Chandler Cox
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21ae2d5d40
|
Focus Actor position if no Actor bounding box.
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2025-05-23 14:44:53 -05:00 |
|
Wojtek Figat
|
9c3fd052cd
|
Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
|
Wojtek Figat
|
9459eff58c
|
Fix regression in game viewport DPI scale usage
#2976 809fd2653a
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2025-03-18 20:07:30 +01:00 |
|
Wojtek Figat
|
6c464569f2
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Add even more nested inner exceptions handling
#3288
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2025-03-17 12:11:25 +01:00 |
|
Tim
|
af454b987b
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ZaP-object-editor-inner-exception-log
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2025-03-15 11:09:02 +01:00 |
|
Wojtek Figat
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809fd2653a
|
Fix game viewport size to not include DPI scale (screen-space uses it)
#2976
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2025-02-26 20:55:57 +01:00 |
|
Wojtek Figat
|
67db774a2f
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Fix compilation regression
|
2025-02-17 00:27:06 +01:00 |
|
Wojtek Figat
|
848dbdf532
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Add auto-exit command line to editor
|
2024-12-04 18:41:36 +01:00 |
|
Wojtek Figat
|
5ddf24381b
|
Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages
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2024-07-24 16:41:49 +02:00 |
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Wojtek Figat
|
b33c2b4f36
|
Merge remote-tracking branch 'origin/master' into 1.9
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2024-07-19 00:32:54 +02:00 |
|
Chandler Cox
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e1dcd290b1
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Add Editor update event.
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2024-07-11 15:48:50 -05:00 |
|
|
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22b4f33984
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Use consistent and less verbose deprecation messages
|
2024-06-17 20:43:33 +03:00 |
|
Wojtek Figat
|
e1bede1bf6
|
Merge remote-tracking branch 'origin/master' into 1.9
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2024-06-13 17:07:37 +02:00 |
|
Wojtek Figat
|
5b71591998
|
Add option to disable particles preview in scene view and play only looping effects
#1767
|
2024-06-11 11:37:49 +02:00 |
|
Wojtek Figat
|
19ad91d5d8
|
Merge remote-tracking branch 'origin/master' into 1.9
|
2024-05-31 22:12:03 +02:00 |
|
Wojtek Figat
|
5c23f4ac09
|
Fix project cache in editor to use invariant culture when converting numbers
|
2024-05-30 17:22:30 +02:00 |
|
Wojtek Figat
|
33d1c8c68c
|
Add async SDF generation for all meshes in the scene
|
2024-05-29 14:54:28 +02:00 |
|
Wojtek Figat
|
f4033578c3
|
Refactor UI Control linkage in the prefab previews to prevent bugs
|
2024-03-12 17:48:51 +01:00 |
|
Wojtek Figat
|
f1b133bd60
|
Add prefab link breaking to preserve nested prefabs links
#1752
|
2024-02-27 10:55:58 +01:00 |
|
Wojtek Figat
|
859c420d76
|
Update year in copyright note
|
2024-02-26 19:00:48 +01:00 |
|
Wojtek Figat
|
318b00c617
|
Fix editor exit with error code when game cooking CL fails
#2248
|
2024-02-21 23:18:09 +01:00 |
|
Wojtek Figat
|
636b2c91cc
|
Refactor Editor.CreateAsset to use named tags for better extensibility with custom assets in plugins
|
2024-02-18 11:22:35 +01:00 |
|
Wojtek Figat
|
64e391df24
|
Refactor Visual Script debugger apis to use bindings generator
|
2023-12-16 17:58:18 +01:00 |
|
Wojtek Figat
|
3ac7c4e0ee
|
Codestyle fix
|
2023-10-09 23:21:02 +02:00 |
|
Wojtek Figat
|
09f2be907e
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
|
2023-10-09 12:40:47 +02:00 |
|
Wojtek Figat
|
b56447bae4
|
Refactor code in #1423 to be cleaner
|
2023-10-08 15:14:35 +02:00 |
|
Wojtek Figat
|
e29d3d02a2
|
Refactor audio clip import settings to use auto-generated bindings via AudioTool
|
2023-10-06 14:08:48 +02:00 |
|
Wojtek Figat
|
58b9d76d24
|
Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Editor/Viewport/PrefabWindowViewport.cs
# Source/Engine/Physics/PhysX/SimulationEventCallbackPhysX.cpp
|
2023-09-28 20:42:54 +02:00 |
|
|
|
8ed57863b8
|
Add Editor input bindings for Tools menu items
|
2023-09-23 15:23:09 +03:00 |
|
Wojtek Figat
|
f088f2b61d
|
Merge remote-tracking branch 'origin/master' into 1.7
|
2023-08-18 10:33:51 +02:00 |
|
Wojtek Figat
|
18b47257fd
|
Add **Behavior Tree** asset type and editing
|
2023-08-16 13:26:33 +02:00 |
|
envision3d
|
b9ffb950f3
|
Refactor and more appropriately organize logic
- move play logic to simulation module
- update play hotkey to call play game/scene delegate function
- link hotkey tooltip text to inputOptions
|
2023-08-06 13:11:45 -05:00 |
|
Wojtek Figat
|
c0d32a99b0
|
Refactor Visject surface nodes cache to reuse between graphs
|
2023-08-03 15:44:02 +02:00 |
|
Wojtek Figat
|
8dc98174cf
|
Minor tweaks
|
2023-08-01 14:14:27 +02:00 |
|
Wojtek Figat
|
979168e82c
|
Refactor various Editor APIs to use auto-generated bindings instead of manual code
|
2023-06-12 14:34:07 +02:00 |
|
Wojtek Figat
|
80e6853f44
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
|
2023-05-08 22:22:32 +02:00 |
|
Wojtek Figat
|
8edc154501
|
Fix UIControl linkage to Prefab window when creating UI within prefab Editor
#1007
|
2023-05-08 19:22:23 +02:00 |
|
Wojtek Figat
|
5a66e90b56
|
Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
# .github/workflows/tests.yml
# Source/Engine/Content/JsonAsset.cs
|
2023-05-07 19:46:29 +02:00 |
|
Wojtek Figat
|
dee445c32c
|
Fix compilation warnings
|
2023-05-05 16:27:57 +02:00 |
|
Wojtek Figat
|
404340b02e
|
Improve #1025
|
2023-05-05 15:58:18 +02:00 |
|
Chandler Cox
|
6fd636b421
|
Change to serialize list as array
|
2023-04-28 09:33:24 -05:00 |
|
Chandler Cox
|
918140bc6d
|
Change List<Guid> to Guid[] when deserializing.
|
2023-04-22 12:04:57 -05:00 |
|
Chandler Cox
|
c93b41a88d
|
Small Cleanup
|
2023-04-21 10:34:40 -05:00 |
|
Chandler Cox
|
76c6696ead
|
Add saving and re-opening all active scenes between editor sessions.
|
2023-04-21 08:36:56 -05:00 |
|
Wojtek Figat
|
a25eae5d10
|
Move dotnet7 native interop, wrappers and marshalers into FlaxEngine.Interop namespace
|
2023-03-28 13:20:18 +02:00 |
|
Wojtek Figat
|
7d4bf8356e
|
Update to the latest Platform::CreateProcess
|
2023-03-22 14:18:52 +01:00 |
|
Wojtek Figat
|
1647fff024
|
Code style fix
|
2023-03-01 19:48:48 +01:00 |
|
Wojtek Figat
|
30fa911832
|
Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
# README.md
|
2023-02-16 09:54:22 +01:00 |
|
Wojtek Figat
|
bf7af8fa2c
|
Merge branch 'fix-editor-viewport-size-getting' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-editor-viewport-size-getting
|
2023-02-15 11:11:11 +01:00 |
|
Wojtek Figat
|
0270772463
|
Merge remote-tracking branch 'origin/master' into dotnet7
|
2023-02-06 10:02:13 +01:00 |
|