Wojtek Figat
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2104dbc682
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Add new **Noise** library for C++/C#/VisualScript/HLSL utilities
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2022-07-31 22:20:38 +02:00 |
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Wojtek Figat
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17b3434342
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Add Mod for vectors
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2022-07-31 19:05:36 +02:00 |
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Wojtek Figat
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3b52914416
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Add **Nested Animations** for compositing animation clips
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2022-07-31 15:53:09 +02:00 |
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Wojtek Figat
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3a39dad30f
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Fix invoking anim events for multi blend animations
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2022-07-29 20:25:13 +02:00 |
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Wojtek Figat
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d47b452808
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Fix check if unsetting material slot
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2022-07-29 16:58:35 +02:00 |
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Wojtek Figat
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6cf91b1da4
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Add support for main view information in Surface materials during subpass rendering (eg. shadow depth)
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2022-07-29 16:58:33 +02:00 |
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Wojciech Figat
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0ac91fa34d
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Fix CSM split point when using 3 cascades
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2022-07-29 15:55:26 +02:00 |
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Wojciech Figat
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4b6e75c0af
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Expose IsDuringPlay property for actors and scripts to use in scripting
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2022-07-29 14:52:41 +02:00 |
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Wojtek Figat
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bdb69d57dd
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Refactor Plugins system to support plugins in C++ scripts
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2022-07-28 21:05:03 +02:00 |
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Wojtek Figat
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ceeefd1796
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Optimize 1ef8bb723c
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2022-07-27 22:09:12 +02:00 |
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Wojtek Figat
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41aefb1bda
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Attempt to fix test build
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2022-07-27 09:38:30 +02:00 |
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Wojtek Figat
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1ef8bb723c
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Fix reparenting inside the nested prefabs when using multiple instanced of the nested prefab in PrefabManager
#690
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2022-07-27 09:33:01 +02:00 |
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Wojtek Figat
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163704085a
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Remove hack
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2022-07-26 23:40:31 +02:00 |
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Wojtek Figat
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99d1c1903f
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Add test for Prefab issue #718
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2022-07-26 23:10:04 +02:00 |
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Wojtek Figat
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cced83ca96
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Add support for virtual Prefab assets created from code
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2022-07-26 23:10:04 +02:00 |
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Wojtek Figat
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adaaaa3e3f
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Fix crash when spawning prefab without scenes loaded
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2022-07-26 23:10:03 +02:00 |
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Wojtek Figat
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bbb5b68e91
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Refactor FlaxTests to run as Editor with all engine services initialized
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2022-07-26 23:10:02 +02:00 |
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Wojtek Figat
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ff1fba403d
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Various fixes to allow compiling negine with custom build configurations
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2022-07-26 23:10:01 +02:00 |
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Wojtek Figat
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8beb732cb9
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Fix duplicated actors after reparenting actor in Prefab
#718
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2022-07-26 23:10:00 +02:00 |
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Wojciech Figat
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9d26004864
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Fix looping streamable audio clips with multiple chunks
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2022-07-26 14:36:50 +02:00 |
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Wojciech Figat
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da616fc578
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Change spotlight cone limits
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2022-07-26 11:41:56 +02:00 |
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Wojciech Figat
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1f495205af
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Add GamepadDPadX/GamepadDPadY input axes for gamepad DPad
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2022-07-25 10:32:48 +02:00 |
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Wojtek Figat
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5fea0cd693
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Fix mouse hovering controls under expanded dropdown list panel
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2022-07-24 13:37:23 +02:00 |
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Wojtek Figat
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c25305e695
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Fix physics trigger layer mask matching trigger events (filter body types)
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2022-07-24 13:12:18 +02:00 |
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Wojtek Figat
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928d318f24
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Reorganize Physics Settings
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2022-07-24 13:10:21 +02:00 |
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Wojtek Figat
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2dfd676c5e
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Fix errors in Editor when editing particle emitter if effect that uses it is selected
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2022-07-24 11:55:00 +02:00 |
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Wojtek Figat
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74e3d1ad8f
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Fix removing Gameplay Globals
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2022-07-23 16:58:16 +02:00 |
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Wojtek Figat
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47b255ed3e
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Remove warning on missing initial entry state for Anim Graph state machine
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2022-07-23 16:49:40 +02:00 |
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Wojtek Figat
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a590336118
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Fix ParticleEmitter.Spawn() with default duration
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2022-07-23 16:22:00 +02:00 |
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Wojtek Figat
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8d6fa34108
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Add waiting for model to be loaded in SetMaterial
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2022-07-23 15:33:04 +02:00 |
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Wojtek Figat
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0a1d8f6b3b
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Fix crash when setting up recursive Material Instances inheritance
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2022-07-23 15:28:49 +02:00 |
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Wojtek Figat
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1633d8ebb6
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Minor fixes
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2022-07-23 01:27:40 +02:00 |
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Wojciech Figat
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d33cf5f6d9
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Fix crash when cooking mesh collision with a custom subset of material slots
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2022-07-22 11:22:58 +02:00 |
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Wojciech Figat
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00f2548f1a
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Fix default value for RigidBody center of mass
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2022-07-22 10:09:20 +02:00 |
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Wojciech Figat
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3c94814e9f
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Fix missing AO in Light Buffer debug view mode
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2022-07-21 15:43:46 +02:00 |
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Wojciech Figat
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726937dad7
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Fix shader asset creation
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2022-07-21 09:42:17 +02:00 |
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Wojciech Figat
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2a53143bc4
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Add new mode to Screen Space Reflections for DDGI Scene tracing
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2022-07-21 09:41:38 +02:00 |
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Wojtek Figat
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fd4af3964d
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Fix Reroute node in Visual Script impulse flow
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2022-07-19 23:06:37 +02:00 |
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Wojtek Figat
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2de20b93c7
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Fix text box not consuming key down event causing editor shortcuts activate when typing
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2022-07-19 15:37:36 +02:00 |
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Wojciech Figat
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ea54505c6d
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Fix Directional Light color alpha in Sky atmosphere color
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2022-07-19 13:15:54 +02:00 |
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Wojciech Figat
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7de42c1681
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Fix sampling Curves with keyframes that have negative time value
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2022-07-19 12:47:31 +02:00 |
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Wojciech Figat
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0af86d8cb8
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Add HDR env probes support
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2022-07-19 10:33:52 +02:00 |
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Wojtek Figat
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9ff0ad4734
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Fix order of Large Worlds Real using
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2022-07-18 20:20:12 +02:00 |
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Wojciech Figat
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5c6b5ad948
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Optimize ProbesFilter shader
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2022-07-18 16:33:11 +02:00 |
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Wojciech Figat
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6061a0a344
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Add support for baking env probes in cooked game
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2022-07-18 16:32:50 +02:00 |
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Wojciech Figat
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60f868a08b
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Add real-time environment probes support
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2022-07-18 14:50:41 +02:00 |
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Wojciech Figat
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3dbff3cab7
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Fix crash when closing handles to asset file while any asset streaming task is active for asset from that file
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2022-07-18 13:02:34 +02:00 |
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Wojtek Figat
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3239150a61
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Refactor scene objects initialization to call OnAwake before all OnStart
#520
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2022-07-17 17:05:59 +02:00 |
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Wojtek Figat
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7f3a32a69b
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Improve cursor clipping logic (fix after alt+tab and confine to game window in Editor)
#691
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2022-07-17 00:09:59 +02:00 |
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Wojtek Figat
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1f1c3adaf1
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Merge branch 'feature-clip-cursor' of https://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-clip-cursor
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2022-07-16 09:03:47 +02:00 |
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