Wojtek Figat
702564366d
Merge branch 'dotnet_refasm_version_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_refasm_version_fix
2025-01-27 20:29:12 +01:00
Wojtek Figat
e2fd3891d1
Fix regression in curve keyframes editing
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#3179
2025-01-27 20:19:35 +01:00
Wojtek Figat
aabd70fbe7
Fix code project files generation to properly handle path slashes and ignore binary modules without exports
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#3086
2025-01-27 19:35:27 +01:00
428ebf7fd7
Fix .NET runtime and SDK compilation issues with newer runtime
2025-01-27 20:06:06 +02:00
Wojtek Figat
475818554d
Fix error in editor when sliding value
2025-01-27 12:40:55 +01:00
Wojtek Figat
8ebb3a3215
Merge branch 'draw-anchors' of https://github.com/Tryibion/FlaxEngine into Tryibion-draw-anchors
2025-01-27 12:12:24 +01:00
Wojtek Figat
d829461def
Merge branch 'fix_issue_3083' of https://github.com/amir9480/FlaxEngine into amir9480-fix_issue_3083
2025-01-27 11:58:13 +01:00
Wojtek Figat
53ba5968fd
Fix missing default value usage on GPU particle shape rotation and simplify CPU code
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#3104
2025-01-27 11:42:59 +01:00
Wojtek Figat
cc735a1b6a
Merge branch 'particle-rotate-shape' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-rotate-shape
2025-01-27 11:35:26 +01:00
Wojtek Figat
ae3149c9c0
Merge branch 'clamp-anchors' of https://github.com/Tryibion/FlaxEngine into Tryibion-clamp-anchors
2025-01-26 22:05:36 +01:00
Wojtek Figat
25b566b348
Merge branch 'sln_folder_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_folder_fix
2025-01-26 22:02:58 +01:00
Wojtek Figat
5f09ef4c1f
Merge branch 'file-path-drag-dop' of https://github.com/Tryibion/FlaxEngine into Tryibion-file-path-drag-dop
2025-01-26 21:58:34 +01:00
Chandler Cox
fc4c2c53fc
select parent of prefab if it has a prefab link.
2025-01-26 13:50:07 -06:00
Chandler Cox
fa06a8cc16
Fix rubberband taking over when tyring to move objects. Move rubberband out of update method.
2025-01-26 13:45:31 -06:00
Chandler Cox
4d4c046556
small cleanup with uicanvas searching.
2025-01-25 15:35:07 -06:00
Chandler Cox
4598cdb2d0
Fix check for control parent.
2025-01-25 15:32:18 -06:00
Chandler Cox
eb43d4813d
Faster selection, select while dragging, only select if actor box is in rect.
2025-01-25 15:30:22 -06:00
Wojtek Figat
9a59d0c5ed
Merge branch 'content-item-text-scale' of https://github.com/Tryibion/FlaxEngine into Tryibion-content-item-text-scale
2025-01-25 10:05:54 +01:00
Wojtek Figat
275ca296fa
Fix editor orthographic viewport in top or bottom view
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#3169
2025-01-25 00:38:51 +01:00
Wojtek Figat
d501018feb
Add improved GPU crashes reporting
2025-01-24 22:56:52 +01:00
Wojtek Figat
d4c72487cd
Fix various asset windows shutdown when editor is disposing during crash
2025-01-24 22:55:21 +01:00
Wojtek Figat
0b48a274e5
Fix compilation
2025-01-24 22:54:56 +01:00
Wojtek Figat
342f3543ca
Fix LOG_FLUSH to flush only when automatic mode is disabled
2025-01-24 20:15:32 +01:00
Wojtek Figat
b36e55446f
Add Engine::ReportCrash event for custom crash reporting or handling
2025-01-24 20:15:17 +01:00
Wojtek Figat
cf40facefe
Add engine fatal error types handling
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Add general out-of-memory handling
Add safety memory buffer for crash or out of memory handling
Refactor Globals exit/error state to be in Engine class
2025-01-24 20:07:12 +01:00
Chandler Cox
f905c49f0b
Change content item text scale with content view scale.
2025-01-24 13:02:05 -06:00
Wojtek Figat
fa2f2e3104
Fix Linux build
2025-01-24 12:53:56 +01:00
Wojtek Figat
ae74d49b09
Fix bug
2025-01-24 12:24:52 +01:00
Wojtek Figat
80a44b5f5c
Remove old code
2025-01-24 11:08:31 +01:00
Chandler Cox
c72fac335f
Check for null in Actor node IsActive.
2025-01-23 21:28:09 -06:00
Wojtek Figat
dffc6ea24d
Move hash set related configs into proper header file and rename those
2025-01-24 00:05:07 +01:00
Wojtek Figat
38f74c8cf7
Refactor Dictionary and HashSet to use shared base class
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Add const iterators
2025-01-23 23:59:31 +01:00
Wojtek Figat
61a731704d
Fix const-correctness in dictionary iterator access
2025-01-23 21:40:52 +01:00
Wojtek Figat
c1339765b7
Fix parsing nested template types in scripting type inheritance
2025-01-23 21:32:09 +01:00
Wojtek Figat
f5280eab74
Refactor and improve collections code
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#3043
2025-01-23 14:44:11 +01:00
Chandler Cox
030befdcaa
Rename dropped method.
2025-01-22 21:47:28 -06:00
Chandler Cox
3a591577ad
Add drag drop to FilePathEditor
2025-01-22 21:46:21 -06:00
Wojtek Figat
af416fe0c8
Fix packaging issues to properly read asset data after it's serialized with a new format
2025-01-22 21:24:49 +01:00
Wojtek Figat
326bc498b8
Add more logging for cooking process
2025-01-22 00:01:25 +01:00
Wojtek Figat
d1cc8da841
Remove not needed warning log in Editor on fresh project
2025-01-21 23:46:32 +01:00
Wojtek Figat
4cf22c3a1f
Fix material to run shader generation when using null rendering backend
2025-01-21 23:14:00 +01:00
Wojtek Figat
8736d4c91a
Remove not needed warning log in Editor on fresh project
2025-01-21 22:47:44 +01:00
Wojtek Figat
682ca9e953
Add progress indicator in editor for assets loading
2025-01-21 21:38:02 +01:00
Wojtek Figat
344d17714c
Fix crash when using ref struct reflection in managed api
2025-01-21 15:39:21 +01:00
Wojtek Figat
b247070840
Fix regression in Dictionary capacity and use similar improvement in HashSet
2025-01-21 15:38:14 +01:00
Wojtek Figat
9fd98c8e12
Optimize blend weights to use 8-bit per bone (instead of 16-bit)
2025-01-21 11:40:01 +01:00
Wojtek Figat
0b24c50161
Expose ContentDeprecated to scripting (editor-only)
2025-01-21 10:18:57 +01:00
Chandler Cox
8f9eaddbe5
Add anchor and pivot drawing for UI Gizmo.
2025-01-20 21:08:47 -06:00
Wojtek Figat
7d0804af91
Add content deprecation upgrades support to prefabs and scenes when loading levels
2025-01-20 23:53:13 +01:00
Wojtek Figat
67f12596e2
Fix LoadAssetTask to properly dereference asset loading task pointer when asset init fails
2025-01-20 23:52:12 +01:00