Fix missing engine api expose in Font.h

#2245
This commit is contained in:
Wojtek Figat
2024-02-19 17:37:59 +01:00
parent 4ebfe5a38e
commit 5cada42842

View File

@@ -18,7 +18,7 @@ struct FontTextureAtlasSlot;
/// <summary>
/// The text range.
/// </summary>
API_STRUCT(NoDefault) struct TextRange
API_STRUCT(NoDefault) struct FLAXENGINE_API TextRange
{
DECLARE_SCRIPTING_TYPE_MINIMAL(TextRange);
@@ -88,7 +88,7 @@ struct TIsPODType<TextRange>
/// <summary>
/// The font line info generated during text processing.
/// </summary>
API_STRUCT(NoDefault) struct FontLineCache
API_STRUCT(NoDefault) struct FLAXENGINE_API FontLineCache
{
DECLARE_SCRIPTING_TYPE_MINIMAL(FontLineCache);
@@ -152,7 +152,7 @@ struct TIsPODType<FontLineCache>
/// <summary>
/// The cached font character entry (read for rendering and further processing).
/// </summary>
API_STRUCT(NoDefault) struct FontCharacterEntry
API_STRUCT(NoDefault) struct FLAXENGINE_API FontCharacterEntry
{
DECLARE_SCRIPTING_TYPE_MINIMAL(FontCharacterEntry);