Fix stack overflow exception in shader graph recursion to be detected
#3706
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@@ -14,7 +14,7 @@
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#include "Engine/Content/AssetsContainer.h"
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#include "Engine/Animations/Curve.h"
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#define SHADER_GRAPH_MAX_CALL_STACK 100
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#define SHADER_GRAPH_MAX_CALL_STACK 50
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enum class MaterialSceneTextures;
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template<class BoxType>
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