Fix minor issues
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@@ -327,14 +327,6 @@ namespace FlaxEditor.Windows
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_isUpdatingSelection = false;
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}
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private static bool ValidateDragActor(ActorNode actorNode)
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{
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// Reject dragging actors not linked to scene (eg. from prefab)
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if (actorNode.ParentScene == null)
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return false;
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return true;
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}
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private bool ValidateDragAsset(AssetItem assetItem)
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{
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return assetItem.OnEditorDrag(this);
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