Wojciech Figat
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007a5cb5ca
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Add Float2/Float3/Float4 replication in C#
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2022-11-03 14:33:39 +01:00 |
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Wojciech Figat
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0c9001e3d1
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Fixes
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2022-11-03 08:53:09 +01:00 |
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Wojciech Figat
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b816e2b3a9
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Add INetworkObject and implement various networking features
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2022-11-03 08:53:09 +01:00 |
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Wojciech Figat
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957a34866b
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Fix null String serialization over network via C# API
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2022-11-03 08:53:08 +01:00 |
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Wojciech Figat
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70cfbada04
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Add support for spawning network object on custom set of clients
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2022-11-03 08:53:07 +01:00 |
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Wojciech Figat
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043beb03a9
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Add support for DataContainer in scripting api bindings
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2022-11-03 08:53:07 +01:00 |
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Wojtek Figat
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0f619c2cb6
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Simplify code
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2022-11-03 00:19:21 +01:00 |
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Wojtek Figat
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b2a9ee495a
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Optimize PrevWorld updating during scene rendering
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2022-11-03 00:08:30 +01:00 |
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Wojtek Figat
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949f16fba8
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Fix returning bool value in overriden scripting method
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2022-11-02 20:30:40 +01:00 |
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Wojtek Figat
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5bd56cae81
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Fix GlobalSDF rasterization of heightfield
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2022-11-02 20:30:13 +01:00 |
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Wojtek Figat
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6a61b692aa
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Refactor PostProcessEffect to support C++ scripting
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2022-11-02 20:29:59 +01:00 |
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Wojtek Figat
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86b6b20200
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Fix incorrect skybox cubemap caching dirty interval
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2022-11-01 23:15:43 +01:00 |
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Wojtek Figat
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f37ed16270
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Optimize GPUBuffer on D3D11 to not stall CPU on reading staging readback buffer
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2022-11-01 21:31:42 +01:00 |
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Wojtek Figat
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a0a3457733
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Add more profiling data for Tracy
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2022-11-01 15:46:21 +01:00 |
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Wojtek Figat
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8a98f466c5
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Use named events for GPU passes for CPU profiling usability
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2022-11-01 12:50:17 +01:00 |
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Wojtek Figat
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a945e2c2a5
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Fix GlobalSDF and GlobalSurfaceAtlas drawing if disabled by user
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2022-11-01 01:01:22 +01:00 |
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Wojtek Figat
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a66c72a0c2
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Optimize GlobalSDF performance on CPU when scene is mostly static
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2022-11-01 01:00:58 +01:00 |
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Wojtek Figat
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ec62763e87
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Optimize Global SDF cascades updates intervals (max 1 cascade per frame)
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2022-11-01 00:37:01 +01:00 |
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Wojtek Figat
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5f4aa39263
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Global SDF improvements
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2022-10-31 23:43:37 +01:00 |
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Wojtek Figat
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0898723a45
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Fix Global SDF rasterization when loading scene
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2022-10-31 22:18:45 +01:00 |
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Wojciech Figat
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01a7ae8bd4
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Add NetworkTransform component
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2022-10-31 16:31:06 +01:00 |
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Wojciech Figat
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5e81d83648
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Fix
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2022-10-31 13:36:13 +01:00 |
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Wojciech Figat
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2475b46375
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Fix INetworkSerializable if class has vtable offset
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2022-10-31 13:25:29 +01:00 |
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Wojciech Figat
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a90de82e45
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Add network objects dirtying api
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2022-10-31 12:21:04 +01:00 |
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Wojciech Figat
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ecfcc88dda
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Add network serializer callback for type without it but with valid base type serializer
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2022-10-31 12:21:03 +01:00 |
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Wojciech Figat
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77b98f7081
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Add Layer and StaticFlags from parent actor after spawnign actor in Prefab Window
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2022-10-31 12:21:02 +01:00 |
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Wojciech Figat
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00c5f7d5d4
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Add prefabs spawning over network
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2022-10-31 12:21:02 +01:00 |
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Wojtek Figat
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f1b67935b3
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Optimize BoundingFrustum::Intersects(BoundingSphere)
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2022-10-29 21:13:21 +02:00 |
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Wojtek Figat
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00be6ffb89
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Merge branch 'master' into 1.5
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2022-10-29 20:45:51 +02:00 |
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Wojtek Figat
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38d65d38d1
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Merge branch 'Tryibion-better-tool-tip-hide-on-drag'
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2022-10-29 19:36:29 +02:00 |
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Wojtek Figat
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ccd830a270
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Merge branch 'better-tool-tip-hide-on-drag' of https://github.com/Tryibion/FlaxEngine into Tryibion-better-tool-tip-hide-on-drag
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2022-10-29 19:34:02 +02:00 |
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Wojtek Figat
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e1836a222c
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Fix bug with Screen.CursorVisible set in script OnStart
#799
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2022-10-29 19:33:34 +02:00 |
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Wojtek Figat
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7ddc1a1553
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Code style fix
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2022-10-29 19:05:35 +02:00 |
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Wojtek Figat
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5fe1d3f12f
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Merge branch 'Tryibion-event-for-keydown-textbox'
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2022-10-29 19:05:14 +02:00 |
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Wojtek Figat
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76bc412fdd
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Merge branch 'event-for-keydown-textbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-event-for-keydown-textbox
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2022-10-29 19:05:07 +02:00 |
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Wojtek Figat
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57e812d336
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Fix audio clips streaming to be thread-safe when audio sources play
#786
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2022-10-29 18:57:57 +02:00 |
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Wojtek Figat
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6379171fa6
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Fix crash due to bdb69d57dd (Mono typenames are invalid after dll unloaded)
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2022-10-29 18:56:21 +02:00 |
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Wojtek Figat
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7535f22b10
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Merge branch 'plemsoft-PE-1.4'
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2022-10-29 12:04:55 +02:00 |
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Wojtek Figat
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4ba93d9d86
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Code cleanup #765
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2022-10-29 12:04:42 +02:00 |
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Wojtek Figat
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f67d1412de
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Add undo/redo and navmesh dirtying when using selection rotate shortcut (R key)
#765
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2022-10-29 11:50:16 +02:00 |
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Wojtek Figat
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c41248f402
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Optimize asset registry paths check to use StringUtils::CompareIgnoreCase instead of String::ToLowerToLower
#765
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2022-10-29 11:42:06 +02:00 |
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Wojtek Figat
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5cfe3b88c7
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Add unit test for ModelTool::DetectLodIndex and improve LOD index detection further
#765
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2022-10-29 11:38:20 +02:00 |
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Wojtek Figat
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bd562a374a
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Merge branch 'PE-1.4' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-1.4
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2022-10-29 11:15:36 +02:00 |
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Wojtek Figat
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284917796a
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Merge branch 'PrecisionRender-triplanar-uv'
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2022-10-28 17:54:05 +02:00 |
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Wojtek Figat
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27ad3c38b7
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Rename RenderListAllocation into RendererAllocation
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2022-10-28 17:53:22 +02:00 |
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Wojtek Figat
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eb52d333ae
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Refactor scene rendering to use batched culling for main view and shadow projections
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2022-10-28 17:53:21 +02:00 |
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Wojtek Figat
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e217d5e79b
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Refactor scene rendering to separate drawable actors
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2022-10-28 17:53:21 +02:00 |
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Wojciech Figat
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4123e4cf69
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Improve network replication debug log usage
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2022-10-28 13:19:26 +02:00 |
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Wojciech Figat
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2c2071285a
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Add proper networked objects destruction upon despawn or shutdown
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2022-10-28 11:12:39 +02:00 |
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Wojciech Figat
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e8d39e706f
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Add C++ properties replication support
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2022-10-27 16:21:53 +02:00 |
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