Commit Graph

135 Commits

Author SHA1 Message Date
Wojtek Figat
8f78ccf414 Add pooling for timeline table row controls in profiler 2021-06-11 16:49:12 +02:00
Wojtek Figat
81fd026313 Add pooling for timeline event controls in profiler 2021-06-11 16:44:26 +02:00
Wojtek Figat
9c7378cf5b Optimize Profiler window update to refresh only visible tab UI 2021-06-11 12:03:01 +02:00
Wojtek Figat
3a51320ea6 Increase profiler samples length to 10s at 60hz 2021-06-11 09:53:43 +02:00
Wojtek Figat
3c2b1a232c Merge commit '4bb703e9bfadf44c562f69bab069fd8be26eda97' 2021-06-09 12:04:12 +02:00
Wojtek Figat
d111b2ba03 Tweaks 2021-06-01 21:20:00 +02:00
Wojtek Figat
0aa9c865ca Fix renaming selected actor in scene tree after creation and use editor shortcut 2021-06-01 21:10:57 +02:00
Wojtek Figat
d8cb1d15c7 Fix warning 2021-05-31 09:35:52 +02:00
Wojtek Figat
2a3a15533c Add ignoring memory allocations from profiling tools in Editor Profiler 2021-05-30 14:11:49 +02:00
Wojtek Figat
845198ebe3 Refactor focusing on selection logic in Editor 2021-05-28 15:51:28 +02:00
Wojtek Figat
94ee82b58d Fix Editor UI tree control click to handle selection update before
#533
2021-05-28 12:09:26 +02:00
GoaLitiuM
4bb703e9bf Change FontReference to reference type
FontReference is mutating itself by storing the cached font for later
reuse, but this is not working as intended because FontReference is
returned as a value type in UIControls so the cached font is actually
stored in a copy of the FontReference and not in the original property.
2021-05-18 18:29:09 +03:00
Wojtek Figat
7f6a6f9fff Fix showing Game Plugins in editor plugins window 2021-05-18 11:41:49 +02:00
Wojtek Figat
6232b8d557 Add option to show Debug Draw shapes in Game Viewport 2021-05-15 12:58:39 +02:00
Wojtek Figat
46b1fd944e Fix catching mouse focus in Editor play mode with game is paused 2021-05-15 11:01:11 +02:00
Wojtek Figat
fb7ef90fce Add option to hide GUI in Game Viewport 2021-05-15 11:00:42 +02:00
Wojtek Figat
f9b979f1c6 Add new icons atlas
#456
2021-05-14 11:02:22 +02:00
Wojtek Figat
11704740fe Merge branch 'IconOverhaul' of git://github.com/W2Wizard/FlaxEngine into W2Wizard-IconOverhaul 2021-05-14 10:48:18 +02:00
W2.Wizard
887b52c18a Merge branch '1.2' into IconOverhaul 2021-05-13 15:21:36 +02:00
W2Wizard
d54efc73f1 Adapt to new spritehandle names
Lots of files! However only change was renaming the icons overall.
2021-05-13 15:16:45 +02:00
Wojtek Figat
94476783da Add option to Delete Sprite in Editor 2021-05-12 16:20:44 +02:00
Wojtek Figat
480947e0a9 Fix sprite atlas serialization after editing 2021-05-12 16:19:59 +02:00
Wojtek Figat
a4a3074bb6 Fix naming new sprites in Editor 2021-05-12 14:06:05 +02:00
Wojtek Figat
6db156513c Merge branch 'patch-9' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-9 2021-05-12 13:12:59 +02:00
Wojtek Figat
17e3625e5d Add support for ANSI name and variable name for named profiler events 2021-05-04 00:17:01 +02:00
Wojtek Figat
543d1a3c0e Add Tracy profiler support 2021-05-02 11:27:10 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
stefnotch
346d0e3111 Improve quotes? 2021-04-29 21:28:36 +02:00
Wojtek Figat
05ba9b8d45 Fix models uvs preview drawing 2021-04-29 16:39:26 +02:00
Wojtek Figat
9b226926ed Merge branch 'patch-2' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-2 2021-04-29 10:12:33 +02:00
Wojtek Figat
b5e19d95bd Add undo support for Json Asset editor window 2021-04-22 14:21:07 +02:00
Wojtek Figat
af34bafc5a Improve LocalizedStringTable editor 2021-04-22 13:28:52 +02:00
Wojtek Figat
7448383079 Add LocalizedStringTable 2021-04-16 15:39:31 +02:00
Wojtek Figat
e9215c1a9e Tweaks 2021-04-16 11:34:10 +02:00
Wojtek Figat
ac1eb8d58d Merge branch 'master' into 1.2 2021-04-13 09:52:03 +02:00
Wojtek Figat
55155630ca Fix duplicating spline
#452
2021-04-12 21:06:34 +02:00
Wojtek Figat
ca3d4a84ad Fix text wrapping when no scene is loaded 2021-04-06 11:46:23 +02:00
Wojtek Figat
20f9bdc209 Fix regression in adding model material slots 2021-03-31 21:25:12 +02:00
Wojtek Figat
51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
Wojtek Figat
382a35aabf Fix regression in adding model material slots 2021-03-31 10:12:05 +02:00
Nejcraft
4f690c17fa mario went missing 2021-03-30 20:36:39 +02:00
Nejcraft
7af125b453 Added some qutoes
As by discord
2021-03-30 20:35:13 +02:00
Wojtek Figat
a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
Wojtek Figat
5ca717a231 Merge remote-tracking branch 'origin/master' into 1.2 2021-03-23 12:32:04 +01:00
Wojtek Figat
fcd86bccf5 Fix scripting reload without scenes loaded
#375
2021-03-22 23:41:21 +01:00
Wojtek Figat
319bee0838 Fix Debug Log window info label 2021-03-22 23:29:54 +01:00
Wojtek Figat
40c537d114 Merge branch 'master' into 1.2
# Conflicts:
#	Source/Engine/Platform/Network.h
2021-03-22 11:26:36 +01:00
Wojtek Figat
40a3fb96a2 Fix ParticleSystemWindow overlapping text bug
#239
2021-03-20 18:40:06 +01:00
Wojtek Figat
42366ee66a Fix synchronizing nested prefabs when adding new ObjectsLookupIdMapping
#351
2021-03-18 00:04:58 +01:00
Wojtek Figat
c930d32b2b Add support for cooking game for Switch 2021-03-15 14:32:10 +01:00