fix skeleton blend mask node to resize when asset reference is (dis-) connected

This commit is contained in:
Saas
2026-03-28 13:46:38 +01:00
parent a346e258d3
commit f26dbf530c
2 changed files with 4 additions and 1 deletions

View File

@@ -70,6 +70,9 @@ namespace FlaxEditor.Surface.Archetypes
if (box.ID != _assetBox.ID)
return;
_assetSelect.Visible = !box.HasAnyConnection;
if (!Archetype.UseFixedSize)
ResizeAuto();
}
}

View File

@@ -1058,7 +1058,7 @@ namespace FlaxEditor.Surface
}
/// <summary>
/// Sets teh node values from the given pasted source. Can be overriden to perform validation or custom values processing.
/// Sets teh node values from the given pasted source. Can be overridden to perform validation or custom values processing.
/// </summary>
/// <param name="values">The input values array.</param>
public virtual void SetValuesPaste(object[] values)