Merge branch 'master' of github.com:nothingTVatYT/FlaxEngine

This commit is contained in:
nothingTVatYT
2023-10-05 00:08:04 +02:00
29 changed files with 843 additions and 233 deletions

View File

@@ -486,7 +486,7 @@ namespace FlaxEditor.Content
else
Render2D.FillRectangle(rectangle, Color.Black);
}
/// <summary>
/// Draws the item thumbnail.
/// </summary>
@@ -684,7 +684,7 @@ namespace FlaxEditor.Content
var thumbnailSize = size.X;
thumbnailRect = new Rectangle(0, 0, thumbnailSize, thumbnailSize);
nameAlignment = TextAlignment.Center;
if (this is ContentFolder)
{
// Small shadow
@@ -692,7 +692,7 @@ namespace FlaxEditor.Content
var color = Color.Black.AlphaMultiplied(0.2f);
Render2D.FillRectangle(shadowRect, color);
Render2D.FillRectangle(clientRect, style.Background.RGBMultiplied(1.25f));
if (isSelected)
Render2D.FillRectangle(clientRect, Parent.ContainsFocus ? style.BackgroundSelected : style.LightBackground);
else if (IsMouseOver)
@@ -706,14 +706,14 @@ namespace FlaxEditor.Content
var shadowRect = new Rectangle(2, 2, clientRect.Width + 1, clientRect.Height + 1);
var color = Color.Black.AlphaMultiplied(0.2f);
Render2D.FillRectangle(shadowRect, color);
Render2D.FillRectangle(clientRect, style.Background.RGBMultiplied(1.25f));
Render2D.FillRectangle(TextRectangle, style.LightBackground);
var accentHeight = 2 * view.ViewScale;
var barRect = new Rectangle(0, thumbnailRect.Height - accentHeight, clientRect.Width, accentHeight);
Render2D.FillRectangle(barRect, Color.DimGray);
DrawThumbnail(ref thumbnailRect, false);
if (isSelected)
{
@@ -733,18 +733,18 @@ namespace FlaxEditor.Content
var thumbnailSize = size.Y - 2 * DefaultMarginSize;
thumbnailRect = new Rectangle(DefaultMarginSize, DefaultMarginSize, thumbnailSize, thumbnailSize);
nameAlignment = TextAlignment.Near;
if (isSelected)
Render2D.FillRectangle(clientRect, Parent.ContainsFocus ? style.BackgroundSelected : style.LightBackground);
else if (IsMouseOver)
Render2D.FillRectangle(clientRect, style.BackgroundHighlighted);
DrawThumbnail(ref thumbnailRect);
break;
}
default: throw new ArgumentOutOfRangeException();
}
// Draw short name
Render2D.PushClip(ref textRect);
Render2D.DrawText(style.FontMedium, ShowFileExtension || view.ShowFileExtensions ? FileName : ShortName, textRect, style.Foreground, nameAlignment, TextAlignment.Center, TextWrapping.WrapWords, 1f, 0.95f);

View File

@@ -20,7 +20,7 @@ public class MissingScriptEditor : GenericEditor
}
dropPanel.HeaderTextColor = Color.OrangeRed;
base.Initialize(layout);
}
}

View File

@@ -348,7 +348,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
if (!CanEditTangent())
return;
var index = _lastPointSelected.Index;
var currentTangentInPosition = _selectedSpline.GetSplineLocalTangent(index, true).Translation;
var currentTangentOutPosition = _selectedSpline.GetSplineLocalTangent(index, false).Translation;

View File

@@ -88,7 +88,7 @@ namespace FlaxEditor.CustomEditors.Editors
LinkValues = Editor.Instance.Windows.PropertiesWin.ScaleLinked;
// Add button with the link icon
_linkButton = new Button
{
BackgroundBrush = new SpriteBrush(Editor.Instance.Icons.Link32),

View File

@@ -160,7 +160,6 @@ namespace FlaxEditor.CustomEditors.Editors
var option = _options[comboBox.SelectedIndex];
if (option.Type != null)
value = option.Creator(option.Type);
}
SetValue(value);
RebuildLayoutOnRefresh();

View File

@@ -634,7 +634,7 @@ namespace FlaxEditor.CustomEditors.Editors
var textSize = FlaxEngine.GUI.Style.Current.FontMedium.MeasureText(buttonText);
if (textSize.Y > button.Width)
button.Width = textSize.Y + 2;
button.SetAnchorPreset(AnchorPresets.MiddleRight, false, true);
button.Clicked += ShowPicker;
}

View File

@@ -175,7 +175,7 @@ namespace FlaxEditor.CustomEditors.GUI
{
// Clear flag
_mouseOverSplitter = false;
if (_cursorChanged)
{
Cursor = CursorType.Default;

View File

@@ -106,7 +106,7 @@ namespace FlaxEditor.Options
[DefaultValue(60.0f), Limit(0, 666)]
[EditorDisplay("General", "Editor FPS"), EditorOrder(110), Tooltip("Limit for the editor draw/update frames per second rate (FPS). Use higher values if you need more responsive interface or lower values to use less device power. Value 0 disables any limits.")]
public float EditorFPS { get; set; } = 60.0f;
/// <summary>
/// Gets or sets The FPS of the editor when the editor window is not focused. Usually set to lower then the editor FPS.
/// </summary>
@@ -203,7 +203,7 @@ namespace FlaxEditor.Options
[DefaultValue(5), Limit(1)]
[EditorDisplay("Auto Save", "Auto Save Frequency"), EditorOrder(801), Tooltip("The interval between auto saves (in minutes)")]
public int AutoSaveFrequency { get; set; } = 5;
/// <summary>
/// Gets or sets a value indicating the time before the auto save that the popup shows (in seconds).
/// </summary>

View File

@@ -166,7 +166,19 @@ namespace FlaxEditor.Options
/// Gets or sets the output log text font.
/// </summary>
[EditorDisplay("Output Log", "Text Font"), EditorOrder(320), Tooltip("The output log text font.")]
public FontReference OutputLogTextFont { get; set; } = new FontReference(FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.InconsolataRegularFont), 10);
public FontReference OutputLogTextFont
{
get => _outputLogFont;
set
{
if (value == null)
_outputLogFont = new FontReference(FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.InconsolataRegularFont), 10);
else if (!value.Font)
_outputLogFont.Font = FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.InconsolataRegularFont);
else
_outputLogFont = value;
}
}
/// <summary>
/// Gets or sets the output log text color.
@@ -225,29 +237,82 @@ namespace FlaxEditor.Options
public int NumberOfGameClientsToLaunch = 1;
private static FontAsset DefaultFont => FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.PrimaryFont);
private FontReference _titleFont = new FontReference(DefaultFont, 18);
private FontReference _largeFont = new FontReference(DefaultFont, 14);
private FontReference _mediumFont = new FontReference(DefaultFont, 9);
private FontReference _smallFont = new FontReference(DefaultFont, 9);
private FontReference _outputLogFont = new FontReference(FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.InconsolataRegularFont), 10);
/// <summary>
/// Gets or sets the title font for editor UI.
/// </summary>
[EditorDisplay("Fonts"), EditorOrder(600), Tooltip("The title font for editor UI.")]
public FontReference TitleFont { get; set; } = new FontReference(DefaultFont, 18);
public FontReference TitleFont
{
get => _titleFont;
set
{
if (value == null)
_titleFont = new FontReference(DefaultFont, 18);
else if (!value.Font)
_titleFont.Font = DefaultFont;
else
_titleFont = value;
}
}
/// <summary>
/// Gets or sets the large font for editor UI.
/// </summary>
[EditorDisplay("Fonts"), EditorOrder(610), Tooltip("The large font for editor UI.")]
public FontReference LargeFont { get; set; } = new FontReference(DefaultFont, 14);
public FontReference LargeFont
{
get => _largeFont;
set
{
if (value == null)
_largeFont = new FontReference(DefaultFont, 14);
else if (!value.Font)
_largeFont.Font = DefaultFont;
else
_largeFont = value;
}
}
/// <summary>
/// Gets or sets the medium font for editor UI.
/// </summary>
[EditorDisplay("Fonts"), EditorOrder(620), Tooltip("The medium font for editor UI.")]
public FontReference MediumFont { get; set; } = new FontReference(DefaultFont, 9);
public FontReference MediumFont
{
get => _mediumFont;
set
{
if (value == null)
_mediumFont = new FontReference(DefaultFont, 9);
else if (!value.Font)
_mediumFont.Font = DefaultFont;
else
_mediumFont = value;
}
}
/// <summary>
/// Gets or sets the small font for editor UI.
/// </summary>
[EditorDisplay("Fonts"), EditorOrder(630), Tooltip("The small font for editor UI.")]
public FontReference SmallFont { get; set; } = new FontReference(DefaultFont, 9);
public FontReference SmallFont
{
get => _smallFont;
set
{
if (value == null)
_smallFont = new FontReference(DefaultFont, 9);
else if (!value.Font)
_smallFont.Font = DefaultFont;
else
_smallFont = value;
}
}
}
}

View File

@@ -1393,5 +1393,32 @@ namespace FlaxEditor.Scripting
return _custom.GetMembers(name, MemberTypes.Method, bindingAttr).FirstOrDefault();
return ScriptMemberInfo.Null;
}
/// <summary>
/// Basic check to see if a type could be casted to another type
/// </summary>
/// <param name="from">Source type</param>
/// <param name="to">Target type</param>
/// <returns>True if the type can be casted</returns>
public static bool CanCast(ScriptType from, ScriptType to)
{
if (from == to)
return true;
if (from == Null || to == Null)
return false;
return (from.Type != typeof(void) && from.Type != typeof(FlaxEngine.Object)) &&
(to.Type != typeof(void) && to.Type != typeof(FlaxEngine.Object)) &&
from.IsAssignableFrom(to);
}
/// <summary>
/// Basic check to see if this type could be casted to another type
/// </summary>
/// <param name="to">Target type</param>
/// <returns>True if the type can be casted</returns>
public bool CanCastTo(ScriptType to)
{
return CanCast(this, to);
}
}
}

View File

@@ -744,6 +744,16 @@ namespace FlaxEditor.Surface.Archetypes
base.OnDestroy();
}
internal static bool IsInputCompatible(NodeArchetype nodeArch, ScriptType outputType, ConnectionsHint hint)
{
return false;
}
internal static bool IsOutputCompatible(NodeArchetype nodeArch, ScriptType inputType, ConnectionsHint hint)
{
return inputType.IsVoid;
}
}
private sealed class InvokeMethodNode : SurfaceNode
@@ -1151,6 +1161,54 @@ namespace FlaxEditor.Surface.Archetypes
base.OnDestroy();
}
internal static bool IsInputCompatible(NodeArchetype nodeArch, ScriptType outputType, ConnectionsHint hint)
{
if (nodeArch.Tag is not ScriptMemberInfo memberInfo)
return false;
if (!memberInfo.IsStatic)
{
if (VisjectSurface.FullCastCheck(memberInfo.DeclaringType, outputType, hint))
return true;
}
var parameters = memberInfo.GetParameters();
bool isPure = (parameters.Length == 0 && !memberInfo.ValueType.IsVoid);
if (outputType.IsVoid)
return !isPure;
foreach (var param in parameters)
{
if (param.IsOut)
continue;
if (VisjectSurface.FullCastCheck(param.Type, outputType, hint))
return true;
}
return false;
}
internal static bool IsOutputCompatible(NodeArchetype nodeArch, ScriptType inputType, ConnectionsHint hint)
{
if (nodeArch.Tag is not ScriptMemberInfo memberInfo)
return false;
if (VisjectSurface.FullCastCheck(memberInfo.ValueType, inputType, hint))
return true;
var parameters = memberInfo.GetParameters();
bool isPure = (parameters.Length == 0 && !memberInfo.ValueType.IsVoid);
if (inputType.IsVoid)
return !isPure;
foreach (var param in memberInfo.GetParameters())
{
if (!param.IsOut)
continue;
if (VisjectSurface.FullCastCheck(param.Type, inputType, hint))
return true;
}
return false;
}
}
private sealed class ReturnNode : SurfaceNode
@@ -1777,6 +1835,16 @@ namespace FlaxEditor.Surface.Archetypes
base.OnDestroy();
}
internal static bool IsInputCompatible(NodeArchetype nodeArch, ScriptType outputType, ConnectionsHint hint)
{
return false;
}
internal static bool IsOutputCompatible(NodeArchetype nodeArch, ScriptType inputType, ConnectionsHint hint)
{
return inputType.IsVoid;
}
}
private abstract class FieldNodeBase : SurfaceNode
@@ -1913,6 +1981,64 @@ namespace FlaxEditor.Surface.Archetypes
Title = "Get " + SurfaceUtils.GetMethodDisplayName((string)Values[1]);
UpdateSignature();
}
internal static bool IsInputCompatible(NodeArchetype nodeArch, ScriptType outputType, ConnectionsHint hint)
{
var scriptType = TypeUtils.GetType((string)nodeArch.DefaultValues[0]);
if (scriptType == ScriptType.Null)
return false;
var members = scriptType.GetMembers((string)nodeArch.DefaultValues[1], MemberTypes.Field, BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly);
foreach (var member in members)
{
if (!SurfaceUtils.IsValidVisualScriptField(member))
continue;
if (member)
{
if (!member.IsStatic && VisjectSurface.FullCastCheck(scriptType, outputType, hint))
return true;
}
else
{
var isStatic = (bool)nodeArch.DefaultValues[3];
if (!isStatic && VisjectSurface.FullCastCheck(scriptType, outputType, hint))
return true;
}
break;
}
return false;
}
internal static bool IsOutputCompatible(NodeArchetype nodeArch, ScriptType inputType, ConnectionsHint hint)
{
var scriptType = TypeUtils.GetType((string)nodeArch.DefaultValues[0]);
if (scriptType == ScriptType.Null)
return false;
var members = scriptType.GetMembers((string)nodeArch.DefaultValues[1], MemberTypes.Field, BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly);
foreach (var member in members)
{
if (!SurfaceUtils.IsValidVisualScriptField(member))
continue;
if (member)
{
if (VisjectSurface.FullCastCheck(member.ValueType, inputType, hint))
return true;
}
else
{
var typeName = (string)nodeArch.DefaultValues[2];
if (VisjectSurface.FullCastCheck(TypeUtils.GetType(typeName), inputType, hint))
return true;
}
break;
}
return false;
}
}
private sealed class SetFieldNode : FieldNodeBase
@@ -1966,6 +2092,48 @@ namespace FlaxEditor.Surface.Archetypes
Title = "Set " + SurfaceUtils.GetMethodDisplayName((string)Values[1]);
UpdateSignature();
}
internal static bool IsInputCompatible(NodeArchetype nodeArch, ScriptType outputType, ConnectionsHint hint)
{
if (outputType.IsVoid)
return true;
var scriptType = TypeUtils.GetType((string)nodeArch.DefaultValues[0]);
if (scriptType == ScriptType.Null)
return false;
var members = scriptType.GetMembers((string)nodeArch.DefaultValues[1], MemberTypes.Field, BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static | BindingFlags.DeclaredOnly);
foreach (var member in members)
{
if (!SurfaceUtils.IsValidVisualScriptField(member))
continue;
if (member)
{
if (VisjectSurface.FullCastCheck(member.ValueType, outputType, hint))
return true;
if (!member.IsStatic && VisjectSurface.FullCastCheck(scriptType, outputType, hint))
return true;
}
else
{
var typeName = (string)nodeArch.DefaultValues[2];
if (VisjectSurface.FullCastCheck(TypeUtils.GetType(typeName), outputType, hint))
return true;
var isStatic = (bool)nodeArch.DefaultValues[3];
if (!isStatic && VisjectSurface.FullCastCheck(scriptType, outputType, hint))
return true;
}
break;
}
return false;
}
internal static bool IsOutputCompatible(NodeArchetype nodeArch, ScriptType inputType, ConnectionsHint hint)
{
return inputType.IsVoid;
}
}
private abstract class EventBaseNode : SurfaceNode, IFunctionsDependantNode
@@ -2184,6 +2352,43 @@ namespace FlaxEditor.Surface.Archetypes
base.OnDestroy();
}
internal static bool IsInputCompatible(NodeArchetype nodeArch, ScriptType outputType, ConnectionsHint hint)
{
// Event based nodes always have a pulse input, so it's always compatible with void
if (outputType.IsVoid)
return true;
var eventName = (string)nodeArch.DefaultValues[1];
var eventType = TypeUtils.GetType((string)nodeArch.DefaultValues[0]);
var member = eventType.GetMember(eventName, MemberTypes.Event, BindingFlags.Public | BindingFlags.Static | BindingFlags.Instance);
if (member && SurfaceUtils.IsValidVisualScriptEvent(member))
{
if (!member.IsStatic)
{
if (VisjectSurface.FullCastCheck(eventType, outputType, hint))
return true;
}
}
return false;
}
internal static bool IsOutputCompatible(NodeArchetype nodeArch, ScriptType inputType, ConnectionsHint hint)
{
// Event based nodes always have a pulse output, so it's always compatible with void
if (inputType.IsVoid)
return true;
var eventName = (string)nodeArch.DefaultValues[1];
var eventType = TypeUtils.GetType((string)nodeArch.DefaultValues[0]);
var member = eventType.GetMember(eventName, MemberTypes.Event, BindingFlags.Public | BindingFlags.Static | BindingFlags.Instance);
if (member && SurfaceUtils.IsValidVisualScriptEvent(member))
{
if (VisjectSurface.FullCastCheck(member.ValueType, inputType, hint))
return true;
}
return false;
}
}
private sealed class BindEventNode : EventBaseNode
@@ -2265,6 +2470,8 @@ namespace FlaxEditor.Surface.Archetypes
Title = string.Empty,
Description = "Overrides the base class method with custom implementation",
Flags = NodeFlags.VisualScriptGraph | NodeFlags.NoSpawnViaGUI | NodeFlags.NoSpawnViaPaste,
IsInputCompatible = MethodOverrideNode.IsInputCompatible,
IsOutputCompatible = MethodOverrideNode.IsOutputCompatible,
Size = new Float2(240, 60),
DefaultValues = new object[]
{
@@ -2277,6 +2484,8 @@ namespace FlaxEditor.Surface.Archetypes
{
TypeID = 4,
Create = (id, context, arch, groupArch) => new InvokeMethodNode(id, context, arch, groupArch),
IsInputCompatible = InvokeMethodNode.IsInputCompatible,
IsOutputCompatible = InvokeMethodNode.IsOutputCompatible,
Title = string.Empty,
Flags = NodeFlags.VisualScriptGraph | NodeFlags.NoSpawnViaGUI,
Size = new Float2(240, 60),
@@ -2317,6 +2526,8 @@ namespace FlaxEditor.Surface.Archetypes
{
TypeID = 6,
Create = (id, context, arch, groupArch) => new VisualScriptFunctionNode(id, context, arch, groupArch),
IsInputCompatible = VisualScriptFunctionNode.IsInputCompatible,
IsOutputCompatible = VisualScriptFunctionNode.IsOutputCompatible,
Title = "New Function",
Description = "Adds a new function to the script",
Flags = NodeFlags.VisualScriptGraph,
@@ -2330,6 +2541,8 @@ namespace FlaxEditor.Surface.Archetypes
{
TypeID = 7,
Create = (id, context, arch, groupArch) => new GetFieldNode(id, context, arch, groupArch),
IsInputCompatible = GetFieldNode.IsInputCompatible,
IsOutputCompatible = GetFieldNode.IsOutputCompatible,
Title = string.Empty,
Flags = NodeFlags.VisualScriptGraph | NodeFlags.NoSpawnViaGUI,
Size = new Float2(240, 60),
@@ -2345,6 +2558,8 @@ namespace FlaxEditor.Surface.Archetypes
{
TypeID = 8,
Create = (id, context, arch, groupArch) => new SetFieldNode(id, context, arch, groupArch),
IsInputCompatible = SetFieldNode.IsInputCompatible,
IsOutputCompatible = SetFieldNode.IsOutputCompatible,
Title = string.Empty,
Flags = NodeFlags.VisualScriptGraph | NodeFlags.NoSpawnViaGUI,
Size = new Float2(240, 60),
@@ -2361,6 +2576,8 @@ namespace FlaxEditor.Surface.Archetypes
{
TypeID = 9,
Create = (id, context, arch, groupArch) => new BindEventNode(id, context, arch, groupArch),
IsInputCompatible = EventBaseNode.IsInputCompatible,
IsOutputCompatible = EventBaseNode.IsOutputCompatible,
Title = string.Empty,
Flags = NodeFlags.VisualScriptGraph | NodeFlags.NoSpawnViaGUI,
Size = new Float2(260, 60),
@@ -2383,6 +2600,8 @@ namespace FlaxEditor.Surface.Archetypes
{
TypeID = 10,
Create = (id, context, arch, groupArch) => new UnbindEventNode(id, context, arch, groupArch),
IsInputCompatible = EventBaseNode.IsInputCompatible,
IsOutputCompatible = EventBaseNode.IsOutputCompatible,
Title = string.Empty,
Flags = NodeFlags.VisualScriptGraph | NodeFlags.NoSpawnViaGUI,
Size = new Float2(260, 60),

View File

@@ -216,6 +216,35 @@ namespace FlaxEditor.Surface.Archetypes
: base(id, context, nodeArch, groupArch, false)
{
}
internal static bool IsInputCompatible(NodeArchetype nodeArch, ScriptType outputType, ConnectionsHint hint)
{
var typeName = (string)nodeArch.DefaultValues[0];
var type = TypeUtils.GetType(typeName);
if (type)
{
var fields = type.GetMembers(BindingFlags.Public | BindingFlags.Instance).Where(x => x.IsField).ToArray();
var fieldsLength = fields.Length;
for (var i = 0; i < fieldsLength; i++)
{
if (VisjectSurface.FullCastCheck(fields[i].ValueType, outputType, hint))
return true;
}
}
return false;
}
internal static bool IsOutputCompatible(NodeArchetype nodeArch, ScriptType inputType, ConnectionsHint hint)
{
var typeName = (string)nodeArch.DefaultValues[0];
var type = TypeUtils.GetType(typeName);
if (type)
{
if (VisjectSurface.FullCastCheck(type, inputType, hint))
return true;
}
return false;
}
}
private sealed class UnpackStructureNode : StructureNode
@@ -225,6 +254,35 @@ namespace FlaxEditor.Surface.Archetypes
: base(id, context, nodeArch, groupArch, true)
{
}
internal static bool IsInputCompatible(NodeArchetype nodeArch, ScriptType outputType, ConnectionsHint hint)
{
var typeName = (string)nodeArch.DefaultValues[0];
var type = TypeUtils.GetType(typeName);
if (type)
{
if (VisjectSurface.FullCastCheck(type, outputType, hint))
return true;
}
return false;
}
internal static bool IsOutputCompatible(NodeArchetype nodeArch, ScriptType inputType, ConnectionsHint hint)
{
var typeName = (string)nodeArch.DefaultValues[0];
var type = TypeUtils.GetType(typeName);
if (type)
{
var fields = type.GetMembers(BindingFlags.Public | BindingFlags.Instance).Where(x => x.IsField).ToArray();
var fieldsLength = fields.Length;
for (var i = 0; i < fieldsLength; i++)
{
if (VisjectSurface.FullCastCheck(fields[i].ValueType, inputType, hint))
return true;
}
}
return false;
}
}
/// <summary>
@@ -351,6 +409,8 @@ namespace FlaxEditor.Surface.Archetypes
TypeID = 26,
Title = "Pack Structure",
Create = (id, context, arch, groupArch) => new PackStructureNode(id, context, arch, groupArch),
IsInputCompatible = PackStructureNode.IsInputCompatible,
IsOutputCompatible = PackStructureNode.IsOutputCompatible,
Description = "Makes the structure data to from the components.",
Flags = NodeFlags.VisualScriptGraph | NodeFlags.AnimGraph | NodeFlags.NoSpawnViaGUI,
Size = new Float2(180, 20),
@@ -461,6 +521,8 @@ namespace FlaxEditor.Surface.Archetypes
TypeID = 36,
Title = "Unpack Structure",
Create = (id, context, arch, groupArch) => new UnpackStructureNode(id, context, arch, groupArch),
IsInputCompatible = UnpackStructureNode.IsInputCompatible,
IsOutputCompatible = UnpackStructureNode.IsOutputCompatible,
Description = "Breaks the structure data to allow extracting components from it.",
Flags = NodeFlags.VisualScriptGraph | NodeFlags.AnimGraph | NodeFlags.NoSpawnViaGUI,
Size = new Float2(180, 20),

View File

@@ -5,7 +5,6 @@ using System.Collections.Generic;
using System.Linq;
using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.GUI.Input;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
using FlaxEngine.Utilities;
@@ -40,6 +39,8 @@ namespace FlaxEditor.Surface.ContextMenu
public delegate List<SurfaceParameter> ParameterGetterDelegate();
private readonly List<VisjectCMGroup> _groups = new List<VisjectCMGroup>(16);
private CheckBox _contextSensitiveToggle;
private bool _contextSensitiveSearchEnabled = true;
private readonly TextBox _searchBox;
private bool _waitingForInput;
private VisjectCMGroup _surfaceParametersGroup;
@@ -127,7 +128,7 @@ namespace FlaxEditor.Surface.ContextMenu
_parameterSetNodeArchetype = info.ParameterSetNodeArchetype ?? Archetypes.Parameters.Nodes[3];
// Context menu dimensions
Size = new Float2(320, 248);
Size = new Float2(300, 400);
var headerPanel = new Panel(ScrollBars.None)
{
@@ -139,17 +140,41 @@ namespace FlaxEditor.Surface.ContextMenu
};
// Title bar
var titleFontReference = new FontReference(Style.Current.FontLarge.Asset, 10);
var titleLabel = new Label
{
Width = Width - 8,
Width = Width * 0.5f - 8f,
Height = 20,
X = 4,
Parent = headerPanel,
Text = "Select Node",
HorizontalAlignment = TextAlignment.Center,
Font = new FontReference(Style.Current.FontLarge.Asset, 10),
HorizontalAlignment = TextAlignment.Near,
Font = titleFontReference,
};
// Context sensitive toggle
var contextSensitiveLabel = new Label
{
Width = Width * 0.5f - 28,
Height = 20,
X = Width * 0.5f,
Parent = headerPanel,
Text = "Context Sensitive",
TooltipText = "Should the nodes be filtered to only show those that can be connected in the current context?",
HorizontalAlignment = TextAlignment.Far,
Font = titleFontReference,
};
_contextSensitiveToggle = new CheckBox
{
Width = 20,
Height = 20,
X = Width - 24,
Parent = headerPanel,
Checked = _contextSensitiveSearchEnabled,
};
_contextSensitiveToggle.StateChanged += OnContextSensitiveToggleStateChanged;
// Search box
_searchBox = new SearchBox(false, 2, 22)
{
@@ -288,6 +313,10 @@ namespace FlaxEditor.Surface.ContextMenu
OnSearchFilterChanged();
}
}
else if (_contextSensitiveSearchEnabled)
{
group.EvaluateVisibilityWithBox(_selectedBox);
}
Profiler.EndEvent();
}
@@ -321,6 +350,8 @@ namespace FlaxEditor.Surface.ContextMenu
Parent = group
};
}
if (_contextSensitiveSearchEnabled)
group.EvaluateVisibilityWithBox(_selectedBox);
group.SortChildren();
group.Parent = _groupsPanel;
_groups.Add(group);
@@ -418,8 +449,26 @@ namespace FlaxEditor.Surface.ContextMenu
return;
Profiler.BeginEvent("VisjectCM.OnSearchFilterChanged");
if (string.IsNullOrEmpty(_searchBox.Text))
UpdateFilters();
_searchBox.Focus();
Profiler.EndEvent();
}
private void OnContextSensitiveToggleStateChanged(CheckBox checkBox)
{
// Skip events during setup or init stuff
if (IsLayoutLocked)
return;
Profiler.BeginEvent("VisjectCM.OnContextSensitiveToggleStateChanged");
_contextSensitiveSearchEnabled = checkBox.Checked;
UpdateFilters();
Profiler.EndEvent();
}
private void UpdateFilters()
{
if (string.IsNullOrEmpty(_searchBox.Text) && _selectedBox == null)
{
ResetView();
Profiler.EndEvent();
@@ -430,7 +479,7 @@ namespace FlaxEditor.Surface.ContextMenu
LockChildrenRecursive();
for (int i = 0; i < _groups.Count; i++)
{
_groups[i].UpdateFilter(_searchBox.Text);
_groups[i].UpdateFilter(_searchBox.Text, _contextSensitiveSearchEnabled ? _selectedBox : null);
_groups[i].UpdateItemSort(_selectedBox);
}
SortGroups();
@@ -443,9 +492,6 @@ namespace FlaxEditor.Surface.ContextMenu
PerformLayout();
if (SelectedItem != null)
_panel1.ScrollViewTo(SelectedItem);
_searchBox.Focus();
Profiler.EndEvent();
Profiler.EndEvent();
}
@@ -503,7 +549,11 @@ namespace FlaxEditor.Surface.ContextMenu
_searchBox.Clear();
SelectedItem = null;
for (int i = 0; i < _groups.Count; i++)
{
_groups[i].ResetView();
if (_contextSensitiveSearchEnabled)
_groups[i].EvaluateVisibilityWithBox(_selectedBox);
}
UnlockChildrenRecursive();
SortGroups();
@@ -759,5 +809,12 @@ namespace FlaxEditor.Surface.ContextMenu
{
return GetPreviousSiblings(item).OfType<T>();
}
/// <inheritdoc />
public override void OnDestroy()
{
_contextSensitiveToggle.StateChanged -= OnContextSensitiveToggleStateChanged;
base.OnDestroy();
}
}
}

View File

@@ -66,7 +66,7 @@ namespace FlaxEditor.Surface.ContextMenu
{
if (_children[i] is VisjectCMItem item)
{
item.UpdateFilter(null);
item.UpdateFilter(null, null);
item.UpdateScore(null);
}
}
@@ -84,23 +84,42 @@ namespace FlaxEditor.Surface.ContextMenu
/// Updates the filter.
/// </summary>
/// <param name="filterText">The filter text.</param>
public void UpdateFilter(string filterText)
/// <param name="selectedBox">The optionally selected box to show hints for it.</param>
public void UpdateFilter(string filterText, Box selectedBox)
{
Profiler.BeginEvent("VisjectCMGroup.UpdateFilter");
// Update items
bool isAnyVisible = false;
bool groupHeaderMatches = QueryFilterHelper.Match(filterText, HeaderText);
for (int i = 0; i < _children.Count; i++)
{
if (_children[i] is VisjectCMItem item)
{
item.UpdateFilter(filterText);
item.UpdateFilter(filterText, selectedBox, groupHeaderMatches);
isAnyVisible |= item.Visible;
}
}
// Update header title
if (QueryFilterHelper.Match(filterText, HeaderText))
// Update itself
if (isAnyVisible)
{
if (!string.IsNullOrEmpty(filterText))
Open(false);
Visible = true;
}
else
{
// Hide group if none of the items matched the filter
Visible = false;
}
Profiler.EndEvent();
}
internal void EvaluateVisibilityWithBox(Box selectedBox)
{
if (selectedBox == null)
{
for (int i = 0; i < _children.Count; i++)
{
@@ -109,14 +128,25 @@ namespace FlaxEditor.Surface.ContextMenu
item.Visible = true;
}
}
isAnyVisible = true;
Visible = true;
return;
}
Profiler.BeginEvent("VisjectCMGroup.EvaluateVisibilityWithBox");
bool isAnyVisible = false;
for (int i = 0; i < _children.Count; i++)
{
if (_children[i] is VisjectCMItem item)
{
item.Visible = item.CanConnectTo(selectedBox);
isAnyVisible |= item.Visible;
}
}
// Update itself
if (isAnyVisible)
{
if (!string.IsNullOrEmpty(filterText))
Open(false);
Visible = true;
}
else

View File

@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using FlaxEditor.Scripting;
using FlaxEditor.Surface.Elements;
using FlaxEditor.Utilities;
using FlaxEngine;
@@ -56,7 +57,7 @@ namespace FlaxEditor.Surface.ContextMenu
/// <param name="groupArchetype">The group archetype.</param>
/// <param name="archetype">The archetype.</param>
public VisjectCMItem(VisjectCMGroup group, GroupArchetype groupArchetype, NodeArchetype archetype)
: base(0, 0, 120, 12)
: base(0, 0, 120, 14)
{
Group = group;
_groupArchetype = groupArchetype;
@@ -77,7 +78,7 @@ namespace FlaxEditor.Surface.ContextMenu
if (!Visible)
return;
if (selectedBox != null && CanConnectTo(selectedBox, NodeArchetype))
if (selectedBox != null && CanConnectTo(selectedBox))
SortScore += 1;
if (Data != null)
SortScore += 1;
@@ -92,35 +93,93 @@ namespace FlaxEditor.Surface.ContextMenu
textRect = new Rectangle(22, 0, Width - 24, Height);
}
private bool CanConnectTo(Box startBox, NodeArchetype nodeArchetype)
/// <summary>
/// Checks if this context menu item can be connected to a given box, before a node is actually spawned.
/// </summary>
/// <param name="startBox">The connected box</param>
/// <returns>True if the connected box is compatible with this item</returns>
public bool CanConnectTo(Box startBox)
{
// Is compatible if box is null for reset reasons
if (startBox == null)
return false;
if (!startBox.IsOutput)
return false; // For now, I'm only handing the output box case
return true;
if (nodeArchetype.Elements != null)
if (_archetype == null)
return false;
bool isCompatible = false;
if (startBox.IsOutput && _archetype.IsInputCompatible != null)
{
for (int i = 0; i < nodeArchetype.Elements.Length; i++)
{
if (nodeArchetype.Elements[i].Type == NodeElementType.Input &&
startBox.CanUseType(nodeArchetype.Elements[i].ConnectionsType))
{
return true;
}
}
isCompatible |= _archetype.IsInputCompatible.Invoke(_archetype, startBox.CurrentType, _archetype.ConnectionsHints);
}
return false;
else if (!startBox.IsOutput && _archetype.IsOutputCompatible != null)
{
isCompatible |= _archetype.IsOutputCompatible.Invoke(_archetype, startBox.CurrentType, startBox.ParentNode.Archetype.ConnectionsHints);
}
else if (_archetype.Elements != null)
{
// Check compatibility based on the defined elements in the archetype. This handles all the default groups and items
isCompatible = CheckElementsCompatibility(startBox);
}
return isCompatible;
}
private bool CheckElementsCompatibility(Box startBox)
{
bool isCompatible = false;
foreach (NodeElementArchetype element in _archetype.Elements)
{
// Ignore all elements that aren't inputs or outputs (e.g. input fields)
if (element.Type != NodeElementType.Output && element.Type != NodeElementType.Input)
continue;
// Ignore elements with the same direction as the box
if ((startBox.IsOutput && element.Type == NodeElementType.Output) || (!startBox.IsOutput && element.Type == NodeElementType.Input))
continue;
ScriptType fromType;
ScriptType toType;
ConnectionsHint hint;
if (startBox.IsOutput)
{
fromType = element.ConnectionsType;
toType = startBox.CurrentType;
hint = _archetype.ConnectionsHints;
}
else
{
fromType = startBox.CurrentType;
toType = element.ConnectionsType;
hint = startBox.ParentNode.Archetype.ConnectionsHints;
}
isCompatible |= VisjectSurface.FullCastCheck(fromType, toType, hint);
}
return isCompatible;
}
/// <summary>
/// Updates the filter.
/// </summary>
/// <param name="filterText">The filter text.</param>
public void UpdateFilter(string filterText)
/// <param name="selectedBox">The optionally selected box to show hints for it.</param>
/// <param name="groupHeaderMatches">True if item's group header got a filter match and item should stay visible.</param>
public void UpdateFilter(string filterText, Box selectedBox, bool groupHeaderMatches = false)
{
if (selectedBox != null)
{
Visible = CanConnectTo(selectedBox);
if (!Visible)
{
_highlights?.Clear();
return;
}
}
_isStartsWithMatch = _isFullMatch = false;
if (filterText == null)
if (string.IsNullOrEmpty(filterText))
{
// Clear filter
_highlights?.Clear();
@@ -184,7 +243,7 @@ namespace FlaxEditor.Surface.ContextMenu
Data = data;
}
else
else if (!groupHeaderMatches)
{
// Hide
_highlights?.Clear();

View File

@@ -91,7 +91,7 @@ namespace FlaxEditor.Surface.Elements
_currentType = value;
// Check if will need to update box connections due to type change
if ((Surface == null || Surface._isUpdatingBoxTypes == 0) && HasAnyConnection && !CanCast(prev, _currentType))
if ((Surface == null || Surface._isUpdatingBoxTypes == 0) && HasAnyConnection && !prev.CanCastTo(_currentType))
{
// Remove all invalid connections and update those which still can be valid
var connections = Connections.ToArray();
@@ -231,58 +231,8 @@ namespace FlaxEditor.Surface.Elements
}
// Check using connection hints
var connectionsHints = ParentNode.Archetype.ConnectionsHints;
if (Archetype.ConnectionsType == ScriptType.Null && connectionsHints != ConnectionsHint.None)
{
if ((connectionsHints & ConnectionsHint.Anything) == ConnectionsHint.Anything)
return true;
if ((connectionsHints & ConnectionsHint.Value) == ConnectionsHint.Value && type.Type != typeof(void))
return true;
if ((connectionsHints & ConnectionsHint.Enum) == ConnectionsHint.Enum && type.IsEnum)
return true;
if ((connectionsHints & ConnectionsHint.Array) == ConnectionsHint.Array && type.IsArray)
return true;
if ((connectionsHints & ConnectionsHint.Dictionary) == ConnectionsHint.Dictionary && type.IsDictionary)
return true;
if ((connectionsHints & ConnectionsHint.Vector) == ConnectionsHint.Vector)
{
var t = type.Type;
if (t == typeof(Vector2) ||
t == typeof(Vector3) ||
t == typeof(Vector4) ||
t == typeof(Float2) ||
t == typeof(Float3) ||
t == typeof(Float4) ||
t == typeof(Double2) ||
t == typeof(Double3) ||
t == typeof(Double4) ||
t == typeof(Int2) ||
t == typeof(Int3) ||
t == typeof(Int4) ||
t == typeof(Color))
{
return true;
}
}
if ((connectionsHints & ConnectionsHint.Scalar) == ConnectionsHint.Scalar)
{
var t = type.Type;
if (t == typeof(bool) ||
t == typeof(char) ||
t == typeof(byte) ||
t == typeof(short) ||
t == typeof(ushort) ||
t == typeof(int) ||
t == typeof(uint) ||
t == typeof(long) ||
t == typeof(ulong) ||
t == typeof(float) ||
t == typeof(double))
{
return true;
}
}
}
if (VisjectSurface.IsTypeCompatible(Archetype.ConnectionsType, type, ParentNode.Archetype.ConnectionsHints))
return true;
// Check independent and if there is box with bigger potential because it may block current one from changing type
var parentArch = ParentNode.Archetype;
@@ -296,7 +246,7 @@ namespace FlaxEditor.Surface.Elements
var b = ParentNode.GetBox(boxes[i]);
// Check if its the same and tested type matches the default value type
if (b == this && CanCast(parentArch.DefaultType, type))
if (b == this && parentArch.DefaultType.CanCastTo(type))
{
// Can
return true;
@@ -718,17 +668,6 @@ namespace FlaxEditor.Surface.Elements
}
}
private static bool CanCast(ScriptType oB, ScriptType iB)
{
if (oB == iB)
return true;
if (oB == ScriptType.Null || iB == ScriptType.Null)
return false;
return (oB.Type != typeof(void) && oB.Type != typeof(FlaxEngine.Object)) &&
(iB.Type != typeof(void) && iB.Type != typeof(FlaxEngine.Object)) &&
oB.IsAssignableFrom(iB);
}
/// <inheritdoc />
public bool AreConnected(IConnectionInstigator other)
{
@@ -787,7 +726,7 @@ namespace FlaxEditor.Surface.Elements
{
if (!iB.CanUseType(oB.CurrentType))
{
if (!CanCast(oB.CurrentType, iB.CurrentType))
if (!oB.CurrentType.CanCastTo(iB.CurrentType))
{
// Cannot
return false;
@@ -798,7 +737,7 @@ namespace FlaxEditor.Surface.Elements
{
if (!oB.CanUseType(iB.CurrentType))
{
if (!CanCast(oB.CurrentType, iB.CurrentType))
if (!oB.CurrentType.CanCastTo(iB.CurrentType))
{
// Cannot
return false;
@@ -871,7 +810,7 @@ namespace FlaxEditor.Surface.Elements
bool useCaster = false;
if (!iB.CanUseType(oB.CurrentType))
{
if (CanCast(oB.CurrentType, iB.CurrentType))
if (oB.CurrentType.CanCastTo(iB.CurrentType))
useCaster = true;
else
return;

View File

@@ -35,7 +35,7 @@ namespace FlaxEditor.Surface.Elements
{
// Calculate control points
CalculateBezierControlPoints(start, end, out var control1, out var control2);
// Draw line
Render2D.DrawBezier(start, control1, control2, end, color, thickness);
@@ -54,16 +54,16 @@ namespace FlaxEditor.Surface.Elements
const float maxControlLength = 150f;
var dst = (end - start).Length;
var yDst = Mathf.Abs(start.Y - end.Y);
// Calculate control points
var minControlDst = dst * 0.5f;
var maxControlDst = Mathf.Max(Mathf.Min(maxControlLength, dst), minControlLength);
var controlDst = Mathf.Lerp(minControlDst, maxControlDst, Mathf.Clamp(yDst / minControlLength, 0f, 1f));
control1 = new Float2(start.X + controlDst, start.Y);
control2 = new Float2(end.X - controlDst, end.Y);
}
/// <summary>
/// Checks if a point intersects a connection
/// </summary>
@@ -86,11 +86,13 @@ namespace FlaxEditor.Surface.Elements
public static bool IntersectsConnection(ref Float2 start, ref Float2 end, ref Float2 point, float distance)
{
// Pretty much a point in rectangle check
if ((point.X - start.X) * (end.X - point.X) < 0) return false;
if ((point.X - start.X) * (end.X - point.X) < 0)
return false;
float offset = Mathf.Sign(end.Y - start.Y) * distance;
if ((point.Y - (start.Y - offset)) * ((end.Y + offset) - point.Y) < 0) return false;
if ((point.Y - (start.Y - offset)) * ((end.Y + offset) - point.Y) < 0)
return false;
float squaredDistance = distance;
CalculateBezierControlPoints(start, end, out var control1, out var control2);

View File

@@ -89,6 +89,11 @@ namespace FlaxEditor.Surface
/// <returns>The created node object.</returns>
public delegate SurfaceNode CreateCustomNodeFunc(uint id, VisjectSurfaceContext context, NodeArchetype nodeArch, GroupArchetype groupArch);
/// <summary>
/// Checks if the given type is compatible with the given node archetype. Used for custom nodes
/// </summary>
public delegate bool IsCompatible(NodeArchetype nodeArch, ScriptType portType, ConnectionsHint hint);
/// <summary>
/// Unique node type ID within a single group.
/// </summary>
@@ -99,6 +104,16 @@ namespace FlaxEditor.Surface
/// </summary>
public CreateCustomNodeFunc Create;
/// <summary>
/// Function for asynchronously loaded nodes to check if input ports are compatible, for filtering.
/// </summary>
public IsCompatible IsInputCompatible;
/// <summary>
/// Function for asynchronously loaded nodes to check if output ports are compatible, for filtering.
/// </summary>
public IsCompatible IsOutputCompatible;
/// <summary>
/// Default initial size of the node.
/// </summary>
@@ -184,6 +199,8 @@ namespace FlaxEditor.Surface
{
TypeID = TypeID,
Create = Create,
IsInputCompatible = IsInputCompatible,
IsOutputCompatible = IsOutputCompatible,
Size = Size,
Flags = Flags,
Title = Title,

View File

@@ -406,8 +406,8 @@ namespace FlaxEditor.Surface
internal static bool IsValidVisualScriptType(ScriptType scriptType)
{
if (!scriptType.IsPublic ||
scriptType.HasAttribute(typeof(HideInEditorAttribute), true) ||
if (!scriptType.IsPublic ||
scriptType.HasAttribute(typeof(HideInEditorAttribute), true) ||
scriptType.HasAttribute(typeof(System.Runtime.CompilerServices.CompilerGeneratedAttribute), false))
return false;
if (scriptType.IsGenericType)

View File

@@ -136,6 +136,88 @@ namespace FlaxEditor.Surface
return result;
}
/// <summary>
/// Checks if a type is compatible with another type and can be casted by using a connection hint
/// </summary>
/// <param name="from">Source type</param>
/// <param name="to">Type to check compatibility with</param>
/// <param name="hint">Hint to check if casting is possible</param>
/// <returns>True if the source type is compatible with the target type</returns>
public static bool IsTypeCompatible(ScriptType from, ScriptType to, ConnectionsHint hint)
{
if (from == ScriptType.Null && hint != ConnectionsHint.None)
{
if ((hint & ConnectionsHint.Anything) == ConnectionsHint.Anything)
return true;
if ((hint & ConnectionsHint.Value) == ConnectionsHint.Value && to.Type != typeof(void))
return true;
if ((hint & ConnectionsHint.Enum) == ConnectionsHint.Enum && to.IsEnum)
return true;
if ((hint & ConnectionsHint.Array) == ConnectionsHint.Array && to.IsArray)
return true;
if ((hint & ConnectionsHint.Dictionary) == ConnectionsHint.Dictionary && to.IsDictionary)
return true;
if ((hint & ConnectionsHint.Vector) == ConnectionsHint.Vector)
{
var t = to.Type;
if (t == typeof(Vector2) ||
t == typeof(Vector3) ||
t == typeof(Vector4) ||
t == typeof(Float2) ||
t == typeof(Float3) ||
t == typeof(Float4) ||
t == typeof(Double2) ||
t == typeof(Double3) ||
t == typeof(Double4) ||
t == typeof(Int2) ||
t == typeof(Int3) ||
t == typeof(Int4) ||
t == typeof(Color))
{
return true;
}
}
if ((hint & ConnectionsHint.Scalar) == ConnectionsHint.Scalar)
{
var t = to.Type;
if (t == typeof(bool) ||
t == typeof(char) ||
t == typeof(byte) ||
t == typeof(short) ||
t == typeof(ushort) ||
t == typeof(int) ||
t == typeof(uint) ||
t == typeof(long) ||
t == typeof(ulong) ||
t == typeof(float) ||
t == typeof(double))
{
return true;
}
}
}
return false;
}
/// <summary>
/// Checks if a type is compatible with another type and can be casted by using a connection hint
/// </summary>
/// <param name="from">Source type</param>
/// <param name="to">Target type</param>
/// <param name="hint">Connection hint</param>
/// <returns>True if any method of casting or compatibility check succeeds</returns>
public static bool FullCastCheck(ScriptType from, ScriptType to, ConnectionsHint hint)
{
// Yes, from and to are switched on purpose
if (CanUseDirectCastStatic(to, from, false))
return true;
if (IsTypeCompatible(from, to, hint))
return true;
// Same here
return to.CanCastTo(from);
}
/// <summary>
/// Checks if can use direct conversion from one type to another.
/// </summary>

View File

@@ -463,6 +463,18 @@ namespace FlaxEditor.Windows
Cursor = CursorType.Default;
}
/// <inheritdoc />
public override void OnMouseLeave()
{
base.OnMouseLeave();
// Remove focus from game window when mouse moves out and the cursor is hidden during game
if ((IsFocused || ContainsFocus) && Parent != null && Editor.IsPlayMode && !Screen.CursorVisible)
{
Parent.Focus();
}
}
/// <inheritdoc />
public override void OnShowContextMenu(ContextMenu menu)
{

View File

@@ -12,6 +12,7 @@
#include "FlaxEngine.Gen.h"
#include "Cache/AssetsCache.h"
#include "Engine/Core/Log.h"
#include "Engine/Core/Config/Settings.h"
#include "Engine/Serialization/JsonTools.h"
#include "Engine/Serialization/JsonWriters.h"
#include "Engine/Content/Factories/JsonAssetFactory.h"
@@ -126,8 +127,7 @@ void FindIds(ISerializable::DeserializeStream& node, Array<Guid>& output)
}
else if (node.IsString())
{
const auto length = node.GetStringLength();
if (length == 32)
if (node.GetStringLength() == 32)
{
// Try parse as Guid in format `N` (32 hex chars)
Guid id;
@@ -362,6 +362,7 @@ void JsonAsset::unload(bool isReloading)
#endif
Scripting::ScriptsUnload.Unbind<JsonAsset, &JsonAsset::DeleteInstance>(this);
DeleteInstance();
_isAfterReload |= isReloading;
JsonAssetBase::unload(isReloading);
}
@@ -408,6 +409,13 @@ bool JsonAsset::CreateInstance()
}
}
// Special case for Settings assets to flush them after edited and saved in Editor
if (typeHandle && typeHandle.IsSubclassOf(SettingsBase::TypeInitializer) && _isAfterReload)
{
_isAfterReload = false;
((SettingsBase*)Instance)->Apply();
}
return false;
}

View File

@@ -118,6 +118,7 @@ API_CLASS(NoSpawn) class FLAXENGINE_API JsonAsset : public JsonAssetBase
DECLARE_ASSET_HEADER(JsonAsset);
private:
ScriptingType::Dtor _dtor;
bool _isAfterReload = false;
public:
/// <summary>

View File

@@ -1283,8 +1283,8 @@ void ParticlesSystem::Job(int32 index)
updateBounds = true;
}
// TODO: if using fixed timestep quantize the dt and accumulate remaining part for the next update?
if (dt <= 1.0f / 240.0f)
return;
//if (dt <= 1.0f / 240.0f)
// return;
dt *= effect->SimulationSpeed;
instance.Time += dt;
const float fps = particleSystem->FramesPerSecond;

View File

@@ -256,7 +256,7 @@ BoundingBox JsonTools::GetBoundingBox(const Value& value)
Guid JsonTools::GetGuid(const Value& value)
{
if (value.IsNull())
if (!value.IsString())
return Guid::Empty;
CHECK_RETURN(value.GetStringLength() == 32, Guid::Empty);

View File

@@ -524,7 +524,7 @@ bool ImportMaterialTexture(ImportedModelData& result, AssimpImporterData& data,
{
const aiTexture* aTex = data.Scene->GetEmbeddedTexture(aFilename.C_Str());
const StringView texIndexName(filename.Get() + (ARRAY_COUNT(AI_EMBEDDED_TEXNAME_PREFIX) - 1));
int32 texIndex;
uint32 texIndex;
if (!aTex && !StringUtils::Parse(texIndexName.Get(), texIndexName.Length(), &texIndex) && texIndex >= 0 && texIndex < data.Scene->mNumTextures)
aTex = data.Scene->mTextures[texIndex];
if (aTex && aTex->mHeight == 0 && aTex->mWidth > 0)

View File

@@ -31,6 +31,7 @@
#include "Engine/Tools/TextureTool/TextureTool.h"
#include "Engine/ContentImporters/AssetsImportingManager.h"
#include "Engine/ContentImporters/CreateMaterial.h"
#include "Engine/ContentImporters/CreateMaterialInstance.h"
#include "Engine/ContentImporters/CreateCollisionData.h"
#include "Engine/Serialization/Serialization.h"
#include "Editor/Utilities/EditorUtilities.h"
@@ -387,6 +388,8 @@ void ModelTool::Options::Serialize(SerializeStream& stream, const void* otherObj
SERIALIZE(SloppyOptimization);
SERIALIZE(LODTargetError);
SERIALIZE(ImportMaterials);
SERIALIZE(ImportMaterialsAsInstances);
SERIALIZE(InstanceToImportAs);
SERIALIZE(ImportTextures);
SERIALIZE(RestoreMaterialsOnReimport);
SERIALIZE(GenerateSDF);
@@ -430,6 +433,8 @@ void ModelTool::Options::Deserialize(DeserializeStream& stream, ISerializeModifi
DESERIALIZE(SloppyOptimization);
DESERIALIZE(LODTargetError);
DESERIALIZE(ImportMaterials);
DESERIALIZE(ImportMaterialsAsInstances);
DESERIALIZE(InstanceToImportAs);
DESERIALIZE(ImportTextures);
DESERIALIZE(RestoreMaterialsOnReimport);
DESERIALIZE(GenerateSDF);
@@ -503,11 +508,11 @@ bool ModelTool::ImportData(const String& path, ImportedModelData& data, Options&
if (ImportDataAssimp(importPath.Get(), data, options, errorMsg))
return true;
#elif USE_AUTODESK_FBX_SDK
if (ImportDataAutodeskFbxSdk(importPath.Get(), data, options, errorMsg))
return true;
if (ImportDataAutodeskFbxSdk(importPath.Get(), data, options, errorMsg))
return true;
#elif USE_OPEN_FBX
if (ImportDataOpenFBX(importPath.Get(), data, options, errorMsg))
return true;
if (ImportDataOpenFBX(importPath.Get(), data, options, errorMsg))
return true;
#else
LOG(Error, "Compiled without model importing backend.");
return true;
@@ -620,62 +625,62 @@ bool ModelTool::ImportData(const String& path, ImportedModelData& data, Options&
bool SortDepths(const Pair<int32, int32>& a, const Pair<int32, int32>& b)
{
return a.First < b.First;
return a.First < b.First;
}
void CreateLinearListFromTree(Array<SkeletonNode>& nodes, Array<int32>& mapping)
{
// Customized breadth first tree algorithm (each node has no direct reference to the children so we build the cache for the nodes depth level)
const int32 count = nodes.Count();
Array<Pair<int32, int32>> depths(count); // Pair.First = Depth, Pair.Second = Node Index
depths.SetSize(count);
depths.Set(-1);
for (int32 i = 0; i < count; i++)
{
// Skip evaluated nodes
if (depths[i].First != -1)
continue;
const int32 count = nodes.Count();
Array<Pair<int32, int32>> depths(count); // Pair.First = Depth, Pair.Second = Node Index
depths.Resize(count);
depths.SetAll(-1);
for (int32 i = 0; i < count; i++)
{
// Skip evaluated nodes
if (depths[i].First != -1)
continue;
// Find the first node with calculated depth and get the distance to it
int32 end = i;
int32 lastDepth;
int32 relativeDepth = 0;
do
{
lastDepth = depths[end].First;
end = nodes[end].ParentIndex;
relativeDepth++;
} while (end != -1 && lastDepth == -1);
// Find the first node with calculated depth and get the distance to it
int32 end = i;
int32 lastDepth;
int32 relativeDepth = 0;
do
{
lastDepth = depths[end].First;
end = nodes[end].ParentIndex;
relativeDepth++;
} while (end != -1 && lastDepth == -1);
// Set the depth (second item is the node index)
depths[i] = MakePair(lastDepth + relativeDepth, i);
}
for (int32 i = 0; i < count; i++)
{
// Strange divide by 2 but works
depths[i].First = depths[i].First >> 1;
}
// Set the depth (second item is the node index)
depths[i] = ToPair(lastDepth + relativeDepth, i);
}
for (int32 i = 0; i < count; i++)
{
// Strange divide by 2 but works
depths[i].First = depths[i].First >> 1;
}
// Order nodes by depth O(n*log(n))
depths.Sort(SortDepths);
// Order nodes by depth O(n*log(n))
depths.Sort(SortDepths);
// Extract nodes mapping O(n^2)
mapping.EnsureCapacity(count, false);
mapping.SetSize(count);
for (int32 i = 0; i < count; i++)
{
int32 newIndex = -1;
for (int32 j = 0; j < count; j++)
{
if (depths[j].Second == i)
{
newIndex = j;
break;
}
}
ASSERT(newIndex != -1);
mapping[i] = newIndex;
}
// Extract nodes mapping O(n^2)
mapping.EnsureCapacity(count, false);
mapping.Resize(count);
for (int32 i = 0; i < count; i++)
{
int32 newIndex = -1;
for (int32 j = 0; j < count; j++)
{
if (depths[j].Second == i)
{
newIndex = j;
break;
}
}
ASSERT(newIndex != -1);
mapping[i] = newIndex;
}
}
#endif
@@ -994,23 +999,6 @@ bool ModelTool::ImportModel(const String& path, ModelData& meshData, Options& op
importedFileNames.Add(filename);
#if COMPILE_WITH_ASSETS_IMPORTER
auto assetPath = autoImportOutput / filename + ASSET_FILES_EXTENSION_WITH_DOT;
CreateMaterial::Options materialOptions;
materialOptions.Diffuse.Color = material.Diffuse.Color;
if (material.Diffuse.TextureIndex != -1)
materialOptions.Diffuse.Texture = data.Textures[material.Diffuse.TextureIndex].AssetID;
materialOptions.Diffuse.HasAlphaMask = material.Diffuse.HasAlphaMask;
materialOptions.Emissive.Color = material.Emissive.Color;
if (material.Emissive.TextureIndex != -1)
materialOptions.Emissive.Texture = data.Textures[material.Emissive.TextureIndex].AssetID;
materialOptions.Opacity.Value = material.Opacity.Value;
if (material.Opacity.TextureIndex != -1)
materialOptions.Opacity.Texture = data.Textures[material.Opacity.TextureIndex].AssetID;
if (material.Normals.TextureIndex != -1)
materialOptions.Normals.Texture = data.Textures[material.Normals.TextureIndex].AssetID;
if (material.TwoSided || material.Diffuse.HasAlphaMask)
materialOptions.Info.CullMode = CullMode::TwoSided;
if (!Math::IsOne(material.Opacity.Value) || material.Opacity.TextureIndex != -1)
materialOptions.Info.BlendMode = MaterialBlendMode::Transparent;
// When splitting imported meshes allow only the first mesh to import assets (mesh[0] is imported after all following ones so import assets during mesh[1])
if (!options.SplitObjects && options.ObjectIndex != 1 && options.ObjectIndex != -1)
@@ -1022,7 +1010,42 @@ bool ModelTool::ImportModel(const String& path, ModelData& meshData, Options& op
continue;
}
AssetsImportingManager::Create(AssetsImportingManager::CreateMaterialTag, assetPath, material.AssetID, &materialOptions);
if (options.ImportMaterialsAsInstances)
{
// Create material instance
AssetsImportingManager::Create(AssetsImportingManager::CreateMaterialInstanceTag, assetPath, material.AssetID);
if (MaterialInstance* materialInstance = Content::Load<MaterialInstance>(assetPath))
{
materialInstance->SetBaseMaterial(options.InstanceToImportAs);
materialInstance->Save();
}
else
{
LOG(Error, "Failed to load material instance after creation. ({0})", assetPath);
}
}
else
{
// Create material
CreateMaterial::Options materialOptions;
materialOptions.Diffuse.Color = material.Diffuse.Color;
if (material.Diffuse.TextureIndex != -1)
materialOptions.Diffuse.Texture = data.Textures[material.Diffuse.TextureIndex].AssetID;
materialOptions.Diffuse.HasAlphaMask = material.Diffuse.HasAlphaMask;
materialOptions.Emissive.Color = material.Emissive.Color;
if (material.Emissive.TextureIndex != -1)
materialOptions.Emissive.Texture = data.Textures[material.Emissive.TextureIndex].AssetID;
materialOptions.Opacity.Value = material.Opacity.Value;
if (material.Opacity.TextureIndex != -1)
materialOptions.Opacity.Texture = data.Textures[material.Opacity.TextureIndex].AssetID;
if (material.Normals.TextureIndex != -1)
materialOptions.Normals.Texture = data.Textures[material.Normals.TextureIndex].AssetID;
if (material.TwoSided || material.Diffuse.HasAlphaMask)
materialOptions.Info.CullMode = CullMode::TwoSided;
if (!Math::IsOne(material.Opacity.Value) || material.Opacity.TextureIndex != -1)
materialOptions.Info.BlendMode = MaterialBlendMode::Transparent;
AssetsImportingManager::Create(AssetsImportingManager::CreateMaterialTag, assetPath, material.AssetID, &materialOptions);
}
#endif
}
@@ -1389,24 +1412,25 @@ bool ModelTool::ImportModel(const String& path, ModelData& meshData, Options& op
#if USE_SKELETON_NODES_SORTING
// Sort skeleton nodes and bones hierarchy (parents first)
// Then it can be used with a simple linear loop update
{
const int32 nodesCount = data.Skeleton.Nodes.Count();
const int32 bonesCount = data.Skeleton.Bones.Count();
Array<int32> mapping;
CreateLinearListFromTree(data.Skeleton.Nodes, mapping);
for (int32 i = 0; i < nodesCount; i++)
{
auto& node = data.Skeleton.Nodes[i];
node.ParentIndex = mapping[node.ParentIndex];
}
for (int32 i = 0; i < bonesCount; i++)
{
auto& bone = data.Skeleton.Bones[i];
bone.NodeIndex = mapping[bone.NodeIndex];
}
}
reorder_nodes_and_test_it_out!
// Then it can be used with a simple linear loop update
{
const int32 nodesCount = data.Skeleton.Nodes.Count();
const int32 bonesCount = data.Skeleton.Bones.Count();
Array<int32> mapping;
CreateLinearListFromTree(data.Skeleton.Nodes, mapping);
for (int32 i = 0; i < nodesCount; i++)
{
auto& node = data.Skeleton.Nodes[i];
node.ParentIndex = mapping[node.ParentIndex];
}
for (int32 i = 0; i < bonesCount; i++)
{
auto& bone = data.Skeleton.Bones[i];
bone.NodeIndex = mapping[bone.NodeIndex];
}
}
reorder_nodes_and_test_it_out
!
#endif
}
else if (options.Type == ModelType::Animation)

View File

@@ -12,6 +12,7 @@
#include "Engine/Graphics/Models/ModelData.h"
#include "Engine/Graphics/Models/SkeletonData.h"
#include "Engine/Animations/AnimationData.h"
#include "Engine/Content/Assets/MaterialBase.h"
class JsonWriter;
@@ -263,7 +264,7 @@ public:
// If specified, all meshes which name starts with this prefix will be imported as a separate collision data (excluded used for rendering).
API_FIELD(Attributes="EditorOrder(100), EditorDisplay(\"Geometry\"), VisibleIf(nameof(ShowGeometry))")
String CollisionMeshesPrefix = TEXT("");
// The type of collision that should be generated if has collision prefix especified
// The type of collision that should be generated if has collision prefix specified.
API_FIELD(Attributes = "EditorOrder(105), EditorDisplay(\"Geometry\"), VisibleIf(nameof(ShowGeometry))")
CollisionDataType CollisionType = CollisionDataType::TriangleMesh;
@@ -338,6 +339,12 @@ public:
// If checked, the importer will create materials for model meshes as specified in the file.
API_FIELD(Attributes="EditorOrder(400), EditorDisplay(\"Materials\"), VisibleIf(nameof(ShowGeometry))")
bool ImportMaterials = true;
// If checked, the importer will create the model's materials as instances of a base material.
API_FIELD(Attributes = "EditorOrder(401), EditorDisplay(\"Materials\"), VisibleIf(nameof(ImportMaterials))")
bool ImportMaterialsAsInstances = false;
// The material to import the model's materials as an instance of.
API_FIELD(Attributes = "EditorOrder(402), EditorDisplay(\"Materials\"), VisibleIf(nameof(ImportMaterialsAsInstances))")
AssetReference<MaterialBase> InstanceToImportAs;
// If checked, the importer will import texture files used by the model and any embedded texture resources.
API_FIELD(Attributes="EditorOrder(410), EditorDisplay(\"Materials\"), VisibleIf(nameof(ShowGeometry))")
bool ImportTextures = true;

View File

@@ -603,8 +603,8 @@ namespace Flax.Build.Projects.VisualStudio
{
var profiles = new Dictionary<string, string>();
var profile = new StringBuilder();
var editorPath = Utilities.NormalizePath(Path.Combine(Globals.EngineRoot, Platform.GetEditorBinaryDirectory(), $"Development/FlaxEditor{Utilities.GetPlatformExecutableExt()}"));
var workspacePath = Utilities.NormalizePath(solutionDirectory);
var editorPath = Utilities.NormalizePath(Path.Combine(Globals.EngineRoot, Platform.GetEditorBinaryDirectory(), $"Development/FlaxEditor{Utilities.GetPlatformExecutableExt()}")).Replace('\\', '/');
var workspacePath = Utilities.NormalizePath(solutionDirectory).Replace('\\', '/');
foreach (var project in projects)
{
if (project.Type == TargetType.DotNetCore)