Wojtek Figat
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59643b2fb9
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Add improved local-light shadow raytracing by starting ray from light, not surface
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2025-11-06 21:01:02 +01:00 |
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Wojtek Figat
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3a5bb81d39
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Add a new splash screen quote
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2025-11-06 21:00:29 +01:00 |
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Wojtek Figat
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5ec860015d
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Add minor adjustments
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2025-11-06 21:00:16 +01:00 |
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Wojtek Figat
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0f701ec08e
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Add force Mesh SDF rebuild when holiding F key and using Build All Meshes SDF optino in Editor menu
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2025-11-04 13:30:18 +01:00 |
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Wojtek Figat
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387c3ea2f4
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Add better debug view for Global SDF to include surface hit normal
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2025-11-04 13:27:47 +01:00 |
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Wojtek Figat
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85b134b7be
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Add improved Global SDF quality and precision of rasterization
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2025-11-04 13:27:21 +01:00 |
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Wojtek Figat
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5d17d2509d
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Fix Global SDF gradient at borders
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2025-11-04 12:42:08 +01:00 |
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Wojtek Figat
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036d4b2f4b
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Fix error when asset refs picker uses different types
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2025-11-03 23:21:09 +01:00 |
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Wojtek Figat
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f8e4f54c77
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Fix animation state transition inputs when using other surface context
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2025-11-02 22:12:53 +01:00 |
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Saas
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93f12b73d8
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less code is more better
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2025-10-31 23:16:37 +01:00 |
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Saas
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1091bc6e2c
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only show comment edit buttons when surface can be edited
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2025-10-31 20:47:23 +01:00 |
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Saas
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594c0fb8e7
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add comment around asset from which asset reference graph originates
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2025-10-31 19:23:42 +01:00 |
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ea20dc6da0
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Fix wrong build configuration used in ogg and vorbis for Windows
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2025-10-31 02:38:09 +02:00 |
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9becddd84f
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Add dependency build script for Visual Studio EnvDTE
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2025-10-31 02:38:09 +02:00 |
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b08c765400
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Add dependency build script for WinPixEventRuntime
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2025-10-31 02:38:09 +02:00 |
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afd59d7eb3
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Fix building vorbis on Windows
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2025-10-31 02:38:09 +02:00 |
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47cdd0582c
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Check VS2026 toolset before trying to compile PhysX
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2025-10-31 02:38:09 +02:00 |
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af54d04f9d
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Fix building ogg+vorbis on macOS
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2025-10-31 02:38:09 +02:00 |
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1d2b3bc858
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Fix NvCloth compilation on Linux and macOS
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2025-10-31 02:32:06 +02:00 |
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4b552563be
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Fix PhysX compilation on Linux and macOS
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2025-10-31 02:32:06 +02:00 |
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ebd929176c
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Fix python tool call on macOS for glslang
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2025-10-31 02:32:06 +02:00 |
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430e685a7c
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Fix building PhysX on Linux and macOS
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2025-10-31 02:32:05 +02:00 |
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d5bd857c45
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Support building OpenAL from Git repository in other platforms
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2025-10-31 02:32:05 +02:00 |
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b8b9ba3069
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Fix building curl on Linux
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2025-10-31 02:32:05 +02:00 |
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84c79d5192
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Fix building Assimp on Linux
Versioned clang++ symlinks are not available on Arch
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2025-10-31 02:32:05 +02:00 |
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028f3a7871
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Add support for building dependencies with specific architecture
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2025-10-31 02:32:05 +02:00 |
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0c462315f0
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Fix CMake compatibility errors with dependencies
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2025-10-31 02:21:23 +02:00 |
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26261a2090
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Support Visual Studio 2026 as a generator for CMake dependencies
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2025-10-31 02:18:00 +02:00 |
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3fc1895b56
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Fix compiler error and wrong CPU architecture warnings on WoA
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2025-10-31 02:12:14 +02:00 |
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Wojtek Figat
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1f592ba1a1
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Fix game viewport scaling when using custom aspect or resolution to simulate actual logic
#3699
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2025-10-30 23:36:51 +01:00 |
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Wojtek Figat
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296a2afa95
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Merge branch 'NoEmptyScriptsEditorExpand' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-NoEmptyScriptsEditorExpand
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2025-10-30 22:41:28 +01:00 |
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Wojtek Figat
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7c3c4f1a63
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Add Network RPC messages splitting for large arguments payloads
#3776
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2025-10-30 22:40:23 +01:00 |
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c61ecc0545
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Merge branch 'master' into sdl_platform
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2025-10-30 22:42:29 +02:00 |
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Saas
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35d6e5fd21
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fix still being able to open/ close script editor with no fields
Introduces "CanOpenClose" to DropPanel.
If false, will ignore the user clicking on the header (or the arrow) to open or collapse the panel
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2025-10-30 20:02:15 +01:00 |
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Wojtek Figat
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114828adcb
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Refactor NetworkReplicator update into separate function for cleaner code
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2025-10-30 17:12:49 +01:00 |
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Wojtek Figat
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b5de4d78ad
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Fix editing InputEvent that is null
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2025-10-30 11:57:47 +01:00 |
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Wojtek Figat
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0913e6f738
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Fix error when focus changes during focus change xd
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2025-10-30 10:39:46 +01:00 |
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Wojtek Figat
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053e52c91f
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Fix compilation for bindings only without scripting internal host defined
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2025-10-29 22:18:01 +01:00 |
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2c8c9b1637
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Fix .NET version preprocessor definitions
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2025-10-29 08:26:39 +02:00 |
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Wojtek Figat
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05a8c841da
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Fix color grading lut to be refreshed when shader gets reloaded
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2025-10-28 23:19:51 +01:00 |
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Wojtek Figat
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c4fcaa999c
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Fix asset thumbnails to be stable with FXAA instead of TAA
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2025-10-28 22:23:15 +01:00 |
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Wojtek Figat
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70c9dd6608
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Fix eye adaptation in Manual mode
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2025-10-28 21:36:28 +01:00 |
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Wojtek Figat
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802e2ac7c2
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Fix compiling stb texture tool on Windows
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2025-10-28 21:25:30 +01:00 |
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Wojtek Figat
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0ca60062d9
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Fix crash on leftover physic contact collision processing
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2025-10-28 16:17:48 +01:00 |
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Mofasa
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5a587a8582
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Update HintPaths for project references
Fixed error CS0234: The type or namespace name 'C
odeAnalysis' does not exist in the namespace 'Microsoft'
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2025-10-28 15:09:15 +08:00 |
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Wojtek Figat
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22515c37b5
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Fix crash regression in D3D12 UAV bindings code
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2025-10-27 22:38:47 +01:00 |
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Wojtek Figat
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cd66d00219
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Add checking hardware instruction set on Windows earlier on
#3732
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2025-10-27 16:48:24 +01:00 |
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Wojtek Figat
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c944bd9bed
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Fix missing Vulkan feature activation for host query reset
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2025-10-27 00:32:29 +01:00 |
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Wojtek Figat
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a0689f3f00
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Update all Linux deps with Clang 14 on Ubuntu 24
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2025-10-27 00:01:36 +01:00 |
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Wojtek Figat
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2ee2c97f1e
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Update docs for Ubuntu 24 and Clang 4
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2025-10-26 21:48:49 +01:00 |
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