Wojtek Figat
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1af076f180
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Add distance-based and frustum-based culling to cloth
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2023-07-17 11:16:01 +02:00 |
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Wojtek Figat
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10d9942e8f
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Add async pre-sim update for cloth via job system
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2023-07-16 22:39:56 +02:00 |
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Wojtek Figat
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2046eca45a
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Add NvCloth fabric reusing for multiple instances of the same cloth mesh
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2023-07-16 14:40:11 +02:00 |
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Wojtek Figat
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e075a1c6aa
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Run cloth simulation in async via job system
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2023-07-16 12:59:18 +02:00 |
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Wojtek Figat
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adfaf8c961
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Don't update cloth colliders every frame
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2023-07-16 12:53:59 +02:00 |
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Wojtek Figat
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9179586f14
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Fix cloth painting in prefab window
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2023-07-16 12:36:38 +02:00 |
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Wojtek Figat
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371db610a9
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Merge remote-tracking branch 'origin/1.7' into 1.7
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2023-07-16 12:03:06 +02:00 |
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Wojtek Figat
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31943ca9bd
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Add normals computing to cloth mesh
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2023-07-16 12:02:33 +02:00 |
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Wojtek Figat
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f0496d53e8
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Add RenderTools::CalculateTangentFrame utility
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2023-07-16 11:57:21 +02:00 |
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Wojtek Figat
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1ae89c7545
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Fix various keyboard handling on macOS
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2023-07-15 15:07:52 +02:00 |
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Wojtek Figat
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4a0235785b
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Add control/command/option keys handling on macOS
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2023-07-15 15:00:55 +02:00 |
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Wojtek Figat
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8f4ada2555
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Add macOS message box with buttons
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2023-07-15 14:42:54 +02:00 |
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Wojtek Figat
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a7e436412c
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Fix mouse cursor setting on macOS to properly handle screen scale
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2023-07-15 14:01:56 +02:00 |
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Wojtek Figat
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18fb7fb849
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Add NvCloth for iOS
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2023-07-15 11:27:26 +02:00 |
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Wojtek Figat
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6664972fbf
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Add NvCloth for macOS
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2023-07-15 11:22:00 +02:00 |
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Wojtek Figat
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2645b69ec0
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Tweak air lif/drag coeffs to properly simulate wind on cloth
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2023-07-14 17:10:28 +02:00 |
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Wojtek Figat
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aef3ae14d4
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Add animated model pose handling as a input to cloth for proper character clothing sim
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2023-07-14 17:10:09 +02:00 |
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Wojtek Figat
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68d97fcc48
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Improve cloth paint picking logic
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2023-07-14 14:17:19 +02:00 |
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Wojtek Figat
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3f9e286279
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Fix crash when creating cloth with all vertices fixed
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2023-07-14 14:12:30 +02:00 |
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Wojtek Figat
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3141b4fb04
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/SplineModel.cpp
# Source/Engine/Level/Actors/SplineModel.h
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2023-07-14 14:10:21 +02:00 |
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Wojtek Figat
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b1056e160a
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Add debug sanity checks to cloth to solve issues
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2023-07-14 13:36:44 +02:00 |
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Wojtek Figat
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84c99ea1c3
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Fix nested animation sampling bug
#1244
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2023-07-14 13:10:20 +02:00 |
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Wojtek Figat
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f5f948ea4c
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Fix culling artifacts in animated model preview in Editor
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2023-07-14 12:17:21 +02:00 |
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Wojtek Figat
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a6924d37c1
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Add ModelInstanceActor::GetMaterial to get actual material used to render certain entries
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2023-07-14 11:58:51 +02:00 |
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Wojtek Figat
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7b88569e73
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Add sealed tag to virtual functions in API bindings to block inheritance in C#/VS
|
2023-07-14 11:57:38 +02:00 |
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Wojtek Figat
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40fc2f8295
|
Fix missing header files in deployed engine package
#1242
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2023-07-14 11:25:54 +02:00 |
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Wojtek Figat
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843abca8ca
|
Fix error when opening shader asset if it's not visible in Content window
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2023-07-14 10:59:04 +02:00 |
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Wojtek Figat
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24c03c0e4b
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Add cloth painting tools to Editor
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2023-07-13 23:30:37 +02:00 |
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Wojtek Figat
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3b90e75307
|
Various improvements to serialization of data encoded via Base64 to Json
|
2023-07-13 13:10:34 +02:00 |
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Wojtek Figat
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c6a82b8c36
|
Add DebugDraw::DrawLine with separate start/end colors
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2023-07-13 13:08:53 +02:00 |
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Wojtek Figat
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15b2d4e041
|
Add IPresenterOwner to editor Custom Editor for more context and advanced interactions
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2023-07-12 12:36:30 +02:00 |
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Wojtek Figat
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159beae8ae
|
Merge remote-tracking branch 'origin/master' into 1.7
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2023-07-12 12:24:24 +02:00 |
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Wojtek Figat
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8a07c486bc
|
Refactor Editor gizmo modes ownership to support using them in prefab window
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2023-07-12 12:24:13 +02:00 |
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Wojtek Figat
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170906e483
|
Merge branch 'debug-lights' of https://github.com/Tryibion/FlaxEngine into Tryibion-debug-lights
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2023-07-10 12:52:05 +02:00 |
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Wojtek Figat
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ae1c0b45d8
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Merge branch 'spotlight-inner-debug' of https://github.com/Tryibion/FlaxEngine into Tryibion-spotlight-inner-debug
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2023-07-10 12:46:40 +02:00 |
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Wojtek Figat
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6ae77d0c17
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Merge remote-tracking branch 'origin/1.6' into 1.7
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2023-07-09 11:55:50 +02:00 |
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Wojtek Figat
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c2da48c49f
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Fix dotnet installation selection on Linux to favor lib over share
|
2023-07-08 21:05:20 +02:00 |
|
Chandler Cox
|
0a57cbbecf
|
Add not showing lights debug based on other light flags as well.
|
2023-07-07 17:48:16 -05:00 |
|
Chandler Cox
|
a0bb3f2995
|
Add light debug view flag to draw light shapes
|
2023-07-07 17:32:46 -05:00 |
|
Chandler Cox
|
48474065d7
|
Add spot light inner circle debug lines.
|
2023-07-07 16:46:35 -05:00 |
|
Wojtek Figat
|
dc6410e7b8
|
Merge branch 'actor-tag-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-tag-type
|
2023-07-06 16:43:05 +02:00 |
|
Chandler Cox
|
a3dddbfa24
|
Remove stray debug.log
|
2023-07-05 16:19:25 -05:00 |
|
Chandler Cox
|
d88b93d56b
|
Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods.
|
2023-07-05 14:00:07 -05:00 |
|
Wojtek Figat
|
bd0bc42adc
|
Fix regressionn from d7dc0b76e5
|
2023-07-05 12:18:03 +02:00 |
|
Wojtek Figat
|
04ef3c60d5
|
Fix regression from c79952a4d6
|
2023-07-05 09:27:21 +02:00 |
|
Wojtek Figat
|
a14de5e255
|
Fix Array For Each visual script node local vars setup
|
2023-07-04 17:58:32 +02:00 |
|
Wojtek Figat
|
90f377fa83
|
Remove leftover log
|
2023-07-04 17:58:06 +02:00 |
|
Wojtek Figat
|
c79952a4d6
|
Implement missing dotnet7 interop for field and stabilize interop
|
2023-07-04 17:57:59 +02:00 |
|
Wojtek Figat
|
d7dc0b76e5
|
Softly handle invalid scene rendering key to prevent crashes on scene unload
|
2023-07-04 13:32:51 +02:00 |
|
Wojtek Figat
|
27b3538b2f
|
Fix regression from 9d640656e6
|
2023-07-04 13:15:09 +02:00 |
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