Wojtek Figat
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845198ebe3
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Refactor focusing on selection logic in Editor
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2021-05-28 15:51:28 +02:00 |
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Wojtek Figat
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64a8408600
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Add focus to game window on play
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2021-05-24 18:42:15 +02:00 |
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Nejcraft
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7956ee1e2c
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revert the viewed types back
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2021-05-17 10:15:57 +02:00 |
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honzapatCZ
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388ec655bf
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alpha+showcont
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2021-05-17 10:15:56 +02:00 |
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Wojtek Figat
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4392e07cd6
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Fix error when actor from unloaded scene is selected
#486
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2021-05-17 10:15:55 +02:00 |
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Wojtek Figat
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5745e4e522
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Refactor settings assets proxies
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2021-05-14 18:48:35 +02:00 |
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Wojtek Figat
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11704740fe
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Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul
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2021-05-14 10:48:18 +02:00 |
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Wojtek Figat
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255255e45c
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Merge branch 'script-name' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-script-name
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2021-05-14 10:42:28 +02:00 |
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Jean-Baptiste Perrier
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465cdae564
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Comments.
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2021-05-13 17:58:44 +02:00 |
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Jean-Baptiste Perrier
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41905f9810
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Add name restrictions based on proxy.
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2021-05-13 17:54:52 +02:00 |
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W2.Wizard
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887b52c18a
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Merge branch '1.2' into IconOverhaul
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2021-05-13 15:21:36 +02:00 |
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W2Wizard
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d54efc73f1
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Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
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2021-05-13 15:16:45 +02:00 |
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LcrW
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f9e1dc3ffb
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New Features
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2021-05-10 21:04:52 +01:00 |
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Jean-Baptiste Perrier
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0a32e6bf7d
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Add digit check at asset creation.
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2021-05-10 18:20:58 +02:00 |
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Wojtek Figat
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0fb02a5aff
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Add LocalizationSettings
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2021-04-16 15:46:42 +02:00 |
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Wojtek Figat
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7448383079
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Add LocalizedStringTable
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2021-04-16 15:39:31 +02:00 |
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Wojtek Figat
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653cdd8654
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Add support for importing assets into custom formats with AssetsImportingManager
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2021-04-15 16:48:01 +02:00 |
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Wojtek Figat
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ac1eb8d58d
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Merge branch 'master' into 1.2
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2021-04-13 09:52:03 +02:00 |
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Wojtek Figat
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55155630ca
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Fix duplicating spline
#452
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2021-04-12 21:06:34 +02:00 |
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Wojtek Figat
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c930d32b2b
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Add support for cooking game for Switch
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2021-03-15 14:32:10 +01:00 |
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Wojtek Figat
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81f3a65a5f
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Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts:
# Source/Editor/Utilities/Utils.cs
# Source/Editor/Windows/Assets/MaterialWindow.cs
# Source/Editor/Windows/Assets/ParticleEmitterWindow.cs
# Source/Engine/Platform/Linux/LinuxWindow.cpp
# Source/Engine/Platform/Windows/WindowsWindow.cpp
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2021-03-08 20:50:31 +01:00 |
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GoaLitiuM
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9f1c55edce
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Generate Visual Studio solution files for VSCode solutions
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2021-03-02 18:38:05 +02:00 |
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Wojtek Figat
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835cb93261
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Add integration with Rider IDE
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2021-03-02 13:43:50 +01:00 |
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Wojtek Figat
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5d2fe5908b
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Add editor window outline color to match the status bar color
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2021-02-25 14:46:17 +01:00 |
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Wojtek Figat
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5a9ca6f130
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/BoundingSphere.cs
# Source/Engine/Debug/DebugDraw.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
# Source/Engine/Platform/Win32/Win32Platform.h
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2021-02-23 22:32:17 +01:00 |
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Wojtek Figat
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cf3ac7a26e
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Merge remote-tracking branch 'origin/master' into linux-editor
# Conflicts:
# Source/Engine/Core/Math/Color.cs
# Source/Engine/Navigation/Navigation.cpp
# Source/Engine/Platform/Win32/Win32Platform.cpp
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2021-02-23 22:29:07 +01:00 |
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stefnotch
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7f5903584e
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Properly place the main window
(Wohoo, I fixed one really irritating bug!)
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2021-02-21 20:49:40 +01:00 |
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W2.Wizard
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694b20148d
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Cleanup 5
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2021-02-21 11:50:30 +01:00 |
|
W2.Wizard
|
92fafe877c
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Cleanup 2
|
2021-02-21 10:23:01 +01:00 |
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Wojtek Figat
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6d7bd78816
|
Optimize automatic navmesh rebuild in editor for navmesh relevant actors only
|
2021-02-19 13:02:27 +01:00 |
|
Wojtek Figat
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96846ea255
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Fixes for actor converting feature
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2021-02-18 10:35:24 +01:00 |
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Jean-Baptiste Perrier
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cd0a1a5fdd
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Merge branch '1.1' of https://github.com/FlaxEngine/FlaxEngine into convertactor
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2021-02-17 14:30:11 +01:00 |
|
Jean-Baptiste Perrier
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d896f4f699
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Fix script error on undo.
|
2021-02-17 11:38:42 +01:00 |
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Wojtek Figat
|
fc4dc8cb50
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Merge remote-tracking branch 'origin/1.1' into linux-editor
# Conflicts:
# Source/FlaxEngine.Gen.cs
# Source/Tools/Flax.Build/Utilities/Utilities.cs
|
2021-02-16 18:54:25 +01:00 |
|
Jean-Baptiste Perrier
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1c5b779ae9
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Add Convert docs.
|
2021-02-16 18:27:02 +01:00 |
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Jean-Baptiste Perrier
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bc229d0bb6
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Support converting actor with scripts.
|
2021-02-16 18:25:44 +01:00 |
|
Jean-Baptiste Perrier
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f4a587faf9
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Support undo.
|
2021-02-16 17:36:23 +01:00 |
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Wojtek Figat
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c902e33d8a
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Add Build Actions option to editor settings for build button configuration
|
2021-02-16 15:54:22 +01:00 |
|
mafiesto4
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6906db499e
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Add VS Code as default code editor on Linux
|
2021-02-09 21:52:50 +01:00 |
|
mafiesto4
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b30ab38ef2
|
Window impl on Linux progress
|
2021-02-08 22:53:32 +01:00 |
|
mafiesto4
|
034890ee7c
|
Window impl on Linux progress
|
2021-02-08 21:33:38 +01:00 |
|
stefnotch
|
f5b48e03e9
|
Per window DPI
|
2021-02-07 17:26:41 +01:00 |
|
Wojtek Figat
|
1ae898918c
|
Add auto-select for spawned actors in the level
|
2021-02-01 16:21:05 +01:00 |
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Wojtek Figat
|
b22805f866
|
Add support for custom duplicate of SceneGraphNode
|
2021-02-01 16:03:33 +01:00 |
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mafiesto4
|
4bd76b70f2
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Fix UseNativeWindowSystem option to be Windows-only
|
2021-01-18 15:26:28 +01:00 |
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Wojtek Figat
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fb84aa2c4b
|
Merge branch 'typo-fix' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-typo-fix
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2021-01-11 15:34:41 +01:00 |
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Wojtek Figat
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ba1a246a90
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Merge branch 'typo-fix' of git://github.com/VNNCC/FlaxEngine into VNNCC-typo-fix
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2021-01-11 15:33:45 +01:00 |
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Wojtek Figat
|
1ca31224e2
|
Fix code style
|
2021-01-11 15:03:23 +01:00 |
|
Jean-Baptiste Perrier
|
01e904e702
|
Fixing Windows position (on startup) being always on the top left corner.
|
2021-01-10 00:17:47 +01:00 |
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W2.Wizard
|
4d8cc9aef7
|
Fixed additional typos
Went through the source with VNNCC to correct as many found typos as possible
Co-Authored-By: VNC <52937757+VNNCC@users.noreply.github.com>
|
2021-01-05 02:14:21 +01:00 |
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