Remove unused includes
This commit is contained in:
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
#include "BoxCollider.h"
|
||||
#include "Engine/Serialization/Serialization.h"
|
||||
#include "Engine/Physics/PhysicsBackend.h"
|
||||
|
||||
BoxCollider::BoxCollider(const SpawnParams& params)
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
#include "CapsuleCollider.h"
|
||||
#include "Engine/Serialization/Serialization.h"
|
||||
|
||||
CapsuleCollider::CapsuleCollider(const SpawnParams& params)
|
||||
: Collider(params)
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include "Engine/Physics/Physics.h"
|
||||
#include "Engine/Physics/PhysicsBackend.h"
|
||||
#include "Engine/Physics/PhysicsScene.h"
|
||||
#include "Engine/Serialization/Serialization.h"
|
||||
#include "Engine/Engine/Time.h"
|
||||
|
||||
#define CC_MIN_SIZE 0.001f
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#if USE_EDITOR
|
||||
#include "Engine/Level/Scene/SceneRendering.h"
|
||||
#endif
|
||||
#include "Engine/Serialization/Serialization.h"
|
||||
#include "Engine/Physics/PhysicsSettings.h"
|
||||
#include "Engine/Physics/Physics.h"
|
||||
#include "Engine/Physics/PhysicsBackend.h"
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include "MeshCollider.h"
|
||||
#include "Engine/Core/Math/Matrix.h"
|
||||
#include "Engine/Core/Math/Ray.h"
|
||||
#include "Engine/Serialization/Serialization.h"
|
||||
#include "Engine/Physics/Physics.h"
|
||||
#include "Engine/Physics/PhysicsScene.h"
|
||||
#if USE_EDITOR || !BUILD_RELEASE
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
|
||||
|
||||
#include "SphereCollider.h"
|
||||
#include "Engine/Serialization/Serialization.h"
|
||||
|
||||
SphereCollider::SphereCollider(const SpawnParams& params)
|
||||
: Collider(params)
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include "Engine/Core/Math/Matrix.h"
|
||||
#include "Engine/Core/Math/Ray.h"
|
||||
#include "Engine/Level/Actors/Spline.h"
|
||||
#include "Engine/Serialization/Serialization.h"
|
||||
#include "Engine/Physics/Physics.h"
|
||||
#include "Engine/Physics/PhysicsBackend.h"
|
||||
#include "Engine/Physics/PhysicsScene.h"
|
||||
|
||||
Reference in New Issue
Block a user