Fix arrows in AnimGraph state machine
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@@ -665,7 +665,7 @@ namespace FlaxEditor.Surface.Archetypes
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var arrowTransform = Matrix3x3.Translation2D(new Vector2(-16.0f, -8.0f)) * Matrix3x3.RotationZ(rotation * Mathf.PiOverTwo) * Matrix3x3.Translation2D(endPos);
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Render2D.PushTransform(ref arrowTransform);
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Render2D.DrawSprite(surface.Style.Icons.ArrowClose, arrowRect, color);
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Render2D.DrawSprite(Editor.Instance.Icons.VisjectArrowClosed32, arrowRect, color);
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Render2D.PopTransform();
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endPos -= dir * 4.0f;
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