Fix custom content and importers blocking scripting reload
Some checks failed
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
Build macOS / Editor (Mac, Development ARM64) (push) Has been cancelled
Build macOS / Game (Mac, Release ARM64) (push) Has been cancelled
Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled
Continuous Deployment / Editor (Windows) (push) Has been cancelled
Continuous Deployment / Game (Windows) (push) Has been cancelled
Continuous Deployment / Editor (Linux) (push) Has been cancelled
Continuous Deployment / Game (Linux) (push) Has been cancelled
Continuous Deployment / Editor (Mac) (push) Has been cancelled
Continuous Deployment / Game (Mac) (push) Has been cancelled

This commit is contained in:
2024-04-28 22:28:34 +03:00
parent e12bb0ffe7
commit cdbb9baeb8
7 changed files with 135 additions and 8 deletions

View File

@@ -150,6 +150,22 @@ namespace FlaxEditor.Windows
_searchBox.Clear();
_groupSearch.DisposeChildren();
_groupSearch.PerformLayout();
// Remove tabs
var tabs = new List<Tab>();
foreach (var child in _actorGroups.Children)
{
if (child is Tab tab)
{
if (tab.Text != "Search")
tabs.Add(tab);
}
}
foreach (var tab in tabs)
{
var group = _actorGroups.Children.Find(T => T == tab);
group.Dispose();
}
}
private void OnScriptsReloadEnd()