Upgrade GPU limits to support 16k textures

This commit is contained in:
Wojtek Figat
2023-02-07 13:35:00 +01:00
parent 9bb8dcac3d
commit d92da5ceba

View File

@@ -57,9 +57,9 @@
#define GPU_USE_SHADERS_DEBUG_LAYER (BUILD_DEBUG)
// Maximum size of the texture that is supported by the engine (specific platforms can have lower limit)
#define GPU_MAX_TEXTURE_SIZE 8192
#define GPU_MAX_TEXTURE_MIP_LEVELS 14
#define GPU_MAX_TEXTURE_ARRAY_SIZE 512
#define GPU_MAX_TEXTURE_SIZE 16384
#define GPU_MAX_TEXTURE_MIP_LEVELS 15
#define GPU_MAX_TEXTURE_ARRAY_SIZE 1024
// Define default back buffer(s) format
#if GPU_USE_BGRA_BACK_BUFFER