Wojtek Figat
5ddf24381b
Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages
2024-07-24 16:41:49 +02:00
Wojtek Figat
559cd74647
Merge remote-tracking branch 'origin/master' into 1.9
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# Conflicts:
# Source/Engine/Audio/Audio.cpp
2024-07-05 22:18:40 +02:00
16b0228394
Add support for Windows SDK build 26100 (24H2)
2024-06-28 23:02:25 +03:00
e08b57e814
Support custom deprecation messages in bindings generator
2024-06-17 20:43:14 +03:00
Wojtek Figat
03b52f148c
Improve 82ee84ad39 to support incremental linking
2024-05-24 14:15:52 +02:00
Wojtek Figat
82ee84ad39
Optimize Development builds to use SSE2 by default on Windows and use SSE4.1 when targeting Windows 11
2024-05-23 17:17:21 +02:00
Wojtek Figat
b086de1c12
Add WindowsMinVer config for minimum target Windows version switch
2024-05-23 16:21:38 +02:00
Wojtek Figat
2af4e8fe10
Add AV video backend for macOS and iOS
2024-05-22 11:53:46 +02:00
Wojtek Figat
1d6e8c4b7c
Add video support on Android
2024-05-15 23:39:10 +02:00
Wojtek Figat
0cdce9dba2
Upgrade GDK to 230305 and support v143 MSVC toolset
2024-04-25 23:09:18 +02:00
Wojtek Figat
60ccac31b5
Add more sanitizers
2024-04-13 19:20:49 +02:00
Wojtek Figat
4ac6a292f7
Add option for using Address and Thread sanitizers
2024-04-13 19:20:49 +02:00
e25448e10e
Trade minor optimizations in MSVC Development builds for compile speed
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Enabled the disabled optimization flags with whole program optimization
flag where the compilation speed doesn't seem to be affected at all, but
binary size is slightly smaller.
2024-03-31 19:05:35 +03:00
Wojtek Figat
9251b80b78
Update to build for Xbox
2024-03-21 18:07:21 +01:00
Wojtek Figat
d719c381ea
Merge remote-tracking branch 'origin/master' into 1.8
2024-03-11 23:49:33 +01:00
25c1fcbf51
Add support for VS 2022 v17.10 / MSVC 14.4x toolset
2024-03-04 20:48:47 +02:00
Wojtek Figat
2175f46a10
Fix rpath on Linux to handle plugins libraries loading in Editor
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#1941
2024-03-04 14:23:17 +01:00
Wojtek Figat
14902dc29e
Merge remote-tracking branch 'origin/master' into 1.8
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# Conflicts:
# Flax.flaxproj
2024-02-26 19:49:39 +01:00
Wojtek Figat
859c420d76
Update year in copyright note
2024-02-26 19:00:48 +01:00
Wojtek Figat
10180de9c6
Merge remote-tracking branch 'origin/master' into 1.8
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# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
2024-02-19 22:26:16 +01:00
Wojtek Figat
4c082ef17f
Codestyle fixes
2024-02-19 14:59:02 +01:00
Wojtek Figat
2853af20f6
Tweak iOS AOT options
2024-01-28 01:23:58 +01:00
Wojtek Figat
6d6b678b29
Minor changes from porting
2024-01-18 16:03:27 +01:00
Wojtek Figat
fe711405ac
Fix iOS build with dotnet8 on arm64 macOS
2023-12-22 11:21:29 +01:00
Wojtek Figat
74f5d14ec9
Merge remote-tracking branch 'origin/master' into 1.8
2023-12-08 11:23:06 +01:00
Wojtek Figat
0aeac36f09
Fix __cplusplus macro on MSVC and add logging C++ version used during compilation
2023-11-28 15:55:34 +01:00
Wojtek Figat
37d4b0f863
Remove invalid clang option
2023-11-20 17:27:47 +01:00
Wojtek Figat
f5acba7d43
Add remaining clang options for Apple and Unix toolchains
2023-11-20 14:20:26 +01:00
Wojtek Figat
640f380237
Add OutputName to Build Settings for game output exe/package renaming
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#1174
2023-11-16 10:29:58 +01:00
Wojtek Figat
6cad1e3309
Add better win32 resource file injection to be done during linker call
2023-11-15 23:22:26 +01:00
Wojtek Figat
80a30f504a
Add initial support for Precompiled Header Files (PCH) in MSVC compilation
2023-11-15 10:30:59 +01:00
Wojtek Figat
770d21566a
Add macOS disk image notarization
2023-10-19 23:13:05 +02:00
Wojtek Figat
418e220c00
Add proper codesigning for the Editor app for macOS
2023-10-19 22:40:42 +02:00
Wojtek Figat
b9198fc7a1
Merge remote-tracking branch 'origin/master'
2023-10-02 12:54:41 +02:00
Wojtek Figat
1156f72fbe
Add versions sorting to VulkanSDK selection on macOS
2023-10-02 12:40:37 +02:00
Wojtek Figat
0ea3cb0d69
Improve workflow with Android project generated after #1570
2023-10-02 11:05:19 +02:00
8338d1cc37
Fix Which not returning the found executable on success
2023-09-27 21:47:45 +03:00
d7db26cf89
Detect latest versions of clang
2023-09-27 21:47:41 +03:00
Wojtek Figat
dbbd6ce045
Add codesigning to macOS editor package binaries
2023-09-22 17:19:14 +02:00
Wojtek Figat
bcce08e81c
Codestyle fix and doc
2023-09-20 22:14:54 +02:00
Andrew Spiering
821c373ae2
Allow for better support for running on m1/2 machines
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* So we need to account for 2 possible situations where you are running under and emulated process and a native process with a different target host in this case x64
2023-09-20 09:12:48 -07:00
Wojtek Figat
e38a8bda7a
Codestyle fix for #1425
2023-09-18 11:26:56 +02:00
Andrew Spiering
97f595922e
Fixing broken build
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Have to actually set it to true
2023-09-17 23:11:23 -07:00
Andrew Spiering
9f4429f87c
When building the engine if you don't have iOS SDK Installed then don't build it
...
Currently when you try and build macOS editor it assumes you also want to build iOS because of the way this check works which assumes if you have Xcode Installed you are ready to go. This really should not be the case, so instead lets check to see if you have the iophonesdk installed for your current Xcode if not then skip it.
2023-09-17 22:26:50 -07:00
Wojtek Figat
5f019dc79f
Improve Visual Studio solution generation with nested C# project cross-references to properly place projects in group folders
2023-06-16 13:45:54 +02:00
Wojtek Figat
621d408078
Add iOS app exporting
2023-06-10 23:05:52 +02:00
Wojtek Figat
3953e6ddc0
Merge commit 'f2ecefb7ee9b9e6c5daac9f44fe40ebdccbb1c76' into 1.6
2023-06-01 01:06:14 +02:00
Wojtek Figat
d0bf176178
Fix dylib rpath id on macOS
2023-05-29 17:11:51 +02:00
Wojtek Figat
81ae687238
Merge remote-tracking branch 'origin/master' into 1.6
2023-05-28 16:34:38 +02:00
Wojtek Figat
9572073eda
Add CustomArgs to compile and link environment in build tool for customization
2023-05-26 13:43:20 +02:00