Commit Graph

11230 Commits

Author SHA1 Message Date
Wojtek Figat
3e0c085bf3 Add error log when adding/removign actors during rendering or when ConcurrentSystemLocker deadlocks 2025-07-15 12:34:40 +02:00
Wojtek Figat
c882b547c8 Fix game UI focus loss when hiding focused control to maintain gamepad navigation in Editor 2025-07-15 12:34:02 +02:00
Wojtek Figat
9646dd3fc2 Fix AutoFocus on ContainerControl to be false by default 2025-07-15 12:33:33 +02:00
Wojtek Figat
c0cce748cc Optimize Array::RemoveAtKeepOrder 2025-07-15 00:12:31 +02:00
Wojtek Figat
ab8612a914 Add profiler events to editor gizmo 2025-07-14 22:24:27 +02:00
Wojtek Figat
20f1e67700 Optimize Spline debug rendering far from camera 2025-07-14 21:09:28 +02:00
Wojtek Figat
a22b33d3bb Fix missing sphere bounds update for splines 2025-07-14 20:26:41 +02:00
Wojtek Figat
8ed2d6da56 Optimize Debug Draw performance of splines to use frustum culling 2025-07-14 20:26:24 +02:00
Wojtek Figat
bb37f980ed Fix regression in debug draw from 4af26a5516 2025-07-14 20:25:49 +02:00
Wojtek Figat
349547f66c Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
#	Source/Engine/Particles/Particles.cpp
2025-07-14 18:35:53 +02:00
Wojtek Figat
a1e4ed05c4 Don't force load asset on asset clone if it's unused 2025-07-14 18:14:09 +02:00
Wojtek Figat
10e9aee8ce Add particle data layout debugger tab 2025-07-14 10:28:43 +02:00
Wojtek Figat
4af26a5516 SImplify editor code for actors debug shapes drawing 2025-07-11 23:00:53 +02:00
Wojtek Figat
3e82e550f3 Add option for debug shapes drawing for particle emitters
#3267
2025-07-11 23:00:41 +02:00
Saas
33b540ed9e fix naming and treat unfolded category items as normal items 2025-07-10 20:07:52 +02:00
Saas
50871d8885 simplify and fix edge case in item list scrolling while holding control 2025-07-09 18:41:41 +02:00
Wojtek Figat
c27a9808c4 Fix unwanted code 2025-07-09 10:02:20 +02:00
Wojtek Figat
bdaf31b54f Optimize Arena Allocator to store page metadata within itself to save on allocs 2025-07-09 00:22:35 +02:00
Wojtek Figat
3abbf08f1f Optimize foliage rendering with concurrent arena allocator 2025-07-08 22:18:00 +02:00
Wojtek Figat
a8eb4fc140 Add allocator tag support for Dictionary and HashSet 2025-07-07 23:22:32 +02:00
xxSeys1
83374164db haha I did not copy paste that comment 2025-07-06 21:31:26 +02:00
xxSeys1
c5bfc6bc3d add option to add sphere in add colliders menu 2025-07-06 21:28:01 +02:00
Chandler Cox
d698bf96cc Apply particle effect parameter overrides when emitter is changed and when activated in the tree. 2025-07-05 19:36:45 -05:00
Chandler Cox
b3f88e156c Small change to out variable that is not used anymore. 2025-07-05 18:11:26 -05:00
Chandler Cox
7418d60f24 Add editor option for build configuration when using cook and run. 2025-07-05 18:09:30 -05:00
MrCapy0
3981d5090c change color gradiant node 8 to 11 stops 2025-07-05 10:27:45 -04:00
Wojtek Figat
48c6339ebb Fix memory leak on material instances when updating layout of Text Render 2025-07-04 12:21:25 +02:00
Wojtek Figat
2dd34b288c Merge remote-tracking branch 'origin/master' into 1.11 2025-07-04 12:05:19 +02:00
Wojtek Figat
0bc595f16f Disable terarin normals smoothening 2025-07-04 12:04:36 +02:00
Wojtek Figat
7abed93972 Optimize terrain heightmap decoding to use shared code 2025-07-04 11:31:27 +02:00
51feaa0730 Release mouse relative mode when focus changes during mouse tracking
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2025-07-03 23:21:42 +03:00
8e69aa8bd6 Fix error while closing Editor
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2025-07-03 22:57:07 +03:00
90b2fded48 Merge remote-tracking branch 'origin/master' into sdl_platform
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# Conflicts:
#	Source/Editor/Windows/SceneTreeWindow.cs
2025-07-03 22:05:29 +03:00
9125ffeb9e Update third-party label in About dialog 2025-07-03 22:02:37 +03:00
28980e5fbf Cleanup 2025-07-03 22:02:36 +03:00
aab0d772a4 Implement client-side window decorations for Editor windows 2025-07-03 22:02:36 +03:00
Wojtek Figat
4b10d7057a Fix crash when using material instance that has more parameters that base due to material error 2025-07-03 20:33:14 +02:00
Wojtek Figat
85aed8c4d7 Fix using material VS to PS node directly within material input 2025-07-03 20:32:41 +02:00
Wojtek Figat
da08be42b4 Fix deadlock in Debug builds on object dtor 2025-07-03 20:32:12 +02:00
a93a940630 Fix hot-reload files not getting cleaned up during startup
Implements minimal required filter support for `FileSystem::DirectoryGetFiles`
in order to support removing hot-reload files on Linux/Apple systems.
2025-07-03 19:41:43 +03:00
3e353db1fa Refactor UnixFileSystem 2025-07-03 19:41:43 +03:00
Wojtek Figat
bf345f13ce Fix reflection probes capture seams on cube face edges due to volumetric fog
#3252
2025-07-03 13:54:22 +02:00
Wojtek Figat
a138c6b062 Optimize environment probes filtering shader 2025-07-03 11:45:12 +02:00
Wojtek Figat
33e58c12cb Optimize ProbesRenderer to use time-slicing for cubemap faces rendering and filtering 2025-07-03 11:43:56 +02:00
Wojtek Figat
094a6562b8 Refactor ProbesRenderer 2025-07-03 10:18:51 +02:00
Wojtek Figat
7f783bb7da Fix crash when importing mesh with incorrect triangulation 2025-07-02 17:23:04 +02:00
Wojtek Figat
c6640be04a Merge branch 'tageditor-quickexpand' of https://github.com/Zode/FlaxEngine into Zode-tageditor-quickexpand 2025-07-01 16:47:04 +02:00
Wojtek Figat
3fa099ad06 Merge branch 'ContentSearchMouseOverFocusFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentSearchMouseOverFocusFix 2025-07-01 16:27:08 +02:00
Wojtek Figat
37b4b25ead Merge branch 'VisjectConnectionCmPolish' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VisjectConnectionCmPolish 2025-07-01 16:06:13 +02:00
Wojtek Figat
763ede4bd9 Merge branch 'FixCloseButtonAfterIBrokeIt' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-FixCloseButtonAfterIBrokeIt 2025-07-01 15:58:36 +02:00