213 Commits

Author SHA1 Message Date
Wojtek Figat
cdeb9a3b15 Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
#	Content/Editor/Camera/M_Camera.flax
#	Content/Editor/CubeTexturePreviewMaterial.flax
#	Content/Editor/DebugMaterials/DDGIDebugProbes.flax
#	Content/Editor/DebugMaterials/SingleColor/Decal.flax
#	Content/Editor/DebugMaterials/SingleColor/Particle.flax
#	Content/Editor/DebugMaterials/SingleColor/Surface.flax
#	Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
#	Content/Editor/DebugMaterials/SingleColor/Terrain.flax
#	Content/Editor/DefaultFontMaterial.flax
#	Content/Editor/Gizmo/FoliageBrushMaterial.flax
#	Content/Editor/Gizmo/Material.flax
#	Content/Editor/Gizmo/MaterialWire.flax
#	Content/Editor/Gizmo/SelectionOutlineMaterial.flax
#	Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
#	Content/Editor/Highlight Material.flax
#	Content/Editor/Icons/IconsMaterial.flax
#	Content/Editor/IesProfilePreviewMaterial.flax
#	Content/Editor/Particles/Particle Material Color.flax
#	Content/Editor/Particles/Smoke Material.flax
#	Content/Editor/SpriteMaterial.flax
#	Content/Editor/Terrain/Circle Brush Material.flax
#	Content/Editor/Terrain/Highlight Terrain Material.flax
#	Content/Editor/TexturePreviewMaterial.flax
#	Content/Editor/Wires Debug Material.flax
#	Content/Engine/DefaultDeformableMaterial.flax
#	Content/Engine/DefaultMaterial.flax
#	Content/Engine/DefaultTerrainMaterial.flax
#	Content/Engine/SingleColorMaterial.flax
#	Content/Engine/SkyboxMaterial.flax
#	Source/Engine/Graphics/Materials/MaterialShader.h
2024-04-23 10:30:01 +02:00
Wojtek Figat
e551eae30d Update engine assets 2024-04-22 13:32:09 +02:00
Wojtek Figat
568a69081d Fix animated model skinning precision issues
#2460
2024-04-22 13:18:52 +02:00
Wojtek Figat
6233718b06 Update engine shaders 2024-04-11 17:33:42 +02:00
Wojtek Figat
61323f8526 Refactor shadows rendering to use Shadow Map Atlas 2024-04-04 12:54:07 +02:00
Wojtek Figat
2dfb1058b2 Optimize world matrix storage for drawable objects to use Matrix3x4 instead of full matrix 2024-03-26 11:29:01 +01:00
Wojtek Figat
6b35c0a161 Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
#	Flax.flaxproj
2024-03-19 20:23:34 +01:00
Wojtek Figat
71dad84908 Fix Z-fighting issues in Debug Draw when using TAA 2024-03-19 17:53:14 +01:00
Wojtek Figat
901b043909 Fix Temporal Anti Aliasing ghosting and improve quality of blending
#1786
2024-02-28 02:05:06 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
a2b8312fba Cleanup stuff in #2019 2024-02-18 19:48:43 +01:00
Wojtek Figat
c646007882 Fix color grading issue with LUT texture used 2024-02-09 23:29:43 +01:00
Wojtek Figat
4a42aa8c44 Fix fog to be usable for transparent materials (if enabled)
#1408
2023-12-26 13:54:12 +01:00
Wojtek Figat
8aaa5710df Fix dark outline around Screen Space Reflections alpha blending area 2023-12-12 16:02:53 +01:00
Wojtek Figat
9e74f3ae22 Update engine assets 2023-11-25 17:54:50 +01:00
Wojtek Figat
b028faf0cc Update assets 2023-10-28 13:52:23 +02:00
Wojtek Figat
2158fa7358 Remove not needed end line in script template 2023-10-25 23:34:29 +02:00
Wojtek Figat
24790b18ce Fix typo in shader 2023-10-18 12:56:48 +02:00
Wojtek Figat
099a80127e Merge branch 'cs-script-namespace' of https://github.com/Tryibion/FlaxEngine into Tryibion-cs-script-namespace 2023-10-04 17:36:10 +02:00
Wojtek Figat
3e1940c799 Add new spline icons #1292 2023-09-12 22:18:26 +02:00
Chandler Cox
3295d58684 Simplify 2023-08-22 21:34:36 -05:00
Chandler Cox
72488c4250 Update cs script temple to use non-indented namespace. 2023-08-22 21:14:33 -05:00
Wojtek Figat
81860e5f18 Cleanup code #1215 and add cook game icon 2023-07-31 19:02:53 +02:00
Wojtek Figat
d31fc32399 Fix and update engine assets 2023-07-04 11:05:32 +02:00
Wojtek Figat
8f7da81621 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Flax.flaxproj
#	Source/Editor/Content/Items/AssetItem.cs
2023-06-13 15:41:07 +02:00
Wojtek Figat
d7ddb2ef6f Fix typo in atmosphere precompute shader 2023-06-12 21:12:17 +02:00
Wojtek Figat
14d12418b6 Add iOS and Apple icons 2023-06-12 14:34:31 +02:00
Wojtek Figat
b30f845924 Simplify radial light attenuation in shaders
#1094
2023-05-12 12:22:04 +02:00
Wojtek Figat
5a66e90b56 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	.github/workflows/tests.yml
#	Source/Engine/Content/JsonAsset.cs
2023-05-07 19:46:29 +02:00
Wojtek Figat
713cf0d4b2 Improve #1077 to use a single pixel shader with permutations 2023-05-07 11:01:30 +02:00
Wojtek Figat
67b373c6df Merge remote-tracking branch 'origin/master' into 1.6 2023-04-17 13:18:08 +02:00
Wojtek Figat
71b5b528fd Remove shadows casting and sdf data from editor camera model 2023-04-17 11:52:19 +02:00
Wojtek Figat
60f21d1a92 Update old copyright headers 2023-03-03 17:14:35 +01:00
Wojtek Figat
7a5d84a216 Fix Global SDF objects culling into chunks to correctly match world geometry 2023-02-18 23:15:50 +01:00
W2.Wizard
f8aa1cd5f8 Updated transform Gizmos #340 2023-02-16 15:23:18 +01:00
Wojtek Figat
752fa64cc3 Add support for 32 bit indices for the terrain chunk geometry 2023-02-14 13:14:04 +01:00
Wojtek Figat
c878c613c7 Update consoles building 2023-02-05 23:48:11 +01:00
Wojtek Figat
73ec370989 Update engine materials 2023-02-03 13:31:00 +01:00
Wojtek Figat
aa8d6f7c79 Fix ribbon particles triangle indices ordering to prevent artifacts 2023-02-03 13:30:48 +01:00
Wojtek Figat
ee19c8e856 Update engine assets 2023-02-01 11:12:29 +01:00
Wojtek Figat
0709288eac Revert Depth Offset (wrong impl, can be done later) 2023-01-31 14:22:37 +01:00
Wojtek Figat
a219a3d2eb Add **Depth Offset to materials** 2023-01-29 22:09:51 +01:00
Wojtek Figat
03813259cf Update assets 2023-01-24 19:19:56 +01:00
Wojciech Figat
66d5850a76 Asset update 2023-01-20 12:02:40 +01:00
Wojtek Figat
07e653468f Update assets 2023-01-15 20:20:41 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
8c9a3055e1 Fix foliage paint brush transparency 2023-01-09 11:55:39 +01:00
Wojtek Figat
4c671012bf Fix name upper-case 2023-01-08 13:52:45 +01:00
Wojtek Figat
8db75ffa36 Fix name upper-case 2023-01-08 13:52:33 +01:00