Wiktor Kocielski
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8e331e4d13
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Silently drop unreliable RPC calls if we failed to find an object
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2024-01-04 08:54:04 +03:00 |
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Menotdan
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7d07ed20ea
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major improvements
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2024-01-03 22:20:59 -05:00 |
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Menotdan
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1b9984c728
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Fix static import of GLTF (and presumably other assimp) model types.
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2024-01-03 20:16:57 -05:00 |
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Mr. Capybara
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a102bad87e
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Change wheel steer angle limit
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2024-01-02 22:28:23 -04:00 |
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Mr. Capybara
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42b20b4e76
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Expose vehicle relationship between speed and steer to driver
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2024-01-02 20:39:24 -04:00 |
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Menotdan
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6178cb1bf4
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attempt 2 at fixing the build regression.
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2024-01-02 12:36:17 -05:00 |
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Menotdan
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31adfd2c9c
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Attempt to fix builds on unix.
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2024-01-02 04:27:35 -05:00 |
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Menotdan
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8bd84e0616
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Fix sub-mesh reimporting with some potentially hacky workarounds?
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2024-01-02 03:52:57 -05:00 |
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Menotdan
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ab51ca6e70
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Change behavior when Use Local Origin is checked.
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2024-01-01 21:35:18 -05:00 |
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Menotdan
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8273656793
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Fix major issue with transformation.
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2024-01-01 20:24:13 -05:00 |
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Menotdan
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045943ef27
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Fix prefab scale and rotation.
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2024-01-01 19:11:45 -05:00 |
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Mr. Capybara
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07de7a26dd
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Expose vehicle pad smooth inputs
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2024-01-01 11:15:16 -04:00 |
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Menotdan
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8bcc526dd6
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Add support for multiple VisibleIf attributes, and properly set up the VisibleIf entries for ImportMaterialsAsInstances and InstanceToImportAs.
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2024-01-01 01:24:36 -05:00 |
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Mr. Capybara
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967569c3e2
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Small fix vehicle tank inputs
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2023-12-31 22:43:04 -04:00 |
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Menotdan
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5cf20b8eee
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Add an option to skip existing materials when reimporting.
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2023-12-31 21:11:39 -05:00 |
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Mr. Capybara
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6a2d7e9444
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auto sort wheels based on wheel position
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2023-12-31 22:11:30 -04:00 |
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Menotdan
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4839ef5ddc
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Move all ShowCascadeX definitions into an engine class instead of an editor class to allow game builds.
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2023-12-31 19:42:13 -05:00 |
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Menotdan
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bf6cb90a78
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Expose partition mode, and cascade spacing.
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2023-12-31 15:09:07 -05:00 |
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Mr. Capybara
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d016305690
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Add tank vehicle physics
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2023-12-31 15:00:31 -04:00 |
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9077e0cf22
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Fix crash while moving simulation disabled kinematic actors
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2023-12-31 14:36:38 +02:00 |
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f10840efb4
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Fix uninitialized value of NetworkConfig NetworkDriver field
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2023-12-29 19:51:29 +02:00 |
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nothingTVatYT
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e851d18227
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same in UnixFile.cpp
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2023-12-29 01:20:17 +01:00 |
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nothingTVatYT
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21c4667f8c
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same problem for Android and Apple
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2023-12-28 22:36:33 +01:00 |
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nothingTVatYT
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8174e8ab77
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fix getting file access time for Linux
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2023-12-28 22:24:34 +01:00 |
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Wojtek Figat
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b275ffc146
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Fix PostFx Materials blending for duplicated entries
#1991
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2023-12-27 21:18:28 +01:00 |
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Wojtek Figat
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b4c23c969a
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Fix unlink usag on Unix systems to properly use returned value
#2078
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2023-12-27 21:11:01 +01:00 |
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Wojtek Figat
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4a8c94e9d4
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Fix missing asset update when dependant asset gets saved in Editor
#1489
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2023-12-27 20:57:37 +01:00 |
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Preben Eriksen
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35becc674a
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PE: Fix problem with Procedural Texture Sample flicker if using scaled UVs.
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2023-12-25 12:08:34 +01:00 |
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Wojtek Figat
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4e34524a08
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Add profile event
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2023-12-19 13:02:48 +01:00 |
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Wojtek Figat
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3f1d851f82
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Fix regression from bc2e130281
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2023-12-19 12:37:47 +01:00 |
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ExMatics HydrogenC
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4497b2ca7d
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Add fallback settings for control
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2023-12-19 12:36:12 +08:00 |
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ExMatics HydrogenC
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ac090d690e
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Merge remote-tracking branch 'upstream/master'
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2023-12-19 12:33:13 +08:00 |
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Wojtek Figat
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8a94e053a8
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Fix crash when resizing navmesh capacity with crowd created for that navmesh
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2023-12-18 21:45:27 +01:00 |
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Wojtek Figat
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bc2e130281
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Fix calling script OnDestroy when removing actors or scripts from the scene
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2023-12-18 21:43:13 +01:00 |
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Mr. Capybara
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57dee19f75
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Merge branch 'master' into arrow-debug-draw-improviment
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2023-12-17 10:28:00 -04:00 |
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Mr. Capybara
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3c19262574
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Add parameter to change arrow cap size
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2023-12-17 10:15:41 -04:00 |
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Wojtek Figat
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e448692eb9
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Fix crash in UI prefab changes apply when reparenting controls
#2082
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2023-12-17 12:41:51 +01:00 |
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Wojtek Figat
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7bcf78d0c0
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Fix various crashes
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2023-12-17 12:38:09 +01:00 |
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Wojtek Figat
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0dd7e86537
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Add better Visual Script debugger tooltips display
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2023-12-16 18:14:16 +01:00 |
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Wojtek Figat
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6d5d615894
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Fix crash when drawing terrain without cached neighbor chunks
#2087
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2023-12-16 16:38:16 +01:00 |
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Wojtek Figat
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2bef880e21
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Fix render target pool over-allocation when changing render resolution frequently
#2077
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2023-12-16 16:15:52 +01:00 |
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Wojtek Figat
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efebb29ac0
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Minor tweak for #2003
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2023-12-16 12:49:39 +01:00 |
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Wojtek Figat
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c0ef2a1f58
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Cleamnup code for #2020 and use internal pointer for current tracking window
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2023-12-16 12:39:10 +01:00 |
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Wojtek Figat
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141bec0259
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Merge branch 'fix-linuxwindow' of https://github.com/nothingTVatYT/FlaxEngine into nothingTVatYT-fix-linuxwindow
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2023-12-16 12:35:26 +01:00 |
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Wojtek Figat
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9c4857a205
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Fix typo in Tag comparison function
#2081
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2023-12-15 15:54:18 +01:00 |
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Wojtek Figat
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ae5fa9619b
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Remove TextureUtils
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2023-12-14 18:23:17 +01:00 |
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nothingTVatYT
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8c45659b2a
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use own encoder and some more error handling
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2023-12-14 17:29:08 +01:00 |
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Wojtek Figat
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a5e072da31
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Fix importing .dds files as-isif the compressed image is too small for the engine (block size validation)
#2057
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2023-12-14 17:04:47 +01:00 |
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Wojtek Figat
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df8418da25
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Add more profiling events
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2023-12-14 17:00:55 +01:00 |
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Wojtek Figat
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d7b17ae0a6
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Fix deadlock in asset thumbnails rendering queue when texture streaming fails
#2057
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2023-12-14 16:05:15 +01:00 |
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