Wojtek Figat
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58090aa6d6
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Fix triplanar texture mapping when using Large Worlds
#3001
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2025-02-11 00:31:37 +01:00 |
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Wojtek Figat
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18dc475f40
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/UI/GUI/Common/Button.cs
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2024-09-23 14:11:05 +02:00 |
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Wojtek Figat
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be395304ec
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Fix Pre-Skinned Normal and Position when accessed in Pixel Shader
#2549
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2024-09-19 10:11:49 +02:00 |
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Wojtek Figat
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9daddccbed
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Editor/Modules/ContentDatabaseModule.cs
# Source/Editor/Surface/SurfaceUtils.cs
# Source/Editor/Windows/Assets/MaterialInstanceWindow.cs
# Source/Engine/Foliage/Foliage.cpp
# Source/Engine/Graphics/Models/MeshBase.h
# Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Textures.cpp
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2024-09-12 13:38:20 +02:00 |
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Wojtek Figat
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21ed4a2371
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Fix Flipbook node bug
#2690
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2024-09-10 12:13:28 +02:00 |
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Wojtek Figat
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c62575612b
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Fix missing parameters metadata on nested material layers
#731
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2024-09-09 12:34:18 +02:00 |
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Wojtek Figat
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591f0ee6a9
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Fix regressions after rendering changes
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2024-08-23 00:26:42 +02:00 |
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Wojtek Figat
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bc313c8630
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 20:00:39 +02:00 |
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Wojtek Figat
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23fcfb4eb2
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Code cleanup
#2717
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2024-08-05 19:44:06 +02:00 |
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Wojtek Figat
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a49fc1c5d1
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Merge branch 'forward-software-refl' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-forward-software-refl
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2024-08-05 19:04:28 +02:00 |
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Wojtek Figat
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979ab9f6ee
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Fix World Triplanar Texture node to support displacement and float4 value
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2024-08-05 14:37:31 +02:00 |
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Wojtek Figat
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e44e44d317
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 11:08:51 +02:00 |
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Wojtek Figat
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6e60a988a0
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Fix node archetype
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2024-07-19 00:54:05 +02:00 |
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Wojtek Figat
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53ca33f301
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Add option to sample Global SDF from higher cascade
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2024-07-19 00:30:06 +02:00 |
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Olly Rybak
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751c1f20dc
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Returns lightmap UV correctly with no errors
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2024-07-03 18:35:32 +10:00 |
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Wojtek Figat
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08ef7c93ea
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Refactor draw calls drawing to use single objects buffer and better materials batching
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2024-07-02 00:52:22 +02:00 |
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ExMatics HydrogenC
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a5b00fa718
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Resolve problems in code review
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2024-06-19 10:58:27 +08:00 |
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ExMatics HydrogenC
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9062c04ef0
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Complete sdf reflections
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2024-06-18 21:25:12 +08:00 |
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Wojtek Figat
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e1bede1bf6
|
Merge remote-tracking branch 'origin/master' into 1.9
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2024-06-13 17:07:37 +02:00 |
|
Wojtek Figat
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210c443b30
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Cleanup code
|
2024-06-11 09:48:53 +02:00 |
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Wojtek Figat
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f95e7e96bf
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Codestyle fixes and some nodes docs
|
2024-06-11 08:43:31 +02:00 |
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Wojtek Figat
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a232dac196
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Fix GlobalSDF sampling in materials to properly read far cascades
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2024-06-06 12:10:44 +02:00 |
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Norite SC
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d4145179a9
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RadialMenu and material nodes
|
2024-06-02 02:23:48 +02:00 |
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Wojtek Figat
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b4547ec4d2
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Minor fixes
|
2024-04-10 11:03:33 +02:00 |
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Wojtek Figat
|
3696501050
|
Fix invalid shader codegen when using ddx/ddy in material vertex shader
#2376
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2024-03-29 18:07:10 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
78b13ace5c
|
Minor tweak
|
2024-01-05 12:19:37 +01:00 |
|
Preben Eriksen
|
35becc674a
|
PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs.
|
2023-12-25 12:08:34 +01:00 |
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Wojtek Figat
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cf8b7a20c2
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Improve 47b8c9978f to handle non-vec4 cases
#2000
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2023-11-28 14:55:26 +01:00 |
|
Wojtek Figat
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47b8c9978f
|
Fix missing channel masking in material Scene Texture node
#2000
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2023-11-28 11:30:04 +01:00 |
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Wojtek Figat
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d90b723487
|
Code cleanup and usability tweaks for #1600
|
2023-11-08 21:30:31 +01:00 |
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Wojtek Figat
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67c22cf3d4
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Merge branch 'Nodes' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Nodes
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2023-11-08 21:19:08 +01:00 |
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Wojtek Figat
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a685918e10
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Add default value for material Sphere Mask node to create blob gradient around UV center
#1830
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2023-11-06 23:57:54 +01:00 |
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NoriteSC
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210c5a5bb2
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Merge branch 'FlaxEngine:master' into Nodes
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2023-10-25 07:03:46 +02:00 |
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Wojtek Figat
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2f3929efe0
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Fix Height Layer Blend material node codegen when alpha is constant
#1705
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2023-10-14 18:03:51 +02:00 |
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NoriteSC
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004e2ab5e8
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Update Source/Engine/Tools/MaterialGenerator/MaterialGenerator.Material.cpp
Co-authored-by: stefnotch <stefnotch@users.noreply.github.com>
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2023-10-06 23:07:19 +02:00 |
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NoriteSC
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d7b9056d94
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added AAStep and resolved stefnotch reviewe
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2023-10-04 13:15:17 +02:00 |
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NoriteSC
|
367eaf2f89
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adjustment to nodes size
|
2023-10-04 10:28:48 +02:00 |
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NoriteSC
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70ca1996c5
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added Ratangle Mask and FWidth
|
2023-10-04 10:00:47 +02:00 |
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Wojtek Figat
|
aa1a0ea4a2
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Fix Flipbook material node bug when frames X was different than Y
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2023-02-17 11:27:41 +01:00 |
|
Wojtek Figat
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0709288eac
|
Revert Depth Offset (wrong impl, can be done later)
|
2023-01-31 14:22:37 +01:00 |
|
Wojtek Figat
|
a219a3d2eb
|
Add **Depth Offset to materials**
|
2023-01-29 22:09:51 +01:00 |
|
Wojtek Figat
|
50fb39d238
|
Merge remote-tracking branch 'origin/master' into 1.5
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2023-01-15 12:44:45 +01:00 |
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Wojtek Figat
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f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
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2023-01-15 12:44:39 +01:00 |
|
Wojciech Figat
|
986fa13585
|
Reuse texture sampling code for procedural sampling node #872
|
2023-01-13 11:37:53 +01:00 |
|
Wojciech Figat
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2d44ae3a4d
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Merge branch 'stochastic-sampling-node' of https://github.com/Swiggies/FlaxEngine into Swiggies-stochastic-sampling-node
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2023-01-13 10:40:16 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Olly Rybak
|
9099197a88
|
Added ability to change sample method
|
2022-12-27 22:26:01 +11:00 |
|
Olly Rybak
|
a2f52edd47
|
Updated description & comments
|
2022-12-26 20:44:53 +11:00 |
|
Olly Rybak
|
bba136c9fe
|
Added comment to denote which node it is
|
2022-12-26 20:35:22 +11:00 |
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