Fix access level 96a1f20bee

This commit is contained in:
Wojtek Figat
2023-06-28 20:09:18 +02:00
parent 3119c50789
commit 96589557b3
2 changed files with 6 additions and 6 deletions

View File

@@ -13,7 +13,7 @@ namespace FlaxEditor.Viewport.Previews
/// <seealso cref="AssetPreview" />
public class AnimatedModelPreview : AssetPreview
{
public AnimatedModel _previewModel;
private AnimatedModel _previewModel;
private ContextMenuButton _showNodesButton, _showBoundsButton, _showFloorButton, _showNodesNamesButton;
private bool _showNodes, _showBounds, _showFloor, _showNodesNames;
private StaticModel _floorModel;

View File

@@ -57,7 +57,7 @@ namespace FlaxEditor.Viewport.Previews
{
if (!control.Visible)
return;
var skinned = _previewModel.SkinnedModel;
var skinned = PreviewActor.SkinnedModel;
if (skinned && !skinned.WaitForLoaded())
{
_previewLODsWidgetButtonMenu.ItemsContainer.DisposeChildren();
@@ -66,8 +66,8 @@ namespace FlaxEditor.Viewport.Previews
{
var index = i;
var button = _previewLODsWidgetButtonMenu.AddButton("LOD " + (index == -1 ? "Auto" : index));
button.ButtonClicked += (button) => _previewModel.ForcedLOD = index;
button.Checked = _previewModel.ForcedLOD == index;
button.ButtonClicked += (button) => PreviewActor.ForcedLOD = index;
button.Checked = PreviewActor.ForcedLOD == index;
button.Tag = index;
if (lods <= 1)
break;
@@ -128,7 +128,7 @@ namespace FlaxEditor.Viewport.Previews
{
base.Draw();
var skinnedModel = _previewModel.SkinnedModel;
var skinnedModel = PreviewActor.SkinnedModel;
if (skinnedModel == null || !skinnedModel.IsLoaded)
return;
var lods = skinnedModel.LODs;
@@ -141,7 +141,7 @@ namespace FlaxEditor.Viewport.Previews
if (_showCurrentLOD)
{
var lodIndex = ComputeLODIndex(skinnedModel, out var screenSize);
var auto = _previewModel.ForcedLOD == -1;
var auto = PreviewActor.ForcedLOD == -1;
string text = auto ? "LOD Automatic" : "";
text += auto ? string.Format("\nScreen Size: {0:F2}", screenSize) : "";
text += string.Format("\nCurrent LOD: {0}", lodIndex);