Wojtek Figat
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08ef7c93ea
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Refactor draw calls drawing to use single objects buffer and better materials batching
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2024-07-02 00:52:22 +02:00 |
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Wojtek Figat
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e1bede1bf6
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-06-13 17:07:37 +02:00 |
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Wojtek Figat
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210c443b30
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Cleanup code
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2024-06-11 09:48:53 +02:00 |
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Wojtek Figat
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f95e7e96bf
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Codestyle fixes and some nodes docs
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2024-06-11 08:43:31 +02:00 |
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Wojtek Figat
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735aa70b53
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Merge branch 'RadialMenu-and-material-nodes' of https://github.com/cNori/FlaxEngineFork into cNori-RadialMenu-and-material-nodes
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2024-06-11 08:21:40 +02:00 |
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Wojtek Figat
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a232dac196
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Fix GlobalSDF sampling in materials to properly read far cascades
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2024-06-06 12:10:44 +02:00 |
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Wojtek Figat
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1e86eff2d3
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Improve GPU constant buffers structures definitions to properly align on new Clang
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2024-06-02 09:52:10 +02:00 |
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Norite SC
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d4145179a9
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RadialMenu and material nodes
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2024-06-02 02:23:48 +02:00 |
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|
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fef124a01d
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Fix crash when trying to import unsupported EXR-file
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2024-06-01 21:36:22 +03:00 |
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Wojtek Figat
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4dd331d546
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Add half-texel margin to SDF around the mesh
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2024-05-29 18:45:32 +02:00 |
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Wojtek Figat
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f1debd6cb5
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Add names to SDF gpu resources
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2024-05-29 17:52:48 +02:00 |
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Wojtek Figat
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a8220147ce
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Improve SDF mip generation to use min-filter
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2024-05-29 15:00:03 +02:00 |
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Wojtek Figat
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53d77d3421
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Add **Model SDF baking on GPU** via Compute Shader
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2024-05-29 14:53:13 +02:00 |
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Wojtek Figat
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2c80f4402d
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Add improved Model SDF generation with sampling offset and min distance accumulation
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2024-05-24 14:52:01 +02:00 |
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Wojtek Figat
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f326fa611f
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Minor sdf imporvements
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2024-05-24 12:41:39 +02:00 |
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Wojtek Figat
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cdeb9a3b15
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Source/Engine/Graphics/Materials/MaterialShader.h
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2024-04-23 10:30:01 +02:00 |
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Wojtek Figat
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568a69081d
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Fix animated model skinning precision issues
#2460
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2024-04-22 13:18:52 +02:00 |
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Wojtek Figat
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1072b90c5b
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Fix blend shapes normals usage
#2459
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2024-04-20 16:52:07 +02:00 |
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Wojtek Figat
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6aacea99ab
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Fix blend shapes transformation applying
#2459
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2024-04-20 16:16:01 +02:00 |
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Wojtek Figat
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60e8d73079
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Renderer/RenderList.cpp
# Source/Engine/Renderer/RenderList.h
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2024-04-17 09:58:59 +02:00 |
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Wojtek Figat
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1a87e5a2ca
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Add support for importing .exr textures
#2375
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2024-04-16 15:19:33 +02:00 |
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Wojtek Figat
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daf3671233
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Fix model tool importing to use temp file only for Assimp
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2024-04-16 14:38:12 +02:00 |
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Wojtek Figat
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5fd808af19
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Update DirectXTex to mar2024
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2024-04-16 13:40:42 +02:00 |
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Wojtek Figat
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00492a33a3
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Fix crash when reimporting animation with translation set
#2445
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2024-04-15 13:03:11 +02:00 |
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Wojtek Figat
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b4547ec4d2
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Minor fixes
|
2024-04-10 11:03:33 +02:00 |
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Wojtek Figat
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97bd90d4be
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Change default collision type to ConvexMesh from TriangleMesh
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2024-04-05 15:23:09 +02:00 |
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Wojtek Figat
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3696501050
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Fix invalid shader codegen when using ddx/ddy in material vertex shader
#2376
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2024-03-29 18:07:10 +01:00 |
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Wojtek Figat
|
9e11d45c1c
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Update copyright year
|
2024-03-19 21:52:46 +01:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
|
Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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01d123b099
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Add support for importing material emissive and roughness from fbx file
#2153
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2024-02-23 17:46:27 +01:00 |
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Wojtek Figat
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9c9aabcae3
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Minor tweaks to #2147
|
2024-02-20 10:49:45 +01:00 |
|
Wojtek Figat
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10180de9c6
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
|
2024-02-19 22:26:16 +01:00 |
|
Menotdan
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027d29c6cd
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Merge branch 'FlaxEngine:master' into model-prefab-fix
|
2024-02-18 12:29:45 -05:00 |
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Wojtek Figat
|
42363e411e
|
Various tweaks
|
2024-02-14 18:21:30 +01:00 |
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Menotdan
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f36dc0c5af
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Merge branch 'FlaxEngine:master' into model-prefab-fix
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2024-02-11 02:38:24 -05:00 |
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Wojtek Figat
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d08843900e
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Add AnimationRootMotionFlags to configure root motion component extraction
Add `RootMotionMode` to support extracting root motion from animated skeleton pose center of mass
#1429 #2152
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2024-02-09 15:37:29 +01:00 |
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Wojtek Figat
|
d1f40d1c47
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Fix missing visibleIf attr
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2024-02-07 18:53:55 +01:00 |
|
Wojtek Figat
|
697db443ac
|
Skip astc on macOS x64 due to precompiled lib with too new clang ver
|
2024-01-11 17:58:02 +01:00 |
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Wojtek Figat
|
0075184a99
|
Merge branch 'master' into 1.8
|
2024-01-05 17:13:51 +01:00 |
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Wojtek Figat
|
78b13ace5c
|
Minor tweak
|
2024-01-05 12:19:37 +01:00 |
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Wojtek Figat
|
8ec4030e1a
|
Merge branch 'PE-2023-DEC' of https://github.com/plemsoft/FlaxEngine into plemsoft-PE-2023-DEC
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2024-01-05 12:19:08 +01:00 |
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Wojtek Figat
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b4f5623537
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Merge branch 'skip-existing-mats' of https://github.com/Menotdan/FlaxEngine into Menotdan-skip-existing-mats
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2024-01-05 10:40:21 +01:00 |
|
Menotdan
|
7e948de2db
|
Handle multiple nodes having the same mesh (probably?)
|
2024-01-04 15:29:23 -05:00 |
|
Menotdan
|
35832e5b1c
|
Proper fix now?
|
2024-01-04 00:57:20 -05:00 |
|
Menotdan
|
7d07ed20ea
|
major improvements
|
2024-01-03 22:20:59 -05:00 |
|
Menotdan
|
1b9984c728
|
Fix static import of GLTF (and presumably other assimp) model types.
|
2024-01-03 20:16:57 -05:00 |
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Wojtek Figat
|
85afde43af
|
Add profiler events to texture tool
|
2024-01-03 22:08:41 +01:00 |
|
Wojtek Figat
|
c49c875165
|
Add astc lib for Windows x64
|
2024-01-03 22:05:25 +01:00 |
|
Menotdan
|
8273656793
|
Fix major issue with transformation.
|
2024-01-01 20:24:13 -05:00 |
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