Merge branch 'feature/fix-prefab-crash' of https://github.com/envision3d/FlaxEngine into envision3d-feature/fix-prefab-crash

This commit is contained in:
Wojtek Figat
2024-08-16 14:52:25 +02:00

View File

@@ -627,7 +627,7 @@ namespace FlaxEditor.Viewport
// Debug draw all actors in prefab // Debug draw all actors in prefab
foreach (var child in SceneGraphRoot.ChildNodes) foreach (var child in SceneGraphRoot.ChildNodes)
{ {
if (child is not ActorNode actorNode) if (child is not ActorNode actorNode || !actorNode.Actor)
continue; continue;
DebugDraw.DrawActorsTree(actorNode.Actor); DebugDraw.DrawActorsTree(actorNode.Actor);
} }