmentCache>();
if (textLength == 0) {
return;
}
int32 lastWrapCharIndex = INVALID_INDEX;
float lastWrapCharX = 0;
bool lastMoveLine = false;
// The index of the font used by the current segment
int32 currentFontIndex = GetCharFontIndex(fonts, text[0], 0);
// The maximum font height of the current line
float maxHeight = 0;
float maxAscender = 0;
// Process each character to split text into single lines
for (int32 currentIndex = 0; currentIndex < textLength;)
{
bool moveLine = false;
bool moveSegment = false;
float xAdvance = 0;
int32 nextCharIndex = currentIndex + 1;
// Submit line and segment if text ends
if (nextCharIndex == textLength) {
moveLine = moveSegment = true;
}
// Cache current character
const Char currentChar = text[currentIndex];
const bool isWhitespace = StringUtils::IsWhitespace(currentChar);
// Check if character can wrap words
const bool isWrapChar = !StringUtils::IsAlnum(currentChar) || isWhitespace || StringUtils::IsUpper(currentChar) || (currentChar >= 0x3040 && currentChar <= 0x9FFF);
if (isWrapChar && currentIndex != 0)
{
lastWrapCharIndex = currentIndex;
lastWrapCharX = cursorX;
}
int32 nextFontIndex = currentFontIndex;
// Check if it's a newline character
if (currentChar == '\n')
{
// Break line
moveLine = moveSegment = true;
tmpSegment.LastCharIndex++;
}
else
{
// Get character entry
if (nextCharIndex < textLength) {
nextFontIndex = GetCharFontIndex(fonts, text[nextCharIndex], currentFontIndex);
}
// Get character entry
fonts[currentFontIndex]->GetCharacter(currentChar, entry);
maxHeight = Math::Max(maxHeight, static_cast<float>(fonts[currentFontIndex]->GetHeight()));
maxAscender = Math::Max(maxAscender, static_cast<float>(fonts[currentFontIndex]->GetAscender()));
// Move segment if the font changes or text ends
if (nextFontIndex != currentFontIndex || nextCharIndex == textLength) {
moveSegment = true;
}
// Get kerning, only when the font hasn't changed
if (!isWhitespace && previous.IsValid && !moveSegment)
{
kerning = fonts[currentFontIndex]->GetKerning(previous.Character, entry.Character);
}
else
{
kerning = 0;
}
previous = entry;
xAdvance = (kerning + entry.AdvanceX) * scale;
// Check if character fits the line or skip wrapping
if (cursorX + xAdvance <= boundsWidth || layout.TextWrapping == TextWrapping::NoWrap)
{
// Move character
cursorX += xAdvance;
tmpSegment.LastCharIndex++;
}
else if (layout.TextWrapping == TextWrapping::WrapWords)
{
if (lastWrapCharIndex != INVALID_INDEX)
{
// Skip moving twice for the same character
int32 lastLineLastCharIndex = outputLines.HasItems() && outputLines.Last().Segments.HasItems() ? outputLines.Last().Segments.Last().LastCharIndex : -10000;
if (lastLineLastCharIndex == lastWrapCharIndex || lastLineLastCharIndex == lastWrapCharIndex - 1 || lastLineLastCharIndex == lastWrapCharIndex - 2)
{
currentIndex = nextCharIndex;
lastMoveLine = moveLine;
continue;
}
// Move line
const Char wrapChar = text[lastWrapCharIndex];
moveLine = true;
moveSegment = tmpSegment.FirstCharIndex < lastWrapCharIndex;
cursorX = lastWrapCharX;
if (StringUtils::IsWhitespace(wrapChar))
{
// Skip whitespaces
tmpSegment.LastCharIndex = lastWrapCharIndex - 1;
nextCharIndex = currentIndex = lastWrapCharIndex + 1;
}
else
{
tmpSegment.LastCharIndex = lastWrapCharIndex - 1;
nextCharIndex = currentIndex = lastWrapCharIndex;
}
}
}
else if (layout.TextWrapping == TextWrapping::WrapChars)
{
// Move line
moveLine = true;
moveSegment = tmpSegment.FirstCharIndex < currentChar;
nextCharIndex = currentIndex;
// Skip moving twice for the same character
if (lastMoveLine)
break;
}
}
if (moveSegment) {
// Add segment
tmpSegment.Height = baseLinesDistanceScale * fonts[currentFontIndex]->GetHeight();
tmpSegment.LastCharIndex = Math::Max(tmpSegment.LastCharIndex, tmpSegment.FirstCharIndex);
tmpSegment.FontIndex = currentFontIndex;
tmpLine.Segments.Add(tmpSegment);
// Reset segment
tmpSegment.Location.X = cursorX;
tmpSegment.FirstCharIndex = nextCharIndex;
tmpSegment.LastCharIndex = nextCharIndex - 1;
currentFontIndex = nextFontIndex;
}
// Check if move to another line
if (moveLine)
{
// Add line
tmpLine.Size.X = cursorX;
tmpLine.Size.Y = baseLinesDistanceScale * maxHeight;
tmpLine.MaxAscender = maxAscender;
outputLines.Add(tmpLine);
// Reset line
tmpLine.Segments.Clear();
tmpLine.Location.Y += baseLinesDistanceScale * maxHeight;
cursorX = 0;
tmpSegment.Location.X = cursorX;
lastWrapCharIndex = INVALID_INDEX;
lastWrapCharX = 0;
previous.IsValid = false;
// Reset max font height
maxHeight = 0;
maxAscender = 0;
}
currentIndex = nextCharIndex;
lastMoveLine = moveLine;
}
// Check if an additional line should be created
if (text[textLength - 1] == '\n')
{
// Add line
tmpLine.Size.X = cursorX;
tmpLine.Size.Y = baseLinesDistanceScale * maxHeight;
outputLines.Add(tmpLine);
tmpLine.Location.Y += baseLinesDistanceScale * maxHeight;
}
// Check amount of lines
if (outputLines.IsEmpty())
return;
float totalHeight = tmpLine.Location.Y;
Float2 offset = Float2::Zero;
if (layout.VerticalAlignment == TextAlignment::Center)
{
offset.Y += (layout.Bounds.GetHeight() - totalHeight) * 0.5f;
}
else if (layout.VerticalAlignment == TextAlignment::Far)
{
offset.Y += layout.Bounds.GetHeight() - totalHeight;
}
for (int32 i = 0; i < outputLines.Count(); i++)
{
MultiFontLineCache& line = outputLines[i];
Float2 rootPos = line.Location + offset;
// Fix upper left line corner to match desire text alignment
if (layout.HorizontalAlignment == TextAlignment::Center)
{
rootPos.X += (layout.Bounds.GetWidth() - line.Size.X) * 0.5f;
}
else if (layout.HorizontalAlignment == TextAlignment::Far)
{
rootPos.X += layout.Bounds.GetWidth() - line.Size.X;
}
line.Location = rootPos;
// Align all segments to center in case they have different heights
for (int32 j = 0; j < line.Segments.Count(); j++)
{
MultiFontSegmentCache& segment = line.Segments[j];
segment.Location.Y += (line.MaxAscender - fonts[segment.FontIndex]->GetAscender()) / 2;
}
}
}
Float2 Font::MeasureText(const StringView& text, const TextLayoutOptions& layout)
{
// Check if there is no need to do anything
@@ -643,7 +400,7 @@ Float2 Font::GetCharPosition(const StringView& text, int32 index, const TextLayo
ASSERT(lines.HasItems());
float scale = layout.Scale / FontManager::FontScale;
float baseLinesDistance = static_cast<float>(_height) * layout.BaseLinesGapScale * scale;
Float2 rootOffset = layout.Bounds.Location + lines.First().Location;
Float2 rootOffset = layout.Bounds.Location;
// Find line with that position
FontCharacterEntry previous;
@@ -682,10 +439,10 @@ Float2 Font::GetCharPosition(const StringView& text, int32 index, const TextLayo
}
// Position after last character in the last line
return rootOffset + Float2(lines.Last().Size.X, static_cast<float>((lines.Count() - 1) * baseLinesDistance));
return rootOffset + Float2(lines.Last().Location.X + lines.Last().Size.X, static_cast<float>((lines.Count() - 1) * baseLinesDistance));
}
bool Font::ContainsChar(Char c)
bool Font::ContainsChar(Char c) const
{
return FT_Get_Char_Index(GetAsset()->GetFTFace(), c) > 0;
}

View File

@@ -8,7 +8,6 @@
#include "Engine/Content/AssetReference.h"
#include "Engine/Scripting/ScriptingObject.h"
#include "TextLayoutOptions.h"
#include "MultiFont.h"
class FontAsset;
struct FontTextureAtlasSlot;
@@ -341,15 +340,6 @@ public:
/// <param name="outputLines">The output lines list.</param>
void ProcessText(const StringView& text, Array<FontLineCache>& outputLines, API_PARAM(Ref) const TextLayoutOptions& layout);
/// <summary>
/// Processes text to get cached lines for rendering.
/// </summary>
/// <param name="fonts">The font list.</param>
/// <param name="text">The input text.</param>
/// <param name="layout">The layout properties.</param>
/// <param name="outputLines">The output lines list.</param>
static void ProcessText(const Array<Font*>& fonts, const StringView& text, Array<MultiFontLineCache>& outputLines, API_PARAM(Ref) const TextLayoutOptions& layout);
/// <summary>
/// Processes text to get cached lines for rendering.
/// </summary>
@@ -406,17 +396,6 @@ public:
/// <returns>The minimum size for that text and fot to render properly.</returns>
API_FUNCTION() Float2 MeasureText(const StringView& text, API_PARAM(Ref) const TextLayoutOptions& layout);
/*
/// <summary>
/// Measures minimum size of the rectangle that will be needed to draw given text.
/// </summary>
/// <param name="fonts">The fonts to render with.</param>
/// <param name="text">The input text to test.</param>
/// <param name="layout">The layout properties.</param>
/// <returns>The minimum size for that text and fot to render properly.</returns>
API_FUNCTION() static Float2 MeasureText(const Array<Font*>& fonts, const StringView& text, API_PARAM(Ref) const TextLayoutOptions& layout);
*/
/// <summary>
/// Measures minimum size of the rectangle that will be needed to draw given text.
/// </summary>
@@ -504,18 +483,6 @@ public:
/// <returns>The character position (upper left corner which can be used for a caret position).</returns>
API_FUNCTION() Float2 GetCharPosition(const StringView& text, int32 index, API_PARAM(Ref) const TextLayoutOptions& layout);
/*
/// <summary>
/// Calculates character position for given text and character index.
/// </summary>
/// <param name="fonts">The fonts to use.</param>
/// <param name="text">The input text to test.</param>
/// <param name="index">The text position to get coordinates of.</param>
/// <param name="layout">The text layout properties.</param>
/// <returns>The character position (upper left corner which can be used for a caret position).</returns>
API_FUNCTION() static Float2 GetCharPosition(const Array<Font*>& fonts, const StringView& text, int32 index, API_PARAM(Ref) const TextLayoutOptions& layout);
*/
/// <summary>
/// Calculates character position for given text and character index.
/// </summary>
@@ -557,28 +524,7 @@ public:
/// </summary>
/// <param name="c">The char to test.</param>
/// <returns>True if the font contains the glyph of the char, otherwise false.</returns>
API_FUNCTION() FORCE_INLINE bool ContainsChar(Char c);
/// <summary>
/// Gets the index of the font that should be used to render the char
/// </summary>
/// <param name="fonts">The font list.</param>
/// <param name="c">The char.</param>
/// <param name="missing">Number to return if char cannot be found.</param>
/// <returns></returns>
API_FUNCTION() FORCE_INLINE static int32 GetCharFontIndex(const Array<Font*>& fonts, Char c, int32 missing = -1) {
int32 fontIndex = 0;
while (fontIndex < fonts.Count() && !fonts[fontIndex]->ContainsChar(c))
{
fontIndex++;
}
if (fontIndex == fonts.Count()) {
return missing;
}
return fontIndex;
}
API_FUNCTION() FORCE_INLINE bool ContainsChar(Char c) const;
/// <summary>
/// Flushes the size of the face with the Free Type library backend.

View File

@@ -1 +1,431 @@
#include "MultiFont.h"
#include "FontManager.h"
#include "Engine/Core/Math/Math.h"
MultiFont::MultiFont(const Array<Font*>& fonts)
: ManagedScriptingObject(SpawnParams(Guid::New(), Font::TypeInitializer)),
_fonts(fonts)
{
}
void MultiFont::ProcessText(const StringView& text, Array<MultiFontLineCache>& outputLines, API_PARAM(Ref) const TextLayoutOptions& layout)
{
float cursorX = 0;
int32 kerning;
MultiFontLineCache tmpLine;
MultiFontBlockCache tmpBlock;
FontCharacterEntry entry;
FontCharacterEntry previous;
int32 textLength = text.Length();
float scale = layout.Scale / FontManager::FontScale;
float boundsWidth = layout.Bounds.GetWidth();
float baseLinesDistanceScale = layout.BaseLinesGapScale * scale;
tmpBlock.Location = Float2::Zero;
tmpBlock.Size = Float2::Zero;
tmpBlock.FirstCharIndex = 0;
tmpBlock.LastCharIndex = -1;
tmpLine.Location = Float2::Zero;
tmpLine.Size = Float2::Zero;
tmpLine.Blocks = Array<MultiFontBlockCache>();
if (textLength == 0) {
return;
}
int32 lastWrapCharIndex = INVALID_INDEX;
float lastWrapCharX = 0;
bool lastMoveLine = false;
// The index of the font used by the current block
int32 currentFontIndex = GetCharFontIndex(text[0], 0);
// The maximum font height of the current line
float maxHeight = 0;
float maxAscender = 0;
float lastCursorX = 0;
// Process each character to split text into single lines
for (int32 currentIndex = 0; currentIndex < textLength;)
{
bool moveLine = false;
bool moveBlock = false;
float xAdvance = 0;
int32 nextCharIndex = currentIndex + 1;
// Submit line and block if text ends
if (nextCharIndex == textLength) {
moveLine = moveBlock = true;
}
// Cache current character
const Char currentChar = text[currentIndex];
const bool isWhitespace = StringUtils::IsWhitespace(currentChar);
// Check if character can wrap words
const bool isWrapChar = !StringUtils::IsAlnum(currentChar) || isWhitespace || StringUtils::IsUpper(currentChar) || (currentChar >= 0x3040 && currentChar <= 0x9FFF);
if (isWrapChar && currentIndex != 0)
{
lastWrapCharIndex = currentIndex;
lastWrapCharX = cursorX;
}
int32 nextFontIndex = currentFontIndex;
// Check if it's a newline character
if (currentChar == '\n')
{
// Break line
moveLine = moveBlock = true;
tmpBlock.LastCharIndex++;
}
else
{
// Get character entry
if (nextCharIndex < textLength) {
nextFontIndex = GetCharFontIndex(text[nextCharIndex], currentFontIndex);
}
// Get character entry
_fonts[currentFontIndex]->GetCharacter(currentChar, entry);
maxHeight = Math::Max(maxHeight, static_cast<float>(_fonts[currentFontIndex]->GetHeight()));
maxAscender = Math::Max(maxAscender, static_cast<float>(_fonts[currentFontIndex]->GetAscender()));
// Move block if the font changes or text ends
if (nextFontIndex != currentFontIndex || nextCharIndex == textLength) {
moveBlock = true;
}
// Get kerning, only when the font hasn't changed
if (!isWhitespace && previous.IsValid && !moveBlock)
{
kerning = _fonts[currentFontIndex]->GetKerning(previous.Character, entry.Character);
}
else
{
kerning = 0;
}
previous = entry;
xAdvance = (kerning + entry.AdvanceX) * scale;
// Check if character fits the line or skip wrapping
if (cursorX + xAdvance <= boundsWidth || layout.TextWrapping == TextWrapping::NoWrap)
{
// Move character
cursorX += xAdvance;
tmpBlock.LastCharIndex++;
}
else if (layout.TextWrapping == TextWrapping::WrapWords)
{
if (lastWrapCharIndex != INVALID_INDEX)
{
// Skip moving twice for the same character
int32 lastLineLastCharIndex = outputLines.HasItems() && outputLines.Last().Blocks.HasItems() ? outputLines.Last().Blocks.Last().LastCharIndex : -10000;
if (lastLineLastCharIndex == lastWrapCharIndex || lastLineLastCharIndex == lastWrapCharIndex - 1 || lastLineLastCharIndex == lastWrapCharIndex - 2)
{
currentIndex = nextCharIndex;
lastMoveLine = moveLine;
continue;
}
// Move line
const Char wrapChar = text[lastWrapCharIndex];
moveLine = true;
moveBlock = tmpBlock.FirstCharIndex < lastWrapCharIndex;
cursorX = lastWrapCharX;
if (StringUtils::IsWhitespace(wrapChar))
{
// Skip whitespaces
tmpBlock.LastCharIndex = lastWrapCharIndex - 1;
nextCharIndex = currentIndex = lastWrapCharIndex + 1;
}
else
{
tmpBlock.LastCharIndex = lastWrapCharIndex - 1;
nextCharIndex = currentIndex = lastWrapCharIndex;
}
}
}
else if (layout.TextWrapping == TextWrapping::WrapChars)
{
// Move line
moveLine = true;
moveBlock = tmpBlock.FirstCharIndex < currentChar;
nextCharIndex = currentIndex;
// Skip moving twice for the same character
if (lastMoveLine)
break;
}
}
if (moveBlock) {
// Add block
tmpBlock.Size.X = lastCursorX - cursorX;
tmpBlock.Size.Y = baseLinesDistanceScale * _fonts[currentFontIndex]->GetHeight();
tmpBlock.LastCharIndex = Math::Max(tmpBlock.LastCharIndex, tmpBlock.FirstCharIndex);
tmpBlock.FontIndex = currentFontIndex;
tmpLine.Blocks.Add(tmpBlock);
// Reset block
tmpBlock.Location.X = cursorX;
tmpBlock.FirstCharIndex = nextCharIndex;
tmpBlock.LastCharIndex = nextCharIndex - 1;
currentFontIndex = nextFontIndex;
lastCursorX = cursorX;
}
// Check if move to another line
if (moveLine)
{
// Add line
tmpLine.Size.X = cursorX;
tmpLine.Size.Y = baseLinesDistanceScale * maxHeight;
tmpLine.MaxAscender = maxAscender;
outputLines.Add(tmpLine);
// Reset line
tmpLine.Blocks.Clear();
tmpLine.Location.Y += baseLinesDistanceScale * maxHeight;
cursorX = 0;
tmpBlock.Location.X = cursorX;
lastWrapCharIndex = INVALID_INDEX;
lastWrapCharX = 0;
previous.IsValid = false;
// Reset max font height
maxHeight = 0;
maxAscender = 0;
lastCursorX = 0;
}
currentIndex = nextCharIndex;
lastMoveLine = moveLine;
}
// Check if an additional line should be created
if (text[textLength - 1] == '\n')
{
// Add line
tmpLine.Size.X = cursorX;
tmpLine.Size.Y = baseLinesDistanceScale * maxHeight;
outputLines.Add(tmpLine);
tmpLine.Location.Y += baseLinesDistanceScale * maxHeight;
}
// Check amount of lines
if (outputLines.IsEmpty())
return;
float totalHeight = tmpLine.Location.Y;
Float2 offset = Float2::Zero;
if (layout.VerticalAlignment == TextAlignment::Center)
{
offset.Y += (layout.Bounds.GetHeight() - totalHeight) * 0.5f;
}
else if (layout.VerticalAlignment == TextAlignment::Far)
{
offset.Y += layout.Bounds.GetHeight() - totalHeight;
}
for (int32 i = 0; i < outputLines.Count(); i++)
{
MultiFontLineCache& line = outputLines[i];
Float2 rootPos = line.Location + offset;
// Fix upper left line corner to match desire text alignment
if (layout.HorizontalAlignment == TextAlignment::Center)
{
rootPos.X += (layout.Bounds.GetWidth() - line.Size.X) * 0.5f;
}
else if (layout.HorizontalAlignment == TextAlignment::Far)
{
rootPos.X += layout.Bounds.GetWidth() - line.Size.X;
}
line.Location = rootPos;
// Align all blocks to center in case they have different heights
for (int32 j = 0; j < line.Blocks.Count(); j++)
{
MultiFontBlockCache& block = line.Blocks[j];
block.Location.Y += (line.MaxAscender - _fonts[block.FontIndex]->GetAscender()) / 2;
}
}
}
Float2 MultiFont::GetCharPosition(const StringView& text, int32 index, const TextLayoutOptions& layout)
{
// Check if there is no need to do anything
if (text.IsEmpty())
return layout.Bounds.Location;
// Process text
Array<MultiFontLineCache> lines;
ProcessText(text, lines, layout);
ASSERT(lines.HasItems());
float scale = layout.Scale / FontManager::FontScale;
float baseLinesDistance = layout.BaseLinesGapScale * scale;
Float2 rootOffset = layout.Bounds.Location;
// Find line with that position
FontCharacterEntry previous;
FontCharacterEntry entry;
for (int32 lineIndex = 0; lineIndex < lines.Count(); lineIndex++)
{
const MultiFontLineCache& line = lines[lineIndex];
for (int32 blockIndex = 0; blockIndex < line.Blocks.Count(); blockIndex++)
{
const MultiFontBlockCache& block = line.Blocks[blockIndex];
// Check if desire position is somewhere inside characters in line range
if (Math::IsInRange(index, block.FirstCharIndex, block.LastCharIndex))
{
float x = line.Location.X + block.Location.X;
float y = line.Location.Y + block.Location.Y;
// Check all characters in the line
for (int32 currentIndex = block.FirstCharIndex; currentIndex < index; currentIndex++)
{
// Cache current character
const Char currentChar = text[currentIndex];
_fonts[block.FontIndex]->GetCharacter(currentChar, entry);
const bool isWhitespace = StringUtils::IsWhitespace(currentChar);
// Apply kerning
if (!isWhitespace && previous.IsValid)
{
x += _fonts[block.FontIndex]->GetKerning(previous.Character, entry.Character);
}
previous = entry;
// Move
x += entry.AdvanceX * scale;
}
// Upper left corner of the character
return rootOffset + Float2(x, y);
}
}
}
// Position after last character in the last line
return rootOffset + Float2(lines.Last().Location.X + lines.Last().Size.X, lines.Last().Location.Y);
}
int32 MultiFont::HitTestText(const StringView& text, const Float2& location, const TextLayoutOptions& layout)
{
// Check if there is no need to do anything
if (text.Length() <= 0)
return 0;
// Process text
Array<MultiFontLineCache> lines;
ProcessText(text, lines, layout);
ASSERT(lines.HasItems());
float scale = layout.Scale / FontManager::FontScale;
// Offset position to match lines origin space
Float2 rootOffset = layout.Bounds.Location + lines.First().Location;
Float2 testPoint = location - rootOffset;
// Get block which may intersect with the position (it's possible because lines have fixed height)
int32 lineIndex = 0;
while (lineIndex < lines.Count())
{
if (lines[lineIndex].Location.Y + lines[lineIndex].Size.Y >= location.Y) {
break;
}
lineIndex++;
}
lineIndex = Math::Clamp(lineIndex, 0, lines.Count() - 1);
const MultiFontLineCache& line = lines[lineIndex];
int32 blockIndex = 0;
while (blockIndex < line.Blocks.Count() - 1)
{
if (line.Location.X + line.Blocks[blockIndex + 1].Location.X >= location.X) {
break;
}
blockIndex++;
}
const MultiFontBlockCache& block = line.Blocks[blockIndex];
float x = line.Location.X;
// Check all characters in the line to find hit point
FontCharacterEntry previous;
FontCharacterEntry entry;
int32 smallestIndex = INVALID_INDEX;
float dst, smallestDst = MAX_float;
for (int32 currentIndex = block.FirstCharIndex; currentIndex <= block.LastCharIndex; currentIndex++)
{
// Cache current character
const Char currentChar = text[currentIndex];
_fonts[block.FontIndex]->GetCharacter(currentChar, entry);
const bool isWhitespace = StringUtils::IsWhitespace(currentChar);
// Apply kerning
if (!isWhitespace && previous.IsValid)
{
x += _fonts[block.FontIndex]->GetKerning(previous.Character, entry.Character);
}
previous = entry;
// Test
dst = Math::Abs(testPoint.X - x);
if (dst < smallestDst)
{
// Found closer character
smallestIndex = currentIndex;
smallestDst = dst;
}
else if (dst > smallestDst)
{
// Current char is worse so return the best result
return smallestIndex;
}
// Move
x += entry.AdvanceX * scale;
}
// Test line end edge
dst = Math::Abs(testPoint.X - x);
if (dst < smallestDst)
{
// Pointer is behind the last character in the line
smallestIndex = block.LastCharIndex;
// Fix for last line
if (lineIndex == lines.Count() - 1)
smallestIndex++;
}
return smallestIndex;
}
Float2 MultiFont::MeasureText(const StringView& text, const TextLayoutOptions& layout)
{
// Check if there is no need to do anything
if (text.IsEmpty())
return Float2::Zero;
// Process text
Array<MultiFontLineCache> lines;
ProcessText(text, lines, layout);
// Calculate bounds
Float2 max = Float2::Zero;
for (int32 i = 0; i < lines.Count(); i++)
{
const MultiFontLineCache& line = lines[i];
max = Float2::Max(max, line.Location + line.Size);
}
return max;
}

View File

@@ -3,23 +3,28 @@
#include "Engine/Core/Collections/Array.h"
#include "Engine/Core/Collections/Dictionary.h"
#include "Font.h"
#include "FontAsset.h"
struct TextRange;
class Font;
class FontAsset;
/// <summary>
/// The font segment info generated during text processing.
/// The font block info generated during text processing.
/// </summary>
API_STRUCT(NoDefault) struct MultiFontSegmentCache
API_STRUCT(NoDefault) struct MultiFontBlockCache
{
DECLARE_SCRIPTING_TYPE_MINIMAL(MultiFontSegmentCache);
DECLARE_SCRIPTING_TYPE_MINIMAL(MultiFontBlockCache);
/// <summary>
/// The root position of the segment (upper left corner), relative to line.
/// The root position of the block (upper left corner), relative to line.
/// </summary>
API_FIELD() Float2 Location;
/// <summary>
/// The height of the current segment
/// The height of the current block
/// </summary>
API_FIELD() float Height;
API_FIELD() Float2 Size;
/// <summary>
/// The first character index (from the input text).
@@ -38,13 +43,13 @@ API_STRUCT(NoDefault) struct MultiFontSegmentCache
};
template<>
struct TIsPODType<MultiFontSegmentCache>
struct TIsPODType<MultiFontBlockCache>
{
enum { Value = true };
};
/// <summary>
/// Line of font segments info generated during text processing.
/// Line of font blocks info generated during text processing.
/// </summary>
API_STRUCT(NoDefault) struct MultiFontLineCache
{
@@ -61,17 +66,288 @@ API_STRUCT(NoDefault) struct MultiFontLineCache
API_FIELD() Float2 Size;
/// <summary>
/// The maximum ascendent of the line.
/// The maximum ascender of the line.
/// </summary>
API_FIELD() float MaxAscender;
/// <summary>
/// The index of the font to render with
/// </summary>
API_FIELD() Array<MultiFontSegmentCache> Segments;
API_FIELD() Array<MultiFontBlockCache> Blocks;
};
API_CLASS(Sealed, NoSpawn) class FLAXENGINE_API MultiFont : public ManagedScriptingObject
{
DECLARE_SCRIPTING_TYPE_NO_SPAWN(MultiFont);
private:
Array<Font*> _fonts;
public:
MultiFont(const Array<Font*>& fonts);
API_FUNCTION() FORCE_INLINE static MultiFont* Create(const Array<Font*>& fonts) {
return New<MultiFont>(fonts);
}
API_FUNCTION() FORCE_INLINE static MultiFont* Create(const Array<FontAsset*>& fontAssets, float size) {
Array<Font*> fonts;
fonts.Resize(fontAssets.Count());
for (int32 i = 0; i < fontAssets.Count(); i++)
{
fonts[i] = fontAssets[i]->CreateFont(size);
}
return New<MultiFont>(fonts);
}
API_PROPERTY() FORCE_INLINE Array<Font*>& GetFonts() {
return _fonts;
}
API_PROPERTY() FORCE_INLINE void SetFonts(const Array<Font*>& val) {
_fonts = val;
}
API_PROPERTY() FORCE_INLINE int32 GetMaxHeight() {
int32 maxHeight = 0;
for (int32 i = 0; i < _fonts.Count(); i++)
{
if (_fonts[i]) {
maxHeight = Math::Max(maxHeight, _fonts[i]->GetHeight());
}
}
return maxHeight;
}
API_PROPERTY() FORCE_INLINE int32 GetMaxAscender() {
int32 maxAsc = 0;
for (int32 i = 0; i < _fonts.Count(); i++)
{
if (_fonts[i]) {
maxAsc = Math::Max(maxAsc, _fonts[i]->GetAscender());
}
}
return maxAsc;
}
/// <summary>
/// Processes text to get cached lines for rendering.
/// </summary>
/// <param name="text">The input text.</param>
/// <param name="layout">The layout properties.</param>
/// <param name="outputLines">The output lines list.</param>
void ProcessText(const StringView& text, Array<MultiFontLineCache>& outputLines, API_PARAM(Ref) const TextLayoutOptions& layout);
/// <summary>
/// Processes text to get cached lines for rendering.
/// </summary>
/// <param name="text">The input text.</param>
/// <param name="layout">The layout properties.</param>
/// <returns>The output lines list.</returns>
API_FUNCTION() Array<MultiFontLineCache> ProcessText(const StringView& text, API_PARAM(Ref) const TextLayoutOptions& layout)
{
Array<MultiFontLineCache> lines;
ProcessText(text, lines, layout);
return lines;
}
/// <summary>
/// Processes text to get cached lines for rendering.
/// </summary>
/// <param name="text">The input text.</param>
/// <param name="textRange">The input text range (substring range of the input text parameter).</param>
/// <param name="layout">The layout properties.</param>
/// <returns>The output lines list.</returns>
API_FUNCTION() Array<MultiFontLineCache> ProcessText(const StringView& text, API_PARAM(Ref) const TextRange& textRange, API_PARAM(Ref) const TextLayoutOptions& layout)
{
Array<MultiFontLineCache> lines;
ProcessText(textRange.Substring(text), lines, layout);
return lines;
}
/// <summary>
/// Processes text to get cached lines for rendering.
/// </summary>
/// <param name="text">The input text.</param>
/// <returns>The output lines list.</returns>
API_FUNCTION() FORCE_INLINE Array<MultiFontLineCache> ProcessText(const StringView& text)
{
return ProcessText(text, TextLayoutOptions());
}
/// <summary>
/// Processes text to get cached lines for rendering.
/// </summary>
/// <param name="text">The input text.</param>
/// <param name="textRange">The input text range (substring range of the input text parameter).</param>
/// <returns>The output lines list.</returns>
API_FUNCTION() FORCE_INLINE Array<MultiFontLineCache> ProcessText(const StringView& text, API_PARAM(Ref) const TextRange& textRange)
{
return ProcessText(textRange.Substring(text), TextLayoutOptions());
}
/// <summary>
/// Measures minimum size of the rectangle that will be needed to draw given text.
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="layout">The layout properties.</param>
/// <returns>The minimum size for that text and fot to render properly.</returns>
API_FUNCTION() Float2 MeasureText(const StringView& text, API_PARAM(Ref) const TextLayoutOptions& layout);
/// <summary>
/// Measures minimum size of the rectangle that will be needed to draw given text.
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="textRange">The input text range (substring range of the input text parameter).</param>
/// <param name="layout">The layout properties.</param>
/// <returns>The minimum size for that text and fot to render properly.</returns>
API_FUNCTION() Float2 MeasureText(const StringView& text, API_PARAM(Ref) const TextRange& textRange, API_PARAM(Ref) const TextLayoutOptions& layout)
{
return MeasureText(textRange.Substring(text), layout);
}
/// <summary>
/// Measures minimum size of the rectangle that will be needed to draw given text
/// </summary>.
/// <param name="text">The input text to test.</param>
/// <returns>The minimum size for that text and fot to render properly.</returns>
API_FUNCTION() FORCE_INLINE Float2 MeasureText(const StringView& text)
{
return MeasureText(text, TextLayoutOptions());
}
/// <summary>
/// Measures minimum size of the rectangle that will be needed to draw given text
/// </summary>.
/// <param name="text">The input text to test.</param>
/// <param name="textRange">The input text range (substring range of the input text parameter).</param>
/// <returns>The minimum size for that text and fot to render properly.</returns>
API_FUNCTION() FORCE_INLINE Float2 MeasureText(const StringView& text, API_PARAM(Ref) const TextRange& textRange)
{
return MeasureText(textRange.Substring(text), TextLayoutOptions());
}
/// <summary>
/// Calculates hit character index at given location.
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="textRange">The input text range (substring range of the input text parameter).</param>
/// <param name="location">The input location to test.</param>
/// <param name="layout">The text layout properties.</param>
/// <returns>The selected character position index (can be equal to text length if location is outside of the layout rectangle).</returns>
API_FUNCTION() int32 HitTestText(const StringView& text, API_PARAM(Ref) const TextRange& textRange, const Float2& location, API_PARAM(Ref) const TextLayoutOptions& layout)
{
return HitTestText(textRange.Substring(text), location, layout);
}
/// <summary>
/// Calculates hit character index at given location.
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="location">The input location to test.</param>
/// <param name="layout">The text layout properties.</param>
/// <returns>The selected character position index (can be equal to text length if location is outside of the layout rectangle).</returns>
API_FUNCTION() int32 HitTestText(const StringView& text, const Float2& location, API_PARAM(Ref) const TextLayoutOptions& layout);
/// <summary>
/// Calculates hit character index at given location.
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="location">The input location to test.</param>
/// <returns>The selected character position index (can be equal to text length if location is outside of the layout rectangle).</returns>
API_FUNCTION() FORCE_INLINE int32 HitTestText(const StringView& text, const Float2& location)
{
return HitTestText(text, location, TextLayoutOptions());
}
/// <summary>
/// Calculates hit character index at given location.
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="textRange">The input text range (substring range of the input text parameter).</param>
/// <param name="location">The input location to test.</param>
/// <returns>The selected character position index (can be equal to text length if location is outside of the layout rectangle).</returns>
API_FUNCTION() FORCE_INLINE int32 HitTestText(const StringView& text, API_PARAM(Ref) const TextRange& textRange, const Float2& location)
{
return HitTestText(textRange.Substring(text), location, TextLayoutOptions());
}
/// <summary>
/// Calculates character position for given text and character index.
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="index">The text position to get coordinates of.</param>
/// <param name="layout">The text layout properties.</param>
/// <returns>The character position (upper left corner which can be used for a caret position).</returns>
API_FUNCTION() Float2 GetCharPosition(const StringView& text, int32 index, API_PARAM(Ref) const TextLayoutOptions& layout);
/// <summary>
/// Calculates character position for given text and character index.
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="textRange">The input text range (substring range of the input text parameter).</param>
/// <param name="index">The text position to get coordinates of.</param>
/// <param name="layout">The text layout properties.</param>
/// <returns>The character position (upper left corner which can be used for a caret position).</returns>
API_FUNCTION() Float2 GetCharPosition(const StringView& text, API_PARAM(Ref) const TextRange& textRange, int32 index, API_PARAM(Ref) const TextLayoutOptions& layout)
{
return GetCharPosition(textRange.Substring(text), index, layout);
}
/// <summary>
/// Calculates character position for given text and character index
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="index">The text position to get coordinates of.</param>
/// <returns>The character position (upper left corner which can be used for a caret position).</returns>
API_FUNCTION() FORCE_INLINE Float2 GetCharPosition(const StringView& text, int32 index)
{
return GetCharPosition(text, index, TextLayoutOptions());
}
/// <summary>
/// Calculates character position for given text and character index
/// </summary>
/// <param name="text">The input text to test.</param>
/// <param name="textRange">The input text range (substring range of the input text parameter).</param>
/// <param name="index">The text position to get coordinates of.</param>
/// <returns>The character position (upper left corner which can be used for a caret position).</returns>
API_FUNCTION() FORCE_INLINE Float2 GetCharPosition(const StringView& text, API_PARAM(Ref) const TextRange& textRange, int32 index)
{
return GetCharPosition(textRange.Substring(text), index, TextLayoutOptions());
}
/// <summary>
/// Gets the index of the font that should be used to render the char
/// </summary>
/// <param name="fonts">The font list.</param>
/// <param name="c">The char.</param>
/// <param name="missing">Number to return if char cannot be found.</param>
/// <returns></returns>
API_FUNCTION() FORCE_INLINE int32 GetCharFontIndex(Char c, int32 missing = -1) {
int32 fontIndex = 0;
while (fontIndex < _fonts.Count() && _fonts[fontIndex] && !_fonts[fontIndex]->ContainsChar(c))
{
fontIndex++;
}
if (fontIndex == _fonts.Count()) {
return missing;
}
return fontIndex;
}
API_FUNCTION() FORCE_INLINE bool Verify() {
for (int32 i = 0; i < _fonts.Count(); i++)
{
if (!_fonts[i]) {
return false;
}
}
return true;
}
};

View File

@@ -0,0 +1,74 @@
using System.Collections.Generic;
using System.Linq;
namespace FlaxEngine
{
/// <summary>
/// Reference to multiple font references
/// </summary>
public class MultiFontReference : List<FontReference>
{
public MultiFontReference()
{
_cachedFont = null;
}
public MultiFontReference(IEnumerable<FontReference> other)
{
AddRange(other);
_cachedFont = null;
}
public MultiFontReference(MultiFontReference other)
{
AddRange(other);
_cachedFont = other._cachedFont;
}
public MultiFontReference(MultiFontReference other, float size)
{
AddRange(other.Select(x => new FontReference(x) { Size = size }));
_cachedFont = null;
}
public MultiFontReference(MultiFont other)
{
AddRange(other.Fonts.Select(x => new FontReference(x)));
_cachedFont = other;
}
public MultiFontReference(FontAsset[] assets, float size)
{
AddRange(assets.Select(x => new FontReference(x, size)));
_cachedFont = null;
}
[EditorOrder(0), Tooltip("The font asset to use as characters source.")]
public MultiFont GetMultiFont()
{
if (_cachedFont)
return _cachedFont;
var fontList = this.Where(x => x.Font).Select(x => x.GetFont()).ToArray();
_cachedFont = MultiFont.Create(fontList);
return _cachedFont;
}
public bool Verify()
{
foreach (var i in this)
{
if (!i.Font)
{
return false;
}
}
return true;
}
[NoSerialize]
private MultiFont _cachedFont;
}
}

View File

@@ -1370,10 +1370,11 @@ void Render2D::DrawText(Font* font, const StringView& text, const TextRange& tex
DrawText(font, textRange.Substring(text), color, layout, customMaterial);
}
void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const Color& color, const Float2& location, MaterialBase* customMaterial)
void Render2D::DrawText(MultiFont* multiFont, const StringView& text, const Color& color, const Float2& location, MaterialBase* customMaterial)
{
RENDER2D_CHECK_RENDERING_STATE;
const Array<Font*>& fonts = multiFont->GetFonts();
// Check if there is no need to do anything
if (fonts.IsEmpty() || text.Length() < 0)
return;
@@ -1408,7 +1409,7 @@ void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const
for (int32 currentIndex = 0; currentIndex < text.Length(); currentIndex++)
{
if (text[currentIndex] != '\n') {
int32 fontIndex = Font::GetCharFontIndex(fonts, text[currentIndex], 0);
int32 fontIndex = multiFont->GetCharFontIndex(text[currentIndex], 0);
maxAscenders[lineIndex] = Math::Max(maxAscenders[lineIndex], static_cast<float>(fonts[fontIndex]->GetAscender()));
}
else {
@@ -1418,12 +1419,12 @@ void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const
}
lineIndex = 0;
// The following code cut the text into segments, according to the font used to render
// The following code cut the text into blocks, according to the font used to render
Float2 pointer = location;
// The starting index of the current segment
// The starting index of the current block
int32 startIndex = 0;
// The index of the font used by the current segment
int32 currentFontIndex = Font::GetCharFontIndex(fonts, text[0], 0);
// The index of the font used by the current block
int32 currentFontIndex = multiFont->GetCharFontIndex(text[0], 0);
// The maximum font height of the current line
float maxHeight = 0;
for (int32 currentIndex = 0; currentIndex < text.Length(); currentIndex++)
@@ -1431,13 +1432,13 @@ void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const
// Cache current character
const Char currentChar = text[currentIndex];
int32 nextCharIndex = currentIndex + 1;
bool moveSegment = false;
bool moveBlock = false;
bool moveLine = false;
int32 nextFontIndex = currentFontIndex;
// Submit segment if text ends
// Submit block if text ends
if (nextCharIndex == text.Length()) {
moveSegment = true;
moveBlock = true;
}
// Check if it isn't a newline character
@@ -1445,21 +1446,21 @@ void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const
{
// Get character entry
if (nextCharIndex < text.Length()) {
nextFontIndex = Font::GetCharFontIndex(fonts, text[nextCharIndex], currentFontIndex);
nextFontIndex = multiFont->GetCharFontIndex(text[nextCharIndex], currentFontIndex);
}
if (nextFontIndex != currentFontIndex) {
moveSegment = true;
moveBlock = true;
}
}
else
{
// Move
moveLine = moveSegment = true;
moveLine = moveBlock = true;
}
if (moveSegment) {
// Render the pending segment before beginning the new segment
if (moveBlock) {
// Render the pending block before beginning the new block
auto fontHeight = fonts[currentFontIndex]->GetHeight();
maxHeight = Math::Max(maxHeight, static_cast<float>(fontHeight));
auto fontDescender = fonts[currentFontIndex]->GetDescender();
@@ -1533,22 +1534,23 @@ void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const
lineIndex++;
}
// Start new segment
// Start new block
startIndex = nextCharIndex;
currentFontIndex = nextFontIndex;
}
}
}
void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const TextRange& textRange, const Color& color, const Float2& location, MaterialBase* customMaterial)
void Render2D::DrawText(MultiFont* multiFont, const StringView& text, const TextRange& textRange, const Color& color, const Float2& location, MaterialBase* customMaterial)
{
DrawText(fonts, textRange.Substring(text), color, location, customMaterial);
DrawText(multiFont, textRange.Substring(text), color, location, customMaterial);
}
void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const Color& color, const TextLayoutOptions& layout, MaterialBase* customMaterial)
void Render2D::DrawText(MultiFont* multiFont, const StringView& text, const Color& color, const TextLayoutOptions& layout, MaterialBase* customMaterial)
{
RENDER2D_CHECK_RENDERING_STATE;
const Array<Font*>& fonts = multiFont->GetFonts();
// Check if there is no need to do anything
if (fonts.IsEmpty() || text.IsEmpty() || layout.Scale <= ZeroTolerance)
return;
@@ -1563,7 +1565,7 @@ void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const
// Process text to get lines
MultiFontLines.Clear();
Font::ProcessText(fonts, text, MultiFontLines, layout);
multiFont->ProcessText(text, MultiFontLines, layout);
// Render all lines
FontCharacterEntry entry;
@@ -1582,14 +1584,14 @@ void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const
for (int32 lineIndex = 0; lineIndex < MultiFontLines.Count(); lineIndex++)
{
const MultiFontLineCache& line = MultiFontLines[lineIndex];
for (int32 segmentIndex = 0; segmentIndex < line.Segments.Count(); segmentIndex++)
for (int32 blockIndex = 0; blockIndex < line.Blocks.Count(); blockIndex++)
{
const MultiFontSegmentCache& segment = MultiFontLines[lineIndex].Segments[segmentIndex];
auto fontHeight = fonts[segment.FontIndex]->GetHeight();
auto fontDescender = fonts[segment.FontIndex]->GetDescender();
Float2 pointer = line.Location + segment.Location;
const MultiFontBlockCache& block = MultiFontLines[lineIndex].Blocks[blockIndex];
auto fontHeight = fonts[block.FontIndex]->GetHeight();
auto fontDescender = fonts[block.FontIndex]->GetDescender();
Float2 pointer = line.Location + block.Location;
for (int32 charIndex = segment.FirstCharIndex; charIndex <= segment.LastCharIndex; charIndex++)
for (int32 charIndex = block.FirstCharIndex; charIndex <= block.LastCharIndex; charIndex++)
{
Char c = text[charIndex];
if (c == '\n')
@@ -1598,7 +1600,7 @@ void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const
}
// Get character entry
fonts[segment.FontIndex]->GetCharacter(c, entry);
fonts[block.FontIndex]->GetCharacter(c, entry);
// Check if need to select/change font atlas (since characters even in the same font may be located in different atlases)
if (fontAtlas == nullptr || entry.TextureIndex != fontAtlasIndex)
@@ -1623,7 +1625,7 @@ void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const
const bool isWhitespace = StringUtils::IsWhitespace(c);
if (!isWhitespace && previous.IsValid)
{
kerning = fonts[segment.FontIndex]->GetKerning(previous.Character, entry.Character);
kerning = fonts[block.FontIndex]->GetKerning(previous.Character, entry.Character);
}
else
{
@@ -1659,9 +1661,9 @@ void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const
}
}
void Render2D::DrawText(const Array<Font*>& fonts, const StringView& text, const TextRange& textRange, const Color& color, const TextLayoutOptions& layout, MaterialBase* customMaterial)
void Render2D::DrawText(MultiFont* multiFont, const StringView& text, const TextRange& textRange, const Color& color, const TextLayoutOptions& layout, MaterialBase* customMaterial)
{
DrawText(fonts, textRange.Substring(text), color, layout, customMaterial);
DrawText(multiFont, textRange.Substring(text), color, layout, customMaterial);
}
FORCE_INLINE bool NeedAlphaWithTint(const Color& color)
@@ -2165,22 +2167,22 @@ void Render2D::DrawBezier(const Float2& p1, const Float2& p2, const Float2& p3,
{
RENDER2D_CHECK_RENDERING_STATE;
// Find amount of segments to use
// Find amount of blocks to use
const Float2 d1 = p2 - p1;
const Float2 d2 = p3 - p2;
const Float2 d3 = p4 - p3;
const float len = d1.Length() + d2.Length() + d3.Length();
const int32 segmentCount = Math::Clamp(Math::CeilToInt(len * 0.05f), 1, 100);
const float segmentCountInv = 1.0f / segmentCount;
const int32 blockCount = Math::Clamp(Math::CeilToInt(len * 0.05f), 1, 100);
const float blockCountInv = 1.0f / blockCount;
// Draw segmented curve
// Draw blocked curve
Float2 p;
AnimationUtils::Bezier(p1, p2, p3, p4, 0, p);
Lines2.Clear();
Lines2.Add(p);
for (int32 i = 1; i <= segmentCount; i++)
for (int32 i = 1; i <= blockCount; i++)
{
const float t = i * segmentCountInv;
const float t = i * blockCountInv;
AnimationUtils::Bezier(p1, p2, p3, p4, t, p);
Lines2.Add(p);
}

View File

@@ -164,7 +164,7 @@ namespace FlaxEngine
/// <param name="textWrapping">Describes how wrap text inside a layout rectangle.</param>
/// <param name="baseLinesGapScale">The scale for distance one baseline from another. Default is 1.</param>
/// <param name="scale">The text drawing scale. Default is 1.</param>
public static void DrawText(Font[] fonts, string text, Rectangle layoutRect, Color color, TextAlignment horizontalAlignment = TextAlignment.Near, TextAlignment verticalAlignment = TextAlignment.Near, TextWrapping textWrapping = TextWrapping.NoWrap, float baseLinesGapScale = 1.0f, float scale = 1.0f)
public static void DrawText(MultiFont fonts, string text, Rectangle layoutRect, Color color, TextAlignment horizontalAlignment = TextAlignment.Near, TextAlignment verticalAlignment = TextAlignment.Near, TextWrapping textWrapping = TextWrapping.NoWrap, float baseLinesGapScale = 1.0f, float scale = 1.0f)
{
var layout = new TextLayoutOptions
{
@@ -175,6 +175,8 @@ namespace FlaxEngine
Scale = scale,
BaseLinesGapScale = baseLinesGapScale,
};
DrawText(fonts, text, color, ref layout);
}
@@ -191,7 +193,7 @@ namespace FlaxEngine
/// <param name="textWrapping">Describes how wrap text inside a layout rectangle.</param>
/// <param name="baseLinesGapScale">The scale for distance one baseline from another. Default is 1.</param>
/// <param name="scale">The text drawing scale. Default is 1.</param>
public static void DrawText(Font[] fonts, MaterialBase customMaterial, string text, Rectangle layoutRect, Color color, TextAlignment horizontalAlignment = TextAlignment.Near, TextAlignment verticalAlignment = TextAlignment.Near, TextWrapping textWrapping = TextWrapping.NoWrap, float baseLinesGapScale = 1.0f, float scale = 1.0f)
public static void DrawText(MultiFont fonts, MaterialBase customMaterial, string text, Rectangle layoutRect, Color color, TextAlignment horizontalAlignment = TextAlignment.Near, TextAlignment verticalAlignment = TextAlignment.Near, TextWrapping textWrapping = TextWrapping.NoWrap, float baseLinesGapScale = 1.0f, float scale = 1.0f)
{
var layout = new TextLayoutOptions
{
@@ -202,6 +204,7 @@ namespace FlaxEngine
Scale = scale,
BaseLinesGapScale = baseLinesGapScale,
};
DrawText(fonts, text, color, ref layout, customMaterial);
}

View File

@@ -15,6 +15,7 @@ struct Matrix3x3;
struct Viewport;
struct TextRange;
class Font;
class MultiFont;
class GPUPipelineState;
class GPUTexture;
class GPUTextureView;
@@ -224,7 +225,7 @@ public:
/// <param name="color">The text color.</param>
/// <param name="location">The text location.</param>
/// <param name="customMaterial">The custom material for font characters rendering. It must contain texture parameter named Font used to sample font texture.</param>
API_FUNCTION() static void DrawText(const Array<Font*, HeapAllocation>& fonts, const StringView& text, const Color& color, const Float2& location, MaterialBase* customMaterial = nullptr);
API_FUNCTION() static void DrawText(MultiFont* multiFont, const StringView& text, const Color& color, const Float2& location, MaterialBase* customMaterial = nullptr);
/// <summary>
/// Draws a text with formatting.
@@ -234,7 +235,7 @@ public:
/// <param name="color">The text color.</param>
/// <param name="layout">The text layout properties.</param>
/// <param name="customMaterial">The custom material for font characters rendering. It must contain texture parameter named Font used to sample font texture.</param>
API_FUNCTION() static void DrawText(const Array<Font*, HeapAllocation>& fonts, const StringView& text, API_PARAM(Ref) const TextRange& textRange, const Color& color, const Float2& location, MaterialBase* customMaterial = nullptr);
API_FUNCTION() static void DrawText(MultiFont* multiFont, const StringView& text, API_PARAM(Ref) const TextRange& textRange, const Color& color, const Float2& location, MaterialBase* customMaterial = nullptr);
/// <summary>
/// Draws a text with formatting.
@@ -245,7 +246,7 @@ public:
/// <param name="color">The text color.</param>
/// <param name="layout">The text layout properties.</param>
/// <param name="customMaterial">The custom material for font characters rendering. It must contain texture parameter named Font used to sample font texture.</param>
API_FUNCTION() static void DrawText(const Array<Font*, HeapAllocation>& fonts, const StringView& text, const Color& color, API_PARAM(Ref) const TextLayoutOptions& layout, MaterialBase* customMaterial = nullptr);
API_FUNCTION() static void DrawText(MultiFont* multiFont, const StringView& text, const Color& color, API_PARAM(Ref) const TextLayoutOptions& layout, MaterialBase* customMaterial = nullptr);
/// <summary>
/// Draws a text with formatting.
@@ -256,7 +257,7 @@ public:
/// <param name="color">The text color.</param>
/// <param name="layout">The text layout properties.</param>
/// <param name="customMaterial">The custom material for font characters rendering. It must contain texture parameter named Font used to sample font texture.</param>
API_FUNCTION() static void DrawText(const Array<Font*, HeapAllocation>& fonts, const StringView& text, API_PARAM(Ref) const TextRange& textRange, const Color& color, API_PARAM(Ref) const TextLayoutOptions& layout, MaterialBase* customMaterial = nullptr);
API_FUNCTION() static void DrawText(MultiFont* multiFont, const StringView& text, API_PARAM(Ref) const TextRange& textRange, const Color& color, API_PARAM(Ref) const TextLayoutOptions& layout, MaterialBase* customMaterial = nullptr);
/// <summary>
/// Fills a rectangle area.

View File

@@ -294,15 +294,12 @@ namespace FlaxEngine
style.DragWindow = style.BackgroundSelected * 0.7f;
// Use optionally bundled default font (matches Editor)
var defaultFont = Content.LoadAsyncInternal<FontAsset>("Editor/Fonts/Roboto-Regular");
var cjkFont = Content.LoadAsyncInternal<FontAsset>("NotoSansSC-Medium");
if (defaultFont)
{
style.FontTitle = defaultFont.CreateFont(18);
style.FontLarge = defaultFont.CreateFont(14);
style.FontMedium = new Font[] { defaultFont.CreateFont(9), cjkFont.CreateFont(9) };
style.FontSmall = new Font[] { defaultFont.CreateFont(9), cjkFont.CreateFont(9) };
}
FontAsset[] defaultFont = [Content.LoadAsyncInternal<FontAsset>("Editor/Fonts/Roboto-Regular"), Content.LoadAsyncInternal<FontAsset>("Editor/Fonts/NotoSansSC-Regular")];
style.FontTitle = new MultiFontReference(defaultFont, 18).GetMultiFont();
style.FontLarge = new MultiFontReference(defaultFont, 14).GetMultiFont();
style.FontMedium = new MultiFontReference(defaultFont, 9).GetMultiFont();
style.FontSmall = new MultiFontReference(defaultFont, 9).GetMultiFont();
Style.Current = style;
}

View File

@@ -23,7 +23,7 @@ namespace FlaxEngine.GUI
/// <summary>
/// The font.
/// </summary>
protected FontReference _font;
protected MultiFontReference _font;
/// <summary>
/// The text.
@@ -44,7 +44,7 @@ namespace FlaxEngine.GUI
/// Gets or sets the font used to draw button text.
/// </summary>
[EditorDisplay("Text Style"), EditorOrder(2022), ExpandGroups]
public FontReference Font
public MultiFontReference Font
{
get => _font;
set => _font = value;
@@ -156,7 +156,7 @@ namespace FlaxEngine.GUI
var style = Style.Current;
if (style != null)
{
_font = new FontReference(style.FontMedium.First());
_font = new MultiFontReference(style.FontMedium);
TextColor = style.Foreground;
BackgroundColor = style.BackgroundNormal;
BorderColor = style.BorderNormal;
@@ -262,7 +262,7 @@ namespace FlaxEngine.GUI
Render2D.DrawRectangle(clientRect, borderColor, BorderThickness);
// Draw text
Render2D.DrawText(_font?.GetFont(), TextMaterial, _text, clientRect, textColor, TextAlignment.Center, TextAlignment.Center);
Render2D.DrawText(_font?.GetMultiFont(), TextMaterial, _text, clientRect, textColor, TextAlignment.Center, TextAlignment.Center);
}
/// <inheritdoc />

View File

@@ -278,7 +278,7 @@ namespace FlaxEngine.GUI
/// Gets or sets the font used to draw text.
/// </summary>
[EditorDisplay("Text Style"), EditorOrder(2021)]
public FontReference Font { get; set; }
public MultiFontReference Font { get; set; }
/// <summary>
/// Gets or sets the custom material used to render the text. It must has domain set to GUI and have a public texture parameter named Font used to sample font atlas texture with font characters data.
@@ -359,7 +359,7 @@ namespace FlaxEngine.GUI
: base(0, 0, 120, 18.0f)
{
var style = Style.Current;
Font = new FontReference(style.FontMedium.First());
Font = new MultiFontReference(style.FontMedium);
TextColor = style.Foreground;
BackgroundColor = style.BackgroundNormal;
BackgroundColorHighlighted = BackgroundColor;
@@ -674,7 +674,7 @@ namespace FlaxEngine.GUI
var textRect = new Rectangle(margin, 0, clientRect.Width - boxSize - 2.0f * margin, clientRect.Height);
Render2D.PushClip(textRect);
var textColor = TextColor;
Render2D.DrawText(Font.GetFont(), FontMaterial, _items[_selectedIndex], textRect, enabled ? textColor : textColor * 0.5f, TextAlignment.Near, TextAlignment.Center);
Render2D.DrawText(Font.GetMultiFont(), FontMaterial, _items[_selectedIndex], textRect, enabled ? textColor : textColor * 0.5f, TextAlignment.Near, TextAlignment.Center);
Render2D.PopClip();
}

View File

@@ -26,7 +26,7 @@ namespace FlaxEngine.GUI
/// <summary>
/// The font.
/// </summary>
protected FontReference _font;
protected MultiFontReference _font;
/// <summary>
/// Gets or sets the text.
@@ -86,7 +86,7 @@ namespace FlaxEngine.GUI
/// Gets or sets the font.
/// </summary>
[EditorDisplay("Text Style"), EditorOrder(2024)]
public FontReference Font
public MultiFontReference Font
{
get => _font;
set
@@ -192,7 +192,7 @@ namespace FlaxEngine.GUI
{
AutoFocus = false;
var style = Style.Current;
Font = new FontReference(style.FontMedium.First());
Font = new MultiFontReference(style.FontMedium);
TextColor = style.Foreground;
TextColorHighlighted = style.Foreground;
}
@@ -203,7 +203,7 @@ namespace FlaxEngine.GUI
{
AutoFocus = false;
var style = Style.Current;
Font = new FontReference(style.FontMedium.First());
Font = new MultiFontReference(style.FontMedium);
TextColor = style.Foreground;
TextColorHighlighted = style.Foreground;
}
@@ -235,7 +235,7 @@ namespace FlaxEngine.GUI
}
}
Render2D.DrawText([_font.GetFont(), Style.Current.FontCJK], Material, _text, rect, color, hAlignment, wAlignment, Wrapping, BaseLinesGapScale, scale);
Render2D.DrawText(_font.GetMultiFont(), Material, _text, rect, color, hAlignment, wAlignment, Wrapping, BaseLinesGapScale, scale);
if (ClipText)
Render2D.PopClip();
@@ -246,7 +246,7 @@ namespace FlaxEngine.GUI
{
if (_autoWidth || _autoHeight || _autoFitText)
{
var font = _font.GetFont();
var font = _font.GetMultiFont();
if (font)
{
// Calculate text size

View File

@@ -1,5 +1,6 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using FlaxEngine.Utilities;
@@ -185,7 +186,7 @@ namespace FlaxEngine.GUI
};
// Process text into text blocks (handle newlines etc.)
var font = textBlock.Style.Font.GetFont();
var font = textBlock.Style.Font.GetMultiFont();
if (!font)
return;
var lines = font.ProcessText(_text, ref textBlock.Range);
@@ -194,20 +195,27 @@ namespace FlaxEngine.GUI
for (int i = 0; i < lines.Length; i++)
{
ref var line = ref lines[i];
textBlock.Range = new TextRange
{
StartIndex = start + line.FirstCharIndex,
EndIndex = start + line.LastCharIndex,
};
if (i != 0)
{
context.Caret.X = 0;
OnLineAdded(ref context, textBlock.Range.StartIndex - 1);
}
textBlock.Bounds = new Rectangle(context.Caret, line.Size);
textBlock.Bounds.X += line.Location.X;
for (int k = 0; k < line.Blocks.Length; k++)
{
ref var block = ref line.Blocks[k];
context.AddTextBlock(ref textBlock);
textBlock.Range = new TextRange
{
StartIndex = start + block.FirstCharIndex,
EndIndex = start + block.LastCharIndex,
};
textBlock.Bounds = new Rectangle(context.Caret, block.Size);
textBlock.Bounds.X += block.Location.X;
context.AddTextBlock(ref textBlock);
}
}
// Update the caret location
@@ -236,9 +244,9 @@ namespace FlaxEngine.GUI
var ascender = textBlock.Ascender;
//if (ascender <= 0)
{
var textBlockFont = textBlock.Style.Font.GetFont();
var textBlockFont = textBlock.Style.Font.GetMultiFont();
if (textBlockFont)
ascender = textBlockFont.Ascender;
ascender = textBlockFont.MaxAscender;
}
lineAscender = Mathf.Max(lineAscender, ascender);
lineSize = Float2.Max(lineSize, textBlockSize);
@@ -259,9 +267,9 @@ namespace FlaxEngine.GUI
var ascender = textBlock.Ascender;
if (ascender <= 0)
{
var textBlockFont = textBlock.Style.Font.GetFont();
var textBlockFont = textBlock.Style.Font.GetMultiFont();
if (textBlockFont)
ascender = textBlockFont.Ascender;
ascender = textBlockFont.MaxAscender;
}
vOffset = lineAscender - ascender;
textBlock.Bounds.Location.Y += vOffset;

View File

@@ -1,6 +1,7 @@
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
using FlaxEngine.Utilities;
using System.Linq;
namespace FlaxEngine.GUI
{
@@ -10,9 +11,9 @@ namespace FlaxEngine.GUI
{
context.Caret.X = 0;
var style = context.StyleStack.Peek();
var font = style.Font.GetFont();
var font = style.Font.GetMultiFont();
if (font)
context.Caret.Y += font.Height;
context.Caret.Y += font.MaxHeight;
}
private static void ProcessColor(ref ParsingContext context, ref HtmlTag tag)
@@ -86,15 +87,14 @@ namespace FlaxEngine.GUI
else
{
var style = context.StyleStack.Peek();
style.Font = new FontReference(style.Font);
if (tag.Attributes.TryGetValue(string.Empty, out var fontName))
style.Font = new MultiFontReference(style.Font);
if (tag.Attributes.TryGetValue("size", out var sizeText) && int.TryParse(sizeText, out var size) && tag.Attributes.TryGetValue(string.Empty, out var fontName))
{
var font = (FontAsset)FindAsset(fontName, typeof(FontAsset));
if (font)
style.Font.Font = font;
style.Font = new MultiFontReference([font], size);
}
if (tag.Attributes.TryGetValue("size", out var sizeText) && int.TryParse(sizeText, out var size))
style.Font.Size = size;
context.StyleStack.Push(style);
}
}
@@ -108,7 +108,7 @@ namespace FlaxEngine.GUI
else
{
var style = context.StyleStack.Peek();
style.Font = style.Font.GetBold();
// style.Font = style.Font.GetBold();
context.StyleStack.Push(style);
}
}
@@ -122,7 +122,7 @@ namespace FlaxEngine.GUI
else
{
var style = context.StyleStack.Peek();
style.Font = style.Font.GetItalic();
// style.Font = style.Font.GetItalic();
context.StyleStack.Push(style);
}
}
@@ -136,9 +136,9 @@ namespace FlaxEngine.GUI
else
{
var style = context.StyleStack.Peek();
style.Font = new FontReference(style.Font);
TryParseNumberTag(ref tag, string.Empty, style.Font.Size, out var size);
style.Font.Size = (int)size;
style.Font = new MultiFontReference(style.Font);
TryParseNumberTag(ref tag, string.Empty, style.Font.First().Size, out var size);
style.Font = new MultiFontReference(style.Font, (int)size);
context.StyleStack.Push(style);
}
}
@@ -173,9 +173,9 @@ namespace FlaxEngine.GUI
imageBlock.Style.BackgroundBrush = image;
// Setup size
var font = imageBlock.Style.Font.GetFont();
var font = imageBlock.Style.Font.GetMultiFont();
if (font)
imageBlock.Bounds.Size = new Float2(font.Height);
imageBlock.Bounds.Size = new Float2(font.MaxHeight);
imageBlock.Bounds.Size.X *= image.Size.X / image.Size.Y; // Keep original aspect ratio
bool hasWidth = TryParseNumberTag(ref tag, "width", imageBlock.Bounds.Width, out var width);
imageBlock.Bounds.Width = width;
@@ -213,18 +213,18 @@ namespace FlaxEngine.GUI
style.Alignment &= ~TextBlockStyle.Alignments.VerticalMask;
switch (valign)
{
case "top":
style.Alignment = TextBlockStyle.Alignments.Top;
break;
case "bottom":
style.Alignment = TextBlockStyle.Alignments.Bottom;
break;
case "middle":
style.Alignment = TextBlockStyle.Alignments.Middle;
break;
case "baseline":
style.Alignment = TextBlockStyle.Alignments.Baseline;
break;
case "top":
style.Alignment = TextBlockStyle.Alignments.Top;
break;
case "bottom":
style.Alignment = TextBlockStyle.Alignments.Bottom;
break;
case "middle":
style.Alignment = TextBlockStyle.Alignments.Middle;
break;
case "baseline":
style.Alignment = TextBlockStyle.Alignments.Baseline;
break;
}
}
context.StyleStack.Push(style);
@@ -245,15 +245,15 @@ namespace FlaxEngine.GUI
style.Alignment &= ~TextBlockStyle.Alignments.VerticalMask;
switch (valign)
{
case "left":
style.Alignment = TextBlockStyle.Alignments.Left;
break;
case "right":
style.Alignment = TextBlockStyle.Alignments.Right;
break;
case "center":
style.Alignment = TextBlockStyle.Alignments.Center;
break;
case "left":
style.Alignment = TextBlockStyle.Alignments.Left;
break;
case "right":
style.Alignment = TextBlockStyle.Alignments.Right;
break;
case "center":
style.Alignment = TextBlockStyle.Alignments.Center;
break;
}
}
context.StyleStack.Push(style);
@@ -280,7 +280,7 @@ namespace FlaxEngine.GUI
foreach (var id in ids)
{
var path = Content.GetEditorAssetPath(id);
if (!string.IsNullOrEmpty(path) &&
if (!string.IsNullOrEmpty(path) &&
string.Equals(name, System.IO.Path.GetFileNameWithoutExtension(path), System.StringComparison.OrdinalIgnoreCase))
{
return Content.LoadAsync(id, type);

View File

@@ -46,7 +46,7 @@ namespace FlaxEngine.GUI
var style = Style.Current;
_textStyle = new TextBlockStyle
{
Font = new FontReference(style.FontMedium.First()),
Font = new MultiFontReference(style.FontMedium),
Color = style.Foreground,
BackgroundSelectedBrush = new SolidColorBrush(style.BackgroundSelected),
};

View File

@@ -123,10 +123,10 @@ namespace FlaxEngine.GUI
if (index <= 0)
{
ref TextBlock textBlock = ref textBlocks[0];
var font = textBlock.Style.Font.GetFont();
var font = textBlock.Style.Font.GetMultiFont();
if (font)
{
height = font.Height / DpiScale;
height = font.MaxHeight / DpiScale;
return textBlock.Bounds.UpperLeft;
}
}
@@ -135,10 +135,10 @@ namespace FlaxEngine.GUI
if (index >= _text.Length)
{
ref TextBlock textBlock = ref textBlocks[count - 1];
var font = textBlock.Style.Font.GetFont();
var font = textBlock.Style.Font.GetMultiFont();
if (font)
{
height = font.Height / DpiScale;
height = font.MaxHeight / DpiScale;
return textBlock.Bounds.UpperRight;
}
}
@@ -150,10 +150,10 @@ namespace FlaxEngine.GUI
if (textBlock.Range.Contains(index))
{
var font = textBlock.Style.Font.GetFont();
var font = textBlock.Style.Font.GetMultiFont();
if (!font)
break;
height = font.Height / DpiScale;
height = font.MaxHeight / DpiScale;
return textBlock.Bounds.Location + font.GetCharPosition(_text, ref textBlock.Range, index - textBlock.Range.StartIndex);
}
}
@@ -165,10 +165,10 @@ namespace FlaxEngine.GUI
if (index >= textBlock.Range.EndIndex)
{
var font = textBlock.Style.Font.GetFont();
var font = textBlock.Style.Font.GetMultiFont();
if (!font)
break;
height = font.Height / DpiScale;
height = font.MaxHeight / DpiScale;
return textBlock.Bounds.UpperRight;
}
}
@@ -193,7 +193,7 @@ namespace FlaxEngine.GUI
if (containsY && (containsX || (i + 1 < count && textBlocks[i + 1].Bounds.Location.Y > textBlock.Bounds.Location.Y + 1.0f)))
{
var font = textBlock.Style.Font.GetFont();
var font = textBlock.Style.Font.GetMultiFont();
if (!font && textBlock.Range.Length > 0)
break;
return font.HitTestText(_text, ref textBlock.Range, location - textBlock.Bounds.Location) + textBlock.Range.StartIndex;
@@ -281,7 +281,7 @@ namespace FlaxEngine.GUI
}
// Pick font
var font = textBlock.Style.Font.GetFont();
var font = textBlock.Style.Font.GetMultiFont();
if (!font)
continue;
@@ -290,7 +290,7 @@ namespace FlaxEngine.GUI
{
var leftEdge = selection.StartIndex <= textBlock.Range.StartIndex ? textBlock.Bounds.UpperLeft : font.GetCharPosition(_text, selection.StartIndex);
var rightEdge = selection.EndIndex >= textBlock.Range.EndIndex ? textBlock.Bounds.UpperRight : font.GetCharPosition(_text, selection.EndIndex);
float height = font.Height / DpiScale;
float height = font.MaxHeight / DpiScale;
float alpha = Mathf.Min(1.0f, Mathf.Cos(_animateTime * BackgroundSelectedFlashSpeed) * 0.5f + 1.3f);
alpha *= alpha;
Color selectionColor = Color.White * alpha;
@@ -305,7 +305,7 @@ namespace FlaxEngine.GUI
ref TextBlock textBlock = ref textBlocks[i];
// Pick font
var font = textBlock.Style.Font.GetFont();
var font = textBlock.Style.Font.GetMultiFont();
if (!font)
continue;
@@ -332,7 +332,7 @@ namespace FlaxEngine.GUI
ref TextBlock textBlock = ref textBlocks[i];
// Pick font
var font = textBlock.Style.Font.GetFont();
var font = textBlock.Style.Font.GetMultiFont();
if (!font)
continue;
@@ -340,7 +340,7 @@ namespace FlaxEngine.GUI
if (textBlock.Style.UnderlineBrush != null)
{
var underLineHeight = 2.0f;
var height = font.Height / DpiScale;
var height = font.MaxHeight / DpiScale;
var underlineRect = new Rectangle(textBlock.Bounds.Location.X, textBlock.Bounds.Location.Y + height - underLineHeight * 0.5f, textBlock.Bounds.Width, underLineHeight);
textBlock.Style.UnderlineBrush.Draw(underlineRect, textBlock.Style.Color);
}

View File

@@ -40,7 +40,7 @@ namespace FlaxEngine.GUI
/// Gets or sets the font.
/// </summary>
[EditorDisplay("Text Style"), EditorOrder(2024)]
public FontReference Font { get; set; }
public MultiFontReference Font { get; set; }
/// <summary>
/// Gets or sets the custom material used to render the text. It must has domain set to GUI and have a public texture parameter named Font used to sample font atlas texture with font characters data.
@@ -90,7 +90,7 @@ namespace FlaxEngine.GUI
_layout.Bounds = new Rectangle(DefaultMargin, 1, Width - 2 * DefaultMargin, Height - 2);
var style = Style.Current;
Font = new FontReference(style.FontMedium.First());
Font = new MultiFontReference(style.FontMedium);
TextColor = style.Foreground;
WatermarkTextColor = style.ForegroundDisabled;
SelectionColor = style.BackgroundSelected;
@@ -99,7 +99,7 @@ namespace FlaxEngine.GUI
/// <inheritdoc />
public override Float2 GetTextSize()
{
var font = Font.GetFont();
var font = Font.GetMultiFont();
if (font == null)
{
return Float2.Zero;
@@ -111,21 +111,21 @@ namespace FlaxEngine.GUI
/// <inheritdoc />
public override Float2 GetCharPosition(int index, out float height)
{
var font = Font.GetFont();
var font = Font.GetMultiFont();
if (font == null)
{
height = Height;
return Float2.Zero;
}
height = font.Height / DpiScale;
height = font.MaxHeight / DpiScale;
return font.GetCharPosition(_text, index, ref _layout);
}
/// <inheritdoc />
public override int HitTestText(Float2 location)
{
var font = Font.GetFont();
var font = Font.GetMultiFont();
if (font == null)
{
return 0;
@@ -148,7 +148,7 @@ namespace FlaxEngine.GUI
// Cache data
var rect = new Rectangle(Float2.Zero, Size);
bool enabled = EnabledInHierarchy;
var font = Font.GetFont();
var font = Font.GetMultiFont();
if (!font)
return;
@@ -172,7 +172,7 @@ namespace FlaxEngine.GUI
{
var leftEdge = font.GetCharPosition(_text, SelectionLeft, ref _layout);
var rightEdge = font.GetCharPosition(_text, SelectionRight, ref _layout);
float fontHeight = font.Height / DpiScale;
float fontHeight = font.MaxHeight / DpiScale;
// Draw selection background
float alpha = Mathf.Min(1.0f, Mathf.Cos(_animateTime * BackgroundSelectedFlashSpeed) * 0.5f + 1.3f);

View File

@@ -130,7 +130,7 @@ namespace FlaxEngine.GUI
/// Gets or sets the font used to render panel header text.
/// </summary>
[EditorDisplay("Header Text Style"), EditorOrder(2020), ExpandGroups]
public FontReference HeaderTextFont { get; set; }
public MultiFontReference HeaderTextFont { get; set; }
/// <summary>
/// Gets or sets the custom material used to render the text. It must has domain set to GUI and have a public texture parameter named Font used to sample font atlas texture with font characters data.
@@ -238,7 +238,7 @@ namespace FlaxEngine.GUI
var style = Style.Current;
HeaderColor = style.BackgroundNormal;
HeaderColorMouseOver = style.BackgroundHighlighted;
HeaderTextFont = new FontReference(style.FontMedium.First());
HeaderTextFont = new MultiFontReference(style.FontMedium);
HeaderTextColor = style.Foreground;
ArrowImageOpened = new SpriteBrush(style.ArrowDown);
ArrowImageClosed = new SpriteBrush(style.ArrowRight);
@@ -375,7 +375,7 @@ namespace FlaxEngine.GUI
textColor *= 0.6f;
}
Render2D.DrawText(HeaderTextFont.GetFont(), HeaderTextMaterial, HeaderText, textRect, textColor, TextAlignment.Near, TextAlignment.Center);
Render2D.DrawText(HeaderTextFont.GetMultiFont(), HeaderTextMaterial, HeaderText, textRect, textColor, TextAlignment.Near, TextAlignment.Center);
if (!_isClosed && EnableContainmentLines)
{

View File

@@ -14,68 +14,60 @@ namespace FlaxEngine.GUI
/// </summary>
public static Style Current { get; set; }
public Font FontCJK
{
get => _fontCJK?.GetFont();
set => _fontCJK = new FontReference(value);
}
private FontReference _fontCJK;
[Serialize]
private FontReference _fontTitle;
private MultiFontReference _fontTitle;
/// <summary>
/// The font title.
/// </summary>
[NoSerialize]
[EditorOrder(10)]
public Font FontTitle
public MultiFont FontTitle
{
get => _fontTitle?.GetFont();
set => _fontTitle = new FontReference(value);
get => _fontTitle?.GetMultiFont();
set => _fontTitle = new MultiFontReference(value);
}
[Serialize]
private FontReference _fontLarge;
private MultiFontReference _fontLarge;
/// <summary>
/// The font large.
/// </summary>
[NoSerialize]
[EditorOrder(20)]
public Font FontLarge
public MultiFont FontLarge
{
get => _fontLarge?.GetFont();
set => _fontLarge = new FontReference(value);
get => _fontLarge?.GetMultiFont();
set => _fontLarge = new MultiFontReference(value);
}
[Serialize]
private FontReference[] _fontMedium;
private MultiFontReference _fontMedium;
/// <summary>
/// The font medium.
/// </summary>
[NoSerialize]
[EditorOrder(30)]
public Font[] FontMedium
public MultiFont FontMedium
{
get => _fontMedium?.Select((x)=>x.GetFont()).ToArray();
set => _fontMedium = value.Select((x)=>new FontReference(x)).ToArray();
get => _fontMedium?.GetMultiFont();
set => _fontMedium = new MultiFontReference(value);
}
[Serialize]
private FontReference[] _fontSmall;
private MultiFontReference _fontSmall;
/// <summary>
/// The font small.
/// </summary>
[NoSerialize]
[EditorOrder(40)]
public Font[] FontSmall
public MultiFont FontSmall
{
get => _fontSmall?.Select((x) => x.GetFont()).ToArray();
set => _fontSmall = value.Select((x) => new FontReference(x)).ToArray();
get => _fontSmall?.GetMultiFont();
set => _fontSmall = new MultiFontReference(value);
}
/// <summary>

View File

@@ -64,7 +64,7 @@ namespace FlaxEngine.GUI
/// The text font.
/// </summary>
[EditorOrder(0)]
public FontReference Font;
public MultiFontReference Font;
/// <summary>
/// The custom material for the text rendering (must be GUI domain).

View File

@@ -244,6 +244,7 @@ namespace FlaxEngine.GUI
TextAlignment.Center,
TextWrapping.WrapWords
);
}
/// <inheritdoc />
@@ -256,14 +257,14 @@ namespace FlaxEngine.GUI
// Calculate size of the tooltip
var size = Float2.Zero;
if (style != null && style.FontMedium.First() && !string.IsNullOrEmpty(_currentText))
if (style != null && style.FontMedium && !string.IsNullOrEmpty(_currentText))
{
var layout = TextLayoutOptions.Default;
layout.Bounds = new Rectangle(0, 0, MaxWidth, 10000000);
layout.HorizontalAlignment = TextAlignment.Center;
layout.VerticalAlignment = TextAlignment.Center;
layout.TextWrapping = TextWrapping.WrapWords;
var items = style.FontMedium.First().ProcessText(_currentText, ref layout);
var items = style.FontMedium.ProcessText(_currentText, ref layout);
for (int i = 0; i < items.Length; i++)
{
ref var item = ref items[i];