Fix editor hang when scene deserialization fails
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@@ -155,8 +155,8 @@ namespace FlaxEditor.Utilities
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var scene = Level.LoadSceneFromBytes(data.Bytes);
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if (scene == null)
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{
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Profiler.EndEvent();
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throw new Exception("Failed to deserialize scene");
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Editor.LogError("Failed to restore scene");
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continue;
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}
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// Restore `dirty` state
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