cd72417c28
_track disabled
2025-12-19 00:49:52 +02:00
2ba4457e8e
_wip
2025-12-19 00:49:51 +02:00
2cc48301c2
Fix compilation errors with /permissive- standard conformance mode
2025-12-19 00:49:51 +02:00
cc6f979df8
Fix warnings
2025-12-19 00:49:50 +02:00
17bab3870e
Fix command-line parsing for SDL CreateProcess arguments
2025-12-19 00:49:49 +02:00
be3d6926a3
Add function for parsing command-line arguments into argument list
2025-12-19 00:49:49 +02:00
6c72ffed56
Add -lastproject editor command-line option to open the last project
2025-12-19 00:49:33 +02:00
55115aa79d
Fix SpecialFolder::AppData on Apple systems
2025-12-19 00:49:32 +02:00
69541a3b40
Use XDG user directories on Linux special paths
2025-12-19 00:49:32 +02:00
16a04b60db
Add USED attribute for forcing compiler to emit the symbol
2025-12-19 00:49:31 +02:00
01e6f7c5ed
Expose RenderContext to scripting API
2025-12-19 00:49:30 +02:00
82bb297119
Use standard output for logging by default
2025-12-16 21:16:05 +02:00
e2eadc87b6
Fix Editor state after loading a scene without compiled game modules
2025-12-16 00:15:40 +02:00
bc4b94d2bc
Use in over ref modifier in Math functions input parameters
2025-12-16 00:15:30 +02:00
ecf074801f
Fix ref usage warnings with in-parameters
2025-12-16 00:15:30 +02:00
d7eebb699c
Pass const ref parameters as in parameters in C# bindings
...
_amend in parameters
2025-12-16 00:15:29 +02:00
74c1e200ce
Implement Platform::CreateProcess with SDL backend
...
Supports handling process standard output and standard error
streams separately in realtime.
2025-12-16 00:10:01 +02:00
3e91ba3fb2
Merge remote-tracking branch 'origin/master' into sdl_platform
2025-12-15 19:03:05 +02:00
Wojtek Figat
056de752ed
Add docs
2025-12-14 23:03:34 +01:00
Wojtek Figat
76700c0b24
Merge branch 'fix-anim-slot-replay' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-slot-replay
2025-12-14 23:01:21 +01:00
Wojtek Figat
2b6339c05c
Minor code cleanup
2025-12-14 22:58:53 +01:00
Wojtek Figat
bb91202439
Merge branch 'late_join_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-late_join_fix
2025-12-14 22:49:49 +01:00
Wojtek Figat
ee51077f49
Merge branch 'replication_hashing_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-replication_hashing_fix
2025-12-14 22:43:58 +01:00
Wojtek Figat
5fdbed2b56
Minor codestyle adjustments
2025-12-14 22:41:00 +01:00
Chandler Cox
0e627577fc
Simplify code.
2025-12-14 15:00:44 -06:00
Wojtek Figat
4846d4b024
Merge branch 'hash_set_crash_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-hash_set_crash_fix
2025-12-14 21:52:40 +01:00
Wojtek Figat
d88477dcae
Merge branch 'oob_write_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-oob_write_fix
2025-12-14 21:31:37 +01:00
Wojtek Figat
7ce0d88bdc
Merge branch 'AddDropdownHighlightedColor' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-AddDropdownHighlightedColor
2025-12-13 23:14:09 +01:00
Wojtek Figat
f4bc620bbd
Merge branch 'hyprland-fix' of https://github.com/Inertia-Squared/FlaxEngine into Inertia-Squared-hyprland-fix
2025-12-13 23:13:26 +01:00
Wojtek Figat
0c887cd29e
Use fix from #3830 in particle and anim graphs too
2025-12-13 23:11:01 +01:00
Wojtek Figat
5bd9bce634
Merge branch 'master' of https://github.com/AcidicVoid/FlaxEngine into AcidicVoid-master
2025-12-13 23:08:01 +01:00
82bd915274
Fix out-of-bounds write while parsing command-line arguments
2025-12-12 14:47:15 +02:00
Wojtek Figat
71391cf1cc
Fix deprecated tag placement
2025-12-11 16:38:28 +01:00
Wojtek Figat
c39c642b60
Add safety check for invalid math values in shader graph generation
2025-12-10 17:39:18 +01:00
Wojtek Figat
a63b97d31d
Add stripping DXIL debug data from the shader cache when not used
2025-12-10 14:58:12 +01:00
Wojtek Figat
ca52122656
Fix validation error on Windows for textures but optimize buffers instead
2025-12-10 14:53:51 +01:00
Wojtek Figat
20a7fcf6a0
Add profiler wait event for GPU wait on D3D12
2025-12-10 13:01:24 +01:00
Wojtek Figat
43665aa7eb
Rename GPUContext::ClearState to ResetState for constentency
2025-12-10 13:00:59 +01:00
Wojtek Figat
3b9b49950c
Fixes for Xbox One
2025-12-10 09:48:47 +01:00
Wojtek Figat
517ee5bb25
Merge branch 'missing_move_semantics_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-missing_move_semantics_fix
2025-12-09 10:00:51 +01:00
Wojtek Figat
31b6d4d658
Merge branch 'minor_mem_layout_opt' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-minor_mem_layout_opt
2025-12-09 10:00:16 +01:00
Wojtek Figat
5c81c71116
Move constant buffer init for instanced draws only, others do it in all paths
2025-12-09 09:51:53 +01:00
Wojtek Figat
188b635ea0
Merge remote-tracking branch 'origin/master'
2025-12-09 09:48:05 +01:00
Wojtek Figat
56066a3212
Porting to a famous blue platform
2025-12-08 14:41:55 -08:00
Phantom
ed50ce9c90
Change Dropdown's EditorOrder from 2023 to 2024
2025-12-07 18:48:16 +01:00
Phantom
a7e77f6e21
Update CreatePopupItem method
...
-Modify the `TextColour` property to use a dynamic value based on `TextColour` multiplied by `0.9f` instead of a fixed value (`Colour.White * 0.9f`).
-Modify the `TextColourHighlighted` property to use the dynamic value of `TextColourHighlighted` instead of a fixed value (`Colour.White`).
2025-12-07 18:23:38 +01:00
Phantom
56278b17ee
Add Text Color Highlighted on Dropdown
2025-12-07 16:53:43 +01:00
Wojtek Figat
bd78db72b9
Add Mono AOT dynamic module preloading to speed up startup time
2025-12-05 03:46:28 -08:00
Wojtek Figat
3a798a70fa
Fix collections capacity growing to use the closest power of two
...
Capacity was incorrectly 2x larger than needed.
Added unit test to ensure it stays correct.
2025-12-04 23:29:15 +01:00
Wojtek Figat
02429266b1
Fix Array::RemoveAtKeepOrder to avoid memory override with large mem copy
2025-12-03 05:03:21 -08:00