Update shader
This commit is contained in:
BIN
Content/Shaders/GI/DDGI.flax
(Stored with Git LFS)
BIN
Content/Shaders/GI/DDGI.flax
(Stored with Git LFS)
Binary file not shown.
@@ -856,7 +856,6 @@ void ShadowsPass::SetupLight(ShadowsCustomBuffer& shadows, RenderContext& render
|
||||
}
|
||||
|
||||
// Init shadow data
|
||||
atlasLight.ContextIndex = renderContextBatch.Contexts.Count();
|
||||
if (atlasLight.ContextCount == 0)
|
||||
return;
|
||||
renderContextBatch.Contexts.AddDefault(atlasLight.ContextCount);
|
||||
|
||||
Reference in New Issue
Block a user