Updated description & comments
This commit is contained in:
@@ -408,8 +408,8 @@ namespace FlaxEditor.Surface.Archetypes
|
|||||||
new NodeArchetype
|
new NodeArchetype
|
||||||
{
|
{
|
||||||
TypeID = 17,
|
TypeID = 17,
|
||||||
Title = "Stochastic Sample Texture",
|
Title = "Procedural Sample Texture",
|
||||||
Description = "Projects a texture using world-space coordinates instead of UVs.",
|
Description = "Samples a texture to create a more natural look with less obvious tiling.",
|
||||||
Flags = NodeFlags.MaterialGraph,
|
Flags = NodeFlags.MaterialGraph,
|
||||||
Size = new Float2(240, 60),
|
Size = new Float2(240, 60),
|
||||||
DefaultValues = new object[]
|
DefaultValues = new object[]
|
||||||
|
|||||||
@@ -669,7 +669,7 @@ void MaterialGenerator::ProcessGroupTextures(Box* box, Node* node, Value& value)
|
|||||||
_writer.Write(*triplanarTexture);
|
_writer.Write(*triplanarTexture);
|
||||||
value = result;
|
value = result;
|
||||||
}
|
}
|
||||||
// Stochastic Texture Sample
|
// Procedural Texture Sample
|
||||||
case 17:
|
case 17:
|
||||||
{
|
{
|
||||||
auto textureBox = node->GetBox(0);
|
auto textureBox = node->GetBox(0);
|
||||||
|
|||||||
Reference in New Issue
Block a user