3713 Commits

Author SHA1 Message Date
ba88bf8b0f Merge branch 'unload_alc_fix' into wip
# Conflicts:
#	Source/Editor/Modules/WindowsModule.cs
2025-02-26 20:31:07 +02:00
Wojtek Figat
56b2c96b3b Fix missing content database load when opening project without code compilation
#2469
2025-02-26 20:29:44 +02:00
Wojtek Figat
5c06d413b0 Add code sharing
#2469
2025-02-26 20:29:36 +02:00
1c17b77d1e Refocus editor after restoring windows 2025-02-26 20:29:23 +02:00
e24bb71e91 Fix stack overflow when restoring tab in floating window 2025-02-26 20:29:22 +02:00
3382aabefe Close and restore AssetEditorWindows on scripting reload 2025-02-26 20:29:22 +02:00
4ddc765ee4 Fix ContentDatabase not being loaded at the end of editor initialization 2025-02-26 20:29:21 +02:00
5fd64ead62 Fix custom content and importers blocking scripting reload 2025-02-26 20:29:21 +02:00
30257929e5 Fix error when ContentDatabase gets rebuilt while initializing editor 2025-02-26 20:29:21 +02:00
980a112c57 Clear VisjectSurface node caches and context menus during scripts reload 2025-02-26 20:29:20 +02:00
98bbcbd442 Close and restore Prefab windows during scripting reload 2025-02-26 20:29:20 +02:00
9f8faf4f17 Clear references holding on to types in game assemblies 2025-02-26 20:29:19 +02:00
691b9458ec Fix wrong prefab event unregistration 2025-02-26 20:29:19 +02:00
2c7b11a691 Remove texturereferences in default materials 2025-02-26 20:09:30 +02:00
f47214ae0a Merge branch 'unload_alc_fix' into signalgame2 2025-02-26 20:09:27 +02:00
bddd1b0984 Merge branch 'sdl_platform' into signalgame2 2025-02-26 20:09:27 +02:00
f361c4bbdb Refocus editor after restoring windows 2025-02-26 20:09:24 +02:00
c4f5777536 Fix stack overflow when restoring tab in floating window 2025-02-26 20:09:24 +02:00
c740d27b0e Close and restore AssetEditorWindows on scripting reload 2025-02-26 20:09:23 +02:00
800b163de9 Fix ContentDatabase not being loaded at the end of editor initialization 2025-02-26 20:09:22 +02:00
7f317d0fb6 Fix custom content and importers blocking scripting reload 2025-02-26 20:09:22 +02:00
714cdd84ad Fix error when ContentDatabase gets rebuilt while initializing editor 2025-02-26 20:09:22 +02:00
26b5172aea Clear VisjectSurface node caches and context menus during scripts reload 2025-02-26 20:09:21 +02:00
47b95f5650 Close and restore Prefab windows during scripting reload 2025-02-26 20:09:21 +02:00
989a5441f3 Clear references holding on to types in game assemblies 2025-02-26 20:09:20 +02:00
6394a7aae0 Fix wrong prefab event unregistration 2025-02-26 20:09:19 +02:00
Wojtek Figat
09ead0cc7a Fix Eye Adaptation in colllision data window viewport 2025-02-24 12:30:44 +01:00
Wojtek Figat
345cbdb8d4 Merge branch 'prefab-doubleclick-obj-ref' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-doubleclick-obj-ref 2025-02-24 00:10:04 +01:00
Wojtek Figat
d9ae41ed10 Fix editor transform gizmos rendering to draw over other editor shapes
#2954
2025-02-23 23:01:20 +01:00
Wojtek Figat
68877eebe3 Format code 2025-02-23 21:31:30 +01:00
Wojtek Figat
5ed18c7448 Fix fc4b79239b 2025-02-23 21:28:02 +01:00
Wojtek Figat
fc4b79239b Refactor new scene tree double click feature to support both prefab and scene editing
#1502
2025-02-23 21:23:09 +01:00
Wojtek Figat
618027b181 Merge branch 'Double-Click-Scene-Node-Actions' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-Double-Click-Scene-Node-Actions
# Conflicts:
#	Source/Editor/Modules/PrefabsModule.cs
#	Source/Editor/Windows/SceneTreeWindow.ContextMenu.cs
2025-02-23 21:18:38 +01:00
Wojtek Figat
bae381430a Cleanup code
#1437
2025-02-23 20:29:58 +01:00
Wojtek Figat
1c3f7fcec0 Merge branch 'DebugOutputImprovements' of https://github.com/davevanegdom/FlaxEngine into davevanegdom-DebugOutputImprovements
# Conflicts:
#	Source/Editor/Options/InterfaceOptions.cs
#	Source/Editor/Windows/DebugLogWindow.cs
2025-02-23 20:29:10 +01:00
Chandler Cox
65a219512c Add double clicking an object reference in a prefab to select the actor within the prefab. 2025-02-21 15:52:43 -06:00
Wojtek Figat
b81b0b7616 Fix text clipping behind the button in Behavior Knowledge Selector editor 2025-02-21 19:34:35 +01:00
Wojtek Figat
b3508b9fe1 Fix Visject gradient stops to update graph only on sliding end
#3226
2025-02-20 20:28:46 +01:00
Wojtek Figat
9049093267 Fix scene object reference serialization in C# scripts
#3136
2025-02-17 11:57:31 +01:00
Wojtek Figat
67db774a2f Fix compilation regression 2025-02-17 00:27:06 +01:00
Wojtek Figat
0525ce2cb3 Merge branch 'add-context-to-obj-ref-editor' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-context-to-obj-ref-editor 2025-02-16 20:42:23 +01:00
Wojtek Figat
bbbc0c9d50 Merge branch 'prefab-ui-mode' of https://github.com/Tryibion/FlaxEngine into Tryibion-prefab-ui-mode 2025-02-16 20:35:00 +01:00
Wojtek Figat
25067959eb Add nested prefabs editing buttons inside Prefab Window
#1595
2025-02-16 20:34:33 +01:00
Wojtek Figat
3394de0b93 Fix grid in multi-blend node to draw behind the lines
#3212
2025-02-13 23:29:02 +01:00
Wojtek Figat
abd0c7dece Add support for displaying Multiple Values info to object reference pickers
#2984
2025-02-12 22:31:53 +01:00
Wojtek Figat
ee540b3cb7 Speculative fix for error in thumbnails rendering 2025-02-12 22:13:29 +01:00
Wojtek Figat
9df5ed5b7f Merge branch 'AudioSliderGamePanelFix' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-AudioSliderGamePanelFix 2025-02-11 14:07:09 +01:00
Wojtek Figat
3c091dc214 Fix editor grid gizmo when using Large Worlds 2025-02-11 00:32:04 +01:00
xxSeys1
6a5f22400d update volume slider in game panel on menu show 2025-02-05 12:35:49 +01:00
389b2e6148 Show current display server in Editor window tooltip
(cherry picked from commit 62968dd437)
2025-02-02 18:38:06 +02:00