Merge branch 'feature/fix-prefab-crash' of https://github.com/envision3d/FlaxEngine into envision3d-feature/fix-prefab-crash

This commit is contained in:
Wojtek Figat
2024-08-16 14:52:25 +02:00

View File

@@ -627,7 +627,7 @@ namespace FlaxEditor.Viewport
// Debug draw all actors in prefab
foreach (var child in SceneGraphRoot.ChildNodes)
{
if (child is not ActorNode actorNode)
if (child is not ActorNode actorNode || !actorNode.Actor)
continue;
DebugDraw.DrawActorsTree(actorNode.Actor);
}