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@@ -669,7 +669,7 @@ void MaterialGenerator::ProcessGroupTextures(Box* box, Node* node, Value& value)
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_writer.Write(*triplanarTexture);
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value = result;
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}
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// Stochastic Texture Sample
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// Procedural Texture Sample
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case 17:
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{
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auto textureBox = node->GetBox(0);
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