forgotten the public keyword in engine/debug/debugdraw.cs

This commit is contained in:
NoriteSC
2023-10-10 22:15:31 +00:00
parent 0a12724974
commit 4f67d14261

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@@ -40,7 +40,7 @@ namespace FlaxEngine
/// <param name="Size">The size of the axis.</param>
/// <param name="duration">The duration (in seconds). Use 0 to draw it only once.</param>
/// <param name="depthTest">If set to <c>true</c> depth test will be performed, otherwise depth will be ignored.</param>
static void DrawAxisFromDirection(Vector3 origin, Vector3 direction, Color color ,float Size = 100.0f, float duration = 0.0f, bool depthTest = true){}
public static void DrawAxisFromDirection(Vector3 origin, Vector3 direction, Color color ,float Size = 100.0f, float duration = 0.0f, bool depthTest = true){}
/// <summary>
/// Draws the line in a direction.
@@ -50,7 +50,7 @@ namespace FlaxEngine
/// <param name="color">The color.</param>
/// <param name="duration">The duration (in seconds). Use 0 to draw it only once.</param>
/// <param name="depthTest">If set to <c>true</c> depth test will be performed, otherwise depth will be ignored.</param>
static void DrawDirection(Vector3 origin, Vector3 direction, Color color, float duration = 0.0f, bool depthTest = true){}
public static void DrawDirection(Vector3 origin, Vector3 direction, Color color, float duration = 0.0f, bool depthTest = true){}
/// <summary>
/// Draws the line in a direction.
@@ -61,7 +61,7 @@ namespace FlaxEngine
/// <param name="length">The length of the ray.</param>
/// <param name="duration">The duration (in seconds). Use 0 to draw it only once.</param>
/// <param name="depthTest">If set to <c>true</c> depth test will be performed, otherwise depth will be ignored.</param>
static void DrawRay(Vector3 origin, Vector3 direction, Color color, float length = 3.402823466e+38f, float duration = 0.0f, bool depthTest = true){}
public static void DrawRay(Vector3 origin, Vector3 direction, Color color, float length = 3.402823466e+38f, float duration = 0.0f, bool depthTest = true){}
/// <summary>
/// Draws the line in a direction.
@@ -71,7 +71,7 @@ namespace FlaxEngine
/// <param name="length">The length of the ray.</param>
/// <param name="duration">The duration (in seconds). Use 0 to draw it only once.</param>
/// <param name="depthTest">If set to <c>true</c> depth test will be performed, otherwise depth will be ignored.</param>
static void DrawRay(Ray ray,Color color, float length = 3.402823466e+38f, float duration = 0.0f, bool depthTest = true)
public static void DrawRay(Ray ray,Color color, float length = 3.402823466e+38f, float duration = 0.0f, bool depthTest = true)
{
}