Fix build warning with Large Worlds enabled
This commit is contained in:
@@ -61,7 +61,7 @@ protected:
|
||||
position = _transform.Translation - viewOrigin;
|
||||
if (ViewDistance > ZeroTolerance)
|
||||
{
|
||||
const float dst2 = Vector3::DistanceSquared(viewPosition, position);
|
||||
const float dst2 = (float)Vector3::DistanceSquared(viewPosition, position);
|
||||
const float dst = Math::Sqrt(dst2);
|
||||
brightness *= Math::Remap(dst, 0.9f * ViewDistance, ViewDistance, 1.0f, 0.0f);
|
||||
return dst < ViewDistance;
|
||||
|
||||
Reference in New Issue
Block a user