Fix missing light shadow resolution serialization.

This commit is contained in:
Chandler Cox
2026-01-17 14:09:13 -06:00
parent 3cfc5db54a
commit e6fd761b80

View File

@@ -107,6 +107,7 @@ void LightWithShadow::Serialize(SerializeStream& stream, const void* otherObj)
SERIALIZE(ContactShadowsLength);
SERIALIZE(ShadowsUpdateRate);
SERIALIZE(ShadowsUpdateRateAtDistance);
SERIALIZE(ShadowsResolution);
}
void LightWithShadow::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
@@ -125,4 +126,5 @@ void LightWithShadow::Deserialize(DeserializeStream& stream, ISerializeModifier*
DESERIALIZE(ContactShadowsLength);
DESERIALIZE(ShadowsUpdateRate);
DESERIALIZE(ShadowsUpdateRateAtDistance);
DESERIALIZE(ShadowsResolution);
}