Add Web to engine build distro

This commit is contained in:
Wojtek Figat
2026-03-24 01:01:46 +01:00
parent 0cb5e3421a
commit df6b550c3d
2 changed files with 5 additions and 0 deletions

View File

@@ -86,6 +86,7 @@ namespace Flax.Deploy
BuildPlatform(TargetPlatform.Mac, Platform.BuildTargetArchitecture);
BuildPlatform(TargetPlatform.iOS, TargetArchitecture.ARM64);
}
BuildPlatform(TargetPlatform.Web, TargetArchitecture.x86);
}
else
{

View File

@@ -44,6 +44,10 @@ namespace Flax.Deploy
{
DeployFolder(platformsRoot, Deployer.PackageOutputPath, platformName);
// Strip internal engine data
Utilities.DirectoryDelete(Path.Combine(dst, "Binaries", "ThirdParty"));
Utilities.DirectoryDelete(Path.Combine(dst, "Binaries", "Data"));
// For Linux don't deploy engine libs used by C++ scripting linking (engine source required)
if (platform == TargetPlatform.Linux)
{