DIsable temporal jitter in debug views of Vertex Colors and Quad Overdraw

This commit is contained in:
Wojtek Figat
2026-01-07 17:57:03 +01:00
parent 01e3ece2af
commit d71ea5a72b

View File

@@ -402,6 +402,8 @@ void RenderInner(SceneRenderTask* task, RenderContext& renderContext, RenderCont
case ViewMode::MaterialComplexity:
case ViewMode::Wireframe:
case ViewMode::NoPostFx:
case ViewMode::VertexColors:
case ViewMode::QuadOverdraw:
setup.UseTemporalAAJitter = false;
break;
}