Fix compilation of Editor in Release mode
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@@ -52,7 +52,12 @@ namespace FlaxEditor.CustomEditors.Dedicated
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if (texture)
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{
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var desc = texture.Description;
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_image.TooltipText = $"{texture.Name}\nType: {texture.ResourceType}\nSize: {desc.Width}x{desc.Height}\nFormat: {desc.Format}\nMemory: {Utilities.Utils.FormatBytesCount(texture.MemoryUsage)}";
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#if BUILD_RELEASE
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var name = string.Empty;
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#else
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var name = texture.Name;
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#endif
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_image.TooltipText = $"{name}\nType: {texture.ResourceType}\nSize: {desc.Width}x{desc.Height}\nFormat: {desc.Format}\nMemory: {Utilities.Utils.FormatBytesCount(texture.MemoryUsage)}";
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}
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else
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{
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