Wojtek Figat
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53ba5968fd
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Fix missing default value usage on GPU particle shape rotation and simplify CPU code
#3104
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2025-01-27 11:42:59 +01:00 |
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Chandler Cox
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3ba1ebb847
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Add rotate position shape as particle module.
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2024-12-12 20:41:11 -06:00 |
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Wojtek Figat
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0cf31395b5
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Add support for Quaternion in GPU particles graph
#2901
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2024-12-06 17:38:16 +01:00 |
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Wojtek Figat
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9daddccbed
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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0b3835f593
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Fix turbulence module in GPU particles far away from world origin
#1944
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2024-08-27 15:12:58 +02:00 |
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Wojtek Figat
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591f0ee6a9
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Fix regressions after rendering changes
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2024-08-23 00:26:42 +02:00 |
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Wojtek Figat
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ffb760d8f3
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Fix GPU particles issues with Global SDF far away from scene geometry
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2024-08-05 22:43:00 +02:00 |
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Wojtek Figat
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6e60a988a0
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Fix node archetype
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2024-07-19 00:54:05 +02:00 |
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Wojtek Figat
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53ca33f301
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Add option to sample Global SDF from higher cascade
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2024-07-19 00:30:06 +02:00 |
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Wojtek Figat
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d521409033
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Missing change for particles from 6b06f1dbcf
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2024-07-10 13:58:01 +02:00 |
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Wojtek Figat
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1e86eff2d3
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Improve GPU constant buffers structures definitions to properly align on new Clang
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2024-06-02 09:52:10 +02:00 |
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Wojtek Figat
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206ff89587
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Add constant buffers alignment for data structures (16-byte boundaries)
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2024-05-23 13:58:46 +02:00 |
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Wojtek Figat
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71fe280464
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Refactor Visject Graph nodes data for unlimited size
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2024-04-19 12:22:04 +02:00 |
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Wojtek Figat
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859c420d76
|
Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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9a21cfd092
|
Fix transform scaling applying to nested objects when drawing
#1796 #1350
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2024-02-20 23:55:06 +01:00 |
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Wojtek Figat
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4e9a739a52
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Update GPU particle emitter graph version after recent changes
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2023-10-20 00:28:13 +02:00 |
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Wojtek Figat
|
84d615935e
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Fix crash when updating GPU particle system without view buffers allocated
#1683
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2023-10-12 23:39:39 +02:00 |
|
Wojtek Figat
|
2414abf183
|
Fix particle attributes usage in GPU emitter function
#1640
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2023-10-12 20:01:30 +02:00 |
|
Wojtek Figat
|
d52412c5c3
|
Fix particle emitter function cache clearing for GPU shader generation
#1640
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2023-10-12 19:55:50 +02:00 |
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Wojtek Figat
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fb27606541
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Add missing Particle Scale getter node to Particle Emitter graph
#1343
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2023-09-11 13:54:44 +02:00 |
|
Wiktor Kocielski
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47c6e54406
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Fix exposed public CommonValue inclusion
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2023-08-08 08:45:14 +03:00 |
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Chandler Cox
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12a2a69ad7
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Change to TryGetBox
|
2023-05-05 09:18:44 -05:00 |
|
Chandler Cox
|
86044fcc05
|
Change logic for Random Rang particle nodes
|
2023-05-05 08:17:07 -05:00 |
|
Wojciech Figat
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a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojtek Figat
|
98c29c4a4e
|
Optimize compilation time
|
2022-12-03 10:42:58 +01:00 |
|
Wojtek Figat
|
c55d38534d
|
Add WorldPosition to postfx material scene textures for world-space position sampling at uv
|
2022-11-21 23:45:13 +01:00 |
|
Wojtek Figat
|
2104dbc682
|
Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
|
2022-07-31 22:20:38 +02:00 |
|
Wojtek Figat
|
cb92e3c54c
|
Add Particles support for Large Worlds
|
2022-07-03 18:09:04 +02:00 |
|
Wojtek Figat
|
b49e5e9984
|
Format more engine code
|
2022-06-14 20:17:00 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
e56b280f5b
|
Format code for shader generators
|
2022-03-28 14:01:29 +02:00 |
|
Wojciech Figat
|
3a9edabd03
|
Add Collision (Global SDF) particle module
|
2022-03-28 13:39:20 +02:00 |
|
Wojciech Figat
|
bcc4a2c0a4
|
Add Position (Global SDF) particle module
|
2022-03-28 10:27:33 +02:00 |
|
Wojciech Figat
|
f608d2537f
|
Fix
|
2022-03-25 15:45:49 +01:00 |
|
Wojciech Figat
|
a917397090
|
Add Conform to Global SDF to GPU particles
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2022-03-25 15:36:00 +01:00 |
|
Wojciech Figat
|
4a18185e81
|
Add **Sample Global SDF** node to particles
|
2022-03-25 11:41:17 +01:00 |
|
Wojtek Figat
|
249a3332dc
|
Fix potential crash in gpu particles source generator
|
2022-01-26 21:19:53 +01:00 |
|
Wojciech Figat
|
8c2241c6dc
|
Update copyright year
|
2022-01-14 13:31:12 +01:00 |
|
Wojtek Figat
|
a165b4aa79
|
Add safety checks to material constants binding code to prevent invalid memory access
|
2021-07-06 15:41:16 +02:00 |
|
Wojtek Figat
|
05f919c50f
|
Optimization and tweaks
|
2021-05-02 11:25:33 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
|
2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
|
ce9df56a97
|
Fix particles view information in Editor when Game window is unused
|
2021-02-19 11:23:18 +01:00 |
|
Wojtek Figat
|
312e4ad010
|
Merge branch 'master' into 1.1
# Conflicts:
# Source/Engine/Content/JsonAsset.h
# Source/Engine/Core/Config/Settings.h
|
2021-02-15 10:40:59 +01:00 |
|
Wojtek Figat
|
5cb0da3340
|
Move GPU particles generator code to be more compact
|
2021-02-06 15:58:33 +01:00 |
|
Wojtek Figat
|
25f35b22be
|
Add safety checks for particles data to prevent division by 0
|
2021-02-06 15:58:12 +01:00 |
|
Wojtek Figat
|
2a3b6edf50
|
Refactor material shaders generator to use modular features as extensions
|
2021-02-04 10:43:04 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
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