Wojtek Figat
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3e0c085bf3
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Add error log when adding/removign actors during rendering or when ConcurrentSystemLocker deadlocks
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2025-07-15 12:34:40 +02:00 |
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Wojtek Figat
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c882b547c8
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Fix game UI focus loss when hiding focused control to maintain gamepad navigation in Editor
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2025-07-15 12:34:02 +02:00 |
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Wojtek Figat
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9646dd3fc2
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Fix AutoFocus on ContainerControl to be false by default
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2025-07-15 12:33:33 +02:00 |
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Wojtek Figat
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c0cce748cc
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Optimize Array::RemoveAtKeepOrder
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2025-07-15 00:12:31 +02:00 |
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Wojtek Figat
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ab8612a914
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Add profiler events to editor gizmo
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2025-07-14 22:24:27 +02:00 |
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Wojtek Figat
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20f1e67700
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Optimize Spline debug rendering far from camera
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2025-07-14 21:09:28 +02:00 |
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Wojtek Figat
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a22b33d3bb
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Fix missing sphere bounds update for splines
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2025-07-14 20:26:41 +02:00 |
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Wojtek Figat
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8ed2d6da56
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Optimize Debug Draw performance of splines to use frustum culling
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2025-07-14 20:26:24 +02:00 |
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Wojtek Figat
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bb37f980ed
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Fix regression in debug draw from 4af26a5516
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2025-07-14 20:25:49 +02:00 |
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Wojtek Figat
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349547f66c
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Particles/Particles.cpp
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2025-07-14 18:35:53 +02:00 |
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Wojtek Figat
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a1e4ed05c4
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Don't force load asset on asset clone if it's unused
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2025-07-14 18:14:09 +02:00 |
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Wojtek Figat
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10e9aee8ce
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Add particle data layout debugger tab
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2025-07-14 10:28:43 +02:00 |
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Wojtek Figat
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4af26a5516
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SImplify editor code for actors debug shapes drawing
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2025-07-11 23:00:53 +02:00 |
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Wojtek Figat
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3e82e550f3
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Add option for debug shapes drawing for particle emitters
#3267
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2025-07-11 23:00:41 +02:00 |
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Saas
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33b540ed9e
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fix naming and treat unfolded category items as normal items
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2025-07-10 20:07:52 +02:00 |
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Saas
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50871d8885
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simplify and fix edge case in item list scrolling while holding control
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2025-07-09 18:41:41 +02:00 |
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Wojtek Figat
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c27a9808c4
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Fix unwanted code
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2025-07-09 10:02:20 +02:00 |
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Wojtek Figat
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bdaf31b54f
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Optimize Arena Allocator to store page metadata within itself to save on allocs
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2025-07-09 00:22:35 +02:00 |
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Wojtek Figat
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3abbf08f1f
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Optimize foliage rendering with concurrent arena allocator
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2025-07-08 22:18:00 +02:00 |
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Wojtek Figat
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a8eb4fc140
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Add allocator tag support for Dictionary and HashSet
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2025-07-07 23:22:32 +02:00 |
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xxSeys1
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83374164db
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haha I did not copy paste that comment
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2025-07-06 21:31:26 +02:00 |
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xxSeys1
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c5bfc6bc3d
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add option to add sphere in add colliders menu
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2025-07-06 21:28:01 +02:00 |
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Chandler Cox
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d698bf96cc
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Apply particle effect parameter overrides when emitter is changed and when activated in the tree.
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2025-07-05 19:36:45 -05:00 |
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Chandler Cox
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b3f88e156c
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Small change to out variable that is not used anymore.
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2025-07-05 18:11:26 -05:00 |
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Chandler Cox
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7418d60f24
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Add editor option for build configuration when using cook and run.
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2025-07-05 18:09:30 -05:00 |
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MrCapy0
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3981d5090c
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change color gradiant node 8 to 11 stops
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2025-07-05 10:27:45 -04:00 |
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Wojtek Figat
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48c6339ebb
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Fix memory leak on material instances when updating layout of Text Render
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2025-07-04 12:21:25 +02:00 |
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Wojtek Figat
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2dd34b288c
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Merge remote-tracking branch 'origin/master' into 1.11
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2025-07-04 12:05:19 +02:00 |
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Wojtek Figat
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0bc595f16f
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Disable terarin normals smoothening
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2025-07-04 12:04:36 +02:00 |
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Wojtek Figat
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7abed93972
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Optimize terrain heightmap decoding to use shared code
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2025-07-04 11:31:27 +02:00 |
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51feaa0730
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Release mouse relative mode when focus changes during mouse tracking
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
Build macOS / Editor (Mac, Development ARM64) (push) Has been cancelled
Build macOS / Game (Mac, Release ARM64) (push) Has been cancelled
Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Cooker / Cook (Mac) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled
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2025-07-03 23:21:42 +03:00 |
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8e69aa8bd6
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Fix error while closing Editor
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
Build macOS / Editor (Mac, Development ARM64) (push) Has been cancelled
Build macOS / Game (Mac, Release ARM64) (push) Has been cancelled
Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Cooker / Cook (Mac) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled
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2025-07-03 22:57:07 +03:00 |
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90b2fded48
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Merge remote-tracking branch 'origin/master' into sdl_platform
Build Android / Game (Android, Release ARM64) (push) Has been cancelled
Build iOS / Game (iOS, Release ARM64) (push) Has been cancelled
Build Linux / Editor (Linux, Development x64) (push) Has been cancelled
Build Linux / Game (Linux, Release x64) (push) Has been cancelled
Build macOS / Editor (Mac, Development ARM64) (push) Has been cancelled
Build macOS / Game (Mac, Release ARM64) (push) Has been cancelled
Build Windows / Editor (Windows, Development x64) (push) Has been cancelled
Build Windows / Game (Windows, Release x64) (push) Has been cancelled
Cooker / Cook (Mac) (push) Has been cancelled
Tests / Tests (Linux) (push) Has been cancelled
Tests / Tests (Windows) (push) Has been cancelled
# Conflicts:
# Source/Editor/Windows/SceneTreeWindow.cs
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2025-07-03 22:05:29 +03:00 |
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9125ffeb9e
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Update third-party label in About dialog
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2025-07-03 22:02:37 +03:00 |
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28980e5fbf
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Cleanup
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2025-07-03 22:02:36 +03:00 |
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aab0d772a4
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Implement client-side window decorations for Editor windows
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2025-07-03 22:02:36 +03:00 |
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Wojtek Figat
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4b10d7057a
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Fix crash when using material instance that has more parameters that base due to material error
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2025-07-03 20:33:14 +02:00 |
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Wojtek Figat
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85aed8c4d7
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Fix using material VS to PS node directly within material input
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2025-07-03 20:32:41 +02:00 |
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Wojtek Figat
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da08be42b4
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Fix deadlock in Debug builds on object dtor
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2025-07-03 20:32:12 +02:00 |
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a93a940630
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Fix hot-reload files not getting cleaned up during startup
Implements minimal required filter support for `FileSystem::DirectoryGetFiles`
in order to support removing hot-reload files on Linux/Apple systems.
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2025-07-03 19:41:43 +03:00 |
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3e353db1fa
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Refactor UnixFileSystem
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2025-07-03 19:41:43 +03:00 |
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Wojtek Figat
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bf345f13ce
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Fix reflection probes capture seams on cube face edges due to volumetric fog
#3252
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2025-07-03 13:54:22 +02:00 |
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Wojtek Figat
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a138c6b062
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Optimize environment probes filtering shader
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2025-07-03 11:45:12 +02:00 |
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Wojtek Figat
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33e58c12cb
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Optimize ProbesRenderer to use time-slicing for cubemap faces rendering and filtering
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2025-07-03 11:43:56 +02:00 |
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Wojtek Figat
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094a6562b8
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Refactor ProbesRenderer
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2025-07-03 10:18:51 +02:00 |
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Wojtek Figat
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7f783bb7da
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Fix crash when importing mesh with incorrect triangulation
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2025-07-02 17:23:04 +02:00 |
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Wojtek Figat
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c6640be04a
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Merge branch 'tageditor-quickexpand' of https://github.com/Zode/FlaxEngine into Zode-tageditor-quickexpand
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2025-07-01 16:47:04 +02:00 |
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Wojtek Figat
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3fa099ad06
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Merge branch 'ContentSearchMouseOverFocusFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-ContentSearchMouseOverFocusFix
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2025-07-01 16:27:08 +02:00 |
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Wojtek Figat
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37b4b25ead
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Merge branch 'VisjectConnectionCmPolish' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VisjectConnectionCmPolish
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2025-07-01 16:06:13 +02:00 |
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Wojtek Figat
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763ede4bd9
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Merge branch 'FixCloseButtonAfterIBrokeIt' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-FixCloseButtonAfterIBrokeIt
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2025-07-01 15:58:36 +02:00 |
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