Wojtek Figat
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fdecad0d29
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Fix Vulkan crash on missing handle owner during binding
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2025-10-16 10:39:50 +02:00 |
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Wojtek Figat
|
1f56c75821
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Minor fixes
|
2025-09-09 15:26:03 +02:00 |
|
Wojtek Figat
|
42b542d190
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Improve recent changes to memory barriers on Vulkan
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2025-09-07 00:17:11 +02:00 |
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Wojtek Figat
|
831fb0f442
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Optimize textures/buffers uploading on Vulkan with page allocator
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2025-09-04 21:38:07 +02:00 |
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Wojtek Figat
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1915e1e7f4
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Optimize compute shader pipeline binding on D3D12 and Vulkan when unchanged
|
2025-08-09 23:58:15 +02:00 |
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Wojtek Figat
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b5a431d2f5
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Add explicit GPU resource transitions, memory and compute barriers
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2025-08-09 23:57:43 +02:00 |
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Wojtek Figat
|
cf9c203855
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Various optimizations
|
2025-08-06 18:48:18 +02:00 |
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Wojtek Figat
|
5dc4ebade1
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Fix Vulkan perf tracing with Tracy on Switch
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2025-07-30 23:25:27 +02:00 |
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Wojtek Figat
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5e4d564338
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Add **GPU profiling support to Tracy integration**
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2025-07-30 19:08:45 +02:00 |
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Wojtek Figat
|
9c3fd052cd
|
Remove copyright year from source files and update to 2025
|
2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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bc4f3668fe
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Core/Math/Vector3.cpp
# Source/Engine/Core/Math/Vector3.h
# Source/Engine/GraphicsDevice/Vulkan/GPUContextVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.cpp
# Source/Engine/GraphicsDevice/Vulkan/GPUDeviceVulkan.h
|
2025-03-09 09:23:42 +01:00 |
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Wojtek Figat
|
fef967d4a0
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Fix crash on Vulkan when binding dummy buffer as missing uniform buffer
#3000
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2025-03-08 14:28:47 +01:00 |
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Wojtek Figat
|
a6fb651ff4
|
Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
|
2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
|
04dde7a3f2
|
Add warnings on incorrect GPUBuffer or GPUTexture usage when binding to GPUContext (in non-release builds)
|
2025-01-30 22:03:21 +01:00 |
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Wojtek Figat
|
99788e4743
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More fixes for Vulkan rendering to be on pair with DirectX when it comes to accessing missing vertex buffer components
|
2025-01-09 21:46:22 +01:00 |
|
Wojtek Figat
|
2b2ace0d00
|
Fixes for Vulkan backend after recent changes
|
2025-01-08 18:09:45 +01:00 |
|
Wojtek Figat
|
b3f37ca041
|
Refactor Vertex Shader input vertex layout to use GPUVertexLayout defined on Vertex Buffer rather than Vertex Shader
#3044 #2667
|
2024-12-15 22:10:45 +01:00 |
|
Wojtek Figat
|
666efb7675
|
Fix incorrect dummy GPU Buffer format when binding missing resource to Vulkan descriptor
|
2024-12-13 14:56:20 +01:00 |
|
Wojtek Figat
|
20704ef9dd
|
Fix stencil usage in Vulkan
|
2024-11-20 16:15:54 +01:00 |
|
Wojtek Figat
|
5f4c57d3eb
|
Fix texture copy into staging one on DX12 and Vulkan
|
2024-05-28 14:56:38 +02:00 |
|
Wojtek Figat
|
13a04c2941
|
Add stencilValue for stencil buffer clearing
|
2024-04-02 14:56:26 +02:00 |
|
Wojtek Figat
|
a4e693b6a6
|
Fix small GPU buffer update on Vulkan if data size align up overflows buffer size
|
2024-03-12 10:01:04 +01:00 |
|
Wojtek Figat
|
14902dc29e
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
|
2024-02-26 19:49:39 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
17361d6bc1
|
Revert some VUlkan backend changes to fix regression on Metal devices
|
2024-02-07 12:16:11 +01:00 |
|
Wojtek Figat
|
8488a8d387
|
Add support for stencil buffer on Vulkan and D3D11/D3D12
|
2024-02-01 14:47:17 +01:00 |
|
Wojtek Figat
|
bb00d29098
|
Codestyle fixes and optimizations
|
2024-01-29 13:46:50 +01:00 |
|
Wojtek Figat
|
ccf3469307
|
Minor Vulkan tweaks
|
2023-10-10 14:17:34 +02:00 |
|
Wojtek Figat
|
09f2be907e
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
|
2023-10-09 12:40:47 +02:00 |
|
Wojtek Figat
|
481a3cfba5
|
Minor tweaks
|
2023-10-08 23:33:51 +02:00 |
|
Wojtek Figat
|
e6c45fccb3
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/AnimatedModel.cpp
|
2023-10-05 10:44:03 +02:00 |
|
Wojtek Figat
|
70f0fbe954
|
Fix crash on Vulkan when drawing shader without binding proper constant Buffer
#1289
|
2023-10-02 11:37:24 +02:00 |
|
Wojtek Figat
|
1c9d8aa470
|
Add GPUContext::SetStencilRef to stencil reference value
|
2023-06-19 11:21:35 +02:00 |
|
Wojtek Figat
|
45a30990ba
|
Add GPUContext::SetBlendFactor
|
2023-02-01 11:07:48 +01:00 |
|
Wojtek Figat
|
f127bbebe1
|
Refactor enum flags with __underlying_type and new EnumHasAnyFlags/EnumHasAllFlags
Fixes #832
Closes #886
|
2023-01-15 12:44:39 +01:00 |
|
Wojciech Figat
|
a7e428a21c
|
Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
|
2023-01-10 15:37:55 +01:00 |
|
Wojciech Figat
|
9626e9bbb6
|
Update copyright year
|
2023-01-10 15:29:37 +01:00 |
|
Wojciech Figat
|
63e7fb85ec
|
Fix GetNativePtr on Vulkan
|
2022-12-14 16:16:43 +01:00 |
|
Wojciech Figat
|
df82a0f5d0
|
Add **GPU Memory profiler** to Editor
|
2022-12-08 16:30:37 +01:00 |
|
Wojtek Figat
|
3abbafa530
|
Fixes for Vulkan
|
2022-09-06 22:54:00 +02:00 |
|
Wojciech Figat
|
de2d041e47
|
Fix warning
|
2022-07-01 14:10:54 +02:00 |
|
Wojciech Figat
|
07c6c5a841
|
Fix issues with Vulkan backend when using DDGI
|
2022-07-01 14:10:01 +02:00 |
|
Wojciech Figat
|
b8ff4ae2e0
|
Fixes for Vulkan descriptors binding
|
2022-06-17 10:41:23 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
92f5377f70
|
Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Flax.flaxproj
# Source/Engine/Core/Math/Vector3.h
# Source/Engine/Graphics/Textures/GPUTexture.cpp
# Source/Engine/GraphicsDevice/DirectX/DX11/GPUContextDX11.cpp
# Source/Engine/Terrain/Terrain.cpp
# Source/Engine/Tools/ModelTool/ModelTool.Build.cs
# Source/FlaxEngine.Gen.cs
# Source/FlaxEngine.Gen.h
|
2022-03-22 13:00:21 +01:00 |
|
Wojciech Figat
|
9107897b76
|
Add missing pipeline barriers after Dispatch on Vulkan to prevent race-conditions with UAVs
|
2022-03-22 12:56:21 +01:00 |
|
Wojciech Figat
|
c10cdc3d90
|
Fix UsedSRsMask/UsedUAsMask when binding arrays to the shader
|
2022-03-22 12:55:13 +01:00 |
|
Wojtek Figat
|
20075e0fbd
|
Fixes for compilation on Windows for x86
|
2022-03-02 21:06:21 +01:00 |
|
Wojciech Figat
|
afed5a30bc
|
Add ClearUA to GPUContext to clear texture with float values
|
2022-02-08 19:56:07 +01:00 |
|
Wojciech Figat
|
70ca42794a
|
Add ClearUA to GPUContext to clear texture with float values
|
2022-02-08 18:06:02 +01:00 |
|