Commit Graph

2236 Commits

Author SHA1 Message Date
Wojtek Figat
2104dbc682 Add new **Noise** library for C++/C#/VisualScript/HLSL utilities 2022-07-31 22:20:38 +02:00
Wojtek Figat
17b3434342 Add Mod for vectors 2022-07-31 19:05:36 +02:00
Wojtek Figat
3b52914416 Add **Nested Animations** for compositing animation clips 2022-07-31 15:53:09 +02:00
Wojtek Figat
3a39dad30f Fix invoking anim events for multi blend animations 2022-07-29 20:25:13 +02:00
Wojtek Figat
d47b452808 Fix check if unsetting material slot 2022-07-29 16:58:35 +02:00
Wojtek Figat
6cf91b1da4 Add support for main view information in Surface materials during subpass rendering (eg. shadow depth) 2022-07-29 16:58:33 +02:00
Wojciech Figat
0ac91fa34d Fix CSM split point when using 3 cascades 2022-07-29 15:55:26 +02:00
Wojciech Figat
4b6e75c0af Expose IsDuringPlay property for actors and scripts to use in scripting 2022-07-29 14:52:41 +02:00
Wojtek Figat
bdb69d57dd Refactor Plugins system to support plugins in C++ scripts 2022-07-28 21:05:03 +02:00
Wojtek Figat
ceeefd1796 Optimize 1ef8bb723c 2022-07-27 22:09:12 +02:00
Wojtek Figat
41aefb1bda Attempt to fix test build 2022-07-27 09:38:30 +02:00
Wojtek Figat
1ef8bb723c Fix reparenting inside the nested prefabs when using multiple instanced of the nested prefab in PrefabManager
#690
2022-07-27 09:33:01 +02:00
Wojtek Figat
163704085a Remove hack 2022-07-26 23:40:31 +02:00
Wojtek Figat
99d1c1903f Add test for Prefab issue #718 2022-07-26 23:10:04 +02:00
Wojtek Figat
cced83ca96 Add support for virtual Prefab assets created from code 2022-07-26 23:10:04 +02:00
Wojtek Figat
adaaaa3e3f Fix crash when spawning prefab without scenes loaded 2022-07-26 23:10:03 +02:00
Wojtek Figat
bbb5b68e91 Refactor FlaxTests to run as Editor with all engine services initialized 2022-07-26 23:10:02 +02:00
Wojtek Figat
ff1fba403d Various fixes to allow compiling negine with custom build configurations 2022-07-26 23:10:01 +02:00
Wojtek Figat
8beb732cb9 Fix duplicated actors after reparenting actor in Prefab
#718
2022-07-26 23:10:00 +02:00
Wojciech Figat
9d26004864 Fix looping streamable audio clips with multiple chunks 2022-07-26 14:36:50 +02:00
Wojciech Figat
da616fc578 Change spotlight cone limits 2022-07-26 11:41:56 +02:00
Wojciech Figat
1f495205af Add GamepadDPadX/GamepadDPadY input axes for gamepad DPad 2022-07-25 10:32:48 +02:00
Wojtek Figat
5fea0cd693 Fix mouse hovering controls under expanded dropdown list panel 2022-07-24 13:37:23 +02:00
Wojtek Figat
c25305e695 Fix physics trigger layer mask matching trigger events (filter body types) 2022-07-24 13:12:18 +02:00
Wojtek Figat
928d318f24 Reorganize Physics Settings 2022-07-24 13:10:21 +02:00
Wojtek Figat
2dfd676c5e Fix errors in Editor when editing particle emitter if effect that uses it is selected 2022-07-24 11:55:00 +02:00
Wojtek Figat
74e3d1ad8f Fix removing Gameplay Globals 2022-07-23 16:58:16 +02:00
Wojtek Figat
47b255ed3e Remove warning on missing initial entry state for Anim Graph state machine 2022-07-23 16:49:40 +02:00
Wojtek Figat
a590336118 Fix ParticleEmitter.Spawn() with default duration 2022-07-23 16:22:00 +02:00
Wojtek Figat
8d6fa34108 Add waiting for model to be loaded in SetMaterial 2022-07-23 15:33:04 +02:00
Wojtek Figat
0a1d8f6b3b Fix crash when setting up recursive Material Instances inheritance 2022-07-23 15:28:49 +02:00
Wojtek Figat
1633d8ebb6 Minor fixes 2022-07-23 01:27:40 +02:00
Wojciech Figat
d33cf5f6d9 Fix crash when cooking mesh collision with a custom subset of material slots 2022-07-22 11:22:58 +02:00
Wojciech Figat
00f2548f1a Fix default value for RigidBody center of mass 2022-07-22 10:09:20 +02:00
Wojciech Figat
3c94814e9f Fix missing AO in Light Buffer debug view mode 2022-07-21 15:43:46 +02:00
Wojciech Figat
726937dad7 Fix shader asset creation 2022-07-21 09:42:17 +02:00
Wojciech Figat
2a53143bc4 Add new mode to Screen Space Reflections for DDGI Scene tracing 2022-07-21 09:41:38 +02:00
Wojtek Figat
fd4af3964d Fix Reroute node in Visual Script impulse flow 2022-07-19 23:06:37 +02:00
Wojtek Figat
2de20b93c7 Fix text box not consuming key down event causing editor shortcuts activate when typing 2022-07-19 15:37:36 +02:00
Wojciech Figat
ea54505c6d Fix Directional Light color alpha in Sky atmosphere color 2022-07-19 13:15:54 +02:00
Wojciech Figat
7de42c1681 Fix sampling Curves with keyframes that have negative time value 2022-07-19 12:47:31 +02:00
Wojciech Figat
0af86d8cb8 Add HDR env probes support 2022-07-19 10:33:52 +02:00
Wojtek Figat
9ff0ad4734 Fix order of Large Worlds Real using 2022-07-18 20:20:12 +02:00
Wojciech Figat
5c6b5ad948 Optimize ProbesFilter shader 2022-07-18 16:33:11 +02:00
Wojciech Figat
6061a0a344 Add support for baking env probes in cooked game 2022-07-18 16:32:50 +02:00
Wojciech Figat
60f868a08b Add real-time environment probes support 2022-07-18 14:50:41 +02:00
Wojciech Figat
3dbff3cab7 Fix crash when closing handles to asset file while any asset streaming task is active for asset from that file 2022-07-18 13:02:34 +02:00
Wojtek Figat
3239150a61 Refactor scene objects initialization to call OnAwake before all OnStart
#520
2022-07-17 17:05:59 +02:00
Wojtek Figat
7f3a32a69b Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
2022-07-17 00:09:59 +02:00
Wojtek Figat
1f1c3adaf1 Merge branch 'feature-clip-cursor' of https://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-clip-cursor 2022-07-16 09:03:47 +02:00