Wojtek Figat
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5a6f6d97a7
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Minor code adjustments
#810
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2022-11-21 18:55:33 +01:00 |
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Wojtek Figat
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e98621b887
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Code style fix
#814
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2022-11-06 23:05:36 +01:00 |
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Wojtek Figat
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735b07f0d7
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Merge branch 'actor-CM' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-CM
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2022-11-06 22:22:45 +01:00 |
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Chandler Cox
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1af0188a3c
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changed how actor context menus are created.
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2022-10-31 19:18:43 -05:00 |
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Chandler Cox
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50414d7fed
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added deselecting nodes when left clicking in blank area in the scene and prefab tree views
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2022-10-29 09:22:39 -05:00 |
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Chandler Cox
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40a04bc5d6
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Various fixes to prefab tree view. Scrolling like scene view, disable scrolling on renaming, can open CM anywhere in tree panel.
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2022-10-29 09:14:08 -05:00 |
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Wojtek Figat
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f528ba59ec
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Code style fix
#766
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2022-10-12 19:04:22 +02:00 |
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Cristhofer Marques
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0b8a176ff8
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Revert "Update SkeletonMaskWindow.cs"
This reverts commit b626d3047d.
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2022-10-11 14:05:30 -03:00 |
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Cristhofer Marques
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b626d3047d
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Update SkeletonMaskWindow.cs
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2022-10-11 13:08:52 -03:00 |
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Cristhofer Marques
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2af285e972
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feature added
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2022-10-11 11:49:32 -03:00 |
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Wojtek Figat
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20ebe3ac85
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Fix game ticking in editor during cut-scene rendering at edit time
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2022-08-25 19:42:00 +02:00 |
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Wojtek Figat
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a545520d6b
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Add playback speed option for Scene Animation rendering
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2022-08-25 19:41:59 +02:00 |
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Wojtek Figat
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3b52914416
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Add **Nested Animations** for compositing animation clips
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2022-07-31 15:53:09 +02:00 |
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Wojtek Figat
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1019550d4a
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Change search boxes in Editor to stick to the top of the panel
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2022-07-19 15:37:10 +02:00 |
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Wojtek Figat
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9f7f764359
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Format code
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2022-07-18 22:38:01 +02:00 |
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Wojciech Figat
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0d8ebd332e
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Add Global Illumination sampling option to transparent materials (eg. particles)
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2022-07-14 14:28:42 +02:00 |
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Wojciech Figat
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85f351663b
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Add Transparent Lighting Modes for material with option to use non-directional shading
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2022-07-14 09:22:32 +02:00 |
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Wojciech Figat
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f221bc6361
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Minor improvements
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2022-07-07 15:34:15 +02:00 |
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Wojciech Figat
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02dbd07506
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Add utility buttons to check/uncheck all Material Instance parameters overrides in Editor window
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2022-07-06 09:29:25 +02:00 |
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Wojtek Figat
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1fbdabdcd0
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Fixes
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2022-06-19 13:07:19 +02:00 |
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Wojtek Figat
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a881c90b2e
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Refactor engine to support double-precision vectors
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2022-06-13 00:40:32 +02:00 |
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Wojtek Figat
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785f8915b7
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Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
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2022-05-21 19:45:13 +02:00 |
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Wojtek Figat
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782c3a0e3e
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Add Find references utility for graph parameters and methods
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2022-05-09 18:10:47 +02:00 |
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Wojtek Figat
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8b1e0df222
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Add **Content Search** window to searching Visual Scripts and other assets
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2022-05-08 19:42:34 +02:00 |
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Wojtek Figat
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90906baae2
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Various improvements for Editor
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2022-05-06 17:14:25 +02:00 |
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Wojciech Figat
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551459022d
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Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
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2022-05-02 10:38:14 +02:00 |
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Wojtek Figat
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2935b85543
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Add preserving existing value of the Visual Script parameter when changing its type
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2022-05-01 21:34:21 +02:00 |
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Wojtek Figat
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26d4ebd3d5
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Fixes for Visual Scripting in Editor
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2022-05-01 21:11:15 +02:00 |
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Wojtek Figat
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74b23d0e00
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Add support for array of Visual Script objects
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2022-05-01 20:42:05 +02:00 |
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Wojciech Figat
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8428f28239
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Various improvements for SDF rendering
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2022-04-29 17:11:39 +02:00 |
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Wojtek Figat
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158c29e598
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Add **Dictionaries to Visual Scripting**
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2022-04-27 22:47:54 +02:00 |
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Wojciech Figat
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cad9bad950
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Merge remote-tracking branch 'origin/master' into gi
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2022-04-21 12:57:08 +02:00 |
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Wojtek Figat
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a27d69f852
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Improve Json Asset development workflow
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2022-04-13 21:19:10 +02:00 |
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Wojtek Figat
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58491e6d23
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Add **Screen Space Reflections for transparent materials**
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2022-04-12 22:16:06 +02:00 |
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Wojciech Figat
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2bf0a7af8e
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Fix opening particle emitter editor window if shader compilation fails
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2022-03-25 15:37:01 +01:00 |
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Wojciech Figat
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3e9b6caa1c
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Fix sorting items in various contextual list popups in Editor
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2022-03-25 15:36:30 +01:00 |
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Wojciech Figat
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b08d2001fd
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Add Model SDF generation utilities
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2022-03-24 11:32:02 +01:00 |
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Wojciech Figat
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832a4bf86a
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Add utility Copy option for various labels in assets editors
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2022-03-22 17:16:15 +01:00 |
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Wojciech Figat
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cf6fb07a05
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Fix updating audio window toolbar
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2022-02-01 16:21:47 +01:00 |
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Wojciech Figat
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8c2241c6dc
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Update copyright year
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2022-01-14 13:31:12 +01:00 |
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Wojtek Figat
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751916151a
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Add Loading text info for particle system and animation timelines
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2022-01-08 15:06:20 +01:00 |
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Wojciech Figat
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73c22b75ea
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Add Code Docs module for Editor tooltips
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2021-12-22 10:55:42 +01:00 |
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Wojciech Figat
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43531a020a
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Add drag&drop to prefab hierarchy panel for easier usage
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2021-12-08 16:50:30 +01:00 |
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Wojciech Figat
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23303802ec
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Add support for passing back value via reference to C# scripting event
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2021-12-06 16:46:16 +01:00 |
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Wojciech Figat
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1e034c904a
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Fix missing blend shape refresh for Skinned Model window preview
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2021-11-26 12:57:37 +01:00 |
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Wojciech Figat
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d33829f5eb
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Add option to change Visual Script parameter type
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2021-11-16 20:44:18 +01:00 |
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Wojciech Figat
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e249fda1f2
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Add Visual Script parameter access editing (public or private)
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2021-11-16 16:41:38 +01:00 |
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Wojciech Figat
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f69055d85a
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Add features flags for Custom Editors presentation
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2021-11-16 16:33:45 +01:00 |
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Wojciech Figat
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80ef2befd5
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Add FallbackTable for localized strings table to redirect missing texts into other language
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2021-11-15 16:39:16 +01:00 |
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Wojciech Figat
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8459d7f3ad
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Add option to export a single localized string table to .pot file
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2021-11-15 16:39:15 +01:00 |
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