Commit Graph

65 Commits

Author SHA1 Message Date
Wojtek Figat
845198ebe3 Refactor focusing on selection logic in Editor 2021-05-28 15:51:28 +02:00
Wojtek Figat
64a8408600 Add focus to game window on play 2021-05-24 18:42:15 +02:00
Nejcraft
7956ee1e2c revert the viewed types back 2021-05-17 10:15:57 +02:00
honzapatCZ
388ec655bf alpha+showcont 2021-05-17 10:15:56 +02:00
Wojtek Figat
4392e07cd6 Fix error when actor from unloaded scene is selected
#486
2021-05-17 10:15:55 +02:00
Wojtek Figat
5745e4e522 Refactor settings assets proxies 2021-05-14 18:48:35 +02:00
Wojtek Figat
11704740fe Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul 2021-05-14 10:48:18 +02:00
Wojtek Figat
255255e45c Merge branch 'script-name' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-script-name 2021-05-14 10:42:28 +02:00
Jean-Baptiste Perrier
465cdae564 Comments. 2021-05-13 17:58:44 +02:00
Jean-Baptiste Perrier
41905f9810 Add name restrictions based on proxy. 2021-05-13 17:54:52 +02:00
W2.Wizard
887b52c18a Merge branch '1.2' into IconOverhaul 2021-05-13 15:21:36 +02:00
W2Wizard
d54efc73f1 Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
LcrW
f9e1dc3ffb New Features 2021-05-10 21:04:52 +01:00
Jean-Baptiste Perrier
0a32e6bf7d Add digit check at asset creation. 2021-05-10 18:20:58 +02:00
Wojtek Figat
0fb02a5aff Add LocalizationSettings 2021-04-16 15:46:42 +02:00
Wojtek Figat
7448383079 Add LocalizedStringTable 2021-04-16 15:39:31 +02:00
Wojtek Figat
653cdd8654 Add support for importing assets into custom formats with AssetsImportingManager 2021-04-15 16:48:01 +02:00
Wojtek Figat
ac1eb8d58d Merge branch 'master' into 1.2 2021-04-13 09:52:03 +02:00
Wojtek Figat
55155630ca Fix duplicating spline
#452
2021-04-12 21:06:34 +02:00
Wojtek Figat
c930d32b2b Add support for cooking game for Switch 2021-03-15 14:32:10 +01:00
Wojtek Figat
81f3a65a5f Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
#	Source/Editor/Utilities/Utils.cs
#	Source/Editor/Windows/Assets/MaterialWindow.cs
#	Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
#	Source/Engine/Platform/Linux/LinuxWindow.cpp
#	Source/Engine/Platform/Windows/WindowsWindow.cpp
2021-03-08 20:50:31 +01:00
GoaLitiuM
9f1c55edce Generate Visual Studio solution files for VSCode solutions 2021-03-02 18:38:05 +02:00
Wojtek Figat
835cb93261 Add integration with Rider IDE 2021-03-02 13:43:50 +01:00
Wojtek Figat
5d2fe5908b Add editor window outline color to match the status bar color 2021-02-25 14:46:17 +01:00
Wojtek Figat
5a9ca6f130 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/BoundingSphere.cs
#	Source/Engine/Debug/DebugDraw.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
#	Source/Engine/Platform/Win32/Win32Platform.h
2021-02-23 22:32:17 +01:00
Wojtek Figat
cf3ac7a26e Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
#	Source/Engine/Core/Math/Color.cs
#	Source/Engine/Navigation/Navigation.cpp
#	Source/Engine/Platform/Win32/Win32Platform.cpp
2021-02-23 22:29:07 +01:00
stefnotch
7f5903584e Properly place the main window
(Wohoo, I fixed one really irritating bug!)
2021-02-21 20:49:40 +01:00
W2.Wizard
694b20148d Cleanup 5 2021-02-21 11:50:30 +01:00
W2.Wizard
92fafe877c Cleanup 2 2021-02-21 10:23:01 +01:00
Wojtek Figat
6d7bd78816 Optimize automatic navmesh rebuild in editor for navmesh relevant actors only 2021-02-19 13:02:27 +01:00
Wojtek Figat
96846ea255 Fixes for actor converting feature 2021-02-18 10:35:24 +01:00
Jean-Baptiste Perrier
cd0a1a5fdd Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into convertactor 2021-02-17 14:30:11 +01:00
Jean-Baptiste Perrier
d896f4f699 Fix script error on undo. 2021-02-17 11:38:42 +01:00
Wojtek Figat
fc4dc8cb50 Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
#	Source/FlaxEngine.Gen.cs
#	Source/Tools/Flax.Build/Utilities/Utilities.cs
2021-02-16 18:54:25 +01:00
Jean-Baptiste Perrier
1c5b779ae9 Add Convert docs. 2021-02-16 18:27:02 +01:00
Jean-Baptiste Perrier
bc229d0bb6 Support converting actor with scripts. 2021-02-16 18:25:44 +01:00
Jean-Baptiste Perrier
f4a587faf9 Support undo. 2021-02-16 17:36:23 +01:00
Wojtek Figat
c902e33d8a Add Build Actions option to editor settings for build button configuration 2021-02-16 15:54:22 +01:00
mafiesto4
6906db499e Add VS Code as default code editor on Linux 2021-02-09 21:52:50 +01:00
mafiesto4
b30ab38ef2 Window impl on Linux progress 2021-02-08 22:53:32 +01:00
mafiesto4
034890ee7c Window impl on Linux progress 2021-02-08 21:33:38 +01:00
stefnotch
f5b48e03e9 Per window DPI 2021-02-07 17:26:41 +01:00
Wojtek Figat
1ae898918c Add auto-select for spawned actors in the level 2021-02-01 16:21:05 +01:00
Wojtek Figat
b22805f866 Add support for custom duplicate of SceneGraphNode 2021-02-01 16:03:33 +01:00
mafiesto4
4bd76b70f2 Fix UseNativeWindowSystem option to be Windows-only 2021-01-18 15:26:28 +01:00
Wojtek Figat
fb84aa2c4b Merge branch 'typo-fix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-typo-fix 2021-01-11 15:34:41 +01:00
Wojtek Figat
ba1a246a90 Merge branch 'typo-fix' of git://github.com/VNNCC/FlaxEngine into VNNCC-typo-fix 2021-01-11 15:33:45 +01:00
Wojtek Figat
1ca31224e2 Fix code style 2021-01-11 15:03:23 +01:00
Jean-Baptiste Perrier
01e904e702 Fixing Windows position (on startup) being always on the top left corner. 2021-01-10 00:17:47 +01:00
W2.Wizard
4d8cc9aef7 Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible

Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
2021-01-05 02:14:21 +01:00