Commit Graph

8465 Commits

Author SHA1 Message Date
Wojtek Figat
02d27b631b Merge branch 'interop_marshalsize_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-interop_marshalsize_fix 2024-03-04 18:57:35 +01:00
Wojtek Figat
dcafee530e Merge branch 'Menotdan-input-settings-changes' 2024-03-04 18:33:25 +01:00
Wojtek Figat
01daa2d66a Merge branch 'input-settings-changes' of https://github.com/Menotdan/FlaxEngine into Menotdan-input-settings-changes
# Conflicts:
#	Source/Editor/Modules/UIModule.cs
2024-03-04 18:33:16 +01:00
Wojtek Figat
1d68662592 Merge branch 'Tryibion-cap-multiblend-range' 2024-03-04 18:27:45 +01:00
Wojtek Figat
79f623a39e Merge branch 'cap-multiblend-range' of https://github.com/Tryibion/FlaxEngine into Tryibion-cap-multiblend-range 2024-03-04 18:27:38 +01:00
Wojtek Figat
b2f0dc2cc5 Merge branch 'Tryibion-remove-ui-render-task' 2024-03-04 18:27:12 +01:00
Wojtek Figat
b9b7c4433e Merge branch 'remove-ui-render-task' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-ui-render-task 2024-03-04 18:27:05 +01:00
Wojtek Figat
d7d9da5279 Merge branch 'Tryibion-readd-inputs' 2024-03-04 18:26:43 +01:00
Wojtek Figat
d1a061a37e Merge branch 'readd-inputs' of https://github.com/Tryibion/FlaxEngine into Tryibion-readd-inputs 2024-03-04 18:26:25 +01:00
Wojtek Figat
bbe08be462 Fix duplicating array values in Editor
#1959
2024-03-04 18:25:57 +01:00
Wojtek Figat
5fdf1789ce Fix support for utf8 character in path on unix systems
#2187
2024-03-04 16:45:44 +01:00
Wojtek Figat
04761c69f1 Fix error loggig in headless mode on char16 platforms
#2235
2024-03-04 14:43:48 +01:00
Wojtek Figat
84d3103278 Fix crash on incorrect object destruction event
#1920
2024-03-04 14:26:47 +01:00
Wojtek Figat
2175f46a10 Fix rpath on Linux to handle plugins libraries loading in Editor
#1941
2024-03-04 14:23:17 +01:00
b6879e7688 Fix concurrent access to cached marshalled type sizes
Also optimize hot path for type size when we have generic type
2024-03-03 01:32:52 +02:00
Chandler Cox
760ef3b8ed Add profiler inputs back to game window. 2024-03-02 14:17:29 -06:00
Chandler Cox
1ff462461e Re-add important inputs to GameWindow 2024-03-01 11:55:19 -06:00
Chandler Cox
23d1b3746d Remove ui postfx render task on canvas disable. 2024-03-01 11:10:07 -06:00
Chandler Cox
2100f56ecc clamp points locations. 2024-03-01 08:53:15 -06:00
Chandler Cox
b25e932972 Move to ui update 2024-03-01 08:47:12 -06:00
Chandler Cox
2873f1c4f9 Add min and max values to limit the min and max that can be set for multiblend nodes. 2024-03-01 08:11:55 -06:00
Wojtek Figat
508c07c5ea Add profile event for navcrowd init 2024-02-28 21:09:32 +01:00
Wojtek Figat
dce0274a1c Fix regression in type search highlights from #2268 2024-02-28 20:48:11 +01:00
Wojtek Figat
119a1e2b03 Add check to prevent incorrect NavCrowd::RemoveAgent usage 2024-02-28 18:37:59 +01:00
Wojtek Figat
22a3f9565f Add old DrawRay api 2024-02-28 13:26:24 +01:00
Wojtek Figat
e68c736607 Fix Any state transitions UpdateStateTransitions
#2244
2024-02-27 17:15:49 +01:00
Wojtek Figat
511eb25451 Merge branch 'Menotdan-linux-plugin-fix' 2024-02-27 17:15:21 +01:00
Wojtek Figat
aabc9f51bb Improve #2270 by moving mehtod to cpp file 2024-02-27 11:22:10 +01:00
Wojtek Figat
fc4163524c Merge branch 'linux-plugin-fix' of https://github.com/Menotdan/FlaxEngine into Menotdan-linux-plugin-fix 2024-02-27 11:14:32 +01:00
Wojtek Figat
735d65e14d Merge branch 'Tryibion-category-rework' 2024-02-27 11:14:14 +01:00
Wojtek Figat
f1bc161ad2 Merge branch 'category-rework' of https://github.com/Tryibion/FlaxEngine into Tryibion-category-rework 2024-02-27 11:08:33 +01:00
Wojtek Figat
f1b133bd60 Add prefab link breaking to preserve nested prefabs links
#1752
2024-02-27 10:55:58 +01:00
Wojtek Figat
7428ecfe63 Add skipping showing and applying changes to prefab root actor transform via Level
#2125
2024-02-26 22:29:43 +01:00
Wojtek Figat
6905382310 Fix custom context menu popup showing as child (eg. prefab diff) 2024-02-26 22:13:50 +01:00
Wojtek Figat
470c108ed9 Fix bug with saving Missing Script into file
#1995
2024-02-26 21:58:31 +01:00
Wojtek Figat
2d5d001a44 Fix Missing Script replacing in prefab
#1995
2024-02-26 20:34:59 +01:00
Wojtek Figat
2f87b87b45 Minor fixes 2024-02-26 20:23:18 +01:00
Wojtek Figat
7f935ab57a Fix regression on abstracts scripts creation 2df3d0f747 2024-02-26 19:47:16 +01:00
Wojtek Figat
f4d236d353 Fix crash on invalid string converted to managed string 2024-02-26 19:01:46 +01:00
Wojtek Figat
253f7cfce8 Update build number 2024-02-26 19:00:57 +01:00
Wojtek Figat
859c420d76 Update year in copyright note 2024-02-26 19:00:48 +01:00
Wojtek Figat
e2dd9832ba Fix crash when using network replication or rpc after hot-reload in Editor 2024-02-26 18:25:53 +01:00
Wojtek Figat
0ee5ef8cf5 Improve terrain paint blending of the existing layer values
#2258
2024-02-26 16:44:55 +01:00
Wojtek Figat
f1fe83ca81 Add RayCast utility to UI controls
#1952
2024-02-26 16:22:56 +01:00
Wojtek Figat
996a2cb09e Fix editor inputs processing in Game window to interferer with game inputs 2024-02-26 12:06:59 +01:00
Wojtek Figat
607859c196 Fix UI Control selection bounds drawing to handle rotations
#2067
2024-02-26 12:06:06 +01:00
Wojtek Figat
8898c20ad1 Fix crash when using generic interface in C#
#1983
2024-02-25 23:40:14 +01:00
Wojtek Figat
2df3d0f747 Fix crash when loading level with abstract script class
#1990
2024-02-25 14:54:57 +01:00
Wojtek Figat
124832b076 Fixes to vertex snapping
#2045
2024-02-24 23:35:56 +01:00
Wojtek Figat
1dfc8b0a47 Refactor vertex snapping to use SceneGraphNode layer instead of Model-impl only
#2045
2024-02-24 18:38:23 +01:00