Menotdan
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1855ff133e
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Tweak a few classes, add the Base classes.
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2023-05-10 12:46:54 -04:00 |
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Menotdan
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51004bbd9d
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Learned about filter folders and now VS likes me :)
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2023-05-10 11:03:05 -04:00 |
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Menotdan
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873d42344b
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remove files as visual studio is bugging.
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2023-05-10 10:39:25 -04:00 |
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Menotdan
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27b6ba83a6
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Added Windows Base Class for getting screen pixels and other screen-wide utilities
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2023-05-10 10:31:44 -04:00 |
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Menotdan
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59c54db275
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Implement C# callback for pixels finished reading
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2023-05-10 00:58:38 -04:00 |
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Menotdan
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1ebf4d49e5
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trying to get the correct window
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2023-05-09 16:49:03 -04:00 |
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Menotdan
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c73ab05d70
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Rather odd attempt to screenshot the view
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2023-05-09 16:14:37 -04:00 |
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Menotdan
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ec60c90963
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Implement basic design of the eyedropper button.
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2023-05-08 15:59:19 -04:00 |
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Menotdan
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86d0ccb210
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Mark SetColors() virtual to override it in IconButton
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2023-05-08 12:51:34 -04:00 |
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Menotdan
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74af2e53a8
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Add IconButton for this branch.
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2023-05-08 12:50:33 -04:00 |
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Menotdan
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f6ee5123d7
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Revert "Use shorter, relative path for displaying Asset Tooltips."
This reverts commit 4c906f4040.
Revert changes I don't want anymore, after making a new branch for the changes I've done.
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2023-05-07 23:10:07 -04:00 |
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Menotdan
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e7249d9d94
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Merge branch 'FlaxEngine:master' into master
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2023-05-07 15:38:07 -04:00 |
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Menotdan
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f3d7ad0aa9
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Add better tooltips to all files and folders.
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2023-05-07 14:03:27 -04:00 |
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Menotdan
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cffc3f7f5d
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Better formatting for type names.
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2023-05-07 13:44:15 -04:00 |
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Wojtek Figat
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0a5d37fd9b
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Add support for spawning multiple objects over network within a single group that is not from Prefabs
#1066
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2023-05-07 19:40:31 +02:00 |
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Wojtek Figat
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531d005169
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Fix accessing object ownership info locally before object gets fully spawned
#1066
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2023-05-07 19:39:57 +02:00 |
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Menotdan
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c717a102fc
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Add an option to toggle translating tooltip type names (not implemented yet)
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2023-05-07 13:12:27 -04:00 |
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Menotdan
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4c906f4040
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Use shorter, relative path for displaying Asset Tooltips.
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2023-05-07 13:11:53 -04:00 |
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Wojtek Figat
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159fb8f5ee
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Fix folders delete regression issue from dbd5c71344
#1084
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2023-05-07 18:22:58 +02:00 |
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Wojtek Figat
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0c3d1e3ec6
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Fix existing nested prefabs sync applying when updating base prefab changes
#1015
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2023-05-07 18:12:06 +02:00 |
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Wojtek Figat
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dd7dc28828
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Add automated unit test for nested prefab changes sync after base prefab apply #1015
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2023-05-07 18:09:54 +02:00 |
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Wojtek Figat
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a99f792979
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Disable unit test on Linux for now
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2023-05-07 13:58:28 +02:00 |
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Wojtek Figat
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713cf0d4b2
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Improve #1077 to use a single pixel shader with permutations
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2023-05-07 11:01:30 +02:00 |
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Wojtek Figat
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10541ac743
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Merge branch 'Withaust-debugshader'
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2023-05-07 10:55:32 +02:00 |
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Wojtek Figat
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7c6148dfd8
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Merge branch 'debugshader' of https://github.com/Withaust/FlaxEngine into Withaust-debugshader
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2023-05-07 10:53:54 +02:00 |
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Wojtek Figat
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fae6a1ebe9
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Merge branch 'Withaust-layermatrix'
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2023-05-07 10:53:02 +02:00 |
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Wojtek Figat
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bc1cb402ab
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Merge branch 'layermatrix' of https://github.com/Withaust/FlaxEngine into Withaust-layermatrix
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2023-05-07 10:52:10 +02:00 |
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Wojtek Figat
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e973c3ee67
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Merge branch 'Tryibion-ensure-prefab-staticflags'
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2023-05-07 10:46:26 +02:00 |
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Wojtek Figat
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bcbbd98898
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Merge branch 'ensure-prefab-staticflags' of https://github.com/Tryibion/FlaxEngine into Tryibion-ensure-prefab-staticflags
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2023-05-07 10:46:20 +02:00 |
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Wojtek Figat
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4131e15f0e
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Fix deprecation warnings
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2023-05-07 10:46:13 +02:00 |
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Wojtek Figat
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e8ec5794d2
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Simplify code #1034
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2023-05-06 23:02:35 +02:00 |
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Wojtek Figat
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a9f1163743
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Merge branch 'RuanLucasGD-master'
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2023-05-06 23:01:47 +02:00 |
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Wojtek Figat
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4be02f5832
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Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master
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2023-05-06 23:01:42 +02:00 |
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Wojtek Figat
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efab20e335
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Fix compilation regression from 5d2a3482c7
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2023-05-06 23:00:50 +02:00 |
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Wojtek Figat
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c47907c0c3
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Fix C# serialization of reference to self (eg. script sub-object referencing owning script)
#55
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2023-05-06 17:36:17 +02:00 |
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Ruan Lucas
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7faa9aa23a
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Merge branch 'master' into master
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2023-05-06 10:53:37 -04:00 |
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Ruan Lucas
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64515404e9
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refactor again
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2023-05-06 10:49:07 -04:00 |
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Ruan Lucas
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db14c8a0a6
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refactor "GetSubTags"
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2023-05-06 10:46:26 -04:00 |
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Wojtek Figat
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10bab59acc
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Fix scene asset runtime contents when saving scene file in Editor
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2023-05-06 14:58:10 +02:00 |
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Wojtek Figat
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2affebd375
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Fix C# serialization of scene objects when property throws and exception
#88
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2023-05-06 14:57:44 +02:00 |
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Wojtek Figat
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3f2f567364
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Merge branch 'Withaust-customicons'
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2023-05-05 16:28:28 +02:00 |
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Wojtek Figat
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dee445c32c
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Fix compilation warnings
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2023-05-05 16:27:57 +02:00 |
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Wojtek Figat
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d65fe3bae3
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Merge branch 'customicons' of https://github.com/Withaust/FlaxEngine into Withaust-customicons
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2023-05-05 16:23:42 +02:00 |
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Wojtek Figat
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04daf10a92
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Merge branch 'Tryibion-random-range-visject'
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2023-05-05 16:22:51 +02:00 |
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Wojtek Figat
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1a3c6bfc73
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Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject
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2023-05-05 16:22:46 +02:00 |
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Wojtek Figat
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b797d3b0f0
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Merge branch 'Withaust-sceneunloading'
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2023-05-05 16:19:53 +02:00 |
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Wojtek Figat
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bcefaea416
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Merge branch 'sceneunloading' of https://github.com/Withaust/FlaxEngine into Withaust-sceneunloading
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2023-05-05 16:19:16 +02:00 |
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Chandler Cox
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12a2a69ad7
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Change to TryGetBox
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2023-05-05 09:18:44 -05:00 |
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Wiktor Kocielski
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68151592a4
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Make Level class to unload scenes in reversed order
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2023-05-05 17:11:24 +03:00 |
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Wojtek Figat
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5d2a3482c7
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Reduce compilation problems by moving FindObject fwd decl to be more commonly included
#1040
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2023-05-05 16:10:09 +02:00 |
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