Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
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e551eae30d
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Update engine assets
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2024-04-22 13:32:09 +02:00 |
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Wojtek Figat
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568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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Wojtek Figat
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6233718b06
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Update engine shaders
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2024-04-11 17:33:42 +02:00 |
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Wojtek Figat
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61323f8526
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Refactor shadows rendering to use Shadow Map Atlas
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2024-04-04 12:54:07 +02:00 |
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Wojtek Figat
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2dfb1058b2
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Optimize world matrix storage for drawable objects to use Matrix3x4 instead of full matrix
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2024-03-26 11:29:01 +01:00 |
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Wojtek Figat
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6b35c0a161
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-03-19 20:23:34 +01:00 |
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Wojtek Figat
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71dad84908
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Fix Z-fighting issues in Debug Draw when using TAA
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2024-03-19 17:53:14 +01:00 |
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Wojtek Figat
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901b043909
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Fix Temporal Anti Aliasing ghosting and improve quality of blending
#1786
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2024-02-28 02:05:06 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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a2b8312fba
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Cleanup stuff in #2019
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2024-02-18 19:48:43 +01:00 |
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Wojtek Figat
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c646007882
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Fix color grading issue with LUT texture used
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2024-02-09 23:29:43 +01:00 |
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Wojtek Figat
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4a42aa8c44
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Fix fog to be usable for transparent materials (if enabled)
#1408
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2023-12-26 13:54:12 +01:00 |
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Wojtek Figat
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8aaa5710df
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Fix dark outline around Screen Space Reflections alpha blending area
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2023-12-12 16:02:53 +01:00 |
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Wojtek Figat
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9e74f3ae22
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Update engine assets
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2023-11-25 17:54:50 +01:00 |
|
Wojtek Figat
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b028faf0cc
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Update assets
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2023-10-28 13:52:23 +02:00 |
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Wojtek Figat
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2158fa7358
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Remove not needed end line in script template
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2023-10-25 23:34:29 +02:00 |
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Wojtek Figat
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24790b18ce
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Fix typo in shader
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2023-10-18 12:56:48 +02:00 |
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Wojtek Figat
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099a80127e
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Merge branch 'cs-script-namespace' of https://github.com/Tryibion/FlaxEngine into Tryibion-cs-script-namespace
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2023-10-04 17:36:10 +02:00 |
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Wojtek Figat
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3e1940c799
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Add new spline icons #1292
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2023-09-12 22:18:26 +02:00 |
|
Chandler Cox
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3295d58684
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Simplify
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2023-08-22 21:34:36 -05:00 |
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Chandler Cox
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72488c4250
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Update cs script temple to use non-indented namespace.
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2023-08-22 21:14:33 -05:00 |
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Wojtek Figat
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81860e5f18
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Cleanup code #1215 and add cook game icon
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2023-07-31 19:02:53 +02:00 |
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Wojtek Figat
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d31fc32399
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Fix and update engine assets
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2023-07-04 11:05:32 +02:00 |
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Wojtek Figat
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8f7da81621
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Flax.flaxproj
# Source/Editor/Content/Items/AssetItem.cs
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2023-06-13 15:41:07 +02:00 |
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Wojtek Figat
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d7ddb2ef6f
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Fix typo in atmosphere precompute shader
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2023-06-12 21:12:17 +02:00 |
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Wojtek Figat
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14d12418b6
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Add iOS and Apple icons
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2023-06-12 14:34:31 +02:00 |
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Wojtek Figat
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b30f845924
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Simplify radial light attenuation in shaders
#1094
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2023-05-12 12:22:04 +02:00 |
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Wojtek Figat
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5a66e90b56
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Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# .github/workflows/tests.yml
# Source/Engine/Content/JsonAsset.cs
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2023-05-07 19:46:29 +02:00 |
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Wojtek Figat
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713cf0d4b2
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Improve #1077 to use a single pixel shader with permutations
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2023-05-07 11:01:30 +02:00 |
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Wojtek Figat
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67b373c6df
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Merge remote-tracking branch 'origin/master' into 1.6
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2023-04-17 13:18:08 +02:00 |
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Wojtek Figat
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71b5b528fd
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Remove shadows casting and sdf data from editor camera model
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2023-04-17 11:52:19 +02:00 |
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Wojtek Figat
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60f21d1a92
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Update old copyright headers
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2023-03-03 17:14:35 +01:00 |
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Wojtek Figat
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7a5d84a216
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Fix Global SDF objects culling into chunks to correctly match world geometry
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2023-02-18 23:15:50 +01:00 |
|
W2.Wizard
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f8aa1cd5f8
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Updated transform Gizmos #340
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2023-02-16 15:23:18 +01:00 |
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Wojtek Figat
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752fa64cc3
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Add support for 32 bit indices for the terrain chunk geometry
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2023-02-14 13:14:04 +01:00 |
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Wojtek Figat
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c878c613c7
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Update consoles building
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2023-02-05 23:48:11 +01:00 |
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Wojtek Figat
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73ec370989
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Update engine materials
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2023-02-03 13:31:00 +01:00 |
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Wojtek Figat
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aa8d6f7c79
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Fix ribbon particles triangle indices ordering to prevent artifacts
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2023-02-03 13:30:48 +01:00 |
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Wojtek Figat
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ee19c8e856
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Update engine assets
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2023-02-01 11:12:29 +01:00 |
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Wojtek Figat
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0709288eac
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Revert Depth Offset (wrong impl, can be done later)
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2023-01-31 14:22:37 +01:00 |
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Wojtek Figat
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a219a3d2eb
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Add **Depth Offset to materials**
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2023-01-29 22:09:51 +01:00 |
|
Wojtek Figat
|
03813259cf
|
Update assets
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2023-01-24 19:19:56 +01:00 |
|
Wojciech Figat
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66d5850a76
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Asset update
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2023-01-20 12:02:40 +01:00 |
|
Wojtek Figat
|
07e653468f
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Update assets
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2023-01-15 20:20:41 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
|
Wojciech Figat
|
8c9a3055e1
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Fix foliage paint brush transparency
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2023-01-09 11:55:39 +01:00 |
|
Wojtek Figat
|
4c671012bf
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Fix name upper-case
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2023-01-08 13:52:45 +01:00 |
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Wojtek Figat
|
8db75ffa36
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Fix name upper-case
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2023-01-08 13:52:33 +01:00 |
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