Wojtek Figat
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601dea6d29
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Merge branch 'Tryibion-anchor-drop-fix'
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2022-12-27 19:43:59 +01:00 |
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Wojtek Figat
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c9f4b6e55c
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Merge branch 'anchor-drop-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-anchor-drop-fix
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2022-12-27 19:42:07 +01:00 |
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Wojtek Figat
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1d676314e2
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Merge branch 'Tryibion-editor-layout-cache'
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2022-12-27 19:22:33 +01:00 |
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Wojtek Figat
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5bccd010cb
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Code style fix
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2022-12-27 19:22:17 +01:00 |
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Wojtek Figat
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8735e0d99c
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Merge branch 'editor-layout-cache' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-layout-cache
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2022-12-27 19:19:46 +01:00 |
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Wojtek Figat
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f007fb494a
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Merge branch 'Tryibion-remove-sorting-content-tree'
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2022-12-27 19:14:10 +01:00 |
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Wojtek Figat
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df2e15fe8a
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Merge branch 'remove-sorting-content-tree' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-sorting-content-tree
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2022-12-27 19:09:44 +01:00 |
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Wojtek Figat
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31ecc8a49f
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Merge branch 'Tryibion-UI-actornode-rename-change'
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2022-12-27 19:07:35 +01:00 |
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Wojtek Figat
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25028e1d67
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Improve renaming ContentTreeNode as in #849
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2022-12-27 19:07:24 +01:00 |
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Wojtek Figat
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d8f092b60b
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Merge branch 'UI-actornode-rename-change' of https://github.com/Tryibion/FlaxEngine into Tryibion-UI-actornode-rename-change
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2022-12-27 19:04:25 +01:00 |
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Wojtek Figat
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9050377526
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Fix imported shader source last char value to prevent strange diffs in Version Control Systems
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2022-12-27 19:04:09 +01:00 |
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Wojtek Figat
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cb6590e7ef
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Format code
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2022-12-27 18:50:08 +01:00 |
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Wojtek Figat
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2c7a83f8b9
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Merge branch 'GoaLitiuM-fix_stringview_dict'
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2022-12-27 18:45:05 +01:00 |
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Wojtek Figat
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489c7b46ee
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Merge branch 'fix_stringview_dict' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_stringview_dict
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2022-12-27 18:43:52 +01:00 |
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Wojtek Figat
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762f460e23
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Fix missing NetworkManager::ClientDisconnected call for local host client
#845
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2022-12-27 18:41:36 +01:00 |
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Chandler Cox
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8c78493a51
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Simplified auto save poprup and moved it to be on the status bar for better UX.
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2022-12-27 10:08:08 -06:00 |
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Olly Rybak
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9099197a88
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Added ability to change sample method
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2022-12-27 22:26:01 +11:00 |
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Olly Rybak
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a2f52edd47
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Updated description & comments
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2022-12-26 20:44:53 +11:00 |
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Olly Rybak
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bba136c9fe
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Added comment to denote which node it is
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2022-12-26 20:35:22 +11:00 |
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Chandler Cox
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fc0befd773
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Fixed some CM buttons that shouldnt close when clicked.
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2022-12-23 11:08:14 -06:00 |
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Olly Rybak
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5022e05c25
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Added Stochastic Sampling material node
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2022-12-23 21:04:13 +11:00 |
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Chandler Cox
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d7d7c1e98f
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Center the context menu that is spawned from clicking the add scripts button on an actor
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2022-12-22 12:44:34 -06:00 |
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Wojtek Figat
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8918c71312
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Update old header usage
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2022-12-22 19:31:01 +01:00 |
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Wojtek Figat
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01612f1b47
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Add tag native serialization
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2022-12-22 19:23:30 +01:00 |
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Chandler Cox
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c5e558172d
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Added auto save reminder popup with an option to change the reminder time.
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2022-12-22 11:40:10 -06:00 |
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Chandler Cox
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96ec28c9a8
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Cleaned up and used cross sprite.
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2022-12-21 15:07:27 -06:00 |
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Chandler Cox
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1a11238808
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Added name as author
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2022-12-21 13:47:38 -06:00 |
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Wojtek Figat
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dc81147681
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Convert C# tags checks utilities into extension methods for better usability
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2022-12-21 18:18:17 +01:00 |
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Wojtek Figat
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cbef100a17
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Add FindActor/FindActors with Tag to Level
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2022-12-20 23:01:53 +01:00 |
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Wojtek Figat
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e6900d9a17
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Minor adjustments to tags
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2022-12-20 22:39:20 +01:00 |
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Wojtek Figat
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2f6e793df4
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Add utility api for Tags usage
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2022-12-20 22:39:11 +01:00 |
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Wojtek Figat
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0dd79fe10a
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Fix sub-context menu child popup still being open when parent context menu gets focused again by the user
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2022-12-20 21:11:41 +01:00 |
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Wojtek Figat
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84f2e652e4
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Fix comparison operator on Array and BitArray
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2022-12-20 21:11:40 +01:00 |
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Wojtek Figat
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757728c96c
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Add option to override Custom Editor for array of type
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2022-12-20 21:11:39 +01:00 |
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Wojtek Figat
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a570d6d178
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Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
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2022-12-20 21:11:38 +01:00 |
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Chandler Cox
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e725533ba7
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Changed all search boxes to new class.
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2022-12-15 21:18:49 -06:00 |
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Chandler Cox
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a468053f46
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Added hover begin and end event to button
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2022-12-15 21:09:34 -06:00 |
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Chandler Cox
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1c85b30e9f
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Change color of button on hover.
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2022-12-15 20:53:47 -06:00 |
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Chandler Cox
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1b919b9fae
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Created new SearchBox class with button to clear the search.
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2022-12-15 20:45:51 -06:00 |
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Wojciech Figat
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1cf6c5233e
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Refactor DDGI probes to use variable ray count depending on the probe location relative to the view frustum
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2022-12-15 17:33:44 +01:00 |
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Wojciech Figat
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3fcbcacd43
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Fix empty draw call submitting
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2022-12-15 17:33:14 +01:00 |
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Chandler Cox
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6677177534
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Removed variable MClass
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2022-12-15 08:52:37 -06:00 |
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Chandler Cox
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c3f23d1390
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Added abstract check to spawning actor
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2022-12-15 08:49:52 -06:00 |
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Chandler Cox
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af5f3cbd95
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Return null if type is abstract but trying to be added as an actor or script
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2022-12-15 08:18:09 -06:00 |
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Chandler Cox
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86be1acd7a
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Cached sate of anchor drop down closed.
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2022-12-15 07:45:08 -06:00 |
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Wojciech Figat
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b9244df8f7
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Fix temporal anti-aliasing to provide better quality output
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2022-12-15 12:40:21 +01:00 |
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Wojciech Figat
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63e7fb85ec
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Fix GetNativePtr on Vulkan
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2022-12-14 16:16:43 +01:00 |
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Wojciech Figat
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79f4dfcaab
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Add GetNativePtr to GPUAdapter
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2022-12-14 16:16:25 +01:00 |
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Wojciech Figat
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713aa3e0f9
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Add SetResourceState and ForceRebindDescriptors to GPUContext for integration with external rendering libraries
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2022-12-14 16:16:02 +01:00 |
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Chandler Cox
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de79e43fb1
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Code Style Fix
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2022-12-14 08:30:44 -06:00 |
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