Wojtek Figat
|
10180de9c6
|
Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
|
2024-02-19 22:26:16 +01:00 |
|
Wojtek Figat
|
e985d10b62
|
Fix nested prefabs instance building logic
|
2024-02-19 19:03:11 +01:00 |
|
Wojtek Figat
|
4c082ef17f
|
Codestyle fixes
|
2024-02-19 14:59:02 +01:00 |
|
Wojtek Figat
|
2cce7522de
|
Merge branch 'optimize-actors-search' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-optimize-actors-search
|
2024-02-18 20:31:04 +01:00 |
|
Wojtek Figat
|
dad3d185f1
|
Merge branch 'add-activeOnly-to-getactors' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-add-activeOnly-to-getactors
|
2024-02-18 20:17:33 +01:00 |
|
Wojtek Figat
|
9335925b48
|
Simplify code #1949
|
2024-02-18 20:16:20 +01:00 |
|
Wojtek Figat
|
0d6f85ba6c
|
Merge branch 'getprefabroot' of https://github.com/Menotdan/FlaxEngine into Menotdan-getprefabroot
|
2024-02-18 20:13:30 +01:00 |
|
Wojtek Figat
|
c81ef9b26f
|
Add hiding Actor's Transform for UIControlActor
#382
|
2024-02-17 23:48:30 +01:00 |
|
Wojtek Figat
|
082768d08c
|
Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT
|
2024-02-07 23:39:02 +01:00 |
|
Wojtek Figat
|
6cd9895427
|
Merge remote-tracking branch 'origin/master' into 1.8
|
2024-02-07 09:40:45 +01:00 |
|
Wojtek Figat
|
69b7a10c1f
|
Add Stopwatch for accurate duration measuring
|
2024-01-28 20:31:03 +01:00 |
|
Wojtek Figat
|
ecf593e7a4
|
Remove unused SaveTime/LoadTime from Scene
|
2024-01-28 20:28:29 +01:00 |
|
Wojtek Figat
|
1094abce5a
|
Fix crash when finding actor or level with empty name text
#2161
|
2024-01-10 12:12:11 +01:00 |
|
Wojtek Figat
|
6d58883454
|
Add events tracing feature to Animated Model for animation playback insights
|
2024-01-05 21:42:28 +01:00 |
|
Wojtek Figat
|
b6337c748c
|
Fix stopping slot animations and playing the same frame
#1927
|
2024-01-05 17:11:41 +01:00 |
|
Menotdan
|
4839ef5ddc
|
Move all ShowCascadeX definitions into an engine class instead of an editor class to allow game builds.
|
2023-12-31 19:42:13 -05:00 |
|
Menotdan
|
bf6cb90a78
|
Expose partition mode, and cascade spacing.
|
2023-12-31 15:09:07 -05:00 |
|
Wojtek Figat
|
4e34524a08
|
Add profile event
|
2023-12-19 13:02:48 +01:00 |
|
Wojtek Figat
|
bc2e130281
|
Fix calling script OnDestroy when removing actors or scripts from the scene
|
2023-12-18 21:43:13 +01:00 |
|
Wojtek Figat
|
7bcf78d0c0
|
Fix various crashes
|
2023-12-17 12:38:09 +01:00 |
|
Wojtek Figat
|
efebb29ac0
|
Minor tweak for #2003
|
2023-12-16 12:49:39 +01:00 |
|
Wojtek Figat
|
9c4857a205
|
Fix typo in Tag comparison function
#2081
|
2023-12-15 15:54:18 +01:00 |
|
Wojtek Figat
|
a1e13cd2c8
|
Fix MissingScript to be added only when object type exists (skip for prefab instances)
|
2023-12-14 10:47:49 +01:00 |
|
Wojtek Figat
|
e0a085adfe
|
Add support for loading prefab instance if the root was changed or deleted
#2050
|
2023-12-14 10:47:22 +01:00 |
|
Wojtek Figat
|
1874382816
|
Various fixes to prefabs
|
2023-12-13 11:05:29 +01:00 |
|
Menotdan
|
b1cbaf7e13
|
Fix default prefab instance not taking into account root position.
|
2023-12-08 15:46:09 -05:00 |
|
Wojtek Figat
|
eb7d5e5df3
|
Fix crash when spawning actor from asyc thread into the SceneObject
#2033
|
2023-12-07 11:50:24 +01:00 |
|
Wojtek Figat
|
83ef9791d4
|
Fix missing bounds update on SkyLight radius modification
|
2023-12-07 11:44:05 +01:00 |
|
Wojtek Figat
|
cb92110976
|
Add ModelPrefab to imported model prefab for reimporting functionality
|
2023-12-07 10:25:45 +01:00 |
|
Wojtek Figat
|
4a3be5a743
|
Fix crash when updating prefabs from async thread
|
2023-12-06 00:30:37 +01:00 |
|
Wojtek Figat
|
fdfca5156b
|
Various fixes and stability improvements
|
2023-12-06 00:28:03 +01:00 |
|
Wojtek Figat
|
3e940c28df
|
Refactor prefab's objectsCache to be explicitly SceneObject values
|
2023-12-04 13:56:36 +01:00 |
|
Wojtek Figat
|
d6dc1f9998
|
Various minor tweaks
|
2023-12-03 14:09:23 +01:00 |
|
Wojtek Figat
|
7f87e9794b
|
Fix job system buffer allocation data
|
2023-11-29 19:12:58 +01:00 |
|
ExMatics HydrogenC
|
5b7a3f9700
|
Show skeleton when entering skeleton tab
|
2023-11-22 21:52:07 +08:00 |
|
Wojtek Figat
|
5fb82dd290
|
Merge branch 'master' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-master
|
2023-11-21 11:27:18 +01:00 |
|
Wojtek Figat
|
98012eb192
|
Minor improvements
|
2023-11-20 11:07:45 +01:00 |
|
Wojtek Figat
|
d90a0aa3f4
|
Fix missing initialization of scene objects added from prefab
#1924
|
2023-11-19 20:26:14 +01:00 |
|
ExMatics HydrogenC
|
ddcb792767
|
Improve documentation
|
2023-11-19 17:07:42 +08:00 |
|
ExMatics HydrogenC
|
8bcb984180
|
Implement SetNodeTransform
|
2023-11-19 17:02:07 +08:00 |
|
Wojtek Figat
|
e76fffc95a
|
Improve performance of 06c56d0a4b
|
2023-11-18 23:59:30 +01:00 |
|
Wojtek Figat
|
06c56d0a4b
|
Fix bug when spawning new prefab objects during scene load due to regression in async scene init
|
2023-11-18 23:46:42 +01:00 |
|
Wojtek Figat
|
f77f8fbb39
|
Fix regression from d9b90c9520
|
2023-11-17 16:15:43 +01:00 |
|
Wojtek Figat
|
15aaf5043a
|
Fix scenes reload feature to check if can do it, properly use async in play mode and ask for save if scene is modified
#1740
|
2023-11-17 14:07:33 +01:00 |
|
Wojtek Figat
|
b7f2196784
|
Fix missing script replacement if data has object id that doesn't match current parent
#1924
|
2023-11-17 14:02:40 +01:00 |
|
Wojtek Figat
|
d9b90c9520
|
Fix crash in MissingScript if script is still missing after deserialization
#1924
|
2023-11-17 13:50:18 +01:00 |
|
Menotdan
|
3824b19c8b
|
Added Actor.GetPrefabRoot()
|
2023-11-16 23:46:44 -05:00 |
|
Wojtek Figat
|
bec878cc11
|
Fix crashes in various dictionary usages caused by duplicated keys
#1925 #1924
|
2023-11-16 15:47:42 +01:00 |
|
Wojtek Figat
|
d33bf2fa6a
|
Update docs comments based on https://github.com/FlaxEngine/FlaxDocs/pull/127
|
2023-11-16 13:55:45 +01:00 |
|
Wojtek Figat
|
bc3107d1db
|
Fix build warnings on the latest XCode
|
2023-11-14 19:03:46 +01:00 |
|