Commit Graph

72 Commits

Author SHA1 Message Date
Wojtek Figat
5a710ccd7a Hide GetPxShape impl 2021-06-09 14:49:36 +02:00
Wojtek Figat
d436b71ef5 Fix CharacterController still colliding after being disabled at runtime 2021-05-31 13:30:45 +02:00
Wojtek Figat
2b7b9e4d5a Fix typo in wheel type name 2021-05-26 22:40:09 +02:00
GoaLitiuM
1f6fc02c24 Add physics queries for convex meshes 2021-05-12 17:51:28 +03:00
Wojtek Figat
90f06e74a8 Merge branch 'rigidbody_addforceatposition' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-rigidbody_addforceatposition 2021-05-12 13:06:05 +02:00
GoaLitiuM
c8f8b33bd9 Implement AddForceAtPosition for Rigidbodies 2021-05-09 17:40:43 +03:00
Wojtek Figat
c4c1655f76 Fixes and tweaks 2021-05-03 19:25:03 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
4f97ae35bb Merge branch 'capsule_trace_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-capsule_trace_fix 2021-04-29 10:15:43 +02:00
GoaLitiuM
8409f9d2d4 Fix missing rotation parameters in capsule physics queries 2021-04-22 20:53:24 +03:00
Wojtek Figat
ace8295ab7 Merge remote-tracking branch 'origin/master' into localization
# Conflicts:
#	Source/Platforms/DotNet/Newtonsoft.Json.dll
#	Source/Platforms/DotNet/Newtonsoft.Json.pdb
#	Source/Platforms/UWP/Binaries/Newtonsoft.Json.dll
#	Source/Platforms/XboxOne/Binaries/Newtonsoft.Json.dll
2021-04-22 16:10:36 +02:00
Wojtek Figat
1eacb36256 Minor tweaks 2021-04-20 10:58:14 +02:00
Wojtek Figat
ac1eb8d58d Merge branch 'master' into 1.2 2021-04-13 09:52:03 +02:00
Wojtek Figat
3a03fe5f7f Format code 2021-04-12 23:26:49 +02:00
Jean-Baptiste Perrier
eff5d0899d Order + Attributes + Return _up. 2021-04-08 20:35:01 +02:00
Wojtek Figat
a3012d0b27 Add warning when using Triangle Mesh collider under RigidBody 2021-04-08 11:21:12 +02:00
Jean-Baptiste Perrier
1610af3f3f Merge branch 'master' of https://github.com/FlaxEngine/FlaxEngine into pxupvector 2021-04-07 17:01:52 +02:00
Jean-Baptiste Perrier
60e926a62f Serialize UpDirection. 2021-04-07 17:01:37 +02:00
Wojtek Figat
ca6a075d8c Fix typos and code style 2021-04-06 11:46:30 +02:00
GoaLitiuM
e7edb9d38c Add sweep and overlap physics queries for capsule shapes 2021-04-05 19:36:36 +03:00
Wojtek Figat
51926f517e Add support for masking Material Slots when cooking Collision Data 2021-03-31 12:15:38 +02:00
Jean-Baptiste Perrier
2524d93f6b Add Set/Get Up direction. 2021-03-30 21:43:03 +02:00
Wojtek Figat
a6d488c4ef Add support for generating Collision Data from Skinned Models 2021-03-30 17:58:24 +02:00
Wojtek Figat
3e1356ba2d Remove unused LimitAttribute into simple Limit 2021-03-30 12:28:33 +02:00
Wojtek Figat
a83ee4014e Expose more wheel settings in vehicle 2021-03-29 17:07:17 +02:00
Wojtek Figat
dd00c83f74 Add clutch strength option 2021-03-29 16:48:59 +02:00
Wojtek Figat
6ad8e8b133 Expose Setup on WheeledVehicle 2021-03-29 16:40:06 +02:00
Wojtek Figat
f17e347a15 Add differential settings to WheeledVehicle 2021-03-29 16:25:25 +02:00
Wojtek Figat
d95d3efe33 Fix 2021-03-29 15:38:04 +02:00
Wojtek Figat
d21ccac63e Add engine settings to WheeledVehicle 2021-03-29 15:36:55 +02:00
Wojtek Figat
3162d4e770 Add option for WheeledVehicle drive type 2021-03-29 13:41:25 +02:00
Wojtek Figat
e21c9d24de Add proper vehicle setup after editing wheel colliders 2021-03-26 17:11:26 +01:00
Wojtek Figat
2ce14b5e9c Increase physics solver iterations counts for vehicles to have more stability and quality 2021-03-26 16:14:06 +01:00
Wojtek Figat
3f68a0576d Reorder properties and add center of mass debug drawing 2021-03-26 15:47:00 +01:00
Wojtek Figat
4562dde31f Add Vehicles support 2021-03-26 15:11:07 +01:00
Wojtek Figat
8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction 2021-03-18 21:50:05 +01:00
Wojtek Figat
d6b566a3fe Add support for accessing Game Settings and related assets in C# API in game build 2021-03-01 16:17:01 +01:00
Wojtek Figat
3658611e0f Fix compilation 2021-02-16 11:23:47 +01:00
Wojtek Figat
0841f5b479 Refactor Pre Rotation from spline model and spline collider into Pre Transform for more control 2021-02-15 22:09:05 +01:00
Wojtek Figat
312e4ad010 Merge branch 'master' into 1.1
# Conflicts:
#	Source/Engine/Content/JsonAsset.h
#	Source/Engine/Core/Config/Settings.h
2021-02-15 10:40:59 +01:00
Wojtek Figat
bd5897eaab Fixes and tweaks to SplineRopeBody 2021-02-12 17:18:32 +01:00
Wojtek Figat
8661091337 Add Spline Rope Body actor for ropes, chains and cables physics 2021-02-12 15:16:04 +01:00
Wojtek Figat
74c1ac89c8 Add DebugDraw.DrawWireTriangles for wireframe geometry debug drawing 2021-02-12 11:43:46 +01:00
Wojtek Figat
0e78d13146 Add support for navmesh on spline collider 2021-02-12 11:15:51 +01:00
Wojtek Figat
80e2aee92b Fixes and tweaks 2021-02-12 10:57:45 +01:00
Wojtek Figat
5a23df6478 Fix missing saving Pre Rotation 2021-02-12 10:34:50 +01:00
Wojtek Figat
04b650cbc3 Add Pre Rotation to Spline Model and Spline Collider 2021-02-11 16:48:10 +01:00
Wojtek Figat
4ba82047e0 Improve CollisionCooking 2021-02-11 16:47:50 +01:00
Wojtek Figat
49758fbfff Add Spline Collider 2021-02-11 16:47:43 +01:00
Wojtek Figat
8bce445ab0 Refactor Collider base class to improve code sharing across collider shape types 2021-02-10 14:33:16 +01:00