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ba88bf8b0f
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Merge branch 'unload_alc_fix' into wip
# Conflicts:
# Source/Editor/Modules/WindowsModule.cs
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2025-02-26 20:31:07 +02:00 |
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Wojtek Figat
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56b2c96b3b
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Fix missing content database load when opening project without code compilation
#2469
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2025-02-26 20:29:44 +02:00 |
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Wojtek Figat
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5c06d413b0
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Add code sharing
#2469
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2025-02-26 20:29:36 +02:00 |
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1c17b77d1e
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Refocus editor after restoring windows
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2025-02-26 20:29:23 +02:00 |
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e24bb71e91
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Fix stack overflow when restoring tab in floating window
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2025-02-26 20:29:22 +02:00 |
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3382aabefe
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Close and restore AssetEditorWindows on scripting reload
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2025-02-26 20:29:22 +02:00 |
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4ddc765ee4
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Fix ContentDatabase not being loaded at the end of editor initialization
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2025-02-26 20:29:21 +02:00 |
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5fd64ead62
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Fix custom content and importers blocking scripting reload
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2025-02-26 20:29:21 +02:00 |
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30257929e5
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Fix error when ContentDatabase gets rebuilt while initializing editor
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2025-02-26 20:29:21 +02:00 |
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980a112c57
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Clear VisjectSurface node caches and context menus during scripts reload
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2025-02-26 20:29:20 +02:00 |
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98bbcbd442
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Close and restore Prefab windows during scripting reload
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2025-02-26 20:29:20 +02:00 |
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9f8faf4f17
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Clear references holding on to types in game assemblies
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2025-02-26 20:29:19 +02:00 |
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691b9458ec
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Fix wrong prefab event unregistration
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2025-02-26 20:29:19 +02:00 |
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2c7b11a691
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Remove texturereferences in default materials
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2025-02-26 20:09:30 +02:00 |
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f47214ae0a
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Merge branch 'unload_alc_fix' into signalgame2
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2025-02-26 20:09:27 +02:00 |
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bddd1b0984
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Merge branch 'sdl_platform' into signalgame2
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2025-02-26 20:09:27 +02:00 |
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f361c4bbdb
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Refocus editor after restoring windows
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2025-02-26 20:09:24 +02:00 |
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c4f5777536
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Fix stack overflow when restoring tab in floating window
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2025-02-26 20:09:24 +02:00 |
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c740d27b0e
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Close and restore AssetEditorWindows on scripting reload
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2025-02-26 20:09:23 +02:00 |
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800b163de9
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Fix ContentDatabase not being loaded at the end of editor initialization
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2025-02-26 20:09:22 +02:00 |
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7f317d0fb6
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Fix custom content and importers blocking scripting reload
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2025-02-26 20:09:22 +02:00 |
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714cdd84ad
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Fix error when ContentDatabase gets rebuilt while initializing editor
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2025-02-26 20:09:22 +02:00 |
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26b5172aea
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Clear VisjectSurface node caches and context menus during scripts reload
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2025-02-26 20:09:21 +02:00 |
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47b95f5650
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Close and restore Prefab windows during scripting reload
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2025-02-26 20:09:21 +02:00 |
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989a5441f3
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Clear references holding on to types in game assemblies
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2025-02-26 20:09:20 +02:00 |
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6394a7aae0
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Fix wrong prefab event unregistration
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2025-02-26 20:09:19 +02:00 |
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Wojtek Figat
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09ead0cc7a
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Fix Eye Adaptation in colllision data window viewport
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2025-02-24 12:30:44 +01:00 |
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Wojtek Figat
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345cbdb8d4
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Merge branch 'prefab-doubleclick-obj-ref' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-doubleclick-obj-ref
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2025-02-24 00:10:04 +01:00 |
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Wojtek Figat
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d9ae41ed10
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Fix editor transform gizmos rendering to draw over other editor shapes
#2954
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2025-02-23 23:01:20 +01:00 |
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Wojtek Figat
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68877eebe3
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Format code
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2025-02-23 21:31:30 +01:00 |
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Wojtek Figat
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5ed18c7448
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Fix fc4b79239b
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2025-02-23 21:28:02 +01:00 |
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Wojtek Figat
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fc4b79239b
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Refactor new scene tree double click feature to support both prefab and scene editing
#1502
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2025-02-23 21:23:09 +01:00 |
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Wojtek Figat
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618027b181
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Merge branch 'Double-Click-Scene-Node-Actions' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Double-Click-Scene-Node-Actions
# Conflicts:
# Source/Editor/Modules/PrefabsModule.cs
# Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs
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2025-02-23 21:18:38 +01:00 |
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Wojtek Figat
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bae381430a
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Cleanup code
#1437
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2025-02-23 20:29:58 +01:00 |
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Wojtek Figat
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1c3f7fcec0
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Merge branch 'DebugOutputImprovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-DebugOutputImprovements
# Conflicts:
# Source/Editor/Options/InterfaceOptions.cs
# Source/Editor/Windows/DebugLogWindow.cs
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2025-02-23 20:29:10 +01:00 |
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Chandler Cox
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65a219512c
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Add double clicking an object reference in a prefab to select the actor within the prefab.
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2025-02-21 15:52:43 -06:00 |
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Wojtek Figat
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b81b0b7616
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Fix text clipping behind the button in Behavior Knowledge Selector editor
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2025-02-21 19:34:35 +01:00 |
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Wojtek Figat
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b3508b9fe1
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Fix Visject gradient stops to update graph only on sliding end
#3226
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2025-02-20 20:28:46 +01:00 |
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Wojtek Figat
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9049093267
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Fix scene object reference serialization in C# scripts
#3136
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2025-02-17 11:57:31 +01:00 |
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Wojtek Figat
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67db774a2f
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Fix compilation regression
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2025-02-17 00:27:06 +01:00 |
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Wojtek Figat
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0525ce2cb3
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Merge branch 'add-context-to-obj-ref-editor' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-context-to-obj-ref-editor
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2025-02-16 20:42:23 +01:00 |
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Wojtek Figat
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bbbc0c9d50
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Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode
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2025-02-16 20:35:00 +01:00 |
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Wojtek Figat
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25067959eb
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Add nested prefabs editing buttons inside Prefab Window
#1595
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2025-02-16 20:34:33 +01:00 |
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Wojtek Figat
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3394de0b93
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Fix grid in multi-blend node to draw behind the lines
#3212
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2025-02-13 23:29:02 +01:00 |
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Wojtek Figat
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abd0c7dece
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Add support for displaying Multiple Values info to object reference pickers
#2984
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2025-02-12 22:31:53 +01:00 |
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Wojtek Figat
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ee540b3cb7
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Speculative fix for error in thumbnails rendering
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2025-02-12 22:13:29 +01:00 |
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Wojtek Figat
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9df5ed5b7f
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Merge branch 'AudioSliderGamePanelFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AudioSliderGamePanelFix
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2025-02-11 14:07:09 +01:00 |
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Wojtek Figat
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3c091dc214
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Fix editor grid gizmo when using Large Worlds
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2025-02-11 00:32:04 +01:00 |
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xxSeys1
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6a5f22400d
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update volume slider in game panel on menu show
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2025-02-05 12:35:49 +01:00 |
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389b2e6148
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Show current display server in Editor window tooltip
(cherry picked from commit 62968dd437)
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2025-02-02 18:38:06 +02:00 |
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